// common team values
set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins"
+set g_tdm_on_dm_maps 0 "when this is set, all DM maps automatically support TDM"
seta teamplay_mode 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars"
seta g_mirrordamage 0.700000 "for teamplay 4: mirror damage factor"
seta g_teamdamage_threshold 40 "for teamplay 4: threshold over which to apply mirror damage"
seta g_teamdamage_resetspeed 20 "for teamplay 4: how fast player's teamdamage count decreases"
-set deathmatch_force_teamplay 0 "Always play TDM instead of DM"
seta g_balance_teams 0 "automatically balance out players entering instead of asking them for their preferred team"
seta g_balance_teams_force 0 "automatically balance out teams when players move or disconnect"
seta g_balance_teams_prevent_imbalance 0 "prevent players from changing to larger teams"