alias +hook +button6
alias -hook -button6
alias use "impulse 21"
+alias +use use // always send that impulse AND press the key (+use is engine internal command and executes anyway)
+set cl_newusekeysupported 1 // indicates that we always send the use impulse too, so they do not need to be synthesized
alias ready "cmd ready"
alias lockteams "sv_cmd lockteams"
alias unlockteams "sv_cmd unlockteams"
bind r reload
bind BACKSPACE dropweapon
bind g dropweapon
-// TODO change this to "use" once we can
-bind f +use
+bind f use
// misc
bind e +hook
seta menu_skin "luminos"
set menu_slowmo 1
seta menu_sounds 0 "enables menu sound effects. 1 enables click sounds, 2 also enables hover sounds"
+seta menu_tooltips 1 "menu tooltips: 0 disabled, 1 enabled, 2 also shows cvar or console command (when available) changed or executed by the item"
set menu_picmip_bypass 0 "bypass texture quality enforcement based on system resources, not recommended and may cause crashes!"
r_textbrightness 0.2
seta hud_panel_physics_topspeed_time 4 "how many seconds the top speed takes to fade out"
seta hud_panel_physics_acceleration_max 1.5 "acceleration progressbar gets completely filled up by this value (in g)"
seta hud_panel_physics_acceleration_vertical 0 "include the acceleration on the Z-axis"
+seta hud_panel_physics_acceleration_progressbar_scale 1 "multiply acceleration progressbar values by this factor (allow progressbar to go out of panel bounds)";
+seta hud_panel_physics_acceleration_progressbar_nonlinear 1 "use a non linear function to display acceleration progressbar values (amplify more smaller values)";
+seta hud_panel_physics_text_scale 0.7 "scale text height by this factor";
seta hud_showbinds 1 "what to show in the HUD to indicate certain keys to press: 0 display commands, 1 bound keys, 2 both"
seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited"