// key for that?
seta cl_hidewaypoints 0 "disable static waypoints, only show team waypoints"
-seta g_waypointsprites_turrets 1 "disable turret waypoints"
-seta g_waypointsprites_turrets_maxdist 4000 "max distace for turret sprites"
+seta g_waypointsprite_turrets 1 "disable turret waypoints"
+seta g_waypointsprite_turrets_maxdist 5000 "max distace for turret sprites"
+seta g_waypointsprite_tactical 1 "tactical overlay on turrets when in a vehicle"
// so it can be stuffcmd-ed still
set cl_gravity 800 "but ignored anyway"
set spawn_debugview 0 "display spawnpoints and their rating on spawn to debug spawnpoint rating calculation"
set g_mutatormsg "" "mutator message"
set speedmeter 0 "print landing speeds"
-set developer_shtest 0 "experimental speedhack detection"
+set developer_csqcentities 0 "csqc entity spam"
set waypoint_benchmark 0 "quit after waypoint loading to benchmark bot navigation code"
set g_debug_bot_commands 0 "print scripted bot commands before executing"
set g_debug_defaultsounds 0 "always use default sounds"