cl_sound_r_exp3 ""
sv_sound_land ""
sv_sound_watersplash ""
-seta cl_sound_maptime_warning "1" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both"
-seta cl_notify_carried_items "3" "notify you of carried items when you obtain them (e.g. flags in CTF) - 0: disabled, 1: notify of taken items, 2: notify of picking up dropped items, 3: notify of both"
seta cl_announcer default "name of the announcer you wish to use from data/sound/announcer"
+seta cl_announcer_antispam 2 "number of seconds before an announcement of the same sound can be played again"
+seta cl_announcer_maptime 3 "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both"
+seta cl_notify_carried_items "3" "notify you of carried items when you obtain them (e.g. flags in CTF) - 0: disabled, 1: notify of taken items, 2: notify of picking up dropped items, 3: notify of both"
// startmap_dm is used when running with the -listen or -dedicated commandline options
set serverconfig server.cfg
// debug
set _independent_players 0 "DO NOT TOUCH"
+set _notarget 0 "NO, REALLY, DON'T"
// define some engine cvars that we need even on dedicated server
set r_showbboxes 0
set g_playerstats_uri ""
set g_playerstats_debug 0 "when 1, player stats are dumped to the console too"
+// session locking
+locksession 1
+
// create this cvar in case the engine did not
set snd_soundradius 1200
set snd_softclip 1