// hud variables
set _hud_configure 0 "1 = configure the HUD"
+seta hud_configure_teamcolorforced 1 "1 = force display of team colors in configure mode"
seta hud_configure_checkcollisions 1 "check for collisions against other panels when in hud configure mode"
seta hud_configure_bg_minalpha 0.25 "minimum panel background alpha when in hud configure mode"
seta hud_configure_grid 1 "snap to grid when moving/resizing panels"
seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info prints"
-exec hud_wickedhud_default.cfg
+// hud cvar descriptions
+exec _hud_descriptions.cfg
+// exec the default skin config
+exec hud_luminos_default.cfg
+
+// user preference cvars (i.e. shouldn't be adjusted by a skin config)
+seta hud_weaponicons_number 1 "1 = show number of weapon, 2 = show bound key of weapon"
+seta hud_weaponicons_complainbubble_time 1 "time that a new entry stays until it fades out"
+seta hud_weaponicons_complainbubble_fadetime 0.25 "fade out time"
+seta hud_weaponicons_accuracy 1 "show accuracy color as the weapon icon background"
+seta hud_weaponicons_accuracy_color0 "1 0 0"
+seta hud_weaponicons_accuracy_color1 "1 1 0"
+seta hud_weaponicons_accuracy_color2 "0 1 0"
+seta hud_weaponicons_accuracy_color_levels "0 20 100" "accuracy values at which a specified color (hud_weaponicons_accuracy_color<X>) will be used. If your accuracy is between 2 of these values then a mix of the Xth and X+1th colors will be used. You can specify up to 10 values, in increasing order"
+seta hud_weaponicons_ammo 1 "show ammo as a status bar"
+seta hud_weaponicons_ammo_full_shells 40 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_nails 100 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_cells 60 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_rockets 60 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count"
+
+seta hud_notify_time 10 "time that a new entry stays until it fades out"
+seta hud_notify_fadetime 3 "fade out time"
+
+seta hud_timer_increment 0 "show elapsed time instead of remaining time"
+
+seta hud_radar_scale 4096 "distance you can see on the team radar"
+seta hud_radar_rotation 0 "rotation mode: you set what points up. 0 = player, 1 = west, 2 = south, 3 = east, 4 = north"
+seta hud_radar_zoommode 0 "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out"
+alias hud_radar_rotate "toggle hud_radar_rotation 0 1 2 3 4"
+
+seta hud_engineinfo_framecounter_time 1 "time between framerate display updates, smaller values yield less accuracy"
+seta hud_engineinfo_framecounter_decimals 0 "amount of decimals to show"
+seta hud_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does"
+seta hud_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point"
+seta hud_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster"
// scoreboard
seta scoreboard_columns default
set camera_forward_follows 1 "0: Move the camera forwards without changing altitude. 1: Move towards what you are looking"
// "Gentle mode": show no blood
-seta sv_gentle 0 "force gentle mode for everyone, also remove references to acts of killing from the messages"
-seta cl_gentle 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs"
+seta sv_gentle 0 "force gentle mode for everyone, also remove references to acts of killing from the messages"
+seta cl_gentle 0 "client side gentle mode, master switch for removing both gibs and messages"
+seta cl_gentle_gibs 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs"
+seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)"
seta cl_racetimer_position 0.25 "Y-axis positioning of the race timer (from 0 to 1)"
seta cl_showpressedkeys 0 "Show which movement keys someone is pressing: 1 for spectating, 2 for always"
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"
+
+set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited speed)"