// hud variables
set _hud_configure 0 "1 = configure the HUD"
+seta hud_configure_teamcolorforced 1 "1 = force display of team colors in configure mode"
seta hud_configure_checkcollisions 1 "check for collisions against other panels when in hud configure mode"
seta hud_configure_bg_minalpha 0.25 "minimum panel background alpha when in hud configure mode"
seta hud_configure_grid 1 "snap to grid when moving/resizing panels"
seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info prints"
-exec hud_wickedhud_default.cfg
+// hud cvar descriptions
+exec _hud_descriptions.cfg
+// exec the default skin config
+exec hud_luminos_default.cfg
// user preference cvars (i.e. shouldn't be adjusted by a skin config)
seta hud_weaponicons_number 1 "1 = show number of weapon, 2 = show bound key of weapon"
seta hud_weaponicons_complainbubble_time 1 "time that a new entry stays until it fades out"
seta hud_weaponicons_complainbubble_fadetime 0.25 "fade out time"
-seta hud_weaponicons_accuracy_yellow 40 "percentage at which the accuracy color is yellow"
+seta hud_weaponicons_accuracy 1 "show accuracy color as the weapon icon background"
+seta hud_weaponicons_accuracy_color0 "1 0 0"
+seta hud_weaponicons_accuracy_color1 "1 1 0"
+seta hud_weaponicons_accuracy_color2 "0 1 0"
+seta hud_weaponicons_accuracy_color_levels "0 20 100" "accuracy values at which a specified color (hud_weaponicons_accuracy_color<X>) will be used. If your accuracy is between 2 of these values then a mix of the Xth and X+1th colors will be used. You can specify up to 10 values, in increasing order"
+seta hud_weaponicons_ammo 1 "show ammo as a status bar"
+seta hud_weaponicons_ammo_full_shells 40 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_nails 100 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_cells 60 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_rockets 60 "show 100% of the status bar at this ammo count"
+seta hud_weaponicons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count"
seta hud_notify_time 10 "time that a new entry stays until it fades out"
seta hud_notify_fadetime 3 "fade out time"
set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility in mapinfo files)"
set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)"
+
+set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited speed)"