set g_arena 0 "Arena: many one-on-one rounds are played to find the winner"
set g_arena_maxspawned 2 "maximum number of players to spawn at once (the rest is spectating, waiting for their turn)"
set g_arena_roundbased 1 "if disabled, the next player will spawn as soon as someone dies"
+set g_arena_round_timelimit 180
set g_arena_warmup 5 "time, newly spawned players have to prepare themselves in round based matches"
set g_ca_warmup 10 "how long the players will have time to run around the map before the round starts"
set g_ca_damage2score_multiplier 0.01
set g_ca_round_timelimit 180
+seta g_ca_teams_override 0
+set g_ca_teams 0
+
// ==================
seta g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate"
seta g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range"
seta g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him"
+set g_freezetag_round_timelimit 180
seta g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with"
+set g_freezetag_frozen_timeout 60 "frozen players will be automatically unfrozen after this time in seconds"
+seta g_freezetag_teams_override 0
+set g_freezetag_teams 0
// ==========