]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - monsters.cfg
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / monsters.cfg
index a2a77a5085068f6be38b6248cef1a900aa04a212..8fe16f3715e531a3d63f3b8e9d019e9e2c35c8f1 100644 (file)
@@ -4,8 +4,8 @@ set g_monster_brute_attack_grenade_damage 40
 set g_monster_brute_attack_grenade_edgedamage 20
 set g_monster_brute_attack_grenade_force 15
 set g_monster_brute_attack_grenade_radius 200
-set g_monster_brute_attack_grenade_speed 1900
-set g_monster_brute_attack_grenade_speed_up 225
+set g_monster_brute_attack_grenade_speed 1400
+set g_monster_brute_attack_grenade_speed_up 150
 set g_monster_brute_attack_uzi_bullets 3
 set g_monster_brute_attack_uzi_chance 0.1
 set g_monster_brute_attack_uzi_damage 10
@@ -14,9 +14,6 @@ set g_monster_brute_health 300
 set g_monster_brute_speed_run 200
 set g_monster_brute_speed_stop 300
 set g_monster_brute_speed_walk 100
-
-set g_monster_brute_drop ammo
-set g_monster_brute_drop_size bullets
 // }}}
 // {{{ #2: Animus
 set g_monster_animus_attack_jump_damage 80
@@ -25,9 +22,6 @@ set g_monster_animus_health 150
 set g_monster_animus_speed_run 350
 set g_monster_animus_speed_stop 100
 set g_monster_animus_speed_walk 150
-
-set g_monster_animus_drop health
-set g_monster_animus_drop_size medium
 // }}}
 // {{{ #3: Shambler
 set g_monster_shambler_attack_claw_damage 50
@@ -37,9 +31,6 @@ set g_monster_shambler_health 500
 set g_monster_shambler_speed_run 150
 set g_monster_shambler_speed_stop 300
 set g_monster_shambler_speed_walk 100
-
-set g_monster_shambler_drop health
-set g_monster_shambler_drop_size large
 // }}}
 // {{{ #4: Bruiser
 set g_monster_bruiser_attack_melee_damage 50
@@ -47,9 +38,6 @@ set g_monster_bruiser_health 200
 set g_monster_bruiser_speed_run 360
 set g_monster_bruiser_speed_stop 50
 set g_monster_bruiser_speed_walk 40
-
-set g_monster_bruiser_drop armor
-set g_monster_bruiser_drop_size medium
 // }}}
 // {{{ #5: Wyvern
 set g_monster_wyvern_attack_fireball_damage 30
@@ -62,9 +50,6 @@ set g_monster_wyvern_health 95
 set g_monster_wyvern_speed_run 120
 set g_monster_wyvern_speed_stop 300
 set g_monster_wyvern_speed_walk 40
-
-set g_monster_wyvern_drop ammo
-set g_monster_wyvern_drop_size cells
 // }}}
 // {{{ #6: Cerberus
 set g_monster_cerberus_attack_bite_damage 30
@@ -73,9 +58,6 @@ set g_monster_cerberus_health 100
 set g_monster_cerberus_speed_run 250
 set g_monster_cerberus_speed_stop 50
 set g_monster_cerberus_speed_walk 60
-
-set g_monster_cerberus_drop health
-set g_monster_cerberus_drop_size small
 // }}}
 // {{{ #7: Slime
 set g_monster_slime_attack_explode_damage 250
@@ -83,9 +65,6 @@ set g_monster_slime_health 80
 set g_monster_slime_speed_run 400
 set g_monster_slime_speed_stop 20
 set g_monster_slime_speed_walk 20
-
-set g_monster_slime_drop ammo
-set g_monster_slime_drop_size rockets
 // }}}
 // {{{ #8: Knight
 set g_monster_knight_attack_fireball_chance 0.3
@@ -110,9 +89,6 @@ set g_monster_knight_health 300
 set g_monster_knight_speed_run 150
 set g_monster_knight_speed_stop 100
 set g_monster_knight_speed_walk 75
-
-set g_monster_knight_drop armor
-set g_monster_knight_drop_size medium
 // }}}
 // {{{ #9: Stingray
 set g_monster_stingray_attack_bite_damage 25
@@ -121,9 +97,6 @@ set g_monster_stingray_health 115
 set g_monster_stingray_speed_run 200
 set g_monster_stingray_speed_stop 10
 set g_monster_stingray_speed_walk 40
-
-set g_monster_stingray_drop health
-set g_monster_stingray_drop_size small
 // }}}
 // {{{ #10: Mage
 set g_monster_mage_attack_grenade_chance 30
@@ -136,24 +109,29 @@ set g_monster_mage_attack_grenade_speed 150
 set g_monster_mage_attack_grenade_speed_up 95
 set g_monster_mage_attack_melee_damage 30
 set g_monster_mage_attack_melee_delay 0.7
+set g_monster_mage_attack_spike_accel 400
 set g_monster_mage_attack_spike_damage 30
+set g_monster_mage_attack_spike_decel 400
 set g_monster_mage_attack_spike_delay 2
 set g_monster_mage_attack_spike_radius 60
+set g_monster_mage_attack_spike_smart 1
+set g_monster_mage_attack_spike_smart_mindist 600
+set g_monster_mage_attack_spike_smart_trace_max 2500
+set g_monster_mage_attack_spike_smart_trace_min 1000
+set g_monster_mage_attack_spike_speed_max 370
+set g_monster_mage_attack_spike_turnrate 0.65
 set g_monster_mage_heal_allies 15
 set g_monster_mage_heal_delay 1.5
 set g_monster_mage_heal_minhealth 250
 set g_monster_mage_heal_range 200
 set g_monster_mage_heal_self 35
 set g_monster_mage_health 200
-set g_monster_mage_shield_blockpercent 40
+set g_monster_mage_shield_blockpercent 0.8
 set g_monster_mage_shield_delay 7
 set g_monster_mage_shield_time 3
 set g_monster_mage_speed_run 75
 set g_monster_mage_speed_stop 50
 set g_monster_mage_speed_walk 50
-
-set g_monster_mage_drop health
-set g_monster_mage_drop_size medium
 // }}}
 // {{{ #11: Zombie
 set g_monster_zombie_attack_leap_damage 50
@@ -166,9 +144,6 @@ set g_monster_zombie_health 150
 set g_monster_zombie_speed_run 400
 set g_monster_zombie_speed_stop 100
 set g_monster_zombie_speed_walk 150
-
-set g_monster_zombie_drop health
-set g_monster_zombie_drop_size large
 // }}}
 // {{{ #12: Spider
 set g_monster_spider_attack_bite_damage 35
@@ -182,9 +157,6 @@ set g_monster_spider_health 160
 set g_monster_spider_speed_run 400
 set g_monster_spider_speed_stop 100
 set g_monster_spider_speed_walk 150
-
-set g_monster_spider_drop health
-set g_monster_spider_drop_size large
 // }}}
 
 // {{{ Misc
@@ -193,25 +165,18 @@ set g_monsters_think_delay 0.1
 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
 set g_monsters_miniboss_chance 5
 set g_monsters_miniboss_healthboost 100
-set g_monsters_forcedrop 0
 set g_monsters_drop_time 10
-set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo"
-set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets"
 set g_monsters_owners 1
 set g_monsters_teams 1
 set g_monsters_spawnshieldtime 2
 set g_monsters_typefrag 1
-set g_monsters_healthbars 1
 set g_monsters_target_range 2000
 set g_monsters_target_infront 0
+set g_monsters_attack_range 120
 set g_monsters_respawn 1
 set g_monsters_respawn_delay 20
 set g_monsters_score_kill 1
 set g_monsters_max 20
 set g_monsters_max_perplayer 0
-set g_monsters_skill_easy 2
-set g_monsters_skill_normal 4
-set g_monsters_skill_hard 5
-set g_monsters_skill_insane 7
-set g_monsters_skill_nightmare 10
+set g_monsters_armor_blockpercent 0.5
 // }}}