set sv_dodging_air_dodging 0
set sv_dodging_wall_dodging 0 "allow dodging off walls"
-set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging"
+set sv_dodging_delay 0.6 "determines how long a player has to wait to be able to dodge again after dodging"
set sv_dodging_up_speed 200 "the jump velocity of the dodge"
set sv_dodging_horiz_speed_min 200 "the lower bound of current velocity for force scaling"
set sv_dodging_horiz_speed_max 1000 "the upper bound of current velocity for force scaling"