// overkill
// ==========
set g_overkill 0 "internal cvar, to enable overkill, use `exec ruleset-overkill.cfg`"
+set g_overkill_weapons 0 "Whether to enable overkill weapons outside of overkill ruleset."
set g_overkill_powerups_replace 1
set g_overkill_itemwaypoints 1
// ==========
set g_new_toys 0 "Mutator 'New Toys': enable extra fun guns"
set g_new_toys_autoreplace 2 "0: never replace, 1: always auto replace guns by available new toys, 2: randomly auto replace guns by available new toys"
-set g_new_toys_use_pickupsound 1 "play the 'new toys, new toys!' roflsound when picking up a new toys weapon"
+set g_new_toys_use_pickupsound 0 "play the 'new toys, new toys!' roflsound when picking up a new toys weapon"
// =======