set g_buffs_medic_rot 0.2 "health rot rate multiplier"
set g_buffs_medic_max 1.5 "stable health medic limit multiplier"
set g_buffs_medic_regen 1.7 "health medic rate multiplier"
-set g_buffs_medic_heal_amount 15 "health given to nearby players on a delay"
-set g_buffs_medic_heal_range 400 "furthest away players can be from carrier to get healed by medic buff"
-set g_buffs_medic_heal_delay 1 "delay between team healing"
set g_buffs_vengeance 1 "vengeance buff: attackers also take damage"
set g_buffs_vengeance_time 60 "vengeance buff carry time"
set g_buffs_vengeance_damage_multiplier 0.4 "amount of damage dealt the attacker takes when hitting a target with vengeance"