set g_overkill_filter_healthmega 0
set g_overkill_filter_armormedium 0
set g_overkill_filter_armorbig 0
-set g_overkill_filter_armorlarge 0
+set g_overkill_filter_armormega 0
// =========
// buffs
// =======
set cl_buffs_autoreplace 1 "automatically drop current buff when picking up another"
-set g_buffs 0 "enable buffs (requires buff items or powerups)"
+set g_buffs -1 "enable buffs (requires buff items or powerups)"
set g_buffs_effects 1 "show particle effects from carried buffs"
set g_buffs_waypoint_distance 1024 "maximum distance at which buff waypoint can be seen from item"
set g_buffs_randomize 1 "randomize buff type when player drops buff"
set g_buffs_random_location 0 "randomize buff location on start and when reset"
set g_buffs_random_location_attempts 10 "number of random locations a single buff will attempt to respawn at before giving up"
set g_buffs_spawn_count 0 "how many buffs to spawn on the map if none exist already"
-set g_buffs_replace_powerups 1 "replace powerups on the map with random buffs"
+set g_buffs_replace_powerups 0 "replace powerups on the map with random buffs"
set g_buffs_cooldown_activate 5 "cooldown period when buff is first activated"
set g_buffs_cooldown_respawn 3 "cooldown period when buff is reloading"
set g_buffs_ammo 1 "ammo buff: infinite ammunition"
set g_buffs_luck_time 60 "luck buff carry time"
set g_buffs_luck_chance 0.15 "chance for 'critical' hit (multiplied damage) with luck buff"
set g_buffs_luck_damagemultiplier 3 "luck damage multiplier"
+set g_buffs_flight 0 "flight buff: crouch jump to reverse your gravity!"
+set g_buffs_flight_time 60 "flight buff carry time"
// ==============
set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps"
set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity"
set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again"
+set g_multijump_maxspeed 0
+set g_multijump_dodging 1
// ===========
set g_walljump_force 300 "How far to bounce/jump off the wall"
set g_walljump_velocity_xy_factor 1.15 "How much to slow down along horizontal axis, higher value = higher deceleration, if factor is < 1, you accelerate by wall jumping"
set g_walljump_velocity_z_factor 0.5 "Upwards velocity factor, multiplied by normal jump velocity"
+
+
+// ===============
+// global forces
+// ===============
+set g_globalforces 0 "Global forces: knockback affects everyone"
+set g_globalforces_noself 1 "Global forces: ignore self damage"
+set g_globalforces_self 1 "Global forces: knockback self scale"
+set g_globalforces_range 1000 "Global forces: max range of effect"