// "NoQWBunny" physics based on XPM
sv_gravity 800
-sv_maxspeed 426
+sv_maxspeed 424
sv_maxairspeed 400
sv_stopspeed 100
-sv_accelerate 11
+sv_accelerate 13
sv_airaccelerate 2
sv_friction 8
edgefriction 1
sv_waterfriction -1
sv_airaccel_sideways_friction 0 // breaks strafing?
sv_airaccel_qw -0.8
+sv_airaccel_qw_stretchfactor 0
sv_airstopaccelerate -0.95
sv_airstrafeaccelerate 24