// entity init, TODO can this be done only once somehow?
self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
self.draw2d = Draw_ShowNames;
+
//self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
- self.mins = '-20 -20 -24';
- self.maxs = '20 20 45';
+ //self.mins = '-20 -20 -24';
+ //self.maxs = '20 20 45';
self.classname = "shownames_tag";
sf = ReadByte();
if(sf & 1)
- {
- self.origin_x = ReadShort();
- self.origin_y = ReadShort();
- self.origin_z = ReadShort();
- }
- if(sf & 2)
{
self.healthvalue = ReadByte();
}
- if(sf & 4)
+ if(sf & 2)
{
self.armorvalue = ReadByte();
}