remove(players);
db_close(binddb);
db_close(tempdb);
- db_save(ClientProgsDB, "client.db");
+ if(cvar("cl_db_saveasdump"))
+ db_dump(ClientProgsDB, "client.db");
+ else
+ db_save(ClientProgsDB, "client.db");
db_close(ClientProgsDB);
cvar_clientsettemp_restore();