]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
mod icons, still a bit unfinished but in the interest of getting other importart...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index c47d1388f198af483684f3e874ce79d2e5ac3e09..b1e418215c9b86278bc4803615ec7219c720e5b0 100644 (file)
@@ -82,6 +82,8 @@ void CSQC_Init(void)
        // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
        //registercmd("ctf_menu");
        registercmd("ons_map");
+       registercmd("hud_configure");
+       registercmd("hud_save");
        //registercmd("menu_action");
 
        registercmd("+button3");
@@ -364,7 +366,18 @@ float CSQC_ConsoleCommand(string strMessage)
        local string strCmd;
        strCmd = argv(0);
 
-       if(strCmd == "+button4") { // zoom
+       if(strCmd == "hud_configure") { // config hud
+               cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
+               return true;
+       } else if(strCmd == "hud_save") { // save hud config
+               if(argv(1) == "" || argv(2)) {
+                       print("Usage:\n");
+                       print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
+               }
+               else
+                       HUD_Panel_ExportCfg(argv(1));
+               return true;
+       } else if(strCmd == "+button4") { // zoom
                // return false, because the message shall be sent to the server anyway (for demos/speccing)
                if(ignore_plus_zoom)
                {
@@ -584,12 +597,16 @@ void GameCommand(string msg)
                localcmd("sv_cmd debug_shotorg\n");
        }
        else if(cmd == "sendcvar") {
-               s = cvar_string(argv(1));
-               if(argv(1) == "cl_weaponpriority")
+               // W_FixWeaponOrder will trash argv, so save what we need.
+               string cvar;
+               cvar = strzone(argv(1));
+               s = cvar_string(cvar);
+               if(cvar == "cl_weaponpriority")
                        s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
-               else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)
+               else if(substring(cvar, 0, 17) == "cl_weaponpriority" && strlen(cvar) == 18)
                        s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
-               localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");
+               localcmd("cmd sentcvar ", cvar, " \"", s, "\"\n");
+               strunzone(cvar);
        }
        else if(cmd == "spawn") {
                s = argv(1);