eventchase_target_origin = pmove_org - v_forward * eventchase_current_distance * (trace_fraction - 0.1);
R_SetView(VF_ORIGIN, eventchase_target_origin);
+ R_SetView(VF_ANGLES, view_angles);
}
else if(autocvar_chase_active < 0) // time to disable chase_active if it was set by this code
{
// Draw the Engine Status Bar (the default Quake HUD)
R_SetView(VF_DRAWENGINEHUD, 0);
- // fetch this one only once per frame
- hud_showbinds = autocvar_hud_showbinds;
- hud_showbinds_limit = autocvar_hud_showbinds_limit;
-
// Update the mouse position
/*
mousepos_x = vid_conwidth;
}
-
void CSQC_common_hud(void)
{
// HUD_SortFrags(); done in HUD_Draw