float autocvar_hud_progressbar_alpha;
vector autocvar_hud_progressbar_armor_color;
vector autocvar_hud_progressbar_fuel_color;
+vector autocvar_hud_progressbar_oxygen_color = '0.1 1 1';
vector autocvar_hud_progressbar_health_color;
vector autocvar_hud_progressbar_nexball_color;
vector autocvar_hud_progressbar_shield_color;