float autocvar_crosshair_dot;
float autocvar_crosshair_dot_alpha;
string autocvar_crosshair_dot_color;
+float autocvar_crosshair_dot_color_custom;
float autocvar_crosshair_dot_size;
float autocvar_crosshair_effect_scalefade;
float autocvar_crosshair_effect_speed;
+float autocvar_crosshair_enabled;
float autocvar_crosshair_hitindication;
string autocvar_crosshair_hitindication_color;
float autocvar_crosshair_hitindication_speed;
float autocvar_hud_panel_powerups_progressbar;
string autocvar_hud_panel_powerups_progressbar_shield;
string autocvar_hud_panel_powerups_progressbar_strength;
+string autocvar_hud_panel_powerups_progressbar_superweapons;
float autocvar_hud_panel_powerups_text;
float autocvar_hud_panel_pressedkeys;
float autocvar_hud_panel_pressedkeys_aspect;
float autocvar__cl_playerskin;
string autocvar__cl_playermodel;
float autocvar_cl_precacheplayermodels;
+float autocvar_cl_deathglow;