break;
}
- sound (self, CHAN_PROJECTILE, s, VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, s, VOL_BASE, ATTN_LARGE);
}
}
}
{
entity casing;
- casing = RubbleNew("casing");
+ casing = RubbleNew("casing");
casing.state = ReadByte();
casing.silent = (casing.state & 0x80);
casing.state = (casing.state & 0x7F);
casing.angles_z = ReadByte() * 360 / 256;
casing.drawmask = MASK_NORMAL;
- if(cvar("cl_casings") && isNew) {
+ if(autocvar_cl_casings && isNew) {
casing.draw = Casing_Draw;
casing.move_origin = casing.origin;
casing.move_velocity = casing.velocity + 2 * prandomvec();
{
case 1:
setmodel(casing, "models/casing_shell.mdl");
- casing.cnt = time + cvar("cl_casings_shell_time");
+ casing.cnt = time + autocvar_cl_casings_shell_time;
break;
default:
- setmodel(casing, "models/casing_bronze.mdl");
- casing.cnt = time + cvar("cl_casings_bronze_time");
+ setmodel(casing, "models/casing_bronze.iqm");
+ casing.cnt = time + autocvar_cl_casings_bronze_time;
break;
}
else
Casing_Delete();
- RubbleLimit("casing", cvar_or("cl_casings_maxcount",100), Casing_Delete);
+ RubbleLimit("casing", autocvar_cl_casings_maxcount, Casing_Delete);
}
void Casings_Precache()
{
precache_model("models/casing_shell.mdl");
- precache_model("models/casing_bronze.mdl");
+ precache_model("models/casing_bronze.iqm");
precache_sound("weapons/brass1.wav");
precache_sound("weapons/brass2.wav");
precache_sound("weapons/brass3.wav");