void (float mask) R_AddEntities = #301;
void (entity e) R_AddEntity = #302;
float (float property, ...) R_SetView = #303;
+vector (float property, ...) R_SetView3fv = #303;
void () R_RenderScene = #304;
void (vector org, float radius, vector rgb) R_AddDynamicLight = #305;
void () R_CalcRefDef = #306;
string (float argnum) argv = #442;
string (string s) cvar_string = #448;
+string (string s) cvar_defstring = #482;
float () buf_create = #460;
void (float bufhandle) buf_del = #461;
string(float uselocaltime, string format, ...) strftime = #478;
float(float timer) gettime = #519;
+#define GETTIME_REALTIME 1
#define GETTIME_CDTRACK 4
float(string s) tokenize_console = #514;