void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag);
.int panel_showflags;
-const int PANEL_SHOW_NEVER = 0x00;
-const int PANEL_SHOW_MAINGAME = 0x01;
-const int PANEL_SHOW_MINIGAME = 0x02;
-const int PANEL_SHOW_MAPVOTE = 0x04;
-const int PANEL_SHOW_WITH_SB = 0x08;
-const int PANEL_SHOW_ALWAYS = 0xff;
+const int PANEL_SHOW_MAINGAME = BIT(0); // show in the main HUD
+const int PANEL_SHOW_MINIGAME = BIT(1); // show when minigames panels are shown
+const int PANEL_SHOW_MAPVOTE = BIT(2); // show during map vote
+const int PANEL_SHOW_WITH_SB = BIT(3); // show when scoreboard is on
.int panel_configflags;
const int PANEL_CONFIG_NO = 0x00;
REGISTER_HUD_PANEL(MINIGAMEBOARD, HUD_MinigameBoard, PANEL_CONFIG_NO , PANEL_SHOW_MINIGAME | PANEL_SHOW_WITH_SB) // MINIGAMEBOARD
REGISTER_HUD_PANEL(MINIGAMESTATUS, HUD_MinigameStatus, PANEL_CONFIG_NO , PANEL_SHOW_MINIGAME | PANEL_SHOW_WITH_SB) // MINIGAMESTATUS
REGISTER_HUD_PANEL(MINIGAMEHELP, HUD_MinigameHelp, PANEL_CONFIG_NO , PANEL_SHOW_MINIGAME | PANEL_SHOW_WITH_SB) // MINIGAMEHELP
-REGISTER_HUD_PANEL(MINIGAMEMENU, HUD_MinigameMenu, PANEL_CONFIG_NO , PANEL_SHOW_MAINGAME | PANEL_SHOW_MINIGAME | PANEL_SHOW_MAPVOTE | PANEL_SHOW_WITH_SB) // MINIGAMEMENU
+REGISTER_HUD_PANEL(MINIGAMEMENU, HUD_MinigameMenu, PANEL_CONFIG_NO , PANEL_SHOW_MAINGAME | PANEL_SHOW_MINIGAME | PANEL_SHOW_WITH_SB) // MINIGAMEMENU
REGISTER_HUD_PANEL(MAPVOTE, MapVote_Draw, PANEL_CONFIG_NO , PANEL_SHOW_MAPVOTE ) // MAPVOTE
REGISTER_HUD_PANEL(ITEMSTIME, HUD_ItemsTime, PANEL_CONFIG_MAIN | PANEL_CONFIG_CANBEOFF, PANEL_SHOW_MAINGAME ) // ITEMSTIME
REGISTER_HUD_PANEL(QUICKMENU, HUD_QuickMenu, PANEL_CONFIG_MAIN , PANEL_SHOW_MAINGAME | PANEL_SHOW_MINIGAME ) // QUICKMENU