#include "hud_config.qh"
-#include "hud.qh"
-#include "panel/scoreboard.qh"
-#include <client/autocvars.qh>
-#include <client/defs.qh>
-#include <client/miscfunctions.qh>
+#include <client/draw.qh>
+#include <client/hud/hud.qh>
+#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/scoreboard.qh>
#include <client/view.qh>
-#define HUD_Write(s) fputs(fh, s)
-#define HUD_Write_Cvar(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
-#define HUD_Write_PanelCvar(cvar_suf) str = strcat("hud_panel_", panel.panel_name, cvar_suf), HUD_Write_Cvar(str)
// Save the config
void HUD_Panel_ExportCfg(string cfgname)
{
HUD_Write_Cvar("hud_progressbar_health_color");
HUD_Write_Cvar("hud_progressbar_armor_color");
HUD_Write_Cvar("hud_progressbar_fuel_color");
+ HUD_Write_Cvar("hud_progressbar_oxygen_color");
HUD_Write_Cvar("hud_progressbar_nexball_color");
HUD_Write_Cvar("hud_progressbar_speed_color");
HUD_Write_Cvar("hud_progressbar_acceleration_color");
HUD_Write("\n");
// common cvars for all panels
- for (int i = 0; i < hud_panels_COUNT; ++i)
+ for (int i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
{
- panel = hud_panels_from(i);
+ panel = REGISTRY_GET(hud_panels, i);
HUD_Write_PanelCvar("_pos");
HUD_Write_PanelCvar("_size");
HUD_Write_PanelCvar("_bg_alpha");
HUD_Write_PanelCvar("_bg_border");
HUD_Write_PanelCvar("_bg_padding");
- switch(panel) {
- case HUD_PANEL_WEAPONS:
- HUD_Write_Cvar("hud_panel_weapons_accuracy");
- HUD_Write_Cvar("hud_panel_weapons_label");
- HUD_Write_Cvar("hud_panel_weapons_label_scale");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_padding");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_time");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_fadetime");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_color_outofammo");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_color_donthave");
- HUD_Write_Cvar("hud_panel_weapons_complainbubble_color_unavailable");
- HUD_Write_Cvar("hud_panel_weapons_ammo");
- HUD_Write_Cvar("hud_panel_weapons_ammo_color");
- HUD_Write_Cvar("hud_panel_weapons_ammo_alpha");
- HUD_Write_Cvar("hud_panel_weapons_aspect");
- HUD_Write_Cvar("hud_panel_weapons_timeout");
- HUD_Write_Cvar("hud_panel_weapons_timeout_effect");
- HUD_Write_Cvar("hud_panel_weapons_timeout_fadebgmin");
- HUD_Write_Cvar("hud_panel_weapons_timeout_fadefgmin");
- HUD_Write_Cvar("hud_panel_weapons_timeout_speed_in");
- HUD_Write_Cvar("hud_panel_weapons_timeout_speed_out");
- HUD_Write_Cvar("hud_panel_weapons_onlyowned");
- HUD_Write_Cvar("hud_panel_weapons_orderbyimpulse");
- HUD_Write_Cvar("hud_panel_weapons_noncurrent_alpha");
- HUD_Write_Cvar("hud_panel_weapons_noncurrent_scale");
- HUD_Write_Cvar("hud_panel_weapons_selection_radius");
- HUD_Write_Cvar("hud_panel_weapons_selection_speed");
- break;
- case HUD_PANEL_AMMO:
- HUD_Write_Cvar("hud_panel_ammo_onlycurrent");
- HUD_Write_Cvar("hud_panel_ammo_noncurrent_alpha");
- HUD_Write_Cvar("hud_panel_ammo_noncurrent_scale");
- HUD_Write_Cvar("hud_panel_ammo_iconalign");
- HUD_Write_Cvar("hud_panel_ammo_progressbar");
- HUD_Write_Cvar("hud_panel_ammo_progressbar_name");
- HUD_Write_Cvar("hud_panel_ammo_progressbar_xoffset");
- HUD_Write_Cvar("hud_panel_ammo_text");
- break;
- case HUD_PANEL_POWERUPS:
- HUD_Write_Cvar("hud_panel_powerups_iconalign");
- HUD_Write_Cvar("hud_panel_powerups_baralign");
- HUD_Write_Cvar("hud_panel_powerups_progressbar");
- HUD_Write_Cvar("hud_panel_powerups_text");
- break;
- case HUD_PANEL_HEALTHARMOR:
- HUD_Write_Cvar("hud_panel_healtharmor_combined");
- HUD_Write_Cvar("hud_panel_healtharmor_flip");
- HUD_Write_Cvar("hud_panel_healtharmor_iconalign");
- HUD_Write_Cvar("hud_panel_healtharmor_baralign");
- HUD_Write_Cvar("hud_panel_healtharmor_progressbar");
- HUD_Write_Cvar("hud_panel_healtharmor_progressbar_health");
- HUD_Write_Cvar("hud_panel_healtharmor_progressbar_armor");
- HUD_Write_Cvar("hud_panel_healtharmor_progressbar_gfx");
- HUD_Write_Cvar("hud_panel_healtharmor_progressbar_gfx_smooth");
- HUD_Write_Cvar("hud_panel_healtharmor_text");
- break;
- case HUD_PANEL_NOTIFY:
- HUD_Write_Cvar("hud_panel_notify_flip");
- HUD_Write_Cvar("hud_panel_notify_fontsize");
- HUD_Write_Cvar("hud_panel_notify_time");
- HUD_Write_Cvar("hud_panel_notify_fadetime");
- HUD_Write_Cvar("hud_panel_notify_icon_aspect");
- break;
- case HUD_PANEL_TIMER:
- break;
- case HUD_PANEL_RADAR:
- HUD_Write_Cvar("hud_panel_radar_foreground_alpha");
- HUD_Write_Cvar("hud_panel_radar_rotation");
- HUD_Write_Cvar("hud_panel_radar_zoommode");
- HUD_Write_Cvar("hud_panel_radar_scale");
- HUD_Write_Cvar("hud_panel_radar_maximized_scale");
- HUD_Write_Cvar("hud_panel_radar_maximized_size");
- HUD_Write_Cvar("hud_panel_radar_maximized_rotation");
- HUD_Write_Cvar("hud_panel_radar_maximized_zoommode");
- break;
- case HUD_PANEL_SCORE:
- HUD_Write_Cvar("hud_panel_score_rankings");
- break;
- case HUD_PANEL_VOTE:
- HUD_Write_Cvar("hud_panel_vote_alreadyvoted_alpha");
- break;
- case HUD_PANEL_MODICONS:
- HUD_Write_Cvar("hud_panel_modicons_ca_layout");
- HUD_Write_Cvar("hud_panel_modicons_dom_layout");
- HUD_Write_Cvar("hud_panel_modicons_freezetag_layout");
- break;
- case HUD_PANEL_PRESSEDKEYS:
- HUD_Write_Cvar("hud_panel_pressedkeys_aspect");
- HUD_Write_Cvar("hud_panel_pressedkeys_attack");
- break;
- case HUD_PANEL_ENGINEINFO:
- HUD_Write_Cvar("hud_panel_engineinfo_framecounter_time");
- HUD_Write_Cvar("hud_panel_engineinfo_framecounter_decimals");
- break;
- case HUD_PANEL_INFOMESSAGES:
- HUD_Write_Cvar("hud_panel_infomessages_flip");
- break;
- case HUD_PANEL_PHYSICS:
- HUD_Write_Cvar("hud_panel_physics_speed_unit_show");
- HUD_Write_Cvar("hud_panel_physics_speed_max");
- HUD_Write_Cvar("hud_panel_physics_speed_vertical");
- HUD_Write_Cvar("hud_panel_physics_topspeed");
- HUD_Write_Cvar("hud_panel_physics_topspeed_time");
- HUD_Write_Cvar("hud_panel_physics_acceleration_max");
- HUD_Write_Cvar("hud_panel_physics_acceleration_vertical");
- HUD_Write_Cvar("hud_panel_physics_flip");
- HUD_Write_Cvar("hud_panel_physics_baralign");
- HUD_Write_Cvar("hud_panel_physics_progressbar");
- HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_mode");
- HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_scale");
- HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_nonlinear");
- HUD_Write_Cvar("hud_panel_physics_text");
- HUD_Write_Cvar("hud_panel_physics_text_scale");
- break;
- case HUD_PANEL_CENTERPRINT:
- HUD_Write_Cvar("hud_panel_centerprint_align");
- HUD_Write_Cvar("hud_panel_centerprint_flip");
- HUD_Write_Cvar("hud_panel_centerprint_fontscale");
- HUD_Write_Cvar("hud_panel_centerprint_time");
- HUD_Write_Cvar("hud_panel_centerprint_fade_in");
- HUD_Write_Cvar("hud_panel_centerprint_fade_out");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passone");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passone_minalpha");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passtwo");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_passtwo_minalpha");
- HUD_Write_Cvar("hud_panel_centerprint_fade_subsequent_minfontsize");
- HUD_Write_Cvar("hud_panel_centerprint_fade_minfontsize");
- break;
- case HUD_PANEL_ITEMSTIME:
- HUD_Write_Cvar("hud_panel_itemstime_iconalign");
- HUD_Write_Cvar("hud_panel_itemstime_progressbar");
- HUD_Write_Cvar("hud_panel_itemstime_progressbar_name");
- HUD_Write_Cvar("hud_panel_itemstime_progressbar_reduced");
- HUD_Write_Cvar("hud_panel_itemstime_text");
- HUD_Write_Cvar("hud_panel_itemstime_ratio");
- HUD_Write_Cvar("hud_panel_itemstime_dynamicsize");
- break;
- case HUD_PANEL_MAPVOTE:
- HUD_Write_Cvar("hud_panel_mapvote_highlight_border");
- break;
- case HUD_PANEL_QUICKMENU:
- HUD_Write_Cvar("hud_panel_quickmenu_align");
- break;
- case HUD_PANEL_SCOREBOARD:
- HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
- HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
- HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
- HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
- HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
- HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
- HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
- HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
- HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
- HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
- HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
- HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
- HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
- break;
- }
+ panel.panel_export(fh);
HUD_Write("\n");
}
- MUTATOR_CALLHOOK(HUD_WriteCvars, fh);
HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
vector myCenter, targCenter;
vector myTarget = myPos;
int i;
- for (i = 0; i < hud_panels_COUNT; ++i) {
- panel = hud_panels_from(i);
+ for (i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
+ panel = REGISTRY_GET(hud_panels, i);
if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
vector dist;
float ratio = mySize.x/mySize.y;
int i;
- for (i = 0; i < hud_panels_COUNT; ++i) {
- panel = hud_panels_from(i);
+ for (i = 0; i < REGISTRY_COUNT(hud_panels); ++i) {
+ panel = REGISTRY_GET(hud_panels, i);
if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
}
}
-entity tab_panels[hud_panels_MAX];
+entity tab_panels[REGISTRY_MAX(hud_panels)];
entity tab_panel;
vector tab_panel_pos;
float tab_backward;
void reset_tab_panels()
{
- for (int i = 0; i < hud_panels_COUNT; ++i)
+ for (int i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
tab_panels[i] = NULL;
}
float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
{
string s;
- if(bInputType == 2)
- return false;
-
if(!autocvar__hud_configure)
return false;
return true;
}
+ if(bInputType == 2)
+ return false;
+
+ // at this point bInputType can only be 0 or 1 (key pressed or released)
+ bool key_pressed = (bInputType == 0);
+
// block any input while a menu dialog is fading
// don't block mousepos read as it leads to cursor jumps in the interaction with the menu
if(autocvar__menu_alpha)
return true;
}
- // allow console bind to work
- string con_keys = findkeysforcommand("toggleconsole", 0);
- int keys = tokenize(con_keys); // findkeysforcommand returns data for this
-
- bool hit_con_bind = false;
- int i;
- for (i = 0; i < keys; ++i)
- {
- if(nPrimary == stof(argv(i)))
- hit_con_bind = true;
- }
-
- if(bInputType == 0) {
+ int hudShiftState_prev = hudShiftState;
+ int mouseClicked_prev = mouseClicked;
+ if(key_pressed) {
if(nPrimary == K_ALT) hudShiftState |= S_ALT;
if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+ if(nPrimary == K_MOUSE1) mouseClicked |= S_MOUSE1;
+ if(nPrimary == K_MOUSE2) mouseClicked |= S_MOUSE2;
}
- else if(bInputType == 1) {
+ else {
if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+ if(nPrimary == K_MOUSE1) mouseClicked -= (mouseClicked & S_MOUSE1);
+ if(nPrimary == K_MOUSE2) mouseClicked -= (mouseClicked & S_MOUSE2);
}
if(nPrimary == K_CTRL)
{
- if (bInputType == 1) //ctrl has been released
+ if (!key_pressed) //ctrl has been released
{
if (tab_panel)
{
}
}
- if(nPrimary == K_MOUSE1)
- {
- if(bInputType == 0) // key pressed
- mouseClicked |= S_MOUSE1;
- else if(bInputType == 1) // key released
- mouseClicked -= (mouseClicked & S_MOUSE1);
- }
- else if(nPrimary == K_MOUSE2)
+ if(nPrimary == K_ESCAPE)
{
- if(bInputType == 0) // key pressed
- mouseClicked |= S_MOUSE2;
- else if(bInputType == 1) // key released
- mouseClicked -= (mouseClicked & S_MOUSE2);
- }
- else if(nPrimary == K_ESCAPE)
- {
- if (bInputType == 1)
+ if (!key_pressed)
return true;
hud_configure_menu_open = 1;
localcmd("menu_showhudexit\n");
}
else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
{
- if (bInputType == 1)
+ if (!key_pressed)
return true;
if (!hud_configure_menu_open)
HUD_Configure_Exit_Force();
}
else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // switch panel
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
// FIXME minor bug: if a panel is highlighted, has the same pos_x and
vector candidate_pos = '0 0 0';
const float LEVELS_NUM = 4;
float level_height = vid_conheight / LEVELS_NUM;
-LABEL(find_tab_panel)
+ LABEL(find_tab_panel)
level = floor(tab_panel_pos.y / level_height) * level_height; //starting level
candidate_pos.x = (!tab_backward) ? vid_conwidth : 0;
start_posX = tab_panel_pos.x;
k=0;
while(++k)
{
- for(i = 0; i < hud_panels_COUNT; ++i)
+ for(int i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
{
- panel = hud_panels_from(i);
+ panel = REGISTRY_GET(hud_panels, i);
if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
continue;
if (panel == tab_panels[i] || panel == starting_panel)
}
else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
if (highlightedPanel)
}
else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
if (highlightedPanel)
}
else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
if (panel_size_copied == '0 0 0' || !highlightedPanel)
}
else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
//restore previous values
if (highlightedPanel_backup)
}
else if(nPrimary == 's' && hudShiftState & S_CTRL) // save config
{
- if (bInputType == 1 || mouseClicked)
+ if (!key_pressed || mouseClicked)
return true;
localcmd("hud save myconfig\n");
}
else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
{
- if (bInputType == 1)
+ if (!key_pressed)
{
pressed_key_time = 0;
return true;
if (highlightedPanel)
HUD_Panel_EnableMenu();
}
- else if(hit_con_bind || nPrimary == K_PAUSE)
+ else if(nPrimary == K_PAUSE)
return false;
+ else if (hudShiftState_prev == hudShiftState && mouseClicked_prev == mouseClicked)
+ {
+ // allow console bind to work
+ string con_keys = findkeysforcommand("toggleconsole", 0);
+ int keys = tokenize(con_keys); // findkeysforcommand returns data for this
+ for (int i = 0; i < keys; ++i)
+ {
+ if(nPrimary == stof(argv(i)))
+ return false; // hit console bind
+ }
+ }
return true;
}
int HUD_Panel_Check_Mouse_Pos(bool allow_move)
{
int i, j = 0;
- while(j < hud_panels_COUNT)
+ while(j < REGISTRY_COUNT(hud_panels))
{
i = panel_order[j];
j += 1;
- panel = hud_panels_from(i);
+ panel = REGISTRY_GET(hud_panels, i);
if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
HUD_Panel_UpdatePosSize();
int i;
int place = -1;
// find out where in the array our current id is, save into place
- for(i = 0; i < hud_panels_COUNT; ++i)
+ for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
{
if(panel_order[i] == id)
{
}
// place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
if(place == -1)
- place = hud_panels_COUNT - 1;
+ place = REGISTRY_COUNT(hud_panels) - 1;
// move all ids up by one step in the array until "place"
for(i = place; i > 0; --i)
// let's save them into the cvar by some strcat trickery
string s = "";
- for(i = 0; i < hud_panels_COUNT; ++i)
+ for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i)
{
s = strcat(s, ftos(panel_order[i]), " ");
}
{
int i, j = 0;
- while(j < hud_panels_COUNT)
+ while(j < REGISTRY_COUNT(hud_panels))
{
i = panel_order[j];
j += 1;
- panel = hud_panels_from(i);
+ panel = REGISTRY_GET(hud_panels, i);
if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
continue;
HUD_Panel_UpdatePosSize();
// move
if(allow_move && mousepos.x > panel_pos.x && mousepos.y > panel_pos.y && mousepos.x < panel_pos.x + panel_size.x && mousepos.y < panel_pos.y + panel_size.y)
{
- highlightedPanel = hud_panels_from(i);
+ highlightedPanel = REGISTRY_GET(hud_panels, i);
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 1;
panel_click_distance = mousepos - panel_pos;
// resize from topleft border
else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
{
- highlightedPanel = hud_panels_from(i);
+ highlightedPanel = REGISTRY_GET(hud_panels, i);
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 1;
// resize from topright border
else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
{
- highlightedPanel = hud_panels_from(i);
+ highlightedPanel = REGISTRY_GET(hud_panels, i);
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 2;
// resize from bottomleft border
else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + panel_size.y + border)
{
- highlightedPanel = hud_panels_from(i);
+ highlightedPanel = REGISTRY_GET(hud_panels, i);
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 3;
// resize from bottomright border
else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + panel_size.y + border)
{
- highlightedPanel = hud_panels_from(i);
+ highlightedPanel = REGISTRY_GET(hud_panels, i);
HUD_Panel_FirstInDrawQ(i);
highlightedAction = 2;
resizeCorner = 4;
if(!hud_configure_prev)
{
hudShiftState = 0;
- for(i = hud_panels_COUNT - 1; i >= 0; --i)
- hud_panels_from(panel_order[i]).update_time = time;
+ for(i = REGISTRY_COUNT(hud_panels) - 1; i >= 0; --i)
+ REGISTRY_GET(hud_panels, panel_order[i]).update_time = time;
}
// NOTE this check is necessary because _menu_alpha isn't updated the frame the menu gets enabled