float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
+float hud_configure_prev;
+float hud_configure_checkcollisions;
+vector hud_configure_gridSize;
+vector hud_configure_realGridSize;
+float hud_configure_menu_open; // 1 showing the entire HUD, 2 showing only the clicked panel
+
void HUD_Panel_ExportCfg(string cfgname);
void HUD_Panel_Mouse();
void HUD_Configure_PostDraw();
float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary);
+
+void HUD_Panel_EnableMenu();
+
+void HUD_Panel_FirstInDrawQ(float id);