#include <common/ent_cs.qh>
#include <common/scores.qh>
#include <common/gamemodes/_mod.qh>
+#include <common/gamemodes/gamemode/ctf/cl_ctf.qh>
// Mod icons (#10)
void HUD_ModIcons_Export(int fh)
{
// allow saving cvars that aesthetically change the panel into hud skin files
- HUD_Write_Cvar("hud_panel_modicons_ca_layout");
- HUD_Write_Cvar("hud_panel_modicons_dom_layout");
- HUD_Write_Cvar("hud_panel_modicons_freezetag_layout");
-}
-
-void DrawCAItem(vector myPos, vector mySize, float aspect_ratio, int layout, int i)
-{
- TC(int, layout); TC(int, i);
- int stat = -1;
- string pic = "";
- vector color = '0 0 0';
- switch(i)
- {
- case 0: stat = STAT(REDALIVE); pic = "player_red"; color = '1 0 0'; break;
- case 1: stat = STAT(BLUEALIVE); pic = "player_blue"; color = '0 0 1'; break;
- case 2: stat = STAT(YELLOWALIVE); pic = "player_yellow"; color = '1 1 0'; break;
- default:
- case 3: stat = STAT(PINKALIVE); pic = "player_pink"; color = '1 0 1'; break;
- }
-
- if(mySize.x/mySize.y > aspect_ratio)
- {
- i = aspect_ratio * mySize.y;
- myPos.x = myPos.x + (mySize.x - i) / 2;
- mySize.x = i;
- }
- else
- {
- i = 1/aspect_ratio * mySize.x;
- myPos.y = myPos.y + (mySize.y - i) / 2;
- mySize.y = i;
- }
-
- if(layout)
- {
- drawpic_aspect_skin(myPos, pic, vec2(0.5 * mySize.x, mySize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(myPos + eX * 0.5 * mySize.x, ftos(stat), vec2(0.5 * mySize.x, mySize.y), color, panel_fg_alpha, DRAWFLAG_NORMAL);
- }
- else
- drawstring_aspect(myPos, ftos(stat), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL);
-}
-
-// Clan Arena and Freeze Tag HUD modicons
-void HUD_Mod_CA(vector myPos, vector mySize)
-{
- mod_active = 1; // required in each mod function that always shows something
-
- int layout;
- if(ISGAMETYPE(CA))
- layout = autocvar_hud_panel_modicons_ca_layout;
- else //if(ISGAMETYPE(FREEZETAG))
- layout = autocvar_hud_panel_modicons_freezetag_layout;
- int rows, columns;
- float aspect_ratio;
- aspect_ratio = (layout) ? 2 : 1;
- rows = HUD_GetRowCount(team_count, mySize, aspect_ratio);
- columns = ceil(team_count/rows);
-
- int i;
- float row = 0, column = 0;
- vector pos = '0 0 0', itemSize;
- itemSize = vec2(mySize.x / columns, mySize.y / rows);
- for(i=0; i<team_count; ++i)
- {
- pos.x = myPos.x + column * itemSize.x;
- pos.y = myPos.y + row * itemSize.y;
-
- DrawCAItem(pos, itemSize, aspect_ratio, layout, i);
-
- ++row;
- if(row >= rows)
- {
- row = 0;
- ++column;
- }
- }
-}
-
-// Race/CTS HUD mod icons
-float crecordtime_prev; // last remembered crecordtime
-float crecordtime_change_time; // time when crecordtime last changed
-float srecordtime_prev; // last remembered srecordtime
-float srecordtime_change_time; // time when srecordtime last changed
-
-float race_status_time;
-int race_status_prev;
-string race_status_name_prev;
-
-// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0)
-int race_CheckName(string net_name)
-{
- int rank = 0;
- string zoned_name = strzone(strdecolorize(entcs_GetName(player_localnum)));
- for (int i = RANKINGS_CNT - 1; i >= 0; --i)
- if (strdecolorize(grecordholder[i]) == zoned_name)
- {
- rank = i + 1;
- break;
- }
- strfree(zoned_name);
- return rank;
-}
-void race_showTime(string text, vector pos, vector timeText_ofs, float theTime, vector textSize, float f)
-{
- drawstring_aspect(pos, text, textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(pos + timeText_ofs, TIME_ENCODED_TOSTRING(theTime), textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- if (f < 1) {
- drawstring_aspect_expanding(pos, text, textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
- drawstring_aspect_expanding(pos + timeText_ofs, TIME_ENCODED_TOSTRING(theTime), textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
- }
-}
-
-void HUD_Mod_Race(vector pos, vector mySize)
-{
- entity me = playerslots[player_localnum];
- float score = me.(scores(ps_primary));
-
- if(!(scores_flags(ps_primary) & SFL_TIME) || teamplay) // race/cts record display on HUD
- {
- mod_active = 0; // hide it in this case!
- return; // no records in the actual race
- }
-
- mod_active = 1;
-
- // clientside personal record
- string rr;
- if(ISGAMETYPE(CTS))
- rr = CTS_RECORD;
- else
- rr = RACE_RECORD;
- float t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time")));
-
- if(score && (score < t || !t)) {
- db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score));
- if(autocvar_cl_autodemo_delete_keeprecords)
- {
- float f = autocvar_cl_autodemo_delete;
- f &= ~1;
- cvar_set("cl_autodemo_delete", ftos(f)); // don't delete demo with new record!
- }
- }
-
- if(t != crecordtime_prev) {
- crecordtime_prev = t;
- crecordtime_change_time = time;
- }
-
- vector textPos, medalPos;
- float squareSize;
- if(mySize.x > mySize.y) {
- // text on left side
- squareSize = min(mySize.y, mySize.x/2);
- vector ofs = vec2(0.5 * max(0, mySize.x/2 - squareSize), 0.5 * (mySize.y - squareSize));
- textPos = pos + ofs;
- ofs.x += 0.5 * mySize.x;
- medalPos = pos + ofs;
- } else {
- // text on top
- squareSize = min(mySize.x, mySize.y/2);
- vector ofs = vec2(0.5 * (mySize.x - squareSize), 0.5 * max(0, mySize.y/2 - squareSize));
- textPos = pos + ofs;
- ofs.y += 0.5 * mySize.y;
- medalPos = pos + ofs;
- }
- vector textSize = vec2(squareSize, 0.25 * squareSize);
-
- race_showTime(_("Personal best"), textPos, eY * 0.25 * squareSize, t, textSize, time - crecordtime_change_time);
-
- // server record
- t = race_server_record;
- if(t != srecordtime_prev) {
- srecordtime_prev = t;
- srecordtime_change_time = time;
- }
-
- textPos += eY * 0.5 * squareSize;
- race_showTime(_("Server best"), textPos, eY * 0.25 * squareSize, t, textSize, time - srecordtime_change_time);
-
- if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
- race_status_time = time + 5;
- race_status_prev = race_status;
- strcpy(race_status_name_prev, race_status_name);
- }
-
- // race "awards"
- float a = bound(0, race_status_time - time, 1);
- string s = textShortenToWidth(ColorTranslateRGB(race_status_name), squareSize, '1 1 0' * 0.1 * squareSize, stringwidth_colors);
-
- float rank = 0;
- if(race_status > 0)
- rank = race_CheckName(race_status_name);
- string rankname = count_ordinal(rank);
- vector namepos = medalPos + '0 0.8 0' * squareSize;
- vector rankpos = medalPos + '0 0.15 0' * squareSize;
-
- if(race_status == 0)
- drawpic_aspect_skin(medalPos, "race_newfail", '1 1 0' * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- else if(race_status == 1) {
- drawpic_aspect_skin(medalPos + '0.1 0 0' * squareSize, "race_newtime", '1 1 0' * 0.8 * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring_aspect(namepos, s, '1 0.2 0' * squareSize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawstring_aspect(rankpos, rankname, '1 0.15 0' * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- } else if(race_status == 2) {
- if(strdecolorize(race_status_name) == strdecolorize(entcs_GetName(player_localnum)) || !race_myrank || race_myrank < rank)
- drawpic_aspect_skin(medalPos + '0.1 0 0' * squareSize, "race_newrankgreen", '1 1 0' * 0.8 * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- else
- drawpic_aspect_skin(medalPos + '0.1 0 0' * squareSize, "race_newrankyellow", '1 1 0' * 0.8 * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring_aspect(namepos, s, '1 0.2 0' * squareSize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawstring_aspect(rankpos, rankname, '1 0.15 0' * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- } else if(race_status == 3) {
- drawpic_aspect_skin(medalPos + '0.1 0 0' * squareSize, "race_newrecordserver", '1 1 0' * 0.8 * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring_aspect(namepos, s, '1 0.2 0' * squareSize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawstring_aspect(rankpos, rankname, '1 0.15 0' * squareSize, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
- }
-
- if (race_status_time - time <= 0) {
- race_status_prev = -1;
- race_status = -1;
- strfree(race_status_name);
- strfree(race_status_name_prev);
- }
+ FOREACH(Gametypes, it.m_modicons_export, it.m_modicons_export(fh));
}
void HUD_ModIcons_SetFunc()