mouseClicked = 0;
hudShiftState = 0;
- // we must unset the player's buttons, as they aren't released elsewhere
- localcmd("-fire\n");
- localcmd("-fire2\n");
- localcmd("-use\n");
- localcmd("-hook\n");
- localcmd("-jump\n");
+ Release_Common_Keys();
QuickMenu_TimeOut_Set();
return true;