#include "scoreboard.qh"
-#include <client/autocvars.qh>
-#include <client/main.qh>
-#include <client/miscfunctions.qh>
+#include <client/draw.qh>
+#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/quickmenu.qh>
#include <client/hud/panel/racetimer.qh>
-#include "quickmenu.qh"
-#include <common/ent_cs.qh>
+#include <client/hud/panel/weapons.qh>
#include <common/constants.qh>
-#include <common/net_linked.qh>
+#include <common/ent_cs.qh>
#include <common/mapinfo.qh>
#include <common/minigames/cl_minigames.qh>
+#include <common/net_linked.qh>
#include <common/scores.qh>
#include <common/stats.qh>
#include <common/teams.qh>
+#include <common/items/inventory.qh>
// Scoreboard (#24)
HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
+ HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_eliminated");
HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
string hud_fontsize_str;
float max_namesize;
+vector duel_score_fontsize;
+vector duel_name_fontsize;
+vector duel_score_size;
+vector team_score_fontsize;
+vector team_name_fontsize;
+vector team_score_size;
+int total_medals;
+
float sbt_bg_alpha;
float sbt_fg_alpha;
float sbt_fg_alpha_self;
bool sbt_highlight;
float sbt_highlight_alpha;
float sbt_highlight_alpha_self;
+float sbt_highlight_alpha_eliminated;
// provide basic panel cvars to old clients
// TODO remove them after a future release (0.8.2+)
bool autocvar_hud_panel_scoreboard_table_highlight = true;
float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
+float autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated = 0.6;
float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
float autocvar_hud_panel_scoreboard_namesize = 15;
float autocvar_hud_panel_scoreboard_team_size_position = 0;
float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
+bool autocvar_hud_panel_scoreboard_itemstats = true;
+bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
+bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
+float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
+float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
+
bool autocvar_hud_panel_scoreboard_dynamichud = false;
float autocvar_hud_panel_scoreboard_maxheight = 0.6;
bool autocvar_hud_panel_scoreboard_spectators_showping = true;
bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
float autocvar_hud_panel_scoreboard_minwidth = 0.4;
+bool autocvar_hud_panel_scoreboard_playerid = false;
+string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
+string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
+
+int average_ping[NUM_TEAMS];
// mode 0: returns translated label
// mode 1: prints name and description of all the labels
case "bctime": if (!mode) return CTX(_("SCO^bctime")); else LOG_HELP(strcat("^3", "bctime", " ^7", _("Total amount of time holding the ball in Keepaway")));
case "caps": if (!mode) return CTX(_("SCO^caps")); else LOG_HELP(strcat("^3", "caps", " ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
case "captime": if (!mode) return CTX(_("SCO^captime")); else LOG_HELP(strcat("^3", "captime", " ^7", _("Time of fastest capture (CTF)")));
+ case "cn": if (!mode) return CTX(_("SCO^cn")); else LOG_HELP(strcat("^3", "cn", " ^7", _("Player country"))); //LegendGuard adds cn for Country column 05-04-2021
case "deaths": if (!mode) return CTX(_("SCO^deaths")); else LOG_HELP(strcat("^3", "deaths", " ^7", _("Number of deaths")));
case "destroyed": if (!mode) return CTX(_("SCO^destroyed")); else LOG_HELP(strcat("^3", "destroyed", " ^7", _("Number of keys destroyed by pushing them into void")));
case "dmg": if (!mode) return CTX(_("SCO^damage")); else LOG_HELP(strcat("^3", "dmg", " ^7", _("The total damage done")));
// otherwise the previous exclusive rule warns anyway
// e.g. -teams,rc,cts,lms/kills ?+rc/kills
#define SCOREBOARD_DEFAULT_COLUMNS \
-"ping pl fps name |" \
+"ping pl fps cn name |" \
" -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
" -teams,lms/deaths +ft,tdm/deaths" \
" +tdm/sum" \
}
else if(argv(2) == "all")
{
- string s = "ping pl name |"; // scores without a label
+ string s = "ping pl cn name |"; // scores without a label
FOREACH(Scores, true, {
if(it != ps_primary)
if(it != ps_secondary)
sbt_num_fields = 0;
hud_fontsize = HUD_GetFontsize("hud_fontsize");
+
+ duel_score_fontsize = hud_fontsize * 3;
+ duel_name_fontsize = hud_fontsize * 1.5;
+ duel_score_size = vec2(duel_score_fontsize.x * 1.5, duel_score_fontsize.y * 1.25);
+
+ team_score_fontsize = hud_fontsize * 2;
+ team_name_fontsize = hud_fontsize * 1.5;
+ team_score_size = vec2(team_score_fontsize.x * 1.5, team_score_fontsize.y * 1.25);
for(i = 1; i < argc - 1; ++i)
{
case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
+ case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
sbt_field[sbt_num_fields] = SP_END;
}
+string Scoreboard_AddPlayerId(string pl_name, entity pl)
+{
+ string pref = autocvar_hud_panel_scoreboard_playerid_prefix;
+ string suf = autocvar_hud_panel_scoreboard_playerid_suffix;
+ return strcat(pref, itos(pl.sv_entnum + 1), suf, pl_name);
+}
+
// MOVEUP::
vector sbt_field_rgb;
string sbt_field_icon0;
string sbt_field_icon1;
string sbt_field_icon2;
+string sbt_field_icon3; //LegendGuard adds for Country player flags 05-04-2021
vector sbt_field_icon0_rgb;
vector sbt_field_icon1_rgb;
vector sbt_field_icon2_rgb;
sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
}
}
+
return entcs_GetName(pl.sv_entnum);
}
+//LegendGuard adds GetCountrycode function 05-04-2021
+string Scoreboard_GetCountrycode(entity pl)
+{
+ int ccode = entcs_GetCountryCode(pl.sv_entnum);
+ if(ccode)
+ sbt_field_icon3 = strcat("gfx/flags/", ftos(ccode));
+
+ return ftos(entcs_GetCountryCode(pl.sv_entnum));
+}
+
+vector getPingColor(float f)
+{
+ if(f < 80) {
+ // 20-80 range is green
+ return '0 1 0' + '1 0 1' * max(0, min(60, f-20)) / 60;
+ } else {
+ // 80-300 range is red
+ return '1 1 1' - '0 1 1' * max(0, min(220, f-80)) / 220;
+ }
+}
string Scoreboard_GetField(entity pl, PlayerScoreField field)
{
float tmp, num, denom;
sbt_field_icon0 = "";
sbt_field_icon1 = "";
sbt_field_icon2 = "";
+ sbt_field_icon3 = ""; //LegendGuard adds for Country column 05-04-2021
sbt_field_icon0_rgb = '1 1 1';
sbt_field_icon1_rgb = '1 1 1';
sbt_field_icon2_rgb = '1 1 1';
f = pl.ping;
if(f == 0)
return _("N/A");
- tmp = max(0, min(220, f-80)) / 220;
- sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
+ sbt_field_rgb = getPingColor(f);
+
return ftos(f);
+ //return ftos(pl.team);
case SP_PL:
if (!pl.gotscores)
tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
return str;
+
+ //LegendGuard adds Country REGISTER in the switch 05-04-2021
+ case SP_COUNTRY:
+ {
+ str = Scoreboard_GetCountrycode(pl);
+ return str;
+ }
case SP_NAME:
- return Scoreboard_GetName(pl);
+ str = Scoreboard_GetName(pl);
+ if (autocvar_hud_panel_scoreboard_playerid)
+ str = Scoreboard_AddPlayerId(str, pl);
+ return str;
case SP_FRAGS:
f = pl.(scores(SP_KILLS));
sbt_field_rgb = '1 1 1';
return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
}
+
//sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
return ftos(fps);
sbt_fixcolumnwidth_iconlen = f;
}
+ //LegendGuard adds conditional for Country column 05-04-2021
+ if(sbt_field_icon3 != "")
+ {
+ sz = draw_getimagesize(sbt_field_icon3);
+ f = sz.x / sz.y;
+ if(sbt_fixcolumnwidth_iconlen < f)
+ sbt_fixcolumnwidth_iconlen = f;
+ }
+
if(sbt_fixcolumnwidth_iconlen != 0)
{
sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
}
}
-vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
+vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players, int team)
{
int i;
+ string title_str;
+ vector title_rgb;
vector column_dim = eY * panel_size.y;
+
if(other_players)
column_dim.y -= 1.25 * hud_fontsize.y;
vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
{
if(sbt_field[i] == SP_SEPARATOR)
break;
+
+ vector text_offset_center = '0 0 0';
+
+ if(sbt_field[i] == SP_PING && teamplay) {
+ title_str = sprintf("(%d)", average_ping[Team_TeamToIndex(team) - 1]);
+ title_rgb = getPingColor(average_ping[Team_TeamToIndex(team) - 1]);
+ text_offset_center.x = sbt_field_size[i] - stringwidth(title_str, false, hud_fontsize);
+ } else {
+ title_str = sbt_field_title[i];
+ title_rgb = rgb * 1.5;
+ }
+
column_dim.x = sbt_field_size[i] + hud_fontsize.x;
if (sbt_highlight)
if (i % 2)
drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + text_offset + text_offset_center, title_str, hud_fontsize, title_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
pos.x += column_dim.x;
}
if(sbt_field[i] == SP_SEPARATOR)
vector pos = item_pos;
// put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
if (is_self)
- drawstring(pos+eX*(panel_size.x+.5*hud_fontsize.x)+eY, "\xE2\x97\x80", vec2(hud_fontsize.x, hud_fontsize.y), rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * (panel_size.x + 0.5 * hud_fontsize.x) + eY, "\xE2\x97\x80", hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
pos.x += hud_fontsize.x * 0.5;
pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
if(sbt_field_icon2 != "")
drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+ if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+ drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
}
if(sbt_field[i] == SP_SEPARATOR)
drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
if(sbt_field_icon2 != "")
drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+ if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+ drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
pos.x -= sbt_field_size[i] + hud_fontsize.x;
}
}
if(pl.eliminated)
- drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfill(h_pos, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
}
vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
else if(autocvar_hud_panel_scoreboard_others_showscore)
field = Scoreboard_GetField(pl, SP_SCORE);
- string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
+ string str = entcs_GetName(pl.sv_entnum);
+ if (autocvar_hud_panel_scoreboard_playerid)
+ str = Scoreboard_AddPlayerId(str, pl);
+ str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
float column_width = stringwidth(str, true, hud_fontsize);
if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
{
{
h_size.x = column_width + hud_fontsize.x * 0.25;
h_size.y = hud_fontsize.y;
- drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
}
pos.x += column_width;
pos.x += hud_fontsize.x;
return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
}
+vector Scoreboard_DrawMedal(vector pos, string icon, float height, float number)
+{
+ if(!number) return pos;
+ total_medals += number;
+
+ vector tmp_sz, tmp_sz2;
+ tmp_sz = draw_getimagesize(icon);
+ tmp_sz2 = vec2(height*(tmp_sz.x/tmp_sz.y), height);
+ string val = ftos(number);
+
+ drawpic(pos, icon, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+ drawstring(pos + eY * ((tmp_sz2.y - hud_fontsize.y) / 2), val, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x += stringwidth(val, false, hud_fontsize) + hud_fontsize.x * 0.5;
+ return pos;
+}
+
+vector Scoreboard_Duel_DrawPickup(vector pos, bool skinned, string icon, vector sz, float number, bool invert)
+{
+ vector tmp_in = pos;
+ vector tmp_sz, tmp_sz2;
+ string picpath;
+
+ // Icon
+ if(skinned) {
+ picpath = strcat(hud_skin_path, "/", icon);
+ if(precache_pic(picpath) == "")
+ picpath = strcat("gfx/hud/default/", icon);
+ } else {
+ picpath = icon;
+ }
+
+ tmp_sz = draw_getimagesize(picpath);
+ tmp_sz2 = vec2(sz.y*(tmp_sz.x/tmp_sz.y), sz.y);
+
+ tmp_in.x = pos.x + ((sz.x - tmp_sz2.x) / 2);
+ drawpic(tmp_in, picpath, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // Number
+ if(invert)
+ tmp_in.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+ else
+ tmp_in.x -= hud_fontsize.x * 0.25 + hud_fontsize.x;
+
+ tmp_in.y += (tmp_sz2.y - hud_fontsize.y) / 2;
+ drawstring(tmp_in,
+ ((number == -1) ? "?" : ftos(number)),
+ hud_fontsize, ((number > 0) ? '1 1 1' : '0.5 0.5 0.5'),
+ panel_fg_alpha,
+ DRAWFLAG_NORMAL);
+
+ pos.y += sz.y * 1.1;
+ return pos;
+}
+
+void Scoreboard_Duel_DrawTable(vector pos, bool invert, entity pl, entity tm)
+{
+ vector tmp, tmp_in, tmp_sz, tmp_acc;
+ string tmp_str;
+ float sz;
+ float average_acc = 0;
+
+ panel_pos = pos;
+
+ HUD_Panel_DrawBg();
+
+ // Stop here if there are no scores available
+ if(pl.team != tm.team) return;
+
+ tmp = pos;
+ tmp.x += panel_bg_padding;
+ tmp.y += panel_bg_padding;
+ panel_size.x -= panel_bg_padding * 2;
+
+ //if (sbt_bg_alpha)
+ // drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", tmp, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
+
+ // Score: highlight
+ if(invert) { tmp.x += panel_size.x; tmp.x -= duel_score_size.x; }
+ drawfill(tmp, duel_score_size, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ // Score: text
+ tmp_str = ftos(pl.(scores(SP_SCORE)));
+ tmp_in = tmp;
+ tmp_in.x += (duel_score_size.x / 2) - (stringwidth(tmp_str, true, duel_score_fontsize) / 2);
+ tmp_in.y += (duel_score_size.y / 2) - (duel_score_fontsize.y / 2);
+
+ draw_beginBoldFont();
+ drawstring(tmp_in, tmp_str, duel_score_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+
+ // Player name
+ tmp_str = Scoreboard_GetField(pl, SP_NAME);
+ tmp_in = tmp;
+ if(invert)
+ tmp_in.x -= stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += duel_score_size.x + duel_name_fontsize.x * 0.5;
+ tmp_in.y += (duel_score_size.y - duel_name_fontsize.y) / 2;
+ drawcolorcodedstring(tmp_in, tmp_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // Player icon/flag
+ if(sbt_field_icon0 != "") {
+ vector rsz = draw_getimagesize(sbt_field_icon0);
+ sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+ if(invert)
+ tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+ drawpic(tmp_in, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ //LegendGuard adds a conditional sentence for country column 05-04-2021
+ // Player country icon/flag
+ if(sbt_field_icon3 != "") {
+ vector rsz = draw_getimagesize(sbt_field_icon3);
+ sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+ if(invert)
+ tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+ else
+ tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+ tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+ drawpic(tmp_in, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ // Header
+ float column_width = panel_size.x / 5;
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y * 3 + hud_fontsize.y;
+
+ vector column_dim;
+ int i;
+
+ i = (invert ? 4 : 0);
+ column_dim = vec2(column_width * 4, hud_fontsize.y);
+
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("kills", false, hud_fontsize) / 2),
+ "kills", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("dmg", false, hud_fontsize) / 2),
+ "dmg", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("acc", false, hud_fontsize) / 2),
+ "acc", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("hits", false, hud_fontsize) / 2),
+ "hits", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("ping", false, hud_fontsize) / 2),
+ "ping", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y;
+
+ // Main row
+ i = (invert ? 4 : 0);
+
+ tmp_str = ftos(pl.(scores(SP_KILLS)));
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp_str = ftos(pl.(scores(SP_DMG)));
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp_acc = tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2);
+
+ if(invert)
+ i--;
+ else
+ i++;
+
+ tmp_str = Scoreboard_GetField(pl, SP_PING);
+ drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = pos.x + panel_bg_padding;
+ tmp.y += hud_fontsize.y * 2;
+
+ tmp_in = tmp;
+
+ int total_weapons = 0;
+
+ // Accuracy rows
+ WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+ FOREACH(Weapons, it != WEP_Null, {
+ WepSet set = it.m_wepset;
+ if (!(weapons_inmap & set))
+ continue;
+ if (it.spawnflags & WEP_TYPE_OTHER)
+ continue;
+
+ int weapon_cnt_fired = pl.accuracy_cnt_fired[i - WEP_FIRST];
+ int weapon_cnt_hit = pl.accuracy_cnt_hit[i - WEP_FIRST];
+ int weapon_acc = 0;
+ if(weapon_cnt_fired)
+ weapon_acc = floor((weapon_cnt_hit / weapon_cnt_fired) * 100);
+ average_acc += weapon_acc;
+
+ string draw_str;
+
+ // weapon stats
+ int c = (invert ? 4 : 0);
+
+ drawfill(tmp_in + eX * column_width * (invert ? 1 : 0), column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = ftos(pl.accuracy_frags[i - WEP_FIRST]);
+ drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = ftos(pl.accuracy_hit[i - WEP_FIRST]);
+ drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = sprintf("%d%%", weapon_acc);
+ drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+ draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ draw_str = strcat(ftos(weapon_cnt_hit), " / ", ftos(weapon_cnt_fired));
+ drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * (column_width / 2) - eX * stringwidth("36 /", false, hud_fontsize),
+ draw_str,hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // weapon icon
+ if(invert) {
+ tmp_in.x = pos.x + panel_size.x - panel_bg_padding - hud_fontsize.x / 2;
+ drawpic_aspect_skin(tmp_in, it.model2, vec2(50, hud_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ }
+
+ tmp_in.x = pos.x + panel_bg_padding;
+ tmp_in.y += hud_fontsize.y * 1.25;
+
+ if(weapon_cnt_fired)
+ total_weapons++;
+ });
+ if(total_weapons)
+ average_acc = floor((average_acc / total_weapons) + 0.5);
+
+ // draw total accuracy now
+ tmp_str = sprintf("%d%%", average_acc);
+ drawstring(tmp_acc - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+ tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // Icon column
+ vector icon_sz = vec2(column_width, hud_fontsize.y*1.5);
+
+ if(!invert)
+ tmp.x += column_width * 4;
+ // Medal rows
+ drawstring(tmp + eX * ((column_width - stringwidth("medals", false, hud_fontsize)) / 2),
+ "medals", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ tmp.y += hud_fontsize.y * 1.25;
+
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/humiliation", icon_sz, pl.(scores(SP_MEDAL_HUMILIATION)), invert);
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/impressive", icon_sz, pl.(scores(SP_MEDAL_IMPRESSIVE)), invert);
+ tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/excellent", icon_sz, pl.(scores(SP_MEDAL_EXCELLENT)), invert);
+
+ // Item rows
+ drawstring(tmp + eX * ((column_width - stringwidth("items", false, hud_fontsize)) / 2),
+ "items", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ tmp.y += hud_fontsize.y * 1.25;
+
+ float inv_num = -1;
+ FOREACH(Items,
+ it.m_id == ITEM_ArmorMega.m_id ||
+ it.m_id == ITEM_HealthMega.m_id ||
+ it.m_id == ITEM_ArmorBig.m_id, {
+ // If the match isn't over, Only show pickups if we're spectating or they're our own
+ if(intermission || warmup_stage || spectatee_status || pl.sv_entnum == current_player)
+ inv_num = inventoryslots[pl.sv_entnum].inv_items[it.m_id];
+ tmp = Scoreboard_Duel_DrawPickup(tmp, true, it.m_icon, icon_sz, inv_num, invert);
+
+ if(it.m_id == REGISTRY_MAX(Items))
+ break;
+ });
+}
+vector Scoreboard_MakeDuelTable(vector pos, entity tm, vector rgb, vector bg_size)
+{
+ vector end_pos = pos;
+ float screen_half = panel_size.x / 2;
+ float weapon_margin = hud_fontsize.x;
+
+ panel_size.x = screen_half - weapon_margin;
+ panel_size.y = (duel_score_size.y * 5.5);
+
+ entity pl_left = players.sort_next;
+ entity pl_right = pl_left.sort_next;
+
+ Scoreboard_Duel_DrawTable(pos, true, pl_left, tm);
+ Scoreboard_Duel_DrawTable(pos + eX * screen_half + eX * weapon_margin, false, pl_right, tm);
+
+ end_pos.y += panel_size.y + (panel_bg_padding * 2);
+ panel_size.x = screen_half * 2;
+ return end_pos;
+}
+
vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
{
int max_players = 999;
panel_size.y += panel_bg_padding * 2;
HUD_Panel_DrawBg();
- vector end_pos = panel_pos + eY * (panel_size.y + 0.5* hud_fontsize.y);
+ vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
if(panel.current_panel_bg != "0")
end_pos.y += panel_bg_border * 2;
// print header row and highlight columns
- pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
+ pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size), tm.team);
// fill the table and draw the rows
bool is_self = false;
bool self_shown = false;
int i = 0;
+ int with_ping = 0;
+ if(Team_IsValidTeam(tm.team)) average_ping[Team_TeamToIndex(tm.team) - 1] = 0;
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
if(pl.team != tm.team)
}
is_self = (pl.sv_entnum == current_player);
Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
+
+ if(Team_IsValidTeam(tm.team) && pl.ping) {
+ average_ping[Team_TeamToIndex(tm.team) - 1] += pl.ping;
+ ++with_ping;
+ }
if(is_self)
self_shown = true;
pos.y += 1.25 * hud_fontsize.y;
++i;
}
+ if(with_ping) average_ping[Team_TeamToIndex(tm.team) - 1] /= with_ping;
panel_size.x += panel_bg_padding * 2; // restore initial width
return end_pos;
{
return true;
}
- else if (scoreboard_showscores_force)
+ else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
return true;
return false;
}
+vector Scoreboard_MedalStats_Draw(vector pos)
+{
+ vector orig = pos;
+ float height = hud_fontsize.y * 2;
+
+ entity pl = playerslots[current_player];
+
+ vector title_pos = pos;
+ pos.x += 0.5 * hud_fontsize.x + panel_bg_padding;
+ pos.y += 1.25 * hud_fontsize.y;
+
+ total_medals = 0;
+
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/airshot", height, pl.(scores(SP_MEDAL_AIRSHOT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/damage", height, pl.(scores(SP_MEDAL_DAMAGE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/electrobitch", height, pl.(scores(SP_MEDAL_ELECTROBITCH)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/excellent", height, pl.(scores(SP_MEDAL_EXCELLENT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/firstblood", height, pl.(scores(SP_MEDAL_FIRSTBLOOD)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/headshot", height, pl.(scores(SP_MEDAL_HEADSHOT)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/humiliation", height, pl.(scores(SP_MEDAL_HUMILIATION)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/impressive", height, pl.(scores(SP_MEDAL_IMPRESSIVE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/yoda", height, pl.(scores(SP_MEDAL_YODA)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/telefrag", height, pl.(scores(SP_MEDAL_TELEFRAG)));
+
+ if(total_medals)
+ pos.x += hud_fontsize.x;
+
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/accuracy", height, pl.(scores(SP_MEDAL_ACCURACY)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/assist", height, pl.(scores(SP_MEDAL_ASSIST)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/capture", height, pl.(scores(SP_MEDAL_CAPTURE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/defense", height, pl.(scores(SP_MEDAL_DEFENSE)));
+ pos = Scoreboard_DrawMedal(pos, "gfx/medal/perfect", height, pl.(scores(SP_MEDAL_PERFECT)));
+
+ if(!total_medals) return orig;
+
+ drawstring(title_pos, sprintf(_("Medal stats (total %d)"), total_medals),
+ hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.x = orig.x;
+ pos.y += height + hud_fontsize.y * 0.5;
+ return pos;
+}
+
float average_accuracy;
vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
{
- if (frametime)
- {
- if (scoreboard_fade_alpha == 1)
- scoreboard_acc_fade_alpha = min(1, scoreboard_acc_fade_alpha + frametime * 10);
- else
- scoreboard_acc_fade_alpha = 1; // sync fading with the scoreboard
- }
- vector initial_pos = pos;
+ scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
WepSet weapons_stat = WepSet_GetFromStat();
WepSet weapons_inmap = WepSet_GetFromStat_InMap();
HUD_Panel_DrawBg();
panel_bg_alpha = panel_bg_alpha_save;
- vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+ vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
if(panel.current_panel_bg != "0")
end_pos.y += panel_bg_border * 2;
panel_size.x += panel_bg_padding * 2; // restore initial width
- if (scoreboard_acc_fade_alpha == 1)
- return end_pos;
- return initial_pos + (end_pos - initial_pos) * scoreboard_acc_fade_alpha;
+ return end_pos;
+}
+
+.bool uninteresting;
+STATIC_INIT(default_order_items_label)
+{
+ IL_EACH(default_order_items, true, {
+ if(!(it.instanceOfPowerup
+ || it == ITEM_HealthMega || it == ITEM_HealthBig
+ || it == ITEM_ArmorMega || it == ITEM_ArmorBig
+ ))
+ {
+ it.uninteresting = true;
+ }
+ });
+}
+
+vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
+{
+ scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
+
+ int disowned_cnt = 0;
+ int uninteresting_cnt = 0;
+ IL_EACH(default_order_items, true, {
+ int q = g_inventory.inv_items[it.m_id];
+ //q = 1; // debug: display all items
+ if (autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting)
+ ++uninteresting_cnt;
+ else if (!q)
+ ++disowned_cnt;
+ });
+ int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
+ int n = items_cnt - disowned_cnt;
+ if (n <= 0) return pos;
+
+ int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
+ int columnns = max(6, ceil(n / rows));
+
+ float height = 40;
+ float fontsize = height * 1/3;
+ float item_height = height * 2/3;
+
+ drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y;
+ if(panel.current_panel_bg != "0")
+ pos.y += panel_bg_border;
+
+ panel_pos = pos;
+ panel_size.y = height * rows;
+ panel_size.y += panel_bg_padding * 2;
+
+ float panel_bg_alpha_save = panel_bg_alpha;
+ panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
+ HUD_Panel_DrawBg();
+ panel_bg_alpha = panel_bg_alpha_save;
+
+ vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
+ if(panel.current_panel_bg != "0")
+ end_pos.y += panel_bg_border * 2;
+
+ if(panel_bg_padding)
+ {
+ panel_pos += '1 1 0' * panel_bg_padding;
+ panel_size -= '2 2 0' * panel_bg_padding;
+ }
+
+ pos = panel_pos;
+ vector tmp = panel_size;
+
+ float item_width = tmp.x / columnns / rows;
+
+ if (sbt_bg_alpha)
+ drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+
+ if(sbt_highlight)
+ {
+ // column highlighting
+ for (int i = 0; i < columnns; ++i)
+ if ((i % 2) == 0)
+ drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+
+ // row highlighting
+ for (int i = 0; i < rows; ++i)
+ drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ }
+
+ if (rows == 2)
+ pos.x += item_width / 2;
+
+ float oldposx = pos.x;
+ vector tmpos = pos;
+
+ int column = 0;
+ IL_EACH(default_order_items, !(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting), {
+ int n = g_inventory.inv_items[it.m_id];
+ //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
+ if (n <= 0) continue;
+ drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ string s = ftos(n);
+ float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
+ drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+ tmpos.x += item_width * rows;
+ pos.x += item_width * rows;
+ if (rows == 2 && column == columnns - 1) {
+ tmpos.x = oldposx;
+ tmpos.y += height;
+ pos.y += height;
+ }
+ ++column;
+ });
+
+ panel_size.x += panel_bg_padding * 2; // restore initial width
+
+ return end_pos;
}
vector MapStats_DrawKeyValue(vector pos, string key, string value) {
return pos;
}
+/*
vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
float stat_secrets_found, stat_secrets_total;
float stat_monsters_killed, stat_monsters_total;
panel_size.y += panel_bg_padding * 2;
HUD_Panel_DrawBg();
- vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+ vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
if(panel.current_panel_bg != "0")
end_pos.y += panel_bg_border * 2;
panel_size.x += panel_bg_padding * 2; // restore initial width
return end_pos;
}
-
+*/
vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
{
HUD_Panel_DrawBg();
- vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+ vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
if(panel.current_panel_bg != "0")
end_pos.y += panel_bg_border * 2;
return true;
}
+bool have_item_stats;
+bool Scoreboard_ItemStats_WouldDraw(float ypos)
+{
+ if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
+ return false;
+ if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
+ return false;
+
+ if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
+ && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
+ && !intermission)
+ {
+ return false;
+ }
+
+ if (!have_item_stats)
+ {
+ IL_EACH(default_order_items, true, {
+ if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
+ {
+ int q = g_inventory.inv_items[it.m_id];
+ //q = 1; // debug: display all items
+ if (q)
+ {
+ have_item_stats = true;
+ break;
+ }
+ }
+ });
+ if (!have_item_stats)
+ return false;
+ }
+
+ return true;
+}
+
void Scoreboard_Draw()
{
if(!autocvar__hud_configure)
// frametime checks allow to toggle the scoreboard even when the game is paused
if(scoreboard_active) {
- if (scoreboard_fade_alpha < 1)
+ if (scoreboard_fade_alpha == 0)
scoreboard_time = time;
if(hud_configure_menu_open == 1)
scoreboard_fade_alpha = 1;
if (!scoreboard_fade_alpha)
{
scoreboard_acc_fade_alpha = 0;
+ scoreboard_itemstats_fade_alpha = 0;
return;
}
}
sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
+ sbt_highlight_alpha_eliminated = autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated * panel_fg_alpha;
sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
Scoreboard_UpdatePlayerTeams();
+ float initial_pos_y = panel_pos.y;
vector pos = panel_pos;
entity pl, tm;
string str;
sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
+ // z411 server name
+ //drawcolorcodedstring(pos, "bienvenidoainternet.org", sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ //drawpic_aspect(pos + '1 0 0' * (panel_size.x - 150), "gfx/bai_logo", vec2(150, sb_gameinfo_type_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ //pos.y += sb_gameinfo_type_fontsize.y;
+
// Game Info: Game Type
str = MapInfo_Type_ToText(gametype);
+
draw_beginBoldFont();
- drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ //drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos, str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
draw_endBoldFont();
+
+ vector tmp_old_sz = draw_getimagesize("gfx/bai_logo");
+ float tmp_aspect = tmp_old_sz.x/tmp_old_sz.y;
+ vector tmp_new_sz = vec2(sb_gameinfo_type_fontsize.y * tmp_aspect, sb_gameinfo_type_fontsize.y);
+ drawpic(pos + '1 0 0' * (panel_size.x - tmp_new_sz.x), "gfx/bai_logo", tmp_new_sz, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.y += sb_gameinfo_type_fontsize.y;
+
+ // z411 servername
+ drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth_colors(hostname_full, sb_gameinfo_detail_fontsize)), hostname_full, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.y += sb_gameinfo_detail_fontsize.y;
+
// Game Info: Game Detail
float tl = STAT(TIMELIMIT);
float fl = STAT(FRAGLIMIT);
}
}
- pos.y += sb_gameinfo_type_fontsize.y;
drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
// map name
str = sprintf(_("^7Map: ^2%s"), shortmapname);
if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
{
// put team score to the left of scoreboard (and team size to the right)
- team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
+ team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 1.5;
team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
if(panel.current_panel_bg != "0")
{
else
{
// put team score to the right of scoreboard (and team size to the left)
- team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
+ team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 1.5;
team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
if(panel.current_panel_bg != "0")
{
if(!tm.team)
continue;
- draw_beginBoldFont();
vector rgb = Team_ColorRGB(tm.team);
+ /*draw_beginBoldFont();
str = ftos(tm.(teamscores(ts_primary)));
if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
{
drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
}
draw_endBoldFont();
+ */
+
+ // z411 My team header
+ // Score: highlight
+ drawfill(pos, team_score_size, rgb * 0.5, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+ // Score: text
+ str = ftos(tm.(teamscores(ts_primary)));
+ str_pos = pos;
+ str_pos.x += (team_score_size.x / 2) - (stringwidth(str, true, team_score_fontsize) / 2);
+ str_pos.y += (team_score_size.y / 2) - (team_score_fontsize.y / 2);
+
+ draw_beginBoldFont();
+ drawstring(str_pos, str, team_score_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_endBoldFont();
+
+ // Team name
+ str = Team_CustomName(tm.team);
+ str_pos = pos;
+ str_pos.x += team_score_size.x + team_name_fontsize.x * 0.5;
+ str_pos.y += (team_score_size.y / 2) - (team_name_fontsize.y / 2);
+ drawcolorcodedstring(str_pos, str, team_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ pos.y += team_score_size.y + (hud_fontsize.y * 0.5);
+
if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
else if(panel_bg_color_team > 0)
}
panel_bg_color = panel_bg_color_save;
}
+ else if(gametype == MAPINFO_TYPE_DUEL)
+ {
+ for(tm = teams.sort_next; tm; tm = tm.sort_next)
+ if(tm.team != NUM_SPECTATOR)
+ break;
+
+ // z411 make DUEL TABLE
+ pos = Scoreboard_MakeDuelTable(pos, tm, panel_bg_color, bg_size);
+ }
else
{
for(tm = teams.sort_next; tm; tm = tm.sort_next)
pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
}
+ pos = Scoreboard_MedalStats_Draw(pos);
+
if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
+ if (Scoreboard_ItemStats_WouldDraw(pos.y))
+ pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
if(MUTATOR_CALLHOOK(ShowRankings)) {
string ranktitle = M_ARGV(0, string);
pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
}
- pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
+ //pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
// List spectators
for(pl = players.sort_next; pl; pl = pl.sort_next)
drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
}
- scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
+ pos.y += 2 * hud_fontsize.y;
+ if (scoreboard_fade_alpha < 1)
+ scoreboard_bottom = initial_pos_y + (pos.y - initial_pos_y) * scoreboard_fade_alpha;
+ else if (pos.y != scoreboard_bottom)
+ {
+ if (pos.y > scoreboard_bottom)
+ scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - initial_pos_y));
+ else
+ scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - initial_pos_y));
+ }
}