]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Added new column of country flags in the scoreboard (for the sake of z411's request)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index d7ecff8aea2167fd9729c2fdc465a212203b8765..39740b8c4bdfbfd4c543cbc27763e392b7549e04 100644 (file)
@@ -1,7 +1,7 @@
 #include "scoreboard.qh"
 
-#include <client/autocvars.qh>
 #include <client/draw.qh>
+#include <client/hud/panel/chat.qh>
 #include <client/hud/panel/quickmenu.qh>
 #include <client/hud/panel/racetimer.qh>
 #include <client/hud/panel/weapons.qh>
@@ -30,6 +30,7 @@ void Scoreboard_Draw_Export(int fh)
        HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
        HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
        HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
+       HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_eliminated");
        HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
        HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
        HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
@@ -46,12 +47,21 @@ string autocvar_hud_fontsize;
 string hud_fontsize_str;
 float max_namesize;
 
+vector duel_score_fontsize;
+vector duel_name_fontsize;
+vector duel_score_size;
+vector team_score_fontsize;
+vector team_name_fontsize;
+vector team_score_size;
+int total_medals;
+
 float sbt_bg_alpha;
 float sbt_fg_alpha;
 float sbt_fg_alpha_self;
 bool sbt_highlight;
 float sbt_highlight_alpha;
 float sbt_highlight_alpha_self;
+float sbt_highlight_alpha_eliminated;
 
 // provide basic panel cvars to old clients
 // TODO remove them after a future release (0.8.2+)
@@ -74,6 +84,7 @@ float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
 bool autocvar_hud_panel_scoreboard_table_highlight = true;
 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
+float autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated = 0.6;
 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
 float autocvar_hud_panel_scoreboard_namesize = 15;
 float autocvar_hud_panel_scoreboard_team_size_position = 0;
@@ -84,8 +95,11 @@ bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
 
+bool autocvar_hud_panel_scoreboard_itemstats = true;
 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
 bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
+float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
+float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
 
 bool autocvar_hud_panel_scoreboard_dynamichud = false;
 
@@ -94,6 +108,11 @@ bool autocvar_hud_panel_scoreboard_others_showscore = true;
 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
+bool autocvar_hud_panel_scoreboard_playerid = false;
+string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
+string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
+
+int average_ping[NUM_TEAMS];
 
 // mode 0: returns translated label
 // mode 1: prints name and description of all the labels
@@ -108,6 +127,7 @@ string Label_getInfo(string label, int mode)
                case "bctime":       if (!mode) return CTX(_("SCO^bctime"));       else LOG_HELP(strcat("^3", "bctime", "             ^7", _("Total amount of time holding the ball in Keepaway")));
                case "caps":         if (!mode) return CTX(_("SCO^caps"));         else LOG_HELP(strcat("^3", "caps", "               ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
                case "captime":      if (!mode) return CTX(_("SCO^captime"));      else LOG_HELP(strcat("^3", "captime", "            ^7", _("Time of fastest capture (CTF)")));
+               case "cn":               if (!mode) return CTX(_("SCO^cn"));               else LOG_HELP(strcat("^3", "cn", "                     ^7", _("Player country"))); //LegendGuard adds cn for Country column 05-04-2021
                case "deaths":       if (!mode) return CTX(_("SCO^deaths"));       else LOG_HELP(strcat("^3", "deaths", "             ^7", _("Number of deaths")));
                case "destroyed":    if (!mode) return CTX(_("SCO^destroyed"));    else LOG_HELP(strcat("^3", "destroyed", "          ^7", _("Number of keys destroyed by pushing them into void")));
                case "dmg":          if (!mode) return CTX(_("SCO^damage"));       else LOG_HELP(strcat("^3", "dmg", "                ^7", _("The total damage done")));
@@ -365,7 +385,7 @@ void Cmd_Scoreboard_Help()
 // otherwise the previous exclusive rule warns anyway
 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
 #define SCOREBOARD_DEFAULT_COLUMNS \
-"ping pl fps name |" \
+"ping pl fps cn name |" \
 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
 " -teams,lms/deaths +ft,tdm/deaths" \
 " +tdm/sum" \
@@ -415,7 +435,7 @@ void Cmd_Scoreboard_SetFields(int argc)
                }
                else if(argv(2) == "all")
                {
-                       string s = "ping pl name |"; // scores without a label
+                       string s = "ping pl cn name |"; // scores without a label
                        FOREACH(Scores, true, {
                                if(it != ps_primary)
                                if(it != ps_secondary)
@@ -433,6 +453,14 @@ void Cmd_Scoreboard_SetFields(int argc)
        sbt_num_fields = 0;
 
        hud_fontsize = HUD_GetFontsize("hud_fontsize");
+       
+       duel_score_fontsize = hud_fontsize * 3;
+       duel_name_fontsize = hud_fontsize * 1.5;
+       duel_score_size = vec2(duel_score_fontsize.x * 1.5, duel_score_fontsize.y * 1.25);
+       
+       team_score_fontsize = hud_fontsize * 2;
+       team_name_fontsize = hud_fontsize * 1.5;
+       team_score_size = vec2(team_score_fontsize.x * 1.5, team_score_fontsize.y * 1.25);
 
        for(i = 1; i < argc - 1; ++i)
        {
@@ -465,6 +493,7 @@ void Cmd_Scoreboard_SetFields(int argc)
                        case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
                        case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
                        case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
+                       case "cn": sbt_field[sbt_num_fields] = SP_COUNTRY; break; //LegendGuard adds cn label for Country column 05-04-2021
                        case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
                        case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
                        case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
@@ -572,11 +601,19 @@ LABEL(found)
        sbt_field[sbt_num_fields] = SP_END;
 }
 
+string Scoreboard_AddPlayerId(string pl_name, entity pl)
+{
+       string pref = autocvar_hud_panel_scoreboard_playerid_prefix;
+       string suf = autocvar_hud_panel_scoreboard_playerid_suffix;
+       return strcat(pref, itos(pl.sv_entnum + 1), suf, pl_name);
+}
+
 // MOVEUP::
 vector sbt_field_rgb;
 string sbt_field_icon0;
 string sbt_field_icon1;
 string sbt_field_icon2;
+string sbt_field_icon3; //LegendGuard adds for Country player flags 05-04-2021
 vector sbt_field_icon0_rgb;
 vector sbt_field_icon1_rgb;
 vector sbt_field_icon2_rgb;
@@ -597,9 +634,30 @@ string Scoreboard_GetName(entity pl)
                        sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
                }
        }
+       
        return entcs_GetName(pl.sv_entnum);
 }
 
+//LegendGuard adds GetCountrycode function 05-04-2021
+string Scoreboard_GetCountrycode(entity pl)
+{
+       int ccode = entcs_GetCountryCode(pl.sv_entnum);
+       if(ccode)
+               sbt_field_icon3 = strcat("gfx/flags/", ftos(ccode));
+
+       return ftos(entcs_GetCountryCode(pl.sv_entnum));
+}
+
+vector getPingColor(float f)
+{
+       if(f < 80) {
+               // 20-80 range is green
+               return '0 1 0' + '1 0 1' * max(0, min(60, f-20)) / 60;
+       } else {
+               // 80-300 range is red
+               return '1 1 1' - '0 1 1' * max(0, min(220, f-80)) / 220;
+       }
+}
 string Scoreboard_GetField(entity pl, PlayerScoreField field)
 {
        float tmp, num, denom;
@@ -609,6 +667,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
        sbt_field_icon0 = "";
        sbt_field_icon1 = "";
        sbt_field_icon2 = "";
+       sbt_field_icon3 = ""; //LegendGuard adds for Country column 05-04-2021
        sbt_field_icon0_rgb = '1 1 1';
        sbt_field_icon1_rgb = '1 1 1';
        sbt_field_icon2_rgb = '1 1 1';
@@ -621,9 +680,10 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
                        f = pl.ping;
                        if(f == 0)
                                return _("N/A");
-                       tmp = max(0, min(220, f-80)) / 220;
-                       sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
+                       sbt_field_rgb = getPingColor(f);
+                       
                        return ftos(f);
+                       //return ftos(pl.team);
 
                case SP_PL:
                        if (!pl.gotscores)
@@ -638,9 +698,19 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
                        tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
                        sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
                        return str;
+               
+               //LegendGuard adds Country REGISTER in the switch 05-04-2021
+               case SP_COUNTRY:
+               {
+                       str = Scoreboard_GetCountrycode(pl);
+                       return str;
+               }
 
                case SP_NAME:
-                       return Scoreboard_GetName(pl);
+                       str = Scoreboard_GetName(pl);
+                       if (autocvar_hud_panel_scoreboard_playerid)
+                               str = Scoreboard_AddPlayerId(str, pl);
+                       return str;
 
                case SP_FRAGS:
                        f = pl.(scores(SP_KILLS));
@@ -692,6 +762,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
                                sbt_field_rgb = '1 1 1';
                                return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
                        }
+
                        //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
                        sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
                        return ftos(fps);
@@ -750,6 +821,15 @@ string Scoreboard_FixColumnWidth(int i, string str)
                        sbt_fixcolumnwidth_iconlen = f;
        }
 
+       //LegendGuard adds conditional for Country column 05-04-2021
+       if(sbt_field_icon3 != "")
+       {
+               sz = draw_getimagesize(sbt_field_icon3);
+               f = sz.x / sz.y;
+               if(sbt_fixcolumnwidth_iconlen < f)
+                       sbt_fixcolumnwidth_iconlen = f;
+       }
+
        if(sbt_fixcolumnwidth_iconlen != 0)
        {
                sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
@@ -795,10 +875,13 @@ void Scoreboard_initFieldSizes()
        }
 }
 
-vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
+vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players, int team)
 {
        int i;
+       string title_str;
+       vector title_rgb;
        vector column_dim = eY * panel_size.y;
+       
        if(other_players)
                column_dim.y -= 1.25 * hud_fontsize.y;
        vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
@@ -807,11 +890,23 @@ vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
        {
                if(sbt_field[i] == SP_SEPARATOR)
                        break;
+               
+               vector text_offset_center = '0 0 0';
+               
+               if(sbt_field[i] == SP_PING && teamplay) {
+                       title_str = sprintf("(%d)", average_ping[Team_TeamToIndex(team) - 1]);
+                       title_rgb = getPingColor(average_ping[Team_TeamToIndex(team) - 1]);
+                       text_offset_center.x = sbt_field_size[i] - stringwidth(title_str, false, hud_fontsize);
+               } else {
+                       title_str = sbt_field_title[i];
+                       title_rgb = rgb * 1.5;
+               }
+               
                column_dim.x = sbt_field_size[i] + hud_fontsize.x;
                if (sbt_highlight)
                        if (i % 2)
                                drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
-               drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
+               drawstring(pos + text_offset + text_offset_center, title_str, hud_fontsize, title_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
                pos.x += column_dim.x;
        }
        if(sbt_field[i] == SP_SEPARATOR)
@@ -861,7 +956,7 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
        vector pos = item_pos;
        // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
        if (is_self)
-               drawstring(pos+eX*(panel_size.x+.5*hud_fontsize.x)+eY, "\xE2\x97\x80", vec2(hud_fontsize.x, hud_fontsize.y), rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawstring(pos + eX * (panel_size.x + 0.5 * hud_fontsize.x) + eY, "\xE2\x97\x80", hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
 
        pos.x += hud_fontsize.x * 0.5;
        pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
@@ -898,6 +993,8 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
                        drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                if(sbt_field_icon2 != "")
                        drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+               if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+                       drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
        }
 
        if(sbt_field[i] == SP_SEPARATOR)
@@ -932,12 +1029,14 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
                                drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        if(sbt_field_icon2 != "")
                                drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
+                       if(sbt_field_icon3 != "") //LegendGuard adds conditional for Country column 05-04-2021
+                               drawpic(pos - tmp, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        pos.x -= sbt_field_size[i] + hud_fontsize.x;
                }
        }
 
        if(pl.eliminated)
-               drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawfill(h_pos, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
 }
 
 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
@@ -988,7 +1087,10 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                else if(autocvar_hud_panel_scoreboard_others_showscore)
                        field = Scoreboard_GetField(pl, SP_SCORE);
 
-               string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
+               string str = entcs_GetName(pl.sv_entnum);
+               if (autocvar_hud_panel_scoreboard_playerid)
+                       str = Scoreboard_AddPlayerId(str, pl);
+               str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
                float column_width = stringwidth(str, true, hud_fontsize);
                if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
                {
@@ -1037,7 +1139,7 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
                {
                        h_size.x = column_width + hud_fontsize.x * 0.25;
                        h_size.y = hud_fontsize.y;
-                       drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
                }
                pos.x += column_width;
                pos.x += hud_fontsize.x;
@@ -1045,6 +1147,300 @@ vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity
        return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
 }
 
+vector Scoreboard_DrawMedal(vector pos, string icon, float height, float number)
+{
+       if(!number) return pos;
+       total_medals += number;
+       
+       vector tmp_sz, tmp_sz2;
+       tmp_sz = draw_getimagesize(icon);
+       tmp_sz2 = vec2(height*(tmp_sz.x/tmp_sz.y), height);
+       string val = ftos(number);
+       
+       drawpic(pos, icon, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+       drawstring(pos + eY * ((tmp_sz2.y - hud_fontsize.y) / 2), val, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x += stringwidth(val, false, hud_fontsize) + hud_fontsize.x * 0.5;
+       return pos;
+}
+
+vector Scoreboard_Duel_DrawPickup(vector pos, bool skinned, string icon, vector sz, float number, bool invert)
+{
+       vector tmp_in = pos;
+       vector tmp_sz, tmp_sz2;
+       string picpath;
+       
+       // Icon
+       if(skinned) {
+               picpath = strcat(hud_skin_path, "/", icon);
+               if(precache_pic(picpath) == "")
+                       picpath = strcat("gfx/hud/default/", icon);
+       } else {
+               picpath = icon;
+       }
+               
+       tmp_sz = draw_getimagesize(picpath);
+       tmp_sz2 = vec2(sz.y*(tmp_sz.x/tmp_sz.y), sz.y);
+       
+       tmp_in.x = pos.x + ((sz.x - tmp_sz2.x) / 2);
+       drawpic(tmp_in, picpath, tmp_sz2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       // Number
+       if(invert)
+               tmp_in.x += tmp_sz2.x + hud_fontsize.x * 0.25;
+       else
+               tmp_in.x -= hud_fontsize.x * 0.25 + hud_fontsize.x;
+       
+       tmp_in.y += (tmp_sz2.y - hud_fontsize.y) / 2;
+       drawstring(tmp_in,
+               ((number == -1) ? "?" : ftos(number)),
+               hud_fontsize, ((number > 0) ? '1 1 1' : '0.5 0.5 0.5'),
+               panel_fg_alpha,
+               DRAWFLAG_NORMAL);
+       
+       pos.y += sz.y * 1.1;
+       return pos;
+}
+
+void Scoreboard_Duel_DrawTable(vector pos, bool invert, entity pl, entity tm)
+{
+       vector tmp, tmp_in, tmp_sz, tmp_acc;
+       string tmp_str;
+       float sz;
+       float average_acc = 0;
+       
+       panel_pos = pos;
+       
+       HUD_Panel_DrawBg();
+       
+       // Stop here if there are no scores available
+       if(pl.team != tm.team) return;
+       
+       tmp = pos;
+       tmp.x += panel_bg_padding;
+       tmp.y += panel_bg_padding;
+       panel_size.x -= panel_bg_padding * 2;
+       
+       //if (sbt_bg_alpha)
+       //      drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", tmp, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
+
+       // Score: highlight
+       if(invert) { tmp.x += panel_size.x; tmp.x -= duel_score_size.x; }
+       drawfill(tmp, duel_score_size, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+       
+       // Score: text
+       tmp_str = ftos(pl.(scores(SP_SCORE)));
+       tmp_in = tmp;
+       tmp_in.x += (duel_score_size.x / 2) - (stringwidth(tmp_str, true, duel_score_fontsize) / 2);
+       tmp_in.y += (duel_score_size.y / 2) - (duel_score_fontsize.y / 2);
+       
+       draw_beginBoldFont();
+       drawstring(tmp_in, tmp_str, duel_score_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       draw_endBoldFont();
+       
+       // Player name
+       tmp_str = Scoreboard_GetField(pl, SP_NAME);
+       tmp_in = tmp;
+       if(invert)
+               tmp_in.x -= stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+       else
+               tmp_in.x += duel_score_size.x + duel_name_fontsize.x * 0.5;
+       tmp_in.y += (duel_score_size.y - duel_name_fontsize.y) / 2;
+       drawcolorcodedstring(tmp_in, tmp_str, duel_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       // Player icon/flag
+       if(sbt_field_icon0 != "") {
+               vector rsz = draw_getimagesize(sbt_field_icon0);
+               sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+               if(invert)
+                       tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+               else
+                       tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+               tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+               drawpic(tmp_in, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
+
+       //LegendGuard adds a conditional sentence for country column 05-04-2021
+       // Player country icon/flag
+       if(sbt_field_icon3 != "") {
+               vector rsz = draw_getimagesize(sbt_field_icon3);
+               sbt_fixcolumnwidth_iconlen = rsz.x / rsz.y;
+               if(invert)
+                       tmp_in.x -= hud_fontsize.x * sbt_fixcolumnwidth_iconlen + duel_name_fontsize.x * 0.5;
+               else
+                       tmp_in.x += stringwidth_colors(tmp_str, duel_name_fontsize) + duel_name_fontsize.x * 0.5;
+               tmp_in.y += (duel_name_fontsize.y - hud_fontsize.y) / 2;
+               drawpic(tmp_in, sbt_field_icon3, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+       }
+       
+       // Header
+       float column_width = panel_size.x / 5;
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y * 3 + hud_fontsize.y;
+       
+       vector column_dim;
+       int i;
+
+       i = (invert ? 4 : 0);
+       column_dim = vec2(column_width * 4, hud_fontsize.y);
+       
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("kills", false, hud_fontsize) / 2),
+               "kills", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("dmg", false, hud_fontsize) / 2),
+               "dmg", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("acc", false, hud_fontsize) / 2),
+               "acc", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("hits", false, hud_fontsize) / 2),
+               "hits", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth("ping", false, hud_fontsize) / 2),
+               "ping", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y;
+       
+       // Main row
+       i = (invert ? 4 : 0);
+       
+       tmp_str = ftos(pl.(scores(SP_KILLS)));
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize  * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp_str = ftos(pl.(scores(SP_DMG)));
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize  * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               
+       tmp_acc = tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2);
+               
+       if(invert)
+               i--;
+       else
+               i++;
+       
+       tmp_str = Scoreboard_GetField(pl, SP_PING);
+       drawstring(tmp + eX * column_width * (invert ? i-- : i++) + (eX * column_width / 2) - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize * 1.25, sbt_field_rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       tmp.x = pos.x + panel_bg_padding;
+       tmp.y += hud_fontsize.y * 2;
+       
+       tmp_in = tmp;
+       
+       int total_weapons = 0;
+       
+       // Accuracy rows
+       WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+       FOREACH(Weapons, it != WEP_Null, {
+               WepSet set = it.m_wepset;
+               if (!(weapons_inmap & set))
+                       continue;
+               if (it.spawnflags & WEP_TYPE_OTHER)
+                       continue;
+               
+               int weapon_cnt_fired = pl.accuracy_cnt_fired[i - WEP_FIRST];
+               int weapon_cnt_hit   = pl.accuracy_cnt_hit[i - WEP_FIRST];
+               int weapon_acc = 0;
+               if(weapon_cnt_fired)
+                       weapon_acc = floor((weapon_cnt_hit / weapon_cnt_fired) * 100);
+               average_acc += weapon_acc;
+               
+               string draw_str;
+               
+               // weapon stats
+               int c = (invert ? 4 : 0);
+               
+               drawfill(tmp_in + eX * column_width * (invert ? 1 : 0), column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+               
+               draw_str = ftos(pl.accuracy_frags[i - WEP_FIRST]);
+               drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                       draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+               
+               draw_str = ftos(pl.accuracy_hit[i - WEP_FIRST]);
+               drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                       draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+               draw_str = sprintf("%d%%", weapon_acc);
+               drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * ((column_width - stringwidth(draw_str, false, hud_fontsize)) / 2),
+                       draw_str, hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+               draw_str = strcat(ftos(weapon_cnt_hit), " / ", ftos(weapon_cnt_fired));
+               drawstring(tmp_in + eX * column_width * (invert ? c-- : c++) + eX * (column_width / 2) - eX * stringwidth("36 /", false, hud_fontsize),
+                       draw_str,hud_fontsize, (weapon_cnt_fired ? '1 1 1' : '0.5 0.5 0.5'), panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+               // weapon icon
+               if(invert) {
+                       tmp_in.x = pos.x + panel_size.x - panel_bg_padding - hud_fontsize.x / 2;
+                       drawpic_aspect_skin(tmp_in, it.model2, vec2(50, hud_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
+               
+               tmp_in.x = pos.x + panel_bg_padding;
+               tmp_in.y += hud_fontsize.y * 1.25;
+               
+               if(weapon_cnt_fired)
+                       total_weapons++;
+       });
+       if(total_weapons)
+               average_acc = floor((average_acc / total_weapons) + 0.5);
+       
+       // draw total accuracy now
+       tmp_str = sprintf("%d%%", average_acc);
+       drawstring(tmp_acc - eX * (stringwidth(tmp_str, false, hud_fontsize * 1.25) / 2),
+               tmp_str, hud_fontsize * 1.25, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       // Icon column
+       vector icon_sz = vec2(column_width, hud_fontsize.y*1.5);
+       
+       if(!invert)
+               tmp.x += column_width * 4;
+       // Medal rows
+       drawstring(tmp + eX * ((column_width - stringwidth("medals", false, hud_fontsize)) / 2),
+               "medals", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       tmp.y += hud_fontsize.y * 1.25;
+       
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/humiliation", icon_sz, pl.(scores(SP_MEDAL_HUMILIATION)), invert);
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/impressive", icon_sz, pl.(scores(SP_MEDAL_IMPRESSIVE)), invert);
+       tmp = Scoreboard_Duel_DrawPickup(tmp, false, "gfx/medal/excellent", icon_sz, pl.(scores(SP_MEDAL_EXCELLENT)), invert);
+       
+       // Item rows
+       drawstring(tmp + eX * ((column_width - stringwidth("items", false, hud_fontsize)) / 2),
+               "items", hud_fontsize, '0.5 0.5 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       tmp.y += hud_fontsize.y * 1.25;
+       
+       float inv_num = -1;
+       FOREACH(Items,
+               it.m_id == ITEM_ArmorMega.m_id ||
+               it.m_id == ITEM_HealthMega.m_id ||
+               it.m_id == ITEM_ArmorBig.m_id, {
+               // If the match isn't over, Only show pickups if we're spectating or they're our own
+               if(intermission || warmup_stage || spectatee_status || pl.sv_entnum == current_player)
+                       inv_num = inventoryslots[pl.sv_entnum].inv_items[it.m_id];
+               tmp = Scoreboard_Duel_DrawPickup(tmp, true, it.m_icon, icon_sz, inv_num, invert);
+               
+               if(it.m_id == REGISTRY_MAX(Items))
+               break;
+       });
+}
+vector Scoreboard_MakeDuelTable(vector pos, entity tm, vector rgb, vector bg_size)
+{
+       vector end_pos = pos;
+       float screen_half = panel_size.x / 2;
+       float weapon_margin = hud_fontsize.x;
+       
+       panel_size.x = screen_half - weapon_margin;
+       panel_size.y = (duel_score_size.y * 5.5);
+       
+       entity pl_left = players.sort_next;
+       entity pl_right = pl_left.sort_next;
+       
+       Scoreboard_Duel_DrawTable(pos, true, pl_left, tm);
+       Scoreboard_Duel_DrawTable(pos + eX * screen_half + eX * weapon_margin, false, pl_right, tm);
+       
+       end_pos.y += panel_size.y + (panel_bg_padding * 2);
+       panel_size.x = screen_half * 2;
+       return end_pos;
+}
+
 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 {
        int max_players = 999;
@@ -1073,7 +1469,7 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
        panel_size.y += panel_bg_padding * 2;
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + 0.5* hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1099,12 +1495,14 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 
 
        // print header row and highlight columns
-       pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
+       pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size), tm.team);
 
        // fill the table and draw the rows
        bool is_self = false;
        bool self_shown = false;
        int i = 0;
+       int with_ping = 0;
+       if(Team_IsValidTeam(tm.team)) average_ping[Team_TeamToIndex(tm.team) - 1] = 0;
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
                if(pl.team != tm.team)
@@ -1126,11 +1524,17 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
                }
                is_self = (pl.sv_entnum == current_player);
                Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
+               
+               if(Team_IsValidTeam(tm.team) && pl.ping) {
+                       average_ping[Team_TeamToIndex(tm.team) - 1] += pl.ping;
+                       ++with_ping;
+               }
                if(is_self)
                        self_shown = true;
                pos.y += 1.25 * hud_fontsize.y;
                ++i;
        }
+       if(with_ping) average_ping[Team_TeamToIndex(tm.team) - 1] /= with_ping;
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
        return end_pos;
@@ -1155,22 +1559,58 @@ bool Scoreboard_WouldDraw()
        {
                return true;
        }
-       else if (scoreboard_showscores_force)
+       else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
                return true;
        return false;
 }
 
+vector Scoreboard_MedalStats_Draw(vector pos)
+{
+       vector orig = pos;
+       float height = hud_fontsize.y * 2;
+       
+       entity pl = playerslots[current_player];
+       
+       vector title_pos = pos;
+       pos.x += 0.5 * hud_fontsize.x + panel_bg_padding;
+       pos.y += 1.25 * hud_fontsize.y;
+       
+       total_medals = 0;
+       
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/airshot",            height, pl.(scores(SP_MEDAL_AIRSHOT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/damage",             height, pl.(scores(SP_MEDAL_DAMAGE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/electrobitch",       height, pl.(scores(SP_MEDAL_ELECTROBITCH)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/excellent",          height, pl.(scores(SP_MEDAL_EXCELLENT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/firstblood",         height, pl.(scores(SP_MEDAL_FIRSTBLOOD)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/headshot",           height, pl.(scores(SP_MEDAL_HEADSHOT)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/humiliation",        height, pl.(scores(SP_MEDAL_HUMILIATION)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/impressive",         height, pl.(scores(SP_MEDAL_IMPRESSIVE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/yoda",                       height, pl.(scores(SP_MEDAL_YODA)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/telefrag",           height, pl.(scores(SP_MEDAL_TELEFRAG)));
+       
+       if(total_medals)
+               pos.x += hud_fontsize.x;
+       
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/accuracy",           height, pl.(scores(SP_MEDAL_ACCURACY)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/assist",             height, pl.(scores(SP_MEDAL_ASSIST)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/capture",            height, pl.(scores(SP_MEDAL_CAPTURE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/defense",            height, pl.(scores(SP_MEDAL_DEFENSE)));
+       pos = Scoreboard_DrawMedal(pos, "gfx/medal/perfect",            height, pl.(scores(SP_MEDAL_PERFECT)));
+       
+       if(!total_medals) return orig;
+       
+       drawstring(title_pos, sprintf(_("Medal stats (total %d)"), total_medals),
+               hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.x = orig.x;
+       pos.y += height + hud_fontsize.y * 0.5;
+       return pos;
+}
+
 float average_accuracy;
 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 {
-       if (frametime)
-       {
-               if (scoreboard_fade_alpha == 1)
-                       scoreboard_acc_fade_alpha = min(1, scoreboard_acc_fade_alpha + frametime * 10);
-               else
-                       scoreboard_acc_fade_alpha = 1; // sync fading with the scoreboard
-       }
-       vector initial_pos = pos;
+       scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
 
        WepSet weapons_stat = WepSet_GetFromStat();
        WepSet weapons_inmap = WepSet_GetFromStat_InMap();
@@ -1219,7 +1659,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        HUD_Panel_DrawBg();
        panel_bg_alpha = panel_bg_alpha_save;
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1311,39 +1751,27 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
 
-       if (scoreboard_acc_fade_alpha == 1)
-               return end_pos;
-       return initial_pos + (end_pos - initial_pos) * scoreboard_acc_fade_alpha;
+       return end_pos;
 }
 
 .bool uninteresting;
 STATIC_INIT(default_order_items_label)
 {
        IL_EACH(default_order_items, true, {
-               switch(it.netname)
+               if(!(it.instanceOfPowerup
+                       || it == ITEM_HealthMega || it == ITEM_HealthBig
+                       || it == ITEM_ArmorMega || it == ITEM_ArmorBig
+                       ))
                {
-                       case "bullets":
-                       case "cells":
-                       case "plasma":
-                       case "rockets":
-                       case "shells":
-                       case "vaporizer_cells":
-                       case "fuel":
-                       case "armor_small":
-                       case "armor_medium":
-                       case "health_small":
-                       case "health_medium":
-                               it.uninteresting = true;
+                       it.uninteresting = true;
                }
        });
 }
 
 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
 {
-       float scoreboard_acc_fade_alpha_save = scoreboard_acc_fade_alpha; // debug
-       scoreboard_acc_fade_alpha = 1; // debug: make Item Stats always visible
+       scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
 
-       float initial_posx = pos.x;
        int disowned_cnt = 0;
        int uninteresting_cnt = 0;
        IL_EACH(default_order_items, true, {
@@ -1365,7 +1793,7 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        float fontsize = height * 1/3;
        float item_height = height * 2/3;
 
-       drawstring(pos, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
        pos.y += 1.25 * hud_fontsize.y;
        if(panel.current_panel_bg != "0")
                pos.y += panel_bg_border;
@@ -1375,11 +1803,11 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        panel_size.y += panel_bg_padding * 2;
 
        float panel_bg_alpha_save = panel_bg_alpha;
-       panel_bg_alpha *= scoreboard_acc_fade_alpha;
+       panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
        HUD_Panel_DrawBg();
        panel_bg_alpha = panel_bg_alpha_save;
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1395,18 +1823,18 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        float item_width = tmp.x / columnns / rows;
 
        if (sbt_bg_alpha)
-               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
 
        if(sbt_highlight)
        {
                // column highlighting
                for (int i = 0; i < columnns; ++i)
                        if ((i % 2) == 0)
-                               drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', panel_bg_alpha * 0.2, DRAWFLAG_NORMAL);
+                               drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
 
                // row highlighting
                for (int i = 0; i < rows; ++i)
-                       drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
        }
 
        if (rows == 2)
@@ -1420,10 +1848,10 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
                int n = g_inventory.inv_items[it.m_id];
                //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
                if (n <= 0) continue;
-               drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
                string s = ftos(n);
                float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
-               drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
                tmpos.x += item_width * rows;
                pos.x += item_width * rows;
                if (rows == 2 && column == columnns - 1) {
@@ -1433,14 +1861,10 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
                }
                ++column;
        });
-       pos.y += height;
-       pos.y += 1.25 * hud_fontsize.y;
-       pos.x = initial_posx;
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
 
-       scoreboard_acc_fade_alpha = scoreboard_acc_fade_alpha_save; // debug
-       return pos;
+       return end_pos;
 }
 
 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
@@ -1455,6 +1879,7 @@ vector MapStats_DrawKeyValue(vector pos, string key, string value) {
        return pos;
 }
 
+/*
 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        float stat_secrets_found, stat_secrets_total;
        float stat_monsters_killed, stat_monsters_total;
@@ -1490,7 +1915,7 @@ vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        panel_size.y += panel_bg_padding * 2;
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1523,7 +1948,7 @@ vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        panel_size.x += panel_bg_padding * 2; // restore initial width
        return end_pos;
 }
-
+*/
 
 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
 {
@@ -1576,7 +2001,7 @@ vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector
 
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1664,6 +2089,42 @@ bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
        return true;
 }
 
+bool have_item_stats;
+bool Scoreboard_ItemStats_WouldDraw(float ypos)
+{
+       if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
+               return false;
+       if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
+               return false;
+
+       if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
+               && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
+               && !intermission)
+       {
+               return false;
+       }
+
+       if (!have_item_stats)
+       {
+               IL_EACH(default_order_items, true, {
+                       if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
+                       {
+                               int q = g_inventory.inv_items[it.m_id];
+                               //q = 1; // debug: display all items
+                               if (q)
+                               {
+                                       have_item_stats = true;
+                                       break;
+                               }
+                       }
+               });
+               if (!have_item_stats)
+                       return false;
+       }
+
+       return true;
+}
+
 void Scoreboard_Draw()
 {
        if(!autocvar__hud_configure)
@@ -1672,7 +2133,7 @@ void Scoreboard_Draw()
 
                // frametime checks allow to toggle the scoreboard even when the game is paused
                if(scoreboard_active) {
-                       if (scoreboard_fade_alpha < 1)
+                       if (scoreboard_fade_alpha == 0)
                                scoreboard_time = time;
                        if(hud_configure_menu_open == 1)
                                scoreboard_fade_alpha = 1;
@@ -1699,6 +2160,7 @@ void Scoreboard_Draw()
                if (!scoreboard_fade_alpha)
                {
                        scoreboard_acc_fade_alpha = 0;
+                       scoreboard_itemstats_fade_alpha = 0;
                        return;
                }
        }
@@ -1719,6 +2181,7 @@ void Scoreboard_Draw()
        sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
        sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
        sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
+       sbt_highlight_alpha_eliminated = autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated * panel_fg_alpha;
        sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
        sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
 
@@ -1733,6 +2196,7 @@ void Scoreboard_Draw()
 
        Scoreboard_UpdatePlayerTeams();
 
+       float initial_pos_y = panel_pos.y;
        vector pos = panel_pos;
        entity pl, tm;
        string str;
@@ -1744,12 +2208,32 @@ void Scoreboard_Draw()
        sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
        sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
 
+       // z411 server name
+       //drawcolorcodedstring(pos, "bienvenidoainternet.org", sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       //drawpic_aspect(pos + '1 0 0' * (panel_size.x - 150), "gfx/bai_logo", vec2(150, sb_gameinfo_type_fontsize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       //pos.y += sb_gameinfo_type_fontsize.y;
+       
        // Game Info: Game Type
        str = MapInfo_Type_ToText(gametype);
+       
        draw_beginBoldFont();
-       drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       //drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawcolorcodedstring(pos, str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
        draw_endBoldFont();
+       
+       vector tmp_old_sz = draw_getimagesize("gfx/bai_logo");
+       float tmp_aspect = tmp_old_sz.x/tmp_old_sz.y;
+       vector tmp_new_sz = vec2(sb_gameinfo_type_fontsize.y * tmp_aspect, sb_gameinfo_type_fontsize.y);
 
+       drawpic(pos + '1 0 0' * (panel_size.x - tmp_new_sz.x), "gfx/bai_logo", tmp_new_sz, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.y += sb_gameinfo_type_fontsize.y;
+       
+       // z411 servername
+       drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth_colors(hostname_full, sb_gameinfo_detail_fontsize)), hostname_full, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+       
+       pos.y += sb_gameinfo_detail_fontsize.y;
+       
        // Game Info: Game Detail
        float tl = STAT(TIMELIMIT);
        float fl = STAT(FRAGLIMIT);
@@ -1807,7 +2291,6 @@ void Scoreboard_Draw()
                }
        }
 
-       pos.y += sb_gameinfo_type_fontsize.y;
        drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
        // map name
        str = sprintf(_("^7Map: ^2%s"), shortmapname);
@@ -1832,7 +2315,7 @@ void Scoreboard_Draw()
                if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
                {
                        // put team score to the left of scoreboard (and team size to the right)
-                       team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
+                       team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 1.5;
                        team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
                        if(panel.current_panel_bg != "0")
                        {
@@ -1843,7 +2326,7 @@ void Scoreboard_Draw()
                else
                {
                        // put team score to the right of scoreboard (and team size to the left)
-                       team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
+                       team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 1.5;
                        team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
                        if(panel.current_panel_bg != "0")
                        {
@@ -1868,20 +2351,20 @@ void Scoreboard_Draw()
                        if(!tm.team)
                                continue;
 
-                       draw_beginBoldFont();
                        vector rgb = Team_ColorRGB(tm.team);
+                       /*draw_beginBoldFont();
                        str = ftos(tm.(teamscores(ts_primary)));
                        if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
                        {
                                // team score on the left (default)
-                               str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
+                               str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 3);
                        }
                        else
                        {
                                // team score on the right
-                               str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
+                               str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 3);
                        }
-                       drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawstring(str_pos, str, hud_fontsize * 3, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        // team size (if set to show on the side)
                        if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
@@ -1924,6 +2407,31 @@ void Scoreboard_Draw()
                                drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        draw_endBoldFont();
+                       */
+                       
+                       // z411 My team header
+                       // Score: highlight
+                       drawfill(pos, team_score_size, rgb * 0.5, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       
+                       // Score: text
+                       str = ftos(tm.(teamscores(ts_primary)));
+                       str_pos = pos;
+                       str_pos.x += (team_score_size.x / 2) - (stringwidth(str, true, team_score_fontsize) / 2);
+                       str_pos.y += (team_score_size.y / 2) - (team_score_fontsize.y / 2);
+                       
+                       draw_beginBoldFont();
+                       drawstring(str_pos, str, team_score_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       draw_endBoldFont();
+                       
+                       // Team name
+                       str = Team_CustomName(tm.team);
+                       str_pos = pos;
+                       str_pos.x += team_score_size.x + team_name_fontsize.x * 0.5;
+                       str_pos.y += (team_score_size.y / 2) - (team_name_fontsize.y / 2);
+                       drawcolorcodedstring(str_pos, str, team_name_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       
+                       pos.y += team_score_size.y + (hud_fontsize.y * 0.5);
+                       
                        if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
                                panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
                        else if(panel_bg_color_team > 0)
@@ -1934,6 +2442,15 @@ void Scoreboard_Draw()
                }
                panel_bg_color = panel_bg_color_save;
        }
+       else if(gametype == MAPINFO_TYPE_DUEL)
+       {
+               for(tm = teams.sort_next; tm; tm = tm.sort_next)
+                       if(tm.team != NUM_SPECTATOR)
+                               break;
+               
+               // z411 make DUEL TABLE
+               pos = Scoreboard_MakeDuelTable(pos, tm, panel_bg_color, bg_size);
+       }
        else
        {
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
@@ -1944,9 +2461,12 @@ void Scoreboard_Draw()
                pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
        }
 
+       pos = Scoreboard_MedalStats_Draw(pos);
+       
        if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
                pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
-       pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
+       if (Scoreboard_ItemStats_WouldDraw(pos.y))
+               pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
 
        if(MUTATOR_CALLHOOK(ShowRankings)) {
                string ranktitle = M_ARGV(0, string);
@@ -1961,7 +2481,7 @@ void Scoreboard_Draw()
                pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
        }
 
-       pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
+       //pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
 
        // List spectators
        for(pl = players.sort_next; pl; pl = pl.sort_next)
@@ -2023,5 +2543,14 @@ void Scoreboard_Draw()
                drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
        }
 
-       scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
+       pos.y += 2 * hud_fontsize.y;
+       if (scoreboard_fade_alpha < 1)
+               scoreboard_bottom = initial_pos_y + (pos.y - initial_pos_y) * scoreboard_fade_alpha;
+       else if (pos.y != scoreboard_bottom)
+       {
+               if (pos.y > scoreboard_bottom)
+                       scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - initial_pos_y));
+               else
+                       scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - initial_pos_y));
+       }
 }