SCO_LABEL(_("SCO^caps"), "caps", " ", _("How often a flag (CTF) or a key (KeyHunt) was captured"));
SCO_LABEL(_("SCO^captime"), "captime", " ", _("Time of fastest capture (CTF)"));
SCO_LABEL(_("SCO^deaths"), "deaths", " ", _("Number of deaths"));
- SCO_LABEL(_("SCO^destroyed"), "destroyed", " ", _("Number of keys destroyed by pushing them into void"));
- SCO_LABEL(_("SCO^damage"), "dmg", " ", _("The total damage done"));
- SCO_LABEL(_("SCO^dmgtaken"), "dmgtaken", " ", _("The total damage taken"));
+ SCO_LABEL(_("SCO^destructions"), "destructions", " ", _("Number of keys destroyed by pushing them into void"));
+ SCO_LABEL(_("SCO^damage dealt"), "dmg", " ", _("The total damage dealt"));
+ SCO_LABEL(_("SCO^damage taken"), "dmgtaken", " ", _("The total damage taken"));
SCO_LABEL(_("SCO^drops"), "drops", " ", _("Number of flag drops"));
SCO_LABEL(_("SCO^elo"), "elo", " ", _("Player ELO"));
SCO_LABEL(_("SCO^fastest"), "fastest", " ", _("Time of fastest lap (Race/CTS)"));
SCO_LABEL(_("SCO^fckills"), "fckills", " ", _("Number of flag carrier kills"));
SCO_LABEL(_("SCO^fps"), "fps", " ", _("FPS"));
SCO_LABEL(_("SCO^frags"), "frags", " ", _("Number of kills minus suicides"));
+ SCO_LABEL(_("SCO^generators"), "generators", " ", _("Number of generators destroyed"));
SCO_LABEL(_("SCO^goals"), "goals", " ", _("Number of goals scored"));
SCO_LABEL(_("SCO^hunts"), "hunts", " ", _("Number of hunts (Survival)"));
SCO_LABEL(_("SCO^kckills"), "kckills", " ", _("Number of keys carrier kills"));