}
}
-// drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box
-var float imgaspect;
-var float aspect;
-#define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\
-do {\
- vector imgsize;\
- imgsize = drawgetimagesize(pic);\
- imgaspect = imgsize_x/imgsize_y;\
- vector oldsz, sz;\
- oldsz = sz = mySize;\
- aspect = sz_x/sz_y;\
- if(aspect > imgaspect) {\
- sz_x = sz_y * imgaspect;\
- drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag);\
- } else {\
- sz_y = sz_x / imgaspect;\
- drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\
- }\
-} while(0)
-
-var string picpath;
-// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
-#define drawpic_aspect_skin(pos,pic,sz,color,alpha,drawflag)\
-do{\
- picpath = strcat(hud_skin_path, "/", pic);\
- if(precache_pic(picpath) == "") {\
- if(cvar("developer"))\
- print("Precache fail!\n");\
- picpath = strcat("gfx/hud/default/", pic);\
- }\
- drawpic_aspect(pos, picpath, sz, color, alpha, drawflag);\
-} while(0)
-
-// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
-#define drawpic_skin(pos,pic,sz,color,alpha,drawflag)\
-do{\
- picpath = strcat(hud_skin_path, "/", pic);\
- if(precache_pic(picpath) == "") {\
- if(cvar("developer"))\
- print("Precache fail!\n");\
- picpath = strcat("gfx/hud/default/", pic);\
- }\
- drawpic(pos, picpath, sz, color, alpha, drawflag);\
-} while(0)
-
-// TODO: aspect!
-void drawpic_aspect_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {
- return;
- //drawpic_aspect_expanding(pos, strcat("gfx/hud/", autocvar_hud_skin, "/", pic), sz, rgb, alpha, flag, fadelerp);
-}
-
-void drawpic_aspect_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {
- return;
- //drawpic_aspect_expanding_two(pos, strcat("gfx/hud/", autocvar_hud_skin, "/", pic), sz, rgb, alpha, flag, fadelerp);
-}
-
vector HUD_Get_Num_Color (float x, float maxvalue)
{
vector color;
ts = centerprint_messages[i];
if (ts != "")
{
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
drawcolorcodedstring(pos, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL);
// - '0 0.5 0' * (sz - 1) * centerprint_fontsize_x - '0.5 0 0' * (sz - 1) * centerprint_width[i] * centerprint_fontsize_y, centerprint_fontsize * sz
pos_y = pos_y + centerprint_fontsize_y;
fputs(fh, strcat("seta hud_progressbar_nexball_color \"", cvar_string("hud_progressbar_nexball_color"), "\"", "\n"));
fputs(fh, "\n");
- fputs(fh, strcat("seta _hud_panelorder \"", cvar_string("hud_nexball_color"), "\"", "\n"));
+ fputs(fh, strcat("seta _hud_panelorder \"", cvar_string("_hud_panelorder"), "\"", "\n"));
fputs(fh, "\n");
// common cvars for all panels
fputs(fh, strcat("seta hud_", panel_name, "_bg_padding \"", cvar_string(strcat("hud_", panel_name, "_bg_padding")), "\"", "\n"));
switch(i) {
case HUD_PANEL_WEAPONICONS:
- fputs(fh, strcat("seta hud_", panel_name, "_accuracy_yellow \"", cvar_string(strcat("hud_", panel_name, "_accuracy_yellow")), "\"", "\n"));
fputs(fh, strcat("seta hud_", panel_name, "_complainbubble \"", cvar_string(strcat("hud_", panel_name, "_complainbubble")), "\"", "\n"));
- fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_size \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_size")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_padding \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_padding")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_color_outofammo \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_color_outofammo")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_color_donthave \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_color_donthave")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_complainbubble_color_unavailable \"", cvar_string(strcat("hud_", panel_name, "_complainbubble_color_unavailable")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_ammo_color \"", cvar_string(strcat("hud_", panel_name, "_ammo_color")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_ammo_alpha \"", cvar_string(strcat("hud_", panel_name, "_ammo_alpha")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_aspect \"", cvar_string(strcat("hud_", panel_name, "_ammo_alpha")), "\"", "\n"));
break;
case HUD_PANEL_INVENTORY:
fputs(fh, strcat("seta hud_", panel_name, "_onlycurrent \"", cvar_string(strcat("hud_", panel_name, "_onlycurrent")), "\"", "\n"));
break;
case HUD_PANEL_NOTIFY:
fputs(fh, strcat("seta hud_", panel_name, "_flip \"", cvar_string(strcat("hud_", panel_name, "_flip")), "\"", "\n"));
- fputs(fh, strcat("seta hud_", panel_name, "_info_top \"", cvar_string(strcat("hud_", panel_name, "_info_top")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", panel_name, "_print \"", cvar_string(strcat("hud_", panel_name, "_print")), "\"", "\n"));
break;
case HUD_PANEL_RADAR:
fputs(fh, strcat("seta hud_", panel_name, "_foreground_alpha \"", cvar_string(strcat("hud_", panel_name, "_foreground_alpha")), "\"", "\n"));
case HUD_PANEL_VOTE:
fputs(fh, strcat("seta hud_", panel_name, "_alreadyvoted_alpha \"", cvar_string(strcat("hud_", panel_name, "_alreadyvoted_alpha")), "\"", "\n"));
break;
+ case HUD_PANEL_PRESSEDKEYS:
+ fputs(fh, strcat("seta hud_", panel_name, "_aspect \"", cvar_string(strcat("hud_", panel_name, "_aspect")), "\"", "\n"));
+ break;
}
fputs(fh, "\n");
}
fclose(fh);
}
-// return smoothly faded size of given panel when a dialog is active
-vector HUD_Panel_GetMenuSize(float id)
-{
- vector mySize;
- mySize = panel_size;
-
- mySize = eX * mySize_x * vid_conwidth + eY * mySize_y * vid_conheight;
-
- if(disable_menu_alphacheck == 2 && id == highlightedPanel)
- {
- vector menu_enable_maxsize, menu_enable_size;
- menu_enable_maxsize = '0 0 0'; // shut up FTEQCC
- menu_enable_maxsize_x = 0.3 * vid_conwidth;
- menu_enable_maxsize_y = 0.18 * vid_conheight;
- if(mySize_x > mySize_y)
- {
- if(mySize_y > menu_enable_maxsize_y)
- {
- menu_enable_size_y = menu_enable_maxsize_y;
- menu_enable_size_x = mySize_x * (menu_enable_maxsize_y/mySize_y);
- mySize = (1 - autocvar__menu_alpha) * mySize + (autocvar__menu_alpha) * menu_enable_size;
- }
- }
- else
- {
- if(mySize_x > menu_enable_maxsize_x)
- {
- menu_enable_size_x = menu_enable_maxsize_x;
- menu_enable_size_y = mySize_y * (menu_enable_maxsize_x/mySize_x);
- mySize = (1 - autocvar__menu_alpha) * mySize + (autocvar__menu_alpha) * menu_enable_size;
- }
- }
- }
- return mySize;
-}
-
-// return smoothly faded pos of given panel when a dialog is active
-vector HUD_Panel_GetMenuPos(float id)
-{
- vector pos;
- pos = panel_pos;
-
- pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight;
-
- if(disable_menu_alphacheck == 2 && id == highlightedPanel)
- {
- vector mySize, menu_enable_panelpos;
- mySize = HUD_Panel_GetMenuSize(id);
- if(mySize_x > mySize_y)
- menu_enable_panelpos = eX * 0.5 * vid_conwidth - eX * 0.5 * mySize_x + eY * 0.82 * vid_conheight;
- else
- menu_enable_panelpos = eY * 0.5 * vid_conheight - eY * 0.5 * mySize_y + eX * 0.7 * vid_conwidth;
- pos = (1 - autocvar__menu_alpha) * pos + (autocvar__menu_alpha) * menu_enable_panelpos;
- }
- return pos;
-}
-
const float hlBorderSize = 4;
const string hlBorder = "gfx/hud/default/border_highlighted";
const string hlBorder2 = "gfx/hud/default/border_highlighted2";
// draw the background/borders
#define HUD_Panel_DrawBg(alpha)\
if(panel_bg != "0")\
- draw_BorderPicture(panel_pos - '1 1 0' * panel_bg_border, strcat(hud_skin_path, "/", panel_bg), panel_size + '1 1 0' * 2 * panel_bg_border, panel_bg_color, panel_bg_alpha, '1 1 0' * (panel_bg_border/BORDER_MULTIPLIER));\
+ draw_BorderPicture(panel_pos - '1 1 0' * panel_bg_border, panel_bg, panel_size + '1 1 0' * 2 * panel_bg_border, panel_bg_color, panel_bg_alpha * alpha, '1 1 0' * (panel_bg_border/BORDER_MULTIPLIER));\
if(highlightedPanel_prev == active_panel && autocvar__hud_configure)\
HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha) * alpha);
return;
string pic;
- pic = strcat(hud_skin_path, "/");
if(vertical) {
- drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0 0', '1 0.25 0', color, alpha, drawflag);
+ pic = strcat(hud_skin_path, "/statusbar_vertical");
+ if(precache_pic(pic) == "") {
+ pic = "gfx/hud/default/statusbar_vertical";
+ }
+ drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, pic, '0 0 0', '1 0.25 0', color, alpha, drawflag);
if(mySize_y/mySize_x > 2)
- drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.25 0', '1 0.5 0', color, alpha, drawflag);
- drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.75 0', '1 0.25 0', color, alpha, drawflag);
+ drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, pic, '0 0.25 0', '1 0.5 0', color, alpha, drawflag);
+ drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, pic, '0 0.75 0', '1 0.25 0', color, alpha, drawflag);
} else {
- drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0 0 0', '0.25 1 0', color, alpha, drawflag);
+ pic = strcat(hud_skin_path, "/statusbar");
+ if(precache_pic(pic) == "") {
+ pic = "gfx/hud/default/statusbar";
+ }
+ drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0 0 0', '0.25 1 0', color, alpha, drawflag);
if(mySize_x/mySize_y > 2)
- drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.25 0 0', '0.5 1 0', color, alpha, drawflag);
- drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.75 0 0', '0.25 1 0', color, alpha, drawflag);
+ drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, pic, '0.25 0 0', '0.5 1 0', color, alpha, drawflag);
+ drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0.75 0 0', '0.25 1 0', color, alpha, drawflag);
}
}
+void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float alpha, float drawflag)
+{
+ if(!alpha)
+ return;
+
+ string pic;
+ pic = strcat(hud_skin_path, "/num_leading");
+ if(precache_pic(pic) == "") {
+ pic = "gfx/hud/default/num_leading";
+ }
+
+ drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0 0 0', '0.25 1 0', color, alpha, drawflag);
+ if(mySize_x/mySize_y > 2)
+ drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, pic, '0.25 0 0', '0.5 1 0', color, alpha, drawflag);
+ drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0.75 0 0', '0.25 1 0', color, alpha, drawflag);
+}
+
// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
vector HUD_Panel_CheckMove(vector myPos, vector mySize)
{
panelPos = panel_pos;
panelSize = panel_size;
- border = 10; // FORCED border so a small border size doesn't mean you can't resize
+ border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
// move
if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
if(highlightedPanel != -1)
highlightedPanel_prev = highlightedPanel;
- mousepos = mousepos + getmousepos();
+ mousepos = mousepos + getmousepos() * cvar("menu_mouse_speed");
mousepos_x = bound(0, mousepos_x, vid_conwidth);
mousepos_y = bound(0, mousepos_y, vid_conheight);
return aj - ai; // the string is in REVERSE order (higher prio at the right is what we want, but higher prio first is the string)
}
+float GetAmmoStat(float i)
+{
+ switch(i)
+ {
+ case 0: return STAT_SHELLS;
+ case 1: return STAT_NAILS;
+ case 2: return STAT_ROCKETS;
+ case 3: return STAT_CELLS;
+ case 4: return STAT_FUEL;
+ default: return -1;
+ }
+}
+
+float GetAmmoTypeForWep(float i)
+{
+ switch(i)
+ {
+ case WEP_SHOTGUN: return 0;
+ case WEP_UZI: return 1;
+ case WEP_CAMPINGRIFLE: return 1;
+ case WEP_GRENADE_LAUNCHER: return 2;
+ case WEP_ELECTRO: return 3;
+ case WEP_CRYLINK: return 3;
+ case WEP_HLAC: return 3;
+ case WEP_MINSTANEX: return 3;
+ case WEP_NEX: return 3;
+ case WEP_HAGAR: return 2;
+ case WEP_ROCKET_LAUNCHER: return 2;
+ case WEP_SEEKER: return 2;
+ case WEP_FIREBALL: return 4;
+ case WEP_HOOK: return 3;
+ default: return -1;
+ }
+}
+
+#define acc_color(i) stov(cvar_string(strcat("hud_weaponicons_accuracy_color", ftos(i))))
+#define MAX_ACCURACY_LEVELS 10
+float acc_lev[MAX_ACCURACY_LEVELS];
+
void HUD_WeaponIcons(void)
{
if(!autocvar_hud_weaponicons && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_WEAPONICONS;
- HUD_Panel_UpdateCvarsForId(id);
- float alpha, stat_weapons; // "constants"
+ active_panel = HUD_PANEL_WEAPONICONS;
+ HUD_Panel_UpdateCvars(weaponicons);
vector pos, mySize;
- float i, weapid, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
+ float i, weapid, fade, weapon_stats, weapon_number, weapon_cnt;
pos = panel_pos;
mySize = panel_size;
- stat_weapons = getstati(STAT_WEAPONS);
weapon_cnt = 0;
for(i = WEP_FIRST; i <= WEP_LAST; ++i)
{
float rows, columns;
rows = mySize_y/mySize_x;
- rows = bound(1, floor((sqrt(4 * (2/1) * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT);
- // ^^^ weapon icon aspect goes here
+ rows = bound(1, floor((sqrt(4 * autocvar_hud_weaponicons_aspect * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT);
columns = ceil(WEP_COUNT/rows);
float row, column;
- float a;
+ float a, type, fullammo;
float when;
when = autocvar_hud_weaponicons_complainbubble_time;
float fadetime;
fadetime = autocvar_hud_weaponicons_complainbubble_fadetime;
vector color;
+ vector wpnpos;
+ vector wpnsize;
+
+ float acc_levels;
+ if(autocvar_hud_weaponicons_accuracy && !(gametype == GAME_RACE || gametype == GAME_CTS))
+ {
+ acc_levels = tokenize(cvar_string("hud_weaponicons_accuracy_color_levels"));
+ if (acc_levels > MAX_ACCURACY_LEVELS)
+ acc_levels = MAX_ACCURACY_LEVELS;
+
+ for (i = 0; i < acc_levels; ++i)
+ acc_lev[i] = stof(argv(i));
+ }
+
for(i = 0; i < weapon_cnt; ++i)
{
+ wpnpos = pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows);
+ wpnsize = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+
self = weaponorder[i];
weapid = self.impulse;
- alpha = (self.weapon == activeweapon) ? 1 : 0.6;
-
- weapon_hit = weapon_hits[self.weapon-WEP_FIRST];
- weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
-
// draw background behind currently selected weapon
if(self.weapon == activeweapon)
- drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(wpnpos, "weapon_current_bg", wpnsize, '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL);
- // draw the weapon accuracy on the HUD
- if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
+ // draw the weapon accuracy
+ if(acc_levels)
{
+ float weapon_hit, weapon_damage;
+ weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
if(weapon_damage)
+ {
+ weapon_hit = weapon_hits[self.weapon-WEP_FIRST];
weapon_stats = floor(100 * weapon_hit / weapon_damage);
-
- // yellow_accuracy = value at which accuracy becomes yellow
- if(weapon_stats >= 100) {
- color_x = 0;
- color_y = 1;
- }
- else if(weapon_stats > autocvar_hud_weaponicons_accuracy_yellow) {
- color_x = 1 - (weapon_stats-autocvar_hud_weaponicons_accuracy_yellow)/(100-autocvar_hud_weaponicons_accuracy_yellow); // red value between 1 -> 0
- color_y = 1;
- } else {
- color_x = 1;
- color_y = weapon_stats/autocvar_hud_weaponicons_accuracy_yellow; // green value between 0 -> 1
}
+ // find the max level lower than weapon_stats
+ float j;
+ j = acc_levels-1;
+ while ( j && weapon_stats < acc_lev[j] )
+ --j;
+
+ // inject color j+1 in color j, how much depending on how much weapon_stats is higher than level j
+ float factor;
+ factor = (weapon_stats - acc_lev[j]) / (acc_lev[j+1] - acc_lev[j]);
+ color = acc_color(j);
+ color = color + factor * (acc_color(j+1) - color);
+
if(weapon_damage)
- drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(wpnpos, "weapon_accuracy", wpnsize, color, panel_fg_alpha, DRAWFLAG_NORMAL);
}
// draw the weapon icon
- if((self.impulse >= 0) && (stat_weapons & self.weapons))
+ if((self.impulse >= 0) && (getstati(STAT_WEAPONS) & self.weapons))
{
- drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(wpnpos, strcat("weapon", self.netname), wpnsize, '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL);
if(autocvar_hud_weaponicons_number == 1) // weapon number
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(wpnpos, ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
else if(autocvar_hud_weaponicons_number == 2) // bind
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(wpnpos, getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ // draw ammo status bar
+ if(autocvar_hud_weaponicons_ammo && weapid != WEP_TUBA && weapid != WEP_LASER && weapid != WEP_PORTO)
+ {
+ a = 0;
+ type = GetAmmoTypeForWep(weapid);
+ if(type != -1)
+ a = getstati(GetAmmoStat(type)); // how much ammo do we have?
+
+ if(a > 0)
+ {
+ switch(type) {
+ case 0: fullammo = autocvar_hud_weaponicons_ammo_full_shells; break;
+ case 1: fullammo = autocvar_hud_weaponicons_ammo_full_nails; break;
+ case 2: fullammo = autocvar_hud_weaponicons_ammo_full_rockets; break;
+ case 3: fullammo = autocvar_hud_weaponicons_ammo_full_cells; break;
+ case 4: fullammo = autocvar_hud_weaponicons_ammo_full_fuel; break;
+ default: fullammo = 60;
+ }
+
+ vector barsize;
+ vector barpos;
+ if(wpnsize_x/wpnsize_y > autocvar_hud_weaponicons_aspect)
+ {
+ barsize_x = autocvar_hud_weaponicons_aspect * wpnsize_y;
+ barsize_y = wpnsize_y;
+
+ barpos_x = wpnpos_x + (wpnsize_x - barsize_x) / 2;
+ barpos_y = wpnpos_y;
+ }
+ else
+ {
+ barsize_y = 1/autocvar_hud_weaponicons_aspect * wpnsize_x;
+ barsize_x = wpnsize_x;
+
+ barpos_y = wpnpos_y + (wpnsize_y - barsize_y) / 2;
+ barpos_x = wpnpos_x;
+ }
+
+ drawsetcliparea(
+ barpos_x,
+ barpos_y,
+ barsize_x * bound(0, a/fullammo, 1),
+ barsize_y);
+ drawpic_aspect_skin(wpnpos, "weapon_ammo", wpnsize, autocvar_hud_weaponicons_ammo_color, panel_fg_alpha * autocvar_hud_weaponicons_ammo_alpha, DRAWFLAG_NORMAL);
+ drawresetcliparea();
+ }
+ }
}
// draw a "ghost weapon icon" if you don't have the weapon
else
{
- drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '0 0 0', panel_fg_alpha * 0.5, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(wpnpos, strcat("weapon", self.netname), wpnsize, '0 0 0', panel_fg_alpha * 0.5, DRAWFLAG_NORMAL);
}
// draw the complain message
a = 0;
}
- vector complain_bubble_size = '100 50 0' * bound(0.25, autocvar_hud_weaponicons_complainbubble_size, 2);
- drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), "weapon_complainbubble", complain_bubble_size, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
-
string s;
if(complain_weapon_type == 0) {
- s = "Out of ammo for the";
- color = '1 0 0';
+ s = "Out of ammo";
+ color = autocvar_hud_weaponicons_complainbubble_color_outofammo;
}
else if(complain_weapon_type == 1) {
- s = "You don't have the";
- color = '1 1 0';
+ s = "Don't have";
+ color = autocvar_hud_weaponicons_complainbubble_color_donthave;
}
else {
- s = "Map doesn't have the";
- color = '1 1 1';
+ s = "Unavailable";
+ color = autocvar_hud_weaponicons_complainbubble_color_unavailable;
}
- drawstring_aspect(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + eX * 0.05 * complain_bubble_size_x + eY * (1/6) * complain_bubble_size_y + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), s, eX * 0.9 * complain_bubble_size_x + eY * 0.2 * complain_bubble_size_y, 0.2 * complain_bubble_size_y, color, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawstring_aspect(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + eX * 0.05 * complain_bubble_size_x + eY * (11/30) * complain_bubble_size_y + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), complain_weapon_name, eX * 0.9 * complain_bubble_size_x + eY * 0.25 * complain_bubble_size_y, 0.25 * complain_bubble_size_y, '1 0 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(wpnpos + '1 1 0' * autocvar_hud_weaponicons_complainbubble_padding, "weapon_complainbubble", wpnsize - '2 2 0' * autocvar_hud_weaponicons_complainbubble_padding, color, a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(wpnpos + '1 1 0' * autocvar_hud_weaponicons_complainbubble_padding, s, wpnsize - '2 2 0' * autocvar_hud_weaponicons_complainbubble_padding, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
++row;
// Inventory (#1)
//
// TODO: macro
-float GetAmmoStat(float i)
-{
- switch(i)
- {
- case 0: return STAT_SHELLS;
- case 1: return STAT_NAILS;
- case 2: return STAT_ROCKETS;
- case 3: return STAT_CELLS;
- case 4: return STAT_FUEL;
- default: return -1;
- }
-}
-
float GetAmmoItemCode(float i)
{
switch(i)
drawpic_aspect_skin(newPos, "ammo_current_bg", newSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_bigfont;
- drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
}
if(!autocvar_hud_inventory && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_INVENTORY;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_INVENTORY;
+ HUD_Panel_UpdateCvars(inventory);
float i, currently_selected;
vector pos, mySize;
if(autocvar__hud_configure)
i = 2;
if (currently_selected || autocvar__hud_configure)
+ {
DrawAmmoItem(pos, mySize, i, currently_selected);
- break;
+ break;
+ }
} else {
DrawAmmoItem(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), i, currently_selected);
++row;
}
}
-void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color)
+void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float alpha)
{
vector newSize, newPos;
if(mySize_x/mySize_y > 3)
}
drawfont = hud_bigfont;
- drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, newSize_y, color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
- drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+}
+
+void DrawNumIcon_expanding(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float fadelerp)
+{
+ float sz;
+ sz = expandingbox_sizefactor_from_fadelerp(fadelerp);
+
+ DrawNumIcon(iconalign, myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, left, color, (1 - fadelerp));
}
// Powerups (#2)
if(!autocvar_hud_powerups && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_POWERUPS;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_POWERUPS;
+ HUD_Panel_UpdateCvars(powerups);
float stat_items;
stat_items = getstati(STAT_ITEMS);
pos = panel_pos;
mySize = panel_size;
- HUD_Panel_DrawBg(1);
+ float strength_time, shield_time;
+
+ strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
+ shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
+
+ HUD_Panel_DrawBg(bound(0, max(strength_time, shield_time), 1));
if(panel_bg_padding)
{
pos += '1 1 0' * panel_bg_padding;
mySize -= '2 2 0' * panel_bg_padding;
}
- float strength_time, shield_time;
-
- strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
- shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
-
if(autocvar__hud_configure)
{
strength_time = 15;
string leftname, rightname;
float leftcnt, rightcnt;
float leftexact, rightexact;
- float leftalpha, rightalpha;
if (autocvar_hud_powerups_flip) {
leftname = "strength";
leftcnt = ceil(strength_time);
rightcnt = ceil(strength_time);
rightexact = strength_time;
}
- leftalpha = bound(0, leftexact, 1);
- rightalpha = bound(0, rightexact, 1);
drawfont = hud_bigfont;
if (mySize_x/mySize_y > 4)
}
HUD_Panel_GetProgressBarColor(leftname)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1');
- // TODO: expand
- //if(leftcnt <= 5)
- // drawpic_aspect_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
- //else
- // drawpic_aspect_skin(picpos, leftname, eX * (1/6) * mySize_x + eY * mySize_y, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+ if(leftcnt > 1)
+ DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
+ if(leftcnt <= 5)
+ DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
}
if(rightcnt)
}
HUD_Panel_GetProgressBarColor(rightname)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1');
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if(rightcnt > 1)
+ DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
+ if(rightcnt <= 5)
+ DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
}
}
else if (mySize_x/mySize_y > 1.5)
}
HUD_Panel_GetProgressBarColor(leftname)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1');
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if(leftcnt > 1)
+ DrawNumIcon(autocvar_hud_powerups_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
+ if(leftcnt <= 5)
+ DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
}
if(rightcnt)
}
HUD_Panel_GetProgressBarColor(rightname)
- HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1');
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if(rightcnt > 1)
+ DrawNumIcon(autocvar_hud_powerups_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
+ if(rightcnt <= 5)
+ DrawNumIcon_expanding(autocvar_hud_powerups_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
}
}
else
}
HUD_Panel_GetProgressBarColor(leftname)
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- //if(leftcnt <= 5)
- //drawpic_aspect_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
- //else
- drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_aspect_skin_expanding(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ if(leftcnt > 1)
+ drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(rightcnt)
}
HUD_Panel_GetProgressBarColor(rightname)
- HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- //if(rightcnt <= 5)
- // drawpic_aspect_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
- //else
- drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_aspect_skin_expanding(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ if(rightcnt > 1)
+ drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
}
drawfont = hud_font;
if(!autocvar_hud_healtharmor && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_HEALTHARMOR;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_HEALTHARMOR;
+ HUD_Panel_UpdateCvars(healtharmor);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
if(health)
drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
- DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, 2 * 200));
+ DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, 2 * 200), 1);
// fuel
if(fuel)
HUD_Panel_GetProgressBarColor(leftname)
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200));
+ DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1);
}
if(rightactive)
HUD_Panel_GetProgressBarColor(rightname)
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200));
+ DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200), 1);
}
if(fuel)
{
if(autocvar_hud_healtharmor_baralign == 1 || autocvar_hud_healtharmor_baralign == 3) { // right align
barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200);
- barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
} else { // left align
barpos = pos;
- barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
}
HUD_Panel_GetProgressBarColor(leftname)
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200));
+ DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1);
}
if(rightactive)
HUD_Panel_GetProgressBarColor(rightname)
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200));
+ DrawNumIcon(autocvar_hud_healtharmor_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200), 1);
}
if(fuel)
HUD_Panel_GetProgressBarColor(leftname)
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(rightactive)
HUD_Panel_GetProgressBarColor(rightname)
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(fuel)
drawfont = hud_font;
}
-// ___TODO___ !!!
// Notification area (#4)
//
void HUD_KillNotify(string s1, string s2, string s3, float type, float msg)
{
float w;
- float alsoprint;
+ float alsoprint, gentle;
alsoprint = (autocvar_hud_notify_print || !panel_enabled); // print message to console if: notify panel disabled, or cvar to do so enabled
+ gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages);
if(msg == MSG_SUICIDE) {
- // TODO: cl_gentle
w = DEATH_WEAPONOF(type);
if(WEP_VALID(w)) {
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
HUD_KillNotify_Push(s1, s2, 1, type);
if(alsoprint)
{
- if(cvar("cl_gentle")) {
+ if(gentle) {
print ("^1", s1, "^1 took action against a team mate\n");
} else {
print ("^1", s1, "^1 mows down a team mate\n");
}
}
if (stof(s2) > 2 && type == KILL_TEAM_SPREE) {
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1,"^1 ended a ",s3," scoring spree by going against a team mate\n");
else
print ("^1",s1,"^1 ended a ",s3," kill spree by killing a team mate\n");
}
else if (stof(s2) > 2) {
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1,"'s ^1",s3," scoring spree was ended by a team mate!\n");
else
print ("^1",s1,"'s ^1",s3," kill spree was ended by a team mate!\n");
}
} else if(msg == MSG_SPREE) {
if(type == KILL_END_SPREE) {
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1,"'s ^1", s2, " scoring spree was ended by ", s3, "\n");
else
print ("^1",s1,"'s ^1", s2, " kill spree was ended by ", s3, "\n");
} else if(type == KILL_SPREE) {
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1,"^1 made ",s2," scores in a row\n");
else
print ("^1",s1,"^1 has ",s2," frags in a row\n");
} else if(type == KILL_SPREE_3) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made a ^1TRIPLE SCORE\n");
else
print (s1,"^7 made a ^1TRIPLE FRAG\n");
} else if(type == KILL_SPREE_5) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 unleashes ^1SCORING RAGE\n");
else
print (s1,"^7 unleashes ^1RAGE\n");
} else if(type == KILL_SPREE_10) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made ^1TEN SCORES IN A ROW!\n");
else
print (s1,"^7 starts the ^1MASSACRE!\n");
} else if(type == KILL_SPREE_15) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made ^1FIFTEEN SCORES IN A ROW!\n");
else
print (s1,"^7 executes ^1MAYHEM!\n");
} else if(type == KILL_SPREE_20) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made ^1TWENTY SCORES IN A ROW!\n");
else
print (s1,"^7 is a ^1BERSERKER!\n");
} else if(type == KILL_SPREE_25) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made ^1TWENTY FIFE SCORES IN A ROW!\n");
else
print (s1,"^7 inflicts ^1CARNAGE!\n");
} else if(type == KILL_SPREE_30) {
- if(cvar("cl_gentle"))
+ if(gentle)
print (s1,"^7 made ^1THIRTY SCORES IN A ROW!\n");
else
print (s1,"^7 unleashes ^1ARMAGEDDON!\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_DROWN);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 was in the water for too long\n");
else
print ("^1",s1, "^1 drowned\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_LAVA);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 found a hot place\n");
else
print ("^1",s1, "^1 turned into hot slag\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 tested gravity (and it worked)\n");
else
print ("^1",s1, "^1 hit the ground with a crunch\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 discovered a swamp\n");
else
print ("^1",s1, "^1 is now conserved for centuries to come\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 felt a little hot\n");
else
print ("^1",s1, "^1 burnt to death\n");
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if(alsoprint)
{
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1, "^1 needs a restart\n");
else
print ("^1",s1, "^1 died\n");
}
}
} else if(msg == MSG_KILL_ACTION_SPREE) {
- if(cvar("cl_gentle"))
+ if(gentle)
print ("^1",s1,"^1 needs a restart after a ",s2," scoring spree\n");
else
print ("^1",s1,"^1 died with a ",s2," kill spree\n");
} else if(type == INFO_RETURNFLAG) {
HUD_KillNotify_Push(s1, s2, 0, INFO_RETURNFLAG);
print(s1, "^7 returned the ", s2, "\n");
+ } else if(type == INFO_CAPTUREFLAG) {
+ HUD_KillNotify_Push(s1, s2, 0, INFO_CAPTUREFLAG);
+ print(s1, "^7 captured the ", s2, s3, "\n");
}
}
}
void HUD_Centerprint(string s1, string s2, float type, float msg)
{
+ float gentle;
+ gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages);
if(msg == MSG_SUICIDE) {
if (type == DEATH_TEAMCHANGE) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You are now on: ", s1));
} else if (type == DEATH_AUTOTEAMCHANGE) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You have been moved into a different team to improve team balance\nYou are now on: ", s1));
} else if (type == DEATH_CAMP) {
- if(cvar("cl_gentle"))
+ if(gentle)
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Reconsider your tactics, camper!"));
else
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Die camper!"));
} else if (type == DEATH_NOAMMO) {
- if(cvar("cl_gentle"))
+ if(gentle)
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You are reinserted into the game for running out of ammo..."));
else
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were killed for running out of ammo..."));
} else if (type == DEATH_ROT) {
- if(cvar("cl_gentle"))
+ if(gentle)
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to preserve your health"));
else
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You grew too old without taking your medicine"));
} else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
- if(cvar("cl_gentle"))
+ if(gentle)
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't go against team mates!"));
else
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't shoot your team mates!"));
} else if (type == DEATH_QUIET) {
// do nothing
} else if (type == DEATH_KILL) {
- if(cvar("cl_gentle"))
+ if(gentle)
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to be more careful!"));
else
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You killed your own dumb self!"));
}
} else if(msg == MSG_KILL) {
if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You went against", s1, ",a team mate!"));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You fragged ", s1, ", a team mate!"));
}
} else if (type == KILL_FIRST_BLOOD) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First score"));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First blood"));
}
} else if (type == KILL_FIRST_VICTIM) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First casualty"));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First victim"));
}
} else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap...
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You scored against ^7", s1, "^1 who was typing!", s2));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You typefragged ^7", s1, s2));
}
} else if (type == KILL_TYPEFRAGGED) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, "^1 while you were typing!", s2));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were typefragged by ^7", s1, s2));
}
} else if (type == KILL_FRAG) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You scored against ^7", s1, s2));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You fragged ^7", s1, s2));
}
} else if (type == KILL_FRAGGED) {
- if(cvar("cl_gentle")) {
+ if(gentle) {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, s2));
} else {
centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were fragged by ^7", s1, s2));
if(!autocvar_hud_notify && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_NOTIFY;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_NOTIFY;
+ HUD_Panel_UpdateCvars(notify);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
fadetime = autocvar_hud_notify_fadetime;
string s;
- vector color;
vector pos_attacker, pos_victim;
vector weap_pos;
float i, j;
for(j = 0; j < entries; ++j)
{
+ s = "";
if(autocvar_hud_notify_flip)
i = j;
else // rather nasty hack for ordering items from the bottom up
if(killnotify_deathtype[j] == DEATH_GENERIC)
{
s = "notify_death";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_NOAMMO)
{
s = "notify_outofammo";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_KILL)
{
s = "notify_selfkill";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_CAMP)
{
s = "notify_camping";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == KILL_TEAM_RED)
{
- s = "notify_teamkill";
- color = '1 0 0';
+ s = "notify_teamkill_red";
}
else if(killnotify_deathtype[j] == KILL_TEAM_BLUE)
{
- s = "notify_teamkill";
- color = '0 0 1';
+ s = "notify_teamkill_blue";
}
else if(killnotify_deathtype[j] == DEATH_DROWN)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_water";
}
else if(killnotify_deathtype[j] == DEATH_SLIME)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_slime";
}
else if(killnotify_deathtype[j] == DEATH_LAVA)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_lava";
}
else if(killnotify_deathtype[j] == DEATH_FALL)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_fall";
}
else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_shootingstar";
}
else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM)
{
- s = "notify_";
- color = '1 1 1';
+ s = "notify_death";
}
else if(killnotify_deathtype[j] == INFO_GOTFLAG)
{
if(killnotify_victims[j] == "^1RED^7 flag")
{
- s = "flag_red_carrying";
- color = '1 0 0';
+ s = "notify_red_taken";
}
else
{
- s = "flag_blue_carrying";
- color = '0 0 1';
+ s = "notify_blue_taken";
}
}
else if(killnotify_deathtype[j] == INFO_RETURNFLAG)
{
if(killnotify_victims[j] == "^1RED^7 flag")
{
- s = "flag_red_taken";
- color = '1 0 0';
+ s = "notify_red_returned";
}
else
{
- s = "flag_blue_taken";
- color = '0 0 1';
+ s = "notify_blue_returned";
}
}
else if(killnotify_deathtype[j] == INFO_LOSTFLAG)
{
if(killnotify_victims[j] == "^1RED^7 flag")
{
- s = "flag_red_lost";
- color = '1 0 0';
+ s = "notify_red_lost";
}
else
{
- s = "flag_blue_lost";
- color = '0 0 1';
+ s = "notify_blue_lost";
}
}
- drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, color, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ else if(killnotify_deathtype[j] == INFO_CAPTUREFLAG)
+ {
+ if(killnotify_victims[j] == "^1RED^7 flag")
+ {
+ s = "notify_red_captured";
+ }
+ else
+ {
+ s = "notify_blue_captured";
+ }
+ }
+ if(s != "" && a)
+ {
+ drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ }
}
// X [did action to] Y
else
if(autocvar__hud_configure) // example actions for config mode
{
s = "weaponelectro";
- color = '1 1 1';
}
else if(WEP_VALID(killnotify_deathtype[j]))
{
self = get_weaponinfo(killnotify_deathtype[j]);
s = strcat("weapon", self.netname);
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == KILL_TEAM_RED)
{
- s = "notify_teamkill";
- color = '1 0 0';
+ s = "notify_teamkill_red";
}
else if(killnotify_deathtype[j] == KILL_TEAM_BLUE)
{
- s = "notify_teamkill";
- color = '0 0 1';
+ s = "notify_teamkill_red";
}
else if(killnotify_deathtype[j] == DEATH_DROWN)
{
s = "notify_water";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_SLIME)
{
s = "notify_slime";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_LAVA)
{
s = "notify_lava";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_FALL)
{
s = "notify_fall";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR)
{
s = "notify_shootingstar";
- color = '1 1 1';
}
else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) // DEATH_CUSTOM is also void, right?
{
s = "notify_void";
- color = '1 1 1';
}
- drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, color, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos_victim, victim, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ if(s != "" && a)
+ {
+ drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos_victim, victim, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+ }
}
}
}
if(!autocvar_hud_timer && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_TIMER;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_TIMER;
+ HUD_Panel_UpdateCvars(timer);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
}
drawfont = hud_bigfont;
- drawstring_aspect(pos, timer, mySize, mySize_y, timer_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, timer, mySize, timer_color, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
}
//
void HUD_Radar(void)
{
- if (!(autocvar_hud_radar != 0 && (autocvar_hud_radar == 2 || teamplay || autocvar__hud_configure)))
+ if ((autocvar_hud_radar == 0 || (autocvar_hud_radar != 2 && !teamplay)) && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_RADAR;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_RADAR;
+ HUD_Panel_UpdateCvars(radar);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
if(!autocvar_hud_score && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_SCORE;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_SCORE;
+ HUD_Panel_UpdateCvars(score);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
}
float score, distribution, leader;
- float score_len;
vector distribution_color;
entity tm, pl, me;
me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
- // TODO... this (race part) still uses constant coordinates :/
if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD
- /*pl = players.sort_next;
+ string timer, distrtimer;
+
+ pl = players.sort_next;
if(pl == me)
pl = pl.sort_next;
if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
pl = world;
score = me.(scores[ps_primary]);
-
- float racemin, racesec, racemsec;
- float distsec, distmsec, minusplus;
-
- racemin = floor(score/(60 * TIME_FACTOR));
- racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR);
- racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR;
+ timer = TIME_ENCODED_TOSTRING(score);
if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) {
// distribution display
distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
- if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR)
- distmsec = fabs(distribution);
- else {
- distsec = floor(fabs(distribution)/TIME_FACTOR);
- distmsec = fabs(distribution) - distsec*TIME_FACTOR;
- if (distribution < 0)
- distsec = -distsec;
- }
+ distrtimer = ftos(distribution/pow(10, TIME_DECIMALS));
if (distribution <= 0) {
- distribution_color = eY;
- minusplus = 1; // minusplus 1: always prefix with minus sign
+ distribution_color = '0 1 0';
}
else {
- distribution_color = eX;
- minusplus = 2; // minusplus 1: always prefix with plus sign
+ distribution_color = '1 0 0';
}
- //HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, panel_fg_alpha, DRAWFLAG_NORMAL);
- //HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, panel_fg_alpha, DRAWFLAG_ADDITIVE);
+ drawstring_aspect(pos + eX * 0.75 * mySize_x, distrtimer, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
}
// race record display
- if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
- drawpic_aspect_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-
- //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, panel_fg_alpha, DRAWFLAG_NORMAL);
- //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', panel_fg_alpha, DRAWFLAG_ADDITIVE);
-
- //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, panel_fg_alpha, DRAWFLAG_NORMAL);
- drawpic_aspect_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', panel_fg_alpha, DRAWFLAG_ADDITIVE);
- */
+ if (distribution <= 0)
+ HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_bigfont;
+ drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawfont = hud_font;
} else if (!teamplay) { // non-teamgames
// me vector := [team/connected frags id]
pl = players.sort_next;
else
distribution_color = eX;
- score_len = strlen(ftos(score));
-
- drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
if (leader)
- drawpic_aspect_skin(pos, strcat("num_leading_", ftos(score_len)), eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_bigfont;
- drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
} else { // teamgames
float max_fragcount;
score = 123;
leader = 0;
- score_len = strlen(ftos(score));
-
if (score > max_fragcount)
max_fragcount = score;
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_aspect_skin(pos, strcat("num_leading_", ftos(score_len)), eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_bigfont;
- drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
} else {
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_aspect_skin(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, strcat("num_leading_", ftos(score_len)), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
teamnum += 1;
}
}
if(!autocvar_hud_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_RACETIMER;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_RACETIMER;
+ HUD_Panel_UpdateCvars(racetimer);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
if(s != "" && a > 0)
{
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
if(a > 0)
{
s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")");
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.8 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
}
if(forcetime != "")
{
a = bound(0, (time - race_checkpointtime) / 0.5, 1);
- //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', panel_fg_alpha, 0, a);
drawstring_expanding(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(forcetime, FALSE, '1 1 0' * 0.6 * mySize_y), forcetime, '1 1 0' * 0.6 * mySize_y, '1 1 1', panel_fg_alpha, 0, a);
}
else
if(race_laptime && race_checkpoint != 255)
{
s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime));
- //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.6 0.6 0' * mySize_y), s, '0.6 0.6 0' * mySize_y, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
}
{
a = bound(0, 2 - (time - race_mycheckpointtime), 1);
s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy);
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
if(race_othercheckpointtime && race_othercheckpointenemy != "")
{
a = bound(0, 2 - (time - race_othercheckpointtime), 1);
s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy);
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")");
else
s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")");
- dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
- //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', panel_fg_alpha * a, DRAWFLAG_NORMAL);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
}
if(!autocvar_hud_vote && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_VOTE;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_VOTE;
+ HUD_Panel_UpdateCvars(vote);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
mySize = newSize;
s = "A vote has been called for:";
- drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, mySize_y*(2/8), '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL);
s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1.75/8), stringwidth_colors);
if(autocvar__hud_configure)
- s = "Configure the HUD";
- drawstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, mySize_y*(1.75/8), '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ s = "^1Configure the HUD";
+ drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a * panel_fg_alpha, DRAWFLAG_NORMAL);
// print the yes/no counts
s = strcat("Yes (", getcommandkey("not bound", "vyes"), "): ", ftos(vote_yescount));
- drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, mySize_y*(1.5/8) , '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
s = strcat("No (", getcommandkey("not bound", "vno"), "): ", ftos(vote_nocount));
- drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, mySize_y*(1.5/8) , '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
// draw the progress bar backgrounds
drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_back", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a * panel_fg_alpha, DRAWFLAG_NORMAL);
- // draw the progress bars
- drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
- drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
-
- drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
- drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
-
// draw the highlights
if(vote_highlighted == 1) {
drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y);
drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_voted", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
}
+ // draw the progress bars
+ drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
+ drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '0 1 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+
+ drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
+ drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 0 0', a * panel_fg_alpha, DRAWFLAG_NORMAL);
+
drawresetcliparea();
if(!vote_active) {
f = time - crecordtime_change_time;
if (f > 1) {
- drawstring_aspect(pos, "Personal best ", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
} else {
- drawstring(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_expanding(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect_expanding(pos, "Personal best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect_expanding(pos + eY * 0.25 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
}
// server record
f = time - srecordtime_change_time;
if (f > 1) {
- drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
} else {
- drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_expanding(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect_expanding(pos + eY * 0.5 * mySize_y, "Server best", eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect_expanding(pos + eY * 0.75 * mySize_y, TIME_ENCODED_TOSTRING(t), eX * 0.5 * mySize_x + eY * 0.25 * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
}
if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_MODICONS;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_MODICONS;
+ HUD_Panel_UpdateCvars(modicons);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
if(!(spectatee_status > 0 || autocvar_hud_pressedkeys >= 2 || autocvar__hud_configure))
return;
- float id = HUD_PANEL_PRESSEDKEYS;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_PRESSEDKEYS;
+ HUD_Panel_UpdateCvars(pressedkeys);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
mySize -= '2 2 0' * panel_bg_padding;
}
- // always force 2:1 aspect
- vector newSize;
- if(mySize_x/mySize_y > 2)
+ // force custom aspect
+ if(autocvar_hud_pressedkeys_aspect)
{
- newSize_x = 2 * mySize_y;
- newSize_y = mySize_y;
+ vector newSize;
+ if(mySize_x/mySize_y > autocvar_hud_pressedkeys_aspect)
+ {
+ newSize_x = autocvar_hud_pressedkeys_aspect * mySize_y;
+ newSize_y = mySize_y;
- pos_x = pos_x + (mySize_x - newSize_x) / 2;
- }
- else
- {
- newSize_y = 1/2 * mySize_x;
- newSize_x = mySize_x;
+ pos_x = pos_x + (mySize_x - newSize_x) / 2;
+ }
+ else
+ {
+ newSize_y = 1/autocvar_hud_pressedkeys_aspect * mySize_x;
+ newSize_x = mySize_x;
- pos_y = pos_y + (mySize_y - newSize_y) / 2;
+ pos_y = pos_y + (mySize_y - newSize_y) / 2;
+ }
+ mySize = newSize;
}
- mySize = newSize;
vector keysize;
keysize = eX * mySize_x * (1/3) + eY * mySize_y * 0.5;
return;
}
- float id = HUD_PANEL_CHAT;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_CHAT;
+ HUD_Panel_UpdateCvars(chat);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
if(!autocvar_hud_engineinfo && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_ENGINEINFO;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_ENGINEINFO;
+ HUD_Panel_UpdateCvars(engineinfo);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
vector color;
color = HUD_Get_Num_Color (prevfps, 100);
drawfont = hud_bigfont;
- drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, cvar("hud_engineinfo_framecounter_decimals"))), mySize, mySize_y, color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, cvar("hud_engineinfo_framecounter_decimals"))), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_font;
}
if(!autocvar_hud_infomessages && !autocvar__hud_configure)
return;
- float id = HUD_PANEL_INFOMESSAGES;
- HUD_Panel_UpdateCvarsForId(id);
+ active_panel = HUD_PANEL_INFOMESSAGES;
+ HUD_Panel_UpdateCvars(infomessages);
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;
fontsize = '0.25 0.25 0' * mySize_y;
string s;
- if(spectatee_status && !intermission)
+ if(!autocvar__hud_configure)
{
- //drawfont = hud_bigfont;
- if(spectatee_status == -1)
- s = "^1Observing";
- else
- s = GetPlayerName(spectatee_status - 1);
+ if(spectatee_status && !intermission)
+ {
+ //drawfont = hud_bigfont;
+ if(spectatee_status == -1)
+ s = "^1Observing";
+ else
+ s = GetPlayerName(spectatee_status - 1);
- //s = textShortenToWidth(s, mySize_y, 0.5 * height, stringwidth_colors);
- //drawcolorcodedstring(pos + eY * 0.25 * height, s, 0.5 * height, panel_fg_alpha, DRAWFLAG_NORMAL);
- //drawfont = hud_font;
+ //s = textShortenToWidth(s, mySize_y, 0.5 * height, stringwidth_colors);
+ //drawcolorcodedstring(pos + eY * 0.25 * height, s, 0.5 * height, panel_fg_alpha, DRAWFLAG_NORMAL);
+ //drawfont = hud_font;
- // spectator text in the upper right corner
- if(spectatee_status == -1)
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
- else
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
+ // spectator text in the upper right corner
+ if(spectatee_status == -1)
+ s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
+ else
+ s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
- if(spectatee_status == -1)
- s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
- else
- s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
+ if(spectatee_status == -1)
+ s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
+ else
+ s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
- s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
+ s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
- if(gametype == GAME_ARENA)
- s = "^1Wait for your turn to join";
- else if(gametype == GAME_LMS)
- {
- entity sk;
- sk = playerslots[player_localentnum - 1];
- if(sk.(scores[ps_primary]) >= 666)
- s = "^1Match has already begun";
- else if(sk.(scores[ps_primary]) > 0)
- s = "^1You have no more lives left";
+ if(gametype == GAME_ARENA)
+ s = "^1Wait for your turn to join";
+ else if(gametype == GAME_LMS)
+ {
+ entity sk;
+ sk = playerslots[player_localentnum - 1];
+ if(sk.(scores[ps_primary]) >= 666)
+ s = "^1Match has already begun";
+ else if(sk.(scores[ps_primary]) > 0)
+ s = "^1You have no more lives left";
+ else
+ s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
+ }
else
s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
- }
- else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
- //show restart countdown:
- if (time < getstatf(STAT_GAMESTARTTIME)) {
- float countdown;
- //we need to ceil, otherwise the countdown would be off by .5 when using round()
- countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
- s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
+ //show restart countdown:
+ if (time < getstatf(STAT_GAMESTARTTIME)) {
+ float countdown;
+ //we need to ceil, otherwise the countdown would be off by .5 when using round()
+ countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
+ s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
+ }
+ }
+ if(warmup_stage && !intermission)
+ {
+ s = "^2Currently in ^1warmup^2 stage!";
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
o += eY * fontsize_y;
}
- }
- if(warmup_stage && !intermission)
- {
- s = "^2Currently in ^1warmup^2 stage!";
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
- }
- string blinkcolor;
- if(mod(time, 1) >= 0.5)
- blinkcolor = "^1";
- else
- blinkcolor = "^3";
+ string blinkcolor;
+ if(mod(time, 1) >= 0.5)
+ blinkcolor = "^1";
+ else
+ blinkcolor = "^3";
- if(ready_waiting && !intermission && !spectatee_status)
- {
- if(ready_waiting_for_me)
+ if(ready_waiting && !intermission && !spectatee_status)
{
- if(warmup_stage)
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
+ if(ready_waiting_for_me)
+ {
+ if(warmup_stage)
+ s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
+ else
+ s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
+ }
else
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
+ {
+ if(warmup_stage)
+ s = strcat("^2Waiting for others to ready up to end warmup...");
+ else
+ s = strcat("^2Waiting for others to ready up...");
+ }
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
}
- else
+ else if(warmup_stage && !intermission && !spectatee_status)
{
- if(warmup_stage)
- s = strcat("^2Waiting for others to ready up to end warmup...");
- else
- s = strcat("^2Waiting for others to ready up...");
+ s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
}
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
- }
- else if(warmup_stage && !intermission && !spectatee_status)
- {
- s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
- }
- if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
- {
- float ts_min, ts_max;
- tm = teams.sort_next;
- if (tm)
+ if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
{
- for(; tm.sort_next; tm = tm.sort_next)
- {
- if(!tm.team_size || tm.team == COLOR_SPECTATOR)
- continue;
- if(!ts_min) ts_min = tm.team_size;
- else ts_min = min(ts_min, tm.team_size);
- if(!ts_max) ts_max = tm.team_size;
- else ts_max = max(ts_max, tm.team_size);
- }
- if ((ts_max - ts_min) > 1)
+ float ts_min, ts_max;
+ tm = teams.sort_next;
+ if (tm)
{
- s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
- tm = GetTeam(myteam, false);
- if (tm)
- if (tm.team != COLOR_SPECTATOR)
- if (tm.team_size == ts_max)
- s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
-
- if(autocvar_hud_infomessages_flip)
- o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
- drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- o += eY * fontsize_y;
+ for(; tm.sort_next; tm = tm.sort_next)
+ {
+ if(!tm.team_size || tm.team == COLOR_SPECTATOR)
+ continue;
+ if(!ts_min) ts_min = tm.team_size;
+ else ts_min = min(ts_min, tm.team_size);
+ if(!ts_max) ts_max = tm.team_size;
+ else ts_max = max(ts_max, tm.team_size);
+ }
+ if ((ts_max - ts_min) > 1)
+ {
+ s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
+ tm = GetTeam(myteam, false);
+ if (tm)
+ if (tm.team != COLOR_SPECTATOR)
+ if (tm.team_size == ts_max)
+ s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
+
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
+ }
}
}
}
- if(autocvar__hud_configure)
+ else
{
s = "^7Press ^3ESC ^7to show HUD options.";
if(autocvar_hud_infomessages_flip)
o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
o += eY * fontsize_y;
- s = "^3Doubleclick a panel for panel-specific options.";
+ s = "^3Doubleclick ^7a panel for panel-specific options.";
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
+ s = "^3CTRL ^7to disable collision testing, ^3SHIFT ^7and";
+ if(autocvar_hud_infomessages_flip)
+ o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
+ drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+ o += eY * fontsize_y;
+ s = "^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments.";
if(autocvar_hud_infomessages_flip)
o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize);
drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
void HUD_Main (void)
{
- // TODO: render order?
hud_skin_path = strcat("gfx/hud/", autocvar_hud_skin);
if(disable_menu_alphacheck == 1)
float f;
vector color;
- if(teamplay && autocvar_hud_dock_color_team) {
+ if((teamplay) && autocvar_hud_dock_color_team) {
f = stof(getplayerkey(player_localentnum - 1, "colors"));
color = colormapPaletteColor(mod(f, 16), 1) * autocvar_hud_dock_color_team;
}
+ else if(autocvar_hud_configure_teamcolorforced && autocvar__hud_configure && autocvar_hud_dock_color_team) {
+ color = '1 0 0' * autocvar_hud_dock_color_team;
+ }
else if(autocvar_hud_dock_color == "shirt") {
f = stof(getplayerkey(player_localentnum - 1, "colors"));
color = colormapPaletteColor(floor(f / 16), 0);
else
color = stov(autocvar_hud_dock_color);
+ // draw the dock
if(autocvar_hud_dock != "" && autocvar_hud_dock != "0")
- drawpic('0 0 0', strcat("gfx/hud/", autocvar_hud_skin, "/", autocvar_hud_dock), eX * vid_conwidth + eY * vid_conheight, color, autocvar_hud_dock_alpha * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock...
+ {
+ string pic;
+ pic = strcat(hud_skin_path, "/", autocvar_hud_dock);
+ if(precache_pic(pic) == "") {
+ pic = "gfx/hud/default/dock";
+ }
+ drawpic('0 0 0', pic, eX * vid_conwidth + eY * vid_conheight, color, autocvar_hud_dock_alpha * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock...
+ }
// cache the panel order into the panel_order array
if(autocvar__hud_panelorder != hud_panelorder_prev) {