centerprint_hud(_("^1Don't go against team mates!"));
else
centerprint_hud(_("^1Don't shoot your team mates!"));
- } else if (type == DEATH_QUIET) {
- // do nothing
} else { // generic message
if(gentle)
centerprint_hud(_("^1You need to be more careful!"));
HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha));
}
if (!hud_configure_prev)
+ {
+ if(autocvar_hud_cursormode) { setcursormode(1); }
hudShiftState = 0;
+ }
}
+ else if (hud_configure_prev && autocvar_hud_cursormode)
+ setcursormode(0);
hud_configure_prev = autocvar__hud_configure;