if(!autocvar__hud_configure)
{
if(!autocvar_hud_panel_physics) return;
- if(spectatee_status == -1 && autocvar_hud_panel_physics < 2) return;
+ if(spectatee_status == -1 && (autocvar_hud_panel_physics == 1 || autocvar_hud_panel_physics == 3)) return;
+ if(autocvar_hud_panel_physics == 3 && !(gametype == GAME_RACE || gametype == GAME_CTS)) return;
}
else
hud_configure_active_panel = HUD_PANEL_PHYSICS;