]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
bugfix
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index 1a6c962cac863577850fea22f8648c263c98b988..5dcca2588045f463e19d325de00c44ee8a3b266c 100644 (file)
@@ -131,7 +131,7 @@ float stringwidth_nocolors(string s, vector theSize)
 #define CENTERPRINT_MAX_LINES 30
 string centerprint_messages[CENTERPRINT_MAX_LINES];
 float centerprint_width[CENTERPRINT_MAX_LINES];
-vector centerprint_start;
+float centerprint_time;
 float centerprint_expire;
 float centerprint_num;
 float centerprint_offset_hint;
@@ -182,6 +182,8 @@ void centerprint(string strMessage)
                while(getWrappedLine_remaining)
                {
                        s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors);
+                       if(centerprint_messages[i] != s) // don't fade the same message in, looks stupid
+                               centerprint_time = time;
                        if(centerprint_messages[i])
                                strunzone(centerprint_messages[i]);
                        centerprint_messages[i] = strzone(s);
@@ -208,8 +210,6 @@ void centerprint(string strMessage)
        if(havail > vid_conheight - 70)
                havail = vid_conheight - 70; // avoid overlapping HUD
 
-       centerprint_start_x = 0;
-
 #if 0
        float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred;
 
@@ -260,17 +260,10 @@ void centerprint(string strMessage)
                centerprint_start_y = bound(forbiddenmax, preferred, allowedmax);
        }
 #else
-       centerprint_start_y =
-               min(
-                       max(
-                               max(scoreboard_bottom, vid_conheight * 0.5 + 16),
-                               (havail - h)/2
-                       ),
-                       havail - h
-               );
 #endif
 
        centerprint_num = i;
+
        centerprint_expire = time + cvar("scr_centertime");
 }
 
@@ -279,32 +272,39 @@ void HUD_DrawCenterPrint (void)
        float i;
        vector pos;
        string ts;
-       float a;
+       float a, sz;
 
-       //if(time > centerprint_expire)
-       //      return;
-
-       //a = bound(0, 1 - 2 * (time - centerprint_expire), 1);
-       a = bound(0, 1 - 4 * (time - centerprint_expire), 1);
-       //sz = 1.2 / (a + 0.2);
+       if(time - centerprint_time < 0.25)
+               a = (time - centerprint_time) / 0.25;
+       else
+               a = bound(0, 1 - 4 * (time - centerprint_expire), 1);
 
        if(a <= 0)
                return;
 
+       sz = 0.8 + (a / 5);
+
+       if(centerprint_num * cvar("scr_centersize") > 24 && HUD_WouldDrawScoreboard()) // 24 = height of Scoreboard text
+       {
+               centerprint_start_y = scoreboard_bottom + centerprint_fontsize_y;
+       }
        pos = centerprint_start;
        for (i=0; i<centerprint_num; i = i + 1)
        {
-               pos_x = (vid_conwidth - centerprint_width[i]) * 0.5;
                ts = centerprint_messages[i];
+               drawfontscale = sz * '1 1 0';
+               drawfont = hud_bigfont;
+               pos_x = (vid_conwidth - stringwidth(ts, TRUE, centerprint_fontsize)) * 0.5;
                if (ts != "")
                {
-                       drawcolorcodedstring(pos, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL);
-                       //  - '0 0.5 0' * (sz - 1) * centerprint_fontsize_x - '0.5 0 0' * (sz - 1) * centerprint_width[i] * centerprint_fontsize_y, centerprint_fontsize * sz
+                       drawcolorcodedstring(pos + '0 1 0' * (1 - sz) * 0.5 *centerprint_fontsize_y, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL);
                        pos_y = pos_y + centerprint_fontsize_y;
                }
                else
                        // half height for empty lines looks better
-                       pos_y = pos_y + centerprint_fontsize_y * 0.5;
+                       pos_y = pos_y + sz * centerprint_fontsize_y * 0.5;
+               drawfontscale = '1 1 0';
+               drawfont = hud_font;
        }
 }
 
@@ -453,6 +453,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                fputs(fh, strcat("seta hud_configure_grid_ysize \"", cvar_string("hud_configure_grid_ysize"), "\"", "\n"));
                fputs(fh, "\n");
 
+               fputs(fh, strcat("seta scr_centerpos \"", cvar_string("scr_centerpos"), "\"", "\n"));
+               fputs(fh, "\n");
+
                // common cvars for all panels
                float i;
                for (i = 0; i < HUD_PANEL_NUM; ++i)
@@ -508,6 +511,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                                case HUD_PANEL_PRESSEDKEYS:
                                        fputs(fh, strcat("seta hud_panel_", panel_name, "_aspect \"", cvar_string(strcat("hud_panel_", panel_name, "_aspect")), "\"", "\n"));
                                        break;
+                               case HUD_PANEL_INFOMESSAGES:
+                                       fputs(fh, strcat("seta hud_panel_", panel_name, "_flip \"", cvar_string(strcat("hud_panel_", panel_name, "_flip")), "\"", "\n"));
+                                       break;
                        }
                        fputs(fh, "\n");
                }
@@ -940,6 +946,10 @@ void HUD_Panel_Arrow_Action(float nPrimary)
 
        HUD_Panel_UpdatePosSizeForId(highlightedPanel)
 
+       vector prev_pos, prev_size;
+       prev_pos = panel_pos;
+       prev_size = panel_size;
+
        if (hudShiftState & S_ALT) // resize
        {
                highlightedAction = 1;
@@ -993,6 +1003,16 @@ void HUD_Panel_Arrow_Action(float nPrimary)
 
                HUD_Panel_SetPos(pos);
        }
+
+       HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+
+       if (prev_pos != panel_pos || prev_size != panel_size)
+       {
+               // backup!
+               panel_pos_backup = prev_pos;
+               panel_size_backup = prev_size;
+               highlightedPanel_backup = highlightedPanel;
+       }
 }
 
 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
@@ -1044,6 +1064,66 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                menu_enabled_time = time;
                localcmd("menu_showhudexit\n");
        }
+       else if(hudShiftState & S_CTRL)
+       {
+               if (mouseClicked)
+                       return true;
+
+               if(nPrimary == K_SPACE) // enable/disable highlighted panel or dock
+               {
+                       if (bInputType == 1)
+                               return true;
+
+                       if (highlightedPanel_prev != -1)
+                               cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
+                       else
+                               cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
+               }
+               if(nPrimary == 'c') // copy highlighted panel size
+               {
+                       if (bInputType == 1)
+                               return true;
+
+                       if (highlightedPanel_prev != -1)
+                       {
+                               panel_size_copied = panel_size;
+                               highlightedPanel_copied = highlightedPanel_prev;
+                       }
+               }
+               else if(nPrimary == 'v') // past copied size on the highlighted panel
+               {
+                       if (bInputType == 1)
+                               return true;
+
+                       if (highlightedPanel_copied != -1 && highlightedPanel_prev != -1)
+                       {
+                               // backup first!
+                               panel_pos_backup = panel_pos;
+                               panel_size_backup = panel_size;
+                               highlightedPanel_backup = highlightedPanel_prev;
+
+                               string s;
+                               s = strcat(ftos(panel_size_copied_x/vid_conwidth), " ", ftos(panel_size_copied_y/vid_conheight));
+                               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+                       }
+               }
+               else if(nPrimary == 'z') // undo last action
+               {
+                       if (bInputType == 1)
+                               return true;
+                       //restore previous values
+                       if (highlightedPanel_backup != -1)
+                       {
+                               HUD_Panel_GetName(highlightedPanel_backup)
+                               string s;
+                               s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
+                               cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+                               s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
+                               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+                               highlightedPanel_backup = -1;
+                       }
+               }
+       }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
        {
                if (bInputType == 1)
@@ -1226,6 +1306,7 @@ void HUD_Panel_Highlight()
 }
 
 float highlightcheck;
+float would_backup;
 void HUD_Panel_Mouse()
 {
        // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
@@ -1254,8 +1335,20 @@ void HUD_Panel_Mouse()
 
        if(mouseClicked)
        {
+               vector prev_pos, prev_size;
                if(prevMouseClicked == 0)
+               {
                        HUD_Panel_Highlight(); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
+                                                                       // and calls HUD_Panel_UpdatePosSizeForId() for the highlighted panel
+                       would_backup = TRUE;
+               }
+               else if (would_backup)
+               {
+                       // this is not the actual backup! Saving pos and size values
+                       // only to check later if they are different from new values
+                       prev_pos = panel_pos;
+                       prev_size = panel_size;
+               }
 
                hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
 
@@ -1280,6 +1373,18 @@ void HUD_Panel_Mouse()
                        HUD_Panel_SetPosSize(mySize);
                }
 
+               HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+               if (prevMouseClicked)
+               if (would_backup)
+               if (prev_pos != panel_pos || prev_size != panel_size)
+               {
+                       // backup!
+                       panel_pos_backup = prev_pos;
+                       panel_size_backup = prev_size;
+                       highlightedPanel_backup = highlightedPanel;
+                       would_backup = FALSE;
+               }
+
                // doubleclick check
                if(time - prevMouseClickedTime < 0.4 && prevMouseClicked == 0 && prevMouseClickedPos == mousepos && highlightedPanel >= 0)
                {
@@ -1385,14 +1490,94 @@ void HUD_Weapons(void)
        if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
                return;
 
+       float timeout = cvar("hud_panel_weapons_timeout");
+       float timeout_effect_length, timein_effect_length;
+       if (cvar("hud_panel_weapons_timeout_effect") == 0)
+       {
+               timeout_effect_length = 0;
+               timein_effect_length = 0;
+       }
+       else
+       {
+               timeout_effect_length = 0.75;
+               timein_effect_length = 0.375;
+       }
+
+       if (timeout && time >= weapontime + timeout + timeout_effect_length && !autocvar__hud_configure)
+       {
+               weaponprevtime = time;
+               return;
+       }
+
        active_panel = HUD_PANEL_WEAPONS;
        HUD_Panel_UpdateCvars(weapons);
-       vector pos, mySize;
-       float i, weapid, fade, weapon_stats, weapon_number, weapon_cnt;
 
-       pos = panel_pos;
-       mySize = panel_size;
+       if (timeout && time >= weapontime + timeout && !autocvar__hud_configure)
+       {
+               float f = (time - (weapontime + timeout)) / timeout_effect_length;
+               if (cvar("hud_panel_weapons_timeout_effect"))
+               {
+                       panel_bg_alpha *= (1 - f);
+                       panel_fg_alpha *= (1 - f);
+               }
+               if (cvar("hud_panel_weapons_timeout_effect") == 1)
+               {
+                       f *= f; // for a cooler movement
+                       vector center;
+                       center_x = panel_pos_x + panel_size_x/2;
+                       center_y = panel_pos_y + panel_size_y/2;
+                       float screen_ar = vid_conwidth/vid_conheight;
+                       if (center_x/center_y < screen_ar) //bottom left
+                       {
+                               if ((vid_conwidth - center_x)/center_y < screen_ar) //bottom
+                                       panel_pos_y += f * (vid_conheight - panel_pos_y);
+                               else //left
+                                       panel_pos_x -= f * (panel_pos_x + panel_size_x);
+                       }
+                       else //top right
+                       {
+                               if ((vid_conwidth - center_x)/center_y < screen_ar) //right
+                                       panel_pos_x += f * (vid_conwidth - panel_pos_x);
+                               else //top
+                                       panel_pos_y -= f * (panel_pos_y + panel_size_y);
+                       }
+               }
+               weaponprevtime = time - (1 - f) * timein_effect_length;
+       }
+       else if (timeout && time < weaponprevtime + timein_effect_length && !autocvar__hud_configure)
+       {
+               float f = (time - weaponprevtime) / timein_effect_length;
+               if (cvar("hud_panel_weapons_timeout_effect"))
+               {
+                       panel_bg_alpha *= (f);
+                       panel_fg_alpha *= (f);
+               }
+               if (cvar("hud_panel_weapons_timeout_effect") == 1)
+               {
+                       f *= f; // for a cooler movement
+                       f = 1 - f;
+                       vector center;
+                       center_x = panel_pos_x + panel_size_x/2;
+                       center_y = panel_pos_y + panel_size_y/2;
+                       float screen_ar = vid_conwidth/vid_conheight;
+                       if (center_x/center_y < screen_ar) //bottom left
+                       {
+                               if ((vid_conwidth - center_x)/center_y < screen_ar) //bottom
+                                       panel_pos_y += f * (vid_conheight - panel_pos_y);
+                               else //left
+                                       panel_pos_x -= f * (panel_pos_x + panel_size_x);
+                       }
+                       else //top right
+                       {
+                               if ((vid_conwidth - center_x)/center_y < screen_ar) //right
+                                       panel_pos_x += f * (vid_conwidth - panel_pos_x);
+                               else //top
+                                       panel_pos_y -= f * (panel_pos_y + panel_size_y);
+                       }
+               }
+       }
 
+       float i, weapid, fade, weapon_stats, weapon_number, weapon_cnt;
        weapon_cnt = 0;
        for(i = WEP_FIRST; i <= WEP_LAST; ++i)
        {
@@ -1425,8 +1610,8 @@ void HUD_Weapons(void)
        HUD_Panel_DrawBg(1);
        if(panel_bg_padding)
        {
-               pos += '1 1 0' * panel_bg_padding;
-               mySize -= '2 2 0' * panel_bg_padding;
+               panel_pos += '1 1 0' * panel_bg_padding;
+               panel_size -= '2 2 0' * panel_bg_padding;
        }
 
        // hits
@@ -1449,7 +1634,7 @@ void HUD_Weapons(void)
        HUD_Weapons_Clear();
 
        float rows, columns;
-       rows = mySize_y/mySize_x;
+       rows = panel_size_y/panel_size_x;
        rows = bound(1, floor((sqrt(4 * autocvar_hud_panel_weapons_aspect * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT);
 
        columns = ceil(WEP_COUNT/rows);
@@ -1467,8 +1652,8 @@ void HUD_Weapons(void)
 
        for(i = 0; i < weapon_cnt; ++i)
        {
-               wpnpos = pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows);
-               wpnsize = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+               wpnpos = panel_pos + eX * column * panel_size_x*(1/columns) + eY * row * panel_size_y*(1/rows);
+               wpnsize = eX * panel_size_x*(1/columns) + eY * panel_size_y*(1/rows);
 
                self = weaponorder[i];
                weapid = self.impulse;
@@ -1510,9 +1695,9 @@ void HUD_Weapons(void)
                        drawpic_aspect_skin(wpnpos, strcat("weapon", self.netname), wpnsize, '1 1 1', fade * panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        if(autocvar_hud_panel_weapons_label == 1) // weapon number
-                               drawstring(wpnpos, ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(wpnpos, ftos(weapid), '1 1 0' * 0.5 * panel_size_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                        else if(autocvar_hud_panel_weapons_label == 2) // bind
-                               drawstring(wpnpos, getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(wpnpos, getcommandkey(ftos(weapid), strcat("impulse ", ftos(weapid))), '1 1 0' * 0.5 * panel_size_y*(1/rows), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        // draw ammo status bar
                        if(autocvar_hud_panel_weapons_ammo && weapid != WEP_TUBA && weapid != WEP_LASER && weapid != WEP_PORTO)
@@ -1696,9 +1881,15 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
                drawpic_aspect_skin(newPos, "ammo_current_bg", newSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
        drawfont = hud_bigfont;
-       drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+       if(a > 0)
+               drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+       else // "ghost" ammo count
+               drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, '0 0 0', panel_fg_alpha * alpha * 0.5, DRAWFLAG_NORMAL);
        drawfont = hud_font;
-       drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+       if(a > 0)
+               drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+       else // "ghost" ammo icon
+               drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '0 0 0', panel_fg_alpha * alpha * 0.5, DRAWFLAG_NORMAL);
 }
 
 void HUD_Ammo(void)
@@ -1839,10 +2030,17 @@ void HUD_Powerups(void) {
        pos = panel_pos;
        mySize = panel_size;
 
-       float strength_time, shield_time;
-
-       strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
-       shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
+       float strength_time, shield_time;
+       if(autocvar__hud_configure)
+       {
+               strength_time = 15;
+               shield_time = 27;
+       }
+       else
+       {
+               strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
+               shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
+       }
 
        HUD_Panel_DrawBg(bound(0, max(strength_time, shield_time), 1));
        if(panel_bg_padding)
@@ -1851,12 +2049,6 @@ void HUD_Powerups(void) {
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       if(autocvar__hud_configure)
-       {
-               strength_time = 15;
-               shield_time = 27;
-       }
-
        vector barpos, barsize;
        vector picpos;
        vector numpos;
@@ -2467,8 +2659,13 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg)
                else if(type == KILL_FIRST_BLOOD)
                        print("^1",s1, "^1 drew first blood", "\n");
                // TODO: icon!
-               else if (type == DEATH_TELEFRAG)
-                       print ("^1",s1, "^1 was telefragged by ", s2, "\n");
+               else if (type == DEATH_TELEFRAG) {
+                       HUD_KillNotify_Push(s2, s1, 1, DEATH_TELEFRAG);
+                       if(gentle)
+                               print ("^1",s1, "^1 tried to occupy ", s2, "^1's teleport destination space\n");
+                       else
+                               print ("^1",s1, "^1 was telefragged by ", s2, "\n");
+               }
                else if (type == DEATH_DROWN) {
                        HUD_KillNotify_Push(s2, s1, 1, DEATH_DROWN);
                        if(alsoprint)
@@ -2746,7 +2943,7 @@ void HUD_Centerprint(string s1, string s2, float type, float msg)
                                centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't shoot your team mates!"));
                } else if (type == DEATH_QUIET) {
                        // do nothing
-               } else if (type == DEATH_KILL) {
+               } else { // generic message
                        if(gentle)
                                centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to be more careful!"));
                        else
@@ -2789,7 +2986,7 @@ void HUD_Centerprint(string s1, string s2, float type, float msg)
                        } else {
                                centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You fragged ^7", s1, s2));
                        }
-               } else if (type == KILL_FRAGGED) {
+               } else { // generic message
                        if(gentle) {
                                centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, s2));
                        } else {
@@ -2840,7 +3037,7 @@ void HUD_Notify (void)
        float width_attacker;
        string attacker, victim;
 
-       float i, j;
+       float i, j, w;
        for(j = 0; j < entries; ++j)
        {
                s = "";
@@ -2864,7 +3061,7 @@ void HUD_Notify (void)
                                a = 0;
                }
 
-               float w;
+               w = -1;
                w = DEATH_WEAPONOF(killnotify_deathtype[j]);
 
                // TODO: maybe print in team colors?
@@ -2999,11 +3196,11 @@ void HUD_Notify (void)
                        }
                        else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
                        {
-                               s = "notify_melee";
+                               s = "notify_melee_laser";
                        }
                        else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_SHOTGUN)
                        {
-                               s = "notify_melee";
+                               s = "notify_melee_shotgun";
                        }
                        else if(WEP_VALID(w))
                        {
@@ -3018,6 +3215,10 @@ void HUD_Notify (void)
                        {
                                s = "notify_teamkill_red";
                        }
+                       else if(killnotify_deathtype[j] == DEATH_TELEFRAG)
+                       {
+                               s = "notify_telefrag";
+                       }
                        else if(killnotify_deathtype[j] == DEATH_DROWN)
                        {
                                s = "notify_water";
@@ -3232,7 +3433,7 @@ void HUD_Radar(void)
                mySize_y
        );
 
-       draw_teamradar_background(hud_panel_radar_background_alpha, hud_panel_radar_foreground_alpha);
+       draw_teamradar_background(hud_panel_radar_foreground_alpha);
 
        for(tm = world; (tm = find(tm, classname, "radarlink")); )
                draw_teamradar_link(tm.origin, tm.velocity, tm.team);
@@ -4377,6 +4578,12 @@ void HUD_InfoMessages(void)
        vector fontsize;
        fontsize = '0.20 0.20 0' * mySize_y;
        
+       float a;
+       if(spectatee_status != 0)
+               a = 1;
+       else
+               a = panel_fg_alpha;
+
        string s;
        if(!autocvar__hud_configure)
        {
@@ -4389,7 +4596,7 @@ void HUD_InfoMessages(void)
 
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
 
                        if(spectatee_status == -1)
@@ -4398,7 +4605,7 @@ void HUD_InfoMessages(void)
                                s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
 
                        if(spectatee_status == -1)
@@ -4407,13 +4614,13 @@ void HUD_InfoMessages(void)
                                s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
 
                        s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
 
                        if(gametype == GAME_ARENA)
@@ -4433,7 +4640,7 @@ void HUD_InfoMessages(void)
                                s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
 
                        //show restart countdown:
@@ -4442,7 +4649,7 @@ void HUD_InfoMessages(void)
                                //we need to ceil, otherwise the countdown would be off by .5 when using round()
                                countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
                                s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
-                               drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                                o += eY * fontsize_y;
                        }
                }
@@ -4451,7 +4658,7 @@ void HUD_InfoMessages(void)
                        s = "^2Currently in ^1warmup^2 stage!";
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
                }
 
@@ -4479,7 +4686,7 @@ void HUD_InfoMessages(void)
                        }
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
                }
                else if(warmup_stage && !intermission && !spectatee_status)
@@ -4487,7 +4694,7 @@ void HUD_InfoMessages(void)
                        s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
                        if(autocvar_hud_panel_infomessages_flip)
                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                        o += eY * fontsize_y;
                }
 
@@ -4517,7 +4724,7 @@ void HUD_InfoMessages(void)
 
                                        if(autocvar_hud_panel_infomessages_flip)
                                                o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-                                       drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                                        o += eY * fontsize_y;
                                }
                        }
@@ -4528,22 +4735,22 @@ void HUD_InfoMessages(void)
                s = "^7Press ^3ESC ^7to show HUD options.";
                if(autocvar_hud_panel_infomessages_flip)
                        o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-               drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                o += eY * fontsize_y;
                s = "^3Doubleclick ^7a panel for panel-specific options.";
                if(autocvar_hud_panel_infomessages_flip)
                        o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-               drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                o += eY * fontsize_y;
                s = "^3CTRL ^7to disable collision testing, ^3SHIFT ^7and";
                if(autocvar_hud_panel_infomessages_flip)
                        o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-               drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                o += eY * fontsize_y;
                s = "^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments.";
                if(autocvar_hud_panel_infomessages_flip)
                        o_x = pos_x + mySize_x - stringwidth(s, TRUE, fontsize); 
-               drawcolorcodedstring(o, s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+               drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
                o += eY * fontsize_y;
        }
 }
@@ -4595,11 +4802,11 @@ void HUD_ShowSpeed(void)
        pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position");
 
        drawfont = hud_bigfont;
-       drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+       drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
 
        if (cvar("cl_showspeed_z") == 1) {
                zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
-               drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+               drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
        }
 
        drawfont = hud_font;
@@ -4645,9 +4852,9 @@ void HUD_ShowAcceleration(void)
        }
 
        if (acceleration > 0)
-               HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_fg_alpha, DRAWFLAG_NORMAL);
+               HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
        else if (acceleration < 0)
-               HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_fg_alpha, DRAWFLAG_NORMAL);
+               HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
 void HUD_Reset (void)
@@ -4697,11 +4904,19 @@ void HUD_Main (void)
 {
        hud_skin_path = strcat("gfx/hud/", autocvar_hud_skin);
 
+       // global hud alpha fade
        if(disable_menu_alphacheck == 1)
-               menu_fade_alpha = 1;
+               hud_fade_alpha = 1;
        else
-               menu_fade_alpha = (1 - autocvar__menu_alpha);
-       hud_fg_alpha = cvar("hud_fg_alpha");
+               hud_fade_alpha = (1 - autocvar__menu_alpha);
+
+       if(scoreboard_fade_alpha)
+               hud_fade_alpha = (1 - scoreboard_fade_alpha);
+
+       if(intermission == 2) // no hud during mapvote
+               hud_fade_alpha = 0;
+       else if(autocvar__menu_alpha == 0 && scoreboard_fade_alpha == 0)
+               hud_fade_alpha = 1;
 
        hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
        hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
@@ -4755,7 +4970,7 @@ void HUD_Main (void)
                if(precache_pic(pic) == "") {
                        pic = "gfx/hud/default/dock";
                }
-               drawpic('0 0 0', pic, eX * vid_conwidth + eY * vid_conheight, color, autocvar_hud_dock_alpha * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock...
+               drawpic('0 0 0', pic, eX * vid_conwidth + eY * vid_conheight, color, autocvar_hud_dock_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock...
        }
 
        // cache the panel order into the panel_order array