return stringwidth(s, FALSE, theSize);
}
-void drawstringright(vector position, string text, vector scale, vector rgb, float theAlpha, float flag)
+void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, float flag)
{
- position_x -= 2 / 3 * strlen(text) * scale_x;
- drawstring(position, text, scale, rgb, theAlpha, flag);
+ position_x -= 2 / 3 * strlen(text) * theScale_x;
+ drawstring(position, text, theScale, rgb, theAlpha, flag);
}
-void drawstringcenter(vector position, string text, vector scale, vector rgb, float theAlpha, float flag)
+void drawstringcenter(vector position, string text, vector theScale, vector rgb, float theAlpha, float flag)
{
- position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x);
- drawstring(position, text, scale, rgb, theAlpha, flag);
+ position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * theScale_x);
+ drawstring(position, text, theScale, rgb, theAlpha, flag);
}
// return the string of the onscreen race timer
float GetPlayerColor(float i)
{
- if not(playerslots[i].gotscores) // unconnected
+ if(!playerslots[i].gotscores) // unconnected
return NUM_SPECTATOR;
else if(stof(getplayerkeyvalue(i, "frags")) == FRAGS_SPECTATOR)
return NUM_SPECTATOR;
// skip this weapon if we don't own it (and onlyowned is enabled)-- or if weapons_complainbubble is showing for this weapon
if(autocvar_hud_panel_weapons_onlyowned)
- if not((weapons_stat & WepSet_FromWeapon(self.weapon)) || (self.weapon == complain_weapon))
+ if (!((weapons_stat & WepSet_FromWeapon(self.weapon)) || (self.weapon == complain_weapon)))
continue;
// figure out the drawing position of weapon
- weapon_pos = (panel_pos
- + eX * column * weapon_size_x
+ weapon_pos = (panel_pos
+ + eX * column * weapon_size_x
+ eY * row * weapon_size_y);
// draw background behind currently selected weapon
{
if(!autocvar_hud_panel_powerups) return;
if(spectatee_status == -1) return;
- if not(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPON)) return;
+ if(!(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPON))) return;
if (getstati(STAT_HEALTH) <= 0) return;
strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
if(autocvar_hud_panel_healtharmor == 2) // combined health and armor display
{
vector v;
- v = healtharmor_maxdamage(health, armor, armorblockpercent);
+ v = healtharmor_maxdamage(health, armor, armorblockpercent, DEATH_WEAPON);
float x;
x = floor(v_x + 1);
{
float BLINK_FACTOR = 0.15;
float BLINK_BASE = 0.85;
- float BLINK_FREQ = 9;
+ float BLINK_FREQ = 9;
pain_health_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ);
}
}
float entries, height;
entries = bound(1, floor(KN_MAX_ENTRIES * mySize_y/mySize_x), KN_MAX_ENTRIES);
height = mySize_y/entries;
-
+
vector fontsize;
float fontheight = height * autocvar_hud_panel_notify_fontsize;
fontsize = '0.5 0.5 0' * fontheight;
{
break;
}
-
+
attacker = notify_attackers[j];
victim = notify_victims[j];
icon = notify_icon[j];
panel_size_y = bound(0.2, panel_size_y, 1) * vid_conheight;
panel_pos_x = (vid_conwidth - panel_size_x) / 2;
panel_pos_y = (vid_conheight - panel_size_y) / 2;
-
+
panel_bg = strcat(hud_skin_path, "/border_default"); // always use the default border when maximized
if(precache_pic(panel_bg) == "") { panel_bg = "gfx/hud/default/border_default"; } // fallback
-
+
switch(hud_panel_radar_maximized_zoommode)
{
default:
f = 1;
break;
}
-
+
switch(hud_panel_radar_maximized_rotation)
{
case 0:
f = 1;
break;
}
-
+
switch(hud_panel_radar_rotation)
{
case 0:
score = tm.(teamscores[ts_primary]);
if(autocvar__hud_configure)
score = 123;
-
+
if (score > max_fragcount)
max_fragcount = score;
stat_items = getstati(STAT_ITEMS, 0, 24);
redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
-
+
if(redflag || blueflag)
mod_active = 1;
else
float kaball_prevstatus; // last remembered status
float kaball_statuschange_time; // time when the status changed
-// we don't need to reset for keepaway since it immediately
+// we don't need to reset for keepaway since it immediately
// autocorrects prevstatus as to if the player has the ball or not
void HUD_Mod_Keepaway(vector pos, vector mySize)
{
mod_active = 1; // keepaway should always show the mod HUD
-
+
float BLINK_FACTOR = 0.15;
float BLINK_BASE = 0.85;
- float BLINK_FREQ = 5;
+ float BLINK_FREQ = 5;
float kaball_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ);
-
+
float stat_items = getstati(STAT_ITEMS, 0, 24);
float kaball = (stat_items/IT_KEY1) & 1;
-
+
if(kaball != kaball_prevstatus)
{
kaball_statuschange_time = time;
kaball_prevstatus = kaball;
}
-
+
vector kaball_pos, kaball_size;
-
+
if(mySize_x > mySize_y) {
kaball_pos = pos + eX * 0.25 * mySize_x;
kaball_size = eX * 0.5 * mySize_x + eY * mySize_y;
kaball_pos = pos + eY * 0.25 * mySize_y;
kaball_size = eY * 0.5 * mySize_y + eX * mySize_x;
}
-
+
float kaball_statuschange_elapsedtime = time - kaball_statuschange_time;
float f = bound(0, kaball_statuschange_elapsedtime*2, 1);
-
+
if(kaball_prevstatus && f < 1)
drawpic_aspect_skin_expanding(kaball_pos, "keepawayball_carrying", kaball_size, '1 1 1', panel_fg_alpha * kaball_alpha, DRAWFLAG_NORMAL, f);
-
+
if(kaball)
drawpic_aspect_skin(pos, "keepawayball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha * kaball_alpha * f, DRAWFLAG_NORMAL);
}
float f; // yet another function has this
score = me.(scores[ps_primary]);
- if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD
+ if(!(scores_flags[ps_primary] & SFL_TIME) || teamplay) // race/cts record display on HUD
return; // no records in the actual race
// clientside personal record
frametimeavg = (frametimeavg + frametimeavg1 + frametimeavg2 + currentframetime)/4; // average three frametimes into framecounter for slightly more stable fps readings :P
frametimeavg2 = frametimeavg1;
frametimeavg1 = frametimeavg;
-
+
float weight;
weight = cvar("hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight");
if(currentframetime > 0.0001) // filter out insane values which sometimes seem to occur and throw off the average? If you are getting 10,000 fps or more, then you don't need a framerate counter.
vector fontsize;
fontsize = '0.20 0.20 0' * mySize_y;
-
+
float a;
a = panel_fg_alpha;
s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info"));
drawInfoMessage(s)
- if(gametype == MAPINFO_TYPE_ARENA)
- s = _("^1Wait for your turn to join");
- else if(gametype == MAPINFO_TYPE_LMS)
+ if(gametype == MAPINFO_TYPE_LMS)
{
entity sk;
sk = playerslots[player_localnum];
}
}
}
- else
+ else
{
s = _("^7Press ^3ESC ^7to show HUD options.");
drawInfoMessage(s)
conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
break;
}
-
+
vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
acceleration = (vlen(vel) - vlen(acc_prevspeed));
else
acceleration = (vlen(vel - '0 0 1' * vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z));
-
+
acceleration = acceleration * (1 / max(0.0001, f)) * (0.0254 / 9.80665);
-
+
acc_prevspeed = vel;
acc_prevtime = time;
void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num)
{
- //print(sprintf("centerprint_generic(%d, '%s^7', %d, %d);\n", new_id, strMessage, duration, countdown_num));
+ //printf("centerprint_generic(%d, '%s^7', %d, %d);\n", new_id, strMessage, duration, countdown_num);
float i, j;
if(strMessage == "" && new_id == 0)
if (scoreboard_bottom >= 0.96 * vid_conheight)
return;
vector target_pos;
-
+
target_pos = eY * scoreboard_bottom + eX * 0.5 * (vid_conwidth - panel_size_x);
-
+
if(target_pos_y > panel_pos_y)
{
panel_pos = panel_pos + (target_pos - panel_pos) * sqrt(scoreboard_fade_alpha);
float a, sz, align, current_msg_pos_y = 0, msg_size;
vector pos;
string ts;
-
- n = -1; // if no msg will be displayed, n stays -1
+ float all_messages_expired = TRUE;
pos = panel_pos;
if (autocvar_hud_panel_centerprint_flip)
continue;
}
+ all_messages_expired = FALSE;
- // fade the centerprint_hud in/out
- if(centerprint_time[j] < 0)
- a = bound(0, (time - centerprint_expire_time[j]) / max(0.0001, autocvar_hud_panel_centerprint_fade_in), 1);
- else if(centerprint_expire_time[j] - autocvar_hud_panel_centerprint_fade_out > time)
- a = bound(0, (time - (centerprint_expire_time[j] - centerprint_time[j])) / max(0.0001, autocvar_hud_panel_centerprint_fade_in), 1);
- else if(centerprint_expire_time[j] > time)
+ // fade the centerprint_hud in/out
+ if(centerprint_time[j] < 0) // Expired but forced. Expire time is the fade-in time.
+ a = (time - centerprint_expire_time[j]) / max(0.0001, autocvar_hud_panel_centerprint_fade_in);
+ else if(centerprint_expire_time[j] - autocvar_hud_panel_centerprint_fade_out > time) // Regularily printed. Not fading out yet.
+ a = (time - (centerprint_expire_time[j] - centerprint_time[j])) / max(0.0001, autocvar_hud_panel_centerprint_fade_in);
+ else // Expiring soon, so fade it out.
a = (centerprint_expire_time[j] - time) / max(0.0001, autocvar_hud_panel_centerprint_fade_out);
- else
- a = 0;
-
+
+ if (a <= 0.5/255.0) // Guaranteed invisible - don't show.
+ continue;
+ if (a > 1)
+ a = 1;
+
// set the size from fading in/out before subsequent fading
- sz = autocvar_hud_panel_centerprint_fade_minfontsize + a * (1 - autocvar_hud_panel_centerprint_fade_minfontsize);
-
+ sz = autocvar_hud_panel_centerprint_fade_minfontsize + a * (1 - autocvar_hud_panel_centerprint_fade_minfontsize);
+
// also fade it based on positioning
if(autocvar_hud_panel_centerprint_fade_subsequent)
{
a = a * bound(autocvar_hud_panel_centerprint_fade_subsequent_passone_minalpha, (1 - (g / max(1, autocvar_hud_panel_centerprint_fade_subsequent_passone))), 1); // pass one: all messages after the first have half theAlpha
a = a * bound(autocvar_hud_panel_centerprint_fade_subsequent_passtwo_minalpha, (1 - (g / max(1, autocvar_hud_panel_centerprint_fade_subsequent_passtwo))), 1); // pass two: after that, gradually lower theAlpha even more for each message
}
-
+ a *= panel_fg_alpha;
+
// finally set the size based on the new theAlpha from subsequent fading
- sz = sz * (autocvar_hud_panel_centerprint_fade_subsequent_minfontsize + a * (1 - autocvar_hud_panel_centerprint_fade_subsequent_minfontsize));
+ sz = sz * (autocvar_hud_panel_centerprint_fade_subsequent_minfontsize + a * (1 - autocvar_hud_panel_centerprint_fade_subsequent_minfontsize));
drawfontscale = sz * '1 1 0';
-
+
if (centerprint_countdown_num[j])
n = tokenizebyseparator(strreplace("^COUNT", count_seconds(centerprint_countdown_num[j]), centerprint_messages[j]), "\n");
else
{
if (align)
pos_x = panel_pos_x + (panel_size_x - stringwidth(ts, TRUE, fontsize)) * align;
- drawcolorcodedstring(pos + eY * 0.5 * (1 - sz) * fontsize_y, ts, fontsize, a * panel_fg_alpha, DRAWFLAG_NORMAL);
+ if (a > 0.5/255.0) // Otherwise guaranteed invisible - don't show. This is checked a second time after some multiplications with other factors were done so temporary changes of these cannot cause flicker.
+ drawcolorcodedstring(pos + eY * 0.5 * (1 - sz) * fontsize_y, ts, fontsize, a, DRAWFLAG_NORMAL);
pos_y += fontsize_y;
}
else
}
}
- ++g; // move next position number up
-
+ ++g; // move next position number up
+
msg_size = pos_y - msg_size;
if (autocvar_hud_panel_centerprint_flip)
{
pos_y = current_msg_pos_y - CENTERPRINT_SPACING * fontsize_y;
if (a < 1 && centerprint_msgID[j] == 0) // messages with id can be replaced just after they are faded out, so never move over them the next messages
pos_y += (msg_size + CENTERPRINT_SPACING * fontsize_y) * (1 - sqrt(sz));
-
+
if (pos_y < panel_pos_y) // check if the next message can be shown
{
drawfontscale = '1 1 0';
pos_y += CENTERPRINT_SPACING * fontsize_y;
if (a < 1 && centerprint_msgID[j] == 0) // messages with id can be replaced just after they are faded out, so never move over them the next messages
pos_y -= (msg_size + CENTERPRINT_SPACING * fontsize_y) * (1 - sqrt(sz));
-
+
if(pos_y > panel_pos_y + panel_size_y - fontsize_y) // check if the next message can be shown
{
drawfontscale = '1 1 0';
}
}
drawfontscale = '1 1 0';
- if (n == -1)
+ if (all_messages_expired)
{
centerprint_showing = FALSE;
reset_centerprint_messages();
}
}
+// QuickMenu (#17)
+//
+// QUICKMENU_MAXLINES must be <= 10
+#define QUICKMENU_MAXLINES 10
+#define QUICKMENU_MAXENTRIES 256
+string QuickMenu_Command[QUICKMENU_MAXLINES];
+string QuickMenu_Description[QUICKMENU_MAXLINES];
+float QuickMenu_CurrentPage;
+float QuickMenu_IsLastPage;
+var float QuickMenu_Buffer = -1;
+float QuickMenu_Buffer_Size;
+float QuickMenu_Buffer_Index;
+string QuickMenu_CurrentSubMenu;
+float QuickMenu_CurrentPage_FirstEntry;
+var float QuickMenu_Entries;
+void HUD_QuickMenu_load_entry(float i, string s, string s1)
+{
+ //print(sprintf("^xc80 entry %d: %s, %s\n", i, s, s1));
+ if (QuickMenu_Description[i])
+ strunzone(QuickMenu_Description[i]);
+ QuickMenu_Description[i] = strzone(s);
+ if (QuickMenu_Command[i])
+ strunzone(QuickMenu_Command[i]);
+ QuickMenu_Command[i] = strzone(s1);
+}
+void HUD_QuickMenu_clear_entry(float i)
+{
+ if (QuickMenu_Description[i])
+ strunzone(QuickMenu_Description[i]);
+ QuickMenu_Description[i] = string_null;
+ if (QuickMenu_Command[i])
+ strunzone(QuickMenu_Command[i]);
+ QuickMenu_Command[i] = string_null;
+}
+
+float HUD_QuickMenu_Buffer_Init()
+{
+ float fh, i;
+ string s;
+ fh = fopen(autocvar_hud_panel_quickmenu_file, FILE_READ);
+ if(fh < 0)
+ {
+ print(sprintf(_("Error: Couldn't open file %s!\n"), autocvar_hud_panel_quickmenu_file));
+ return false;
+ }
+
+ QuickMenu_Buffer = buf_create();
+ if (QuickMenu_Buffer < 0)
+ {
+ fclose(fh);
+ return false;
+ }
+
+ i = 0;
+ while((s = fgets(fh)) && i < QUICKMENU_MAXENTRIES)
+ {
+ // first skip invalid entries, so we don't check them anymore
+ float argc;
+ argc = tokenize_console(s);
+ if(argc == 0 || argc > 2)
+ continue;
+
+ bufstr_set(QuickMenu_Buffer, i, s);
+ ++i;
+ }
+ QuickMenu_Buffer_Size = i;
+
+ if (QuickMenu_Buffer_Size <= 0)
+ {
+ buf_del(QuickMenu_Buffer);
+ QuickMenu_Buffer = -1;
+ }
+ fclose(fh);
+ return true;
+}
+
+void HUD_QuickMenu_Buffer_Close()
+{
+ if (QuickMenu_Buffer >= 0)
+ {
+ buf_del(QuickMenu_Buffer);
+ QuickMenu_Buffer = -1;
+ QuickMenu_Buffer_Size = 0;
+ }
+}
+
+void HUD_QuickMenu_Close()
+{
+ if (QuickMenu_CurrentSubMenu)
+ strunzone(QuickMenu_CurrentSubMenu);
+ QuickMenu_CurrentSubMenu = string_null;
+ float i;
+ for (i = 0; i < QUICKMENU_MAXLINES; ++i)
+ HUD_QuickMenu_clear_entry(i);
+ QuickMenu_Entries = 0;
+ hud_panel_quickmenu = 0;
+ mouseClicked = 0;
+ prevMouseClicked = 0;
+ HUD_QuickMenu_Buffer_Close();
+
+ if(autocvar_hud_cursormode)
+ if(!mv_active)
+ setcursormode(0);
+}
+
+// It assumes submenu open tag is already detected
+void HUD_QuickMenu_skip_submenu(string submenu)
+{
+ string s, z_submenu;
+ z_submenu = strzone(submenu);
+ for(++QuickMenu_Buffer_Index ; QuickMenu_Buffer_Index < QuickMenu_Buffer_Size; ++QuickMenu_Buffer_Index)
+ {
+ s = bufstr_get(QuickMenu_Buffer, QuickMenu_Buffer_Index);
+ float argc;
+ argc = tokenize_console(s);
+ if(argc == 2)
+ continue;
+ if (argv(0) == "")
+ continue;
+ if (argv(0) == z_submenu) // submenu end
+ break;
+ HUD_QuickMenu_skip_submenu(argv(0));
+ }
+ strunzone(z_submenu);
+}
+
+float HUD_QuickMenu_IsOpened()
+{
+ return (QuickMenu_Entries > 0);
+}
+
+// new_page 0 means page 0, new_page != 0 means next page
+float QuickMenu_Buffer_Index_Prev;
+float HUD_QuickMenu_Page(string target_submenu, float new_page)
+{
+ string s, z_submenu;
+
+ if (new_page == 0)
+ QuickMenu_CurrentPage = 0;
+ else
+ ++QuickMenu_CurrentPage;
+ QuickMenu_CurrentPage_FirstEntry = QuickMenu_CurrentPage * (QUICKMENU_MAXLINES - 2);
+
+ z_submenu = strzone(target_submenu);
+ if (QuickMenu_CurrentSubMenu)
+ strunzone(QuickMenu_CurrentSubMenu);
+ QuickMenu_CurrentSubMenu = strzone(z_submenu);
+
+ QuickMenu_IsLastPage = TRUE;
+ QuickMenu_Entries = 0;
+
+ QuickMenu_Buffer_Index = 0;
+ if (z_submenu != "")
+ {
+ // skip everything until the submenu open tag is found
+ for( ; QuickMenu_Buffer_Index < QuickMenu_Buffer_Size; ++QuickMenu_Buffer_Index)
+ {
+ s = bufstr_get(QuickMenu_Buffer, QuickMenu_Buffer_Index);
+ if (tokenize_console(s) == 1 && argv(0) == z_submenu)
+ {
+ // print(sprintf("^3 beginning of %s\n", z_submenu));
+ ++QuickMenu_Buffer_Index;
+ break;
+ }
+ // print(sprintf("^1 skipping %s\n", s));
+ }
+ }
+ float total = 0;
+ for( ; QuickMenu_Buffer_Index < QuickMenu_Buffer_Size; ++QuickMenu_Buffer_Index)
+ {
+ s = bufstr_get(QuickMenu_Buffer, QuickMenu_Buffer_Index);
+ float argc;
+ argc = tokenize_console(s);
+
+ if (z_submenu != "" && z_submenu == argv(0))
+ {
+ // print(sprintf("^3 end of %s\n", z_submenu));
+ break;
+ }
+
+ if (total - QuickMenu_CurrentPage_FirstEntry >= 0)
+ {
+ ++QuickMenu_Entries;
+ if(QuickMenu_Entries == QUICKMENU_MAXLINES - 2)
+ QuickMenu_Buffer_Index_Prev = QuickMenu_Buffer_Index;
+ else if(QuickMenu_Entries == QUICKMENU_MAXLINES)
+ {
+ HUD_QuickMenu_clear_entry(QUICKMENU_MAXLINES - 1);
+ QuickMenu_Buffer_Index = QuickMenu_Buffer_Index_Prev;
+ QuickMenu_IsLastPage = FALSE;
+ break;
+ }
+ }
+
+ // NOTE: entries are loaded starting from 1, not from 0
+ if (argc == 1 && argv(0) != "") // submenu
+ {
+ if (total - QuickMenu_CurrentPage_FirstEntry >= 0)
+ HUD_QuickMenu_load_entry(QuickMenu_Entries, argv(0), "");
+ HUD_QuickMenu_skip_submenu(argv(0));
+ }
+ else if (total - QuickMenu_CurrentPage_FirstEntry >= 0)
+ HUD_QuickMenu_load_entry(QuickMenu_Entries, argv(0), argv(1));
+
+ ++total;
+ }
+ strunzone(z_submenu);
+ if (QuickMenu_Entries == 0)
+ {
+ HUD_QuickMenu_Close();
+ return 0;
+ }
+ return 1;
+}
+
+void HUD_QuickMenu_Open()
+{
+ if(!HUD_QuickMenu_Buffer_Init()) return;
+
+ hud_panel_quickmenu = 1;
+ if(autocvar_hud_cursormode)
+ setcursormode(1);
+ hudShiftState = 0;
+
+ HUD_QuickMenu_Page("", 0);
+}
+
+float HUD_QuickMenu_ActionForNumber(float num)
+{
+ if (!QuickMenu_IsLastPage)
+ {
+ if (num < 0 || num >= QUICKMENU_MAXLINES)
+ return 0;
+ if (num == QUICKMENU_MAXLINES - 1)
+ return 0;
+ if (num == 0)
+ {
+ HUD_QuickMenu_Page(QuickMenu_CurrentSubMenu, +1);
+ return 0;
+ }
+ } else if (num <= 0 || num > QuickMenu_Entries)
+ return 0;
+
+ if (QuickMenu_Command[num] != "")
+ {
+ localcmd(strcat("\n", QuickMenu_Command[num], "\n"));
+ return 1;
+ }
+ if (QuickMenu_Description[num] != "")
+ HUD_QuickMenu_Page(QuickMenu_Description[num], 0);
+ return 0;
+}
+
+float HUD_QuickMenu_InputEvent(float bInputType, float nPrimary, float nSecondary)
+{
+ // we only care for keyboard events
+ if(bInputType == 2)
+ return false;
+
+ if(!HUD_QuickMenu_IsOpened() || autocvar__hud_configure || mv_active)
+ return false;
+
+ if(bInputType == 3)
+ {
+ mousepos_x = nPrimary;
+ mousepos_y = nSecondary;
+ return true;
+ }
+
+ // allow console bind to work
+ string con_keys;
+ float keys;
+ con_keys = findkeysforcommand("toggleconsole", 0);
+ keys = tokenize(con_keys); // findkeysforcommand returns data for this
+
+ float hit_con_bind = 0, i;
+ for (i = 0; i < keys; ++i)
+ {
+ if(nPrimary == stof(argv(i)))
+ hit_con_bind = 1;
+ }
+
+ if(bInputType == 0) {
+ if(nPrimary == K_ALT) hudShiftState |= S_ALT;
+ if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
+ if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+ }
+ else if(bInputType == 1) {
+ if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
+ if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
+ if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+ }
+
+ if(nPrimary == K_ESCAPE)
+ {
+ if (bInputType == 1)
+ return true;
+ HUD_QuickMenu_Close();
+ }
+ else if(nPrimary >= '0' && nPrimary <= '9')
+ {
+ if (bInputType == 1)
+ return true;
+ HUD_QuickMenu_ActionForNumber(stof(chr2str(nPrimary)));
+ }
+ if(nPrimary == K_MOUSE1)
+ {
+ if(bInputType == 0) // key pressed
+ mouseClicked |= S_MOUSE1;
+ else if(bInputType == 1) // key released
+ mouseClicked -= (mouseClicked & S_MOUSE1);
+ }
+ else if(nPrimary == K_MOUSE2)
+ {
+ if(bInputType == 0) // key pressed
+ mouseClicked |= S_MOUSE2;
+ else if(bInputType == 1) // key released
+ mouseClicked -= (mouseClicked & S_MOUSE2);
+ }
+ else if(hit_con_bind)
+ return false;
+
+ return true;
+}
+void HUD_QuickMenu_Mouse()
+{
+ if(mv_active) return;
+
+ if(!mouseClicked)
+ if(prevMouseClicked & S_MOUSE2)
+ {
+ HUD_QuickMenu_Close();
+ return;
+ }
+
+ if(!autocvar_hud_cursormode)
+ {
+ mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
+
+ mousepos_x = bound(0, mousepos_x, vid_conwidth);
+ mousepos_y = bound(0, mousepos_y, vid_conheight);
+ }
+
+ HUD_Panel_UpdateCvars()
+
+ if(panel_bg_padding)
+ {
+ panel_pos += '1 1 0' * panel_bg_padding;
+ panel_size -= '2 2 0' * panel_bg_padding;
+ }
+
+ float first_entry_pos, entries_height;
+ vector fontsize;
+ fontsize = '1 1 0' * (panel_size_y / QUICKMENU_MAXLINES);
+ first_entry_pos = panel_pos_y + ((QUICKMENU_MAXLINES - QuickMenu_Entries) * fontsize_y) / 2;
+ entries_height = panel_size_y - ((QUICKMENU_MAXLINES - QuickMenu_Entries) * fontsize_y);
+
+ if (mousepos_x >= panel_pos_x && mousepos_y >= first_entry_pos && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= first_entry_pos + entries_height)
+ {
+ float entry_num;
+ entry_num = floor((mousepos_y - first_entry_pos) / fontsize_y);
+ if (QuickMenu_IsLastPage || entry_num != QUICKMENU_MAXLINES - 2)
+ {
+ panel_pos_y = first_entry_pos + entry_num * fontsize_y;
+ vector color;
+ if(mouseClicked & S_MOUSE1)
+ color = '0.5 1 0.5';
+ else if(hudShiftState & S_CTRL)
+ color = '1 1 0.3';
+ else
+ color = '1 1 1';
+ drawfill(panel_pos, eX * panel_size_x + eY * fontsize_y, color, .2, DRAWFLAG_NORMAL);
+
+ if(!mouseClicked && (prevMouseClicked & S_MOUSE1))
+ {
+ float f;
+ if (entry_num < QUICKMENU_MAXLINES - 1)
+ f = HUD_QuickMenu_ActionForNumber(entry_num + 1);
+ else
+ f = HUD_QuickMenu_ActionForNumber(0);
+ if(f && !(hudShiftState & S_CTRL))
+ HUD_QuickMenu_Close();
+ }
+ }
+ }
+
+ const vector cursorsize = '32 32 0';
+ drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', 0.8, DRAWFLAG_NORMAL);
+
+ prevMouseClicked = mouseClicked;
+}
+void HUD_QuickMenu_DrawEntry(vector pos, string s, vector fontsize)
+{
+ string entry;
+ float offset;
+ entry = textShortenToWidth(s, panel_size_x, fontsize, stringwidth_colors);
+ if (autocvar_hud_panel_quickmenu_align > 0)
+ {
+ offset = (panel_size_x - stringwidth_colors(entry, fontsize)) * min(autocvar_hud_panel_quickmenu_align, 1);
+ drawcolorcodedstring(pos + eX * offset, entry, fontsize, panel_fg_alpha, DRAWFLAG_ADDITIVE);
+ }
+ else
+ drawcolorcodedstring(pos, entry, fontsize, panel_fg_alpha, DRAWFLAG_ADDITIVE);
+}
+void HUD_QuickMenu(void)
+{
+ if(!autocvar__hud_configure)
+ {
+ if (hud_configure_prev && hud_configure_prev != -1)
+ HUD_QuickMenu_Close();
+
+ if(!hud_draw_maximized) return;
+ if(mv_active) return;
+ //if(!autocvar_hud_panel_quickmenu) return; // autocvar exists only for conformity with other panels
+ if(!hud_panel_quickmenu) return;
+ }
+ else
+ {
+ if(!HUD_QuickMenu_IsOpened())
+ {
+ QuickMenu_Entries = 1;
+ HUD_QuickMenu_load_entry(QuickMenu_Entries, sprintf(_("Submenu%d"), QuickMenu_Entries), "");
+ ++QuickMenu_Entries;
+ HUD_QuickMenu_load_entry(QuickMenu_Entries, sprintf(_("Submenu%d"), QuickMenu_Entries), "");
+ ++QuickMenu_Entries;
+ // although real command doesn't matter here, it must not be empty
+ // otherwise the entry is displayed like a submenu
+ for (; QuickMenu_Entries < QUICKMENU_MAXLINES - 1; ++QuickMenu_Entries)
+ HUD_QuickMenu_load_entry(QuickMenu_Entries, sprintf(_("Command%d"), QuickMenu_Entries), "-");
+ ++QuickMenu_Entries;
+ HUD_QuickMenu_clear_entry(QuickMenu_Entries);
+ QuickMenu_IsLastPage = FALSE;
+ }
+ }
+
+ HUD_Panel_UpdateCvars();
+ HUD_Panel_ApplyFadeAlpha();
+
+ HUD_Panel_DrawBg(1);
+
+ if(panel_bg_padding)
+ {
+ panel_pos += '1 1 0' * panel_bg_padding;
+ panel_size -= '2 2 0' * panel_bg_padding;
+ }
+
+ float i;
+ vector fontsize;
+ string color;
+ fontsize = '1 1 0' * (panel_size_y / QUICKMENU_MAXLINES);
+
+ if (!QuickMenu_IsLastPage)
+ {
+ color = "^5";
+ HUD_QuickMenu_DrawEntry(panel_pos + eY * (panel_size_y - fontsize_y), sprintf("%d: %s%s", 0, color, _("Continue...")), fontsize);
+ }
+ else
+ panel_pos_y += ((QUICKMENU_MAXLINES - QuickMenu_Entries) * fontsize_y) / 2;
+
+ for (i = 1; i <= QuickMenu_Entries; ++i) {
+ if (QuickMenu_Description[i] == "")
+ break;
+ if (QuickMenu_Command[i] == "")
+ color = "^4";
+ else
+ color = "^3";
+ HUD_QuickMenu_DrawEntry(panel_pos, sprintf("%d: %s%s", i, color, QuickMenu_Description[i]), fontsize);
+ panel_pos_y += fontsize_y;
+ }
+}
+
/*
==================
Main HUD system
(panel = HUD_PANEL(RADAR)).panel_draw();
if(autocvar__con_chat_maximized)
(panel = HUD_PANEL(CHAT)).panel_draw();
+ if(hud_panel_quickmenu)
+ (panel = HUD_PANEL(QUICKMENU)).panel_draw();
if(autocvar__hud_configure)
{