drawpic(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, color, alpha, drawflag);
}
+void drawpic_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {
+ drawpic_expanding(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp);
+}
+
+void drawpic_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {
+ drawpic_expanding_two(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp);
+}
+
// return HUD background color
vector HUD_GetBgColor()
{
vector HUD_AccuracyColor(float accuracy)
{
vector rgb;
- float yellow_accuracy = cvar("hud_accuracy_yellow"); // value at which this function returns yellow
+ float yellow_accuracy = cvar("hud_weaponicons_accuracy_yellow"); // value at which this function returns yellow
if(accuracy >= 100) {
rgb_x = 0;
rgb_y = 1;
hl_pos_y = pos_y - lettersize/20;
hl_pos_z = 0;
- drawpic_skin(hl_pos, strcat("highlight_", l_length), hl_size, '1 1 1', alpha, dflags);
+ drawpic_skin(hl_pos, strcat("num_leading_", l_length), hl_size, '1 1 1', alpha, dflags);
}
if (stroke == 1)
case 7: return "score"; break;
case 8: return "racetimer"; break;
case 9: return "vote"; break;
- case 10: return "pressedkeys"; break;
+ case 10: return "modicons"; break;
+ case 11: return "pressedkeys"; break;
default: return "";
}
}
fh = fopen(strcat("hud_", cvar_string("hud_skin"), "_", cfgname, ".cfg"), FILE_WRITE);
if(fh >= 0)
{
+ fputs(fh, strcat("seta hud_skin \"", cvar_string("hud_skin"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg \"", cvar_string("hud_bg"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_color \"", cvar_string("hud_bg_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_color_team \"", cvar_string("hud_bg_color_team"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_alpha \"", cvar_string("hud_bg_alpha"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_border \"", cvar_string("hud_bg_border"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_padding \"", cvar_string("hud_bg_padding"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_fg_alpha \"", cvar_string("hud_fg_alpha"), "\"", "\n"));
+ fputs(fh, "\n");
+
+ fputs(fh, strcat("seta hud_dock \"", cvar_string("hud_dock"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_dock_color \"", cvar_string("hud_dock_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_dock_color_team \"", cvar_string("hud_dock_color_team"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_dock_alpha \"", ftos(cvar("hud_dock_alpha")), "\"", "\n"));
+ fputs(fh, "\n");
+
+ fputs(fh, strcat("seta hud_progressbar_alpha ", ftos(cvar("hud_progressbar_alpha")), "\n"));
+ fputs(fh, strcat("seta hud_progressbar_strength_color \"", cvar_string("hud_progressbar_strength_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_progressbar_shield_color \"", cvar_string("hud_progressbar_shield_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_progressbar_health_color \"", cvar_string("hud_progressbar_health_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_progressbar_armor_color \"", cvar_string("hud_progressbar_armor_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_progressbar_fuel_color \"", cvar_string("hud_progressbar_fuel_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_progressbar_nexball_color \"", cvar_string("hud_progressbar_nexball_color"), "\"", "\n"));
+ fputs(fh, "\n");
+
+ // common cvars for all panels
float i;
for (i = 0; i < panel_cnt; ++i)
{
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_size \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_size")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color")), "\"", "\n"));
- fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_bg_alpha"))), "\n"));
- fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_border ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_bg_border"))), "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color_team \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color_team")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_alpha \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_alpha")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_border \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_border")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_padding \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_padding")), "\"", "\n"));
+ switch(i) {
+ case 0:
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_accuracy_height ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_accuracy_height"))), "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_accuracy_yellow ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_accuracy_yellow"))), "\n"));
+ break;
+ case 1:
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_onlycurrent ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_onlycurrent"))), "\n"));
+ break;
+ case 2:
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n"));
+ break;
+ case 3:
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n"));
+ break;
+ case 9:
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha"))), "\n"));
+ break;
+ }
fputs(fh, "\n");
}
fclose(fh);
}
-vector HUD_Panel_CheckLimitSize(float id, vector mySize)
+vector HUD_Panel_GetMinSize(float id)
{
+ vector mySize;
+ // note: please only set mySize_y on aspect ratio forced panels
switch(id) {
case 0:
- mySize_x = max(mySize_y * (1/10), mySize_x); // at least 1/10 * height
- mySize_y = max(mySize_x * (1/26), mySize_y); // at least 1/26 * width
+ mySize_x = 1/10; // at least 1/10 * height
+ mySize_y = 1/26; // at least 1/26 * width
break;
case 1:
- mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height
- break;
- case 2:
- mySize_x = max(mySize_y * 1.5, mySize_x); // at least 2 * height
+ if(cvar("hud_inventory_onlycurrent"))
+ mySize_y = 2/5; // 2/5 width
+ else
+ mySize_x = 0.7; // at least 0.7 * height
break;
case 3:
- mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
+ if(cvar("hud_healtharmor") == 2)
+ mySize_y = 0.23; // 0.23 * width, trial and error...
break;
case 5:
- mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
+ mySize_y = 1/4.1; // 1/4.1 * width, trial and error...
break;
case 7:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 8:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 9:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 10:
- mySize_y = 0.5898 * mySize_x; // 0.5898 * width, reason: bg has weird dimensions...
+ mySize_y = 1/2; // 1/2 * width
+ break;
+ case 11:
+ mySize_y = 0.5898; // 0.5898 * width, reason: bg has weird dimensions...
break;
}
+ if(!mySize_x)
+ mySize_x = 1/mySize_y;
return mySize;
}
float HUD_Panel_GetBorder(float id)
{
- float border;
- border = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_border"));
- if(!border)
- border = cvar("hud_bg_border");
- return border;
+ string border;
+ border = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_border"));
+ if(border == "")
+ border = cvar_string("hud_bg_border");
+ return stof(border);
+}
+
+vector HUD_Panel_GetColor(float id)
+{
+ float f;
+ vector color_vec;
+ string color;
+
+ // fetch per-panel color
+ if(teamplay && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")) != "") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color = vtos(colormapPaletteColor(mod(f, 16), 1) * cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")));
+ }
+ else
+ color = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color"));
+ color_vec = stov(color);
+
+ if(color == "") { // fetch default color
+ color = cvar_string("hud_bg_color");
+ color_vec = stov(color);
+ if(teamplay && cvar(strcat("hud_bg_color_team"))) {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_bg_color_team");
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ return color_vec;
+}
+
+vector HUD_Panel_Dock_GetColor(void)
+{
+ float f;
+ vector color_vec;
+ string color;
+ color = cvar_string("hud_dock_color");
+ color_vec = stov(color);
+ if(teamplay && cvar(strcat("hud_dock_color_team"))) {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_dock_color_team");
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ return color_vec;
+}
+
+float HUD_Panel_GetAlpha(float id)
+{
+ string alpha;
+ alpha = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
+ if(alpha == "")
+ alpha = cvar_string("hud_bg_alpha");
+ return stof(alpha);
+}
+
+float HUD_Panel_GetPadding(float id)
+{
+ string padding;
+ padding = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_padding"));
+ if(padding == "")
+ padding = cvar_string("hud_bg_padding");
+ return stof(padding);
}
// draw the background/borders
void HUD_Panel_DrawBg(float id, vector pos, vector mySize)
{
+ float alpha;
+
if(!hud_configure && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0")
return;
if(bg == "")
bg = cvar_string("hud_bg");
+ if(bg == "0" && hud_configure) {
+ bg = "border"; // we probably want to see a background in config mode at all times...
+ alpha = cvar("hud_configure_bg_minalpha");
+ }
+
if(bg != "0")
{
float border;
- border = HUD_Panel_GetBorder(id);
+ border = max(0.0000001, HUD_Panel_GetBorder(id)); // draw_BorderPicture does not like border = 0
vector color;
- if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")) != "")
- color = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")));
- else
- color = stov(cvar_string("hud_bg_color"));
+ color = HUD_Panel_GetColor(id);
- float alpha;
- alpha = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
if(!alpha)
- alpha = cvar("hud_bg_alpha");
- if(hud_configure)
- alpha = max(cvar("hud_configure_bg_minalpha"), alpha);
+ alpha = HUD_Panel_GetAlpha(id);
draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", cvar_string("hud_skin"), "/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER));
}
}
+void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag)
+{
+//float drawsubpic(vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) = #328;
+ string pic;
+ pic = strcat("gfx/hud/", cvar_string("hud_skin"), "/");
+ if(vertical) {
+ drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0 0', '1 0.25 0', color, alpha, drawflag);
+ if(mySize_y/mySize_x > 2)
+ drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.25 0', '1 0.5 0', color, alpha, drawflag);
+ drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.75 0', '1 0.25 0', color, alpha, drawflag);
+ } else {
+ drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0 0 0', '0.25 1 0', color, alpha, drawflag);
+ if(mySize_x/mySize_y > 2)
+ drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.25 0 0', '0.5 1 0', color, alpha, drawflag);
+ drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.75 0 0', '0.25 1 0', color, alpha, drawflag);
+ }
+}
+
vector HUD_Panel_GetProgressBarColor(string item)
{
return stov(cvar_string(strcat("hud_progressbar_", item, "_color")));
}
-float resizeCorner; // 1 = topleft, 2 = topright, 3 = bottomleft, 4 = bottomright
-// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize)
+// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
+vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize)
{
float i;
vector myTarget;
- myTarget = mySize;
+ myTarget = myPos;
vector targPos;
vector targSize;
vector myCenter;
vector targCenter;
+ myCenter = '0 0 0'; // shut up fteqcc, there IS a reference
+ targCenter = '0 0 0'; // shut up fteqcc, there IS a reference
for (i = 0; i < panel_cnt; ++i) {
if(i == id || !HUD_Panel_CheckActive(i))
continue;
- targPos = HUD_Panel_GetPos(i);
- targSize = HUD_Panel_GetSize(i);
-
targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
targCenter_x = targPos_x + 0.5 * targSize_x;
targCenter_y = targPos_y + 0.5 * targSize_y;
- float k, y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y && resizeCorner != 1) // top left (of target panel)
+ if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
{
if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
+ myTarget_x = targPos_x - mySize_x;
else // push it upwards
- myTarget_y = targPos_y - myPos_y;
+ myTarget_y = targPos_y - mySize_y;
}
- else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y && resizeCorner != 2) // top right
+ else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
{
if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
myTarget_x = targPos_x + targSize_x;
else // push it upwards
- myTarget_y = targPos_y - myPos_y;
+ myTarget_y = targPos_y - mySize_y;
}
else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
{
if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
+ myTarget_x = targPos_x - mySize_x;
else // push it downwards
myTarget_y = targPos_y + targSize_y;
}
return myTarget;
}
-// TODO: checkResize
-float HUD_Panel_SetSize(float id, vector mySize)
+void HUD_Panel_SetPos(float id, vector pos)
{
- float didntresize;
-
- vector oldSize;
- oldSize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+ vector oldPos;
+ oldPos = HUD_Panel_GetPos(id);
- vector myPos;
- myPos = HUD_Panel_GetPos(id);
+ vector mySize;
+ mySize = HUD_Panel_GetSize(id);
- // check for collisions
if(cvar("hud_configure_checkcollisions"))
- mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
-
- mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x);
- mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y);
+ pos = HUD_Panel_CheckMove(id, pos, mySize);
- // cap against panel's own limits
- mySize = HUD_Panel_CheckLimitSize(id, mySize);
+ pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
+ pos_y = bound(0, pos_y, vid_conheight - mySize_y);
- //mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth);
- //mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight);
+ if(cvar("hud_configure_grid"))
+ {
+ pos_x = floor(pos_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
+ pos_y = floor(pos_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
+ }
- // TODO: is this needed?
- // this is to check if (and how) SetPos should be called
- if(mySize_x == oldSize_x && mySize_y == oldSize_y)
- didntresize = 3; // didnt resize either
- else if(mySize_x == oldSize_x && mySize_y != oldSize_y)
- didntresize = 2; // resized Y
- else if(mySize_y == oldSize_y && mySize_x != oldSize_x)
- didntresize = 1; // resized X
+ if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
+ pos_x = pos_x - vid_conwidth;
+ if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight)
+ pos_y = pos_y - vid_conheight;
string s;
- s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
- cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
- return didntresize;
+ s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
+
+ cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
-// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize)
+// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
+vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize)
{
float i;
vector myTarget;
- myTarget = myPos;
+ myTarget = mySize;
vector targPos;
vector targSize;
vector myCenter;
vector targCenter;
+ myCenter = '0 0 0'; // shut up fteqcc, there IS a reference
+ targCenter = '0 0 0'; // shut up fteqcc, there IS a reference
for (i = 0; i < panel_cnt; ++i) {
if(i == id || !HUD_Panel_CheckActive(i))
continue;
+ targPos = HUD_Panel_GetPos(i);
+ targSize = HUD_Panel_GetSize(i);
+
targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
targCenter_x = targPos_x + 0.5 * targSize_x;
targCenter_y = targPos_y + 0.5 * targSize_y;
- float k, y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
+ if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of target panel)
{
if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
+ myTarget_x = targPos_x - myPos_x;
else // push it upwards
- myTarget_y = targPos_y - mySize_y;
+ myTarget_y = targPos_y - myPos_y;
}
else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
{
if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
myTarget_x = targPos_x + targSize_x;
else // push it upwards
- myTarget_y = targPos_y - mySize_y;
+ myTarget_y = targPos_y - myPos_y;
}
else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
{
if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
+ myTarget_x = targPos_x - myPos_x;
else // push it downwards
myTarget_y = targPos_y + targSize_y;
}
return myTarget;
}
-void HUD_Panel_SetPos(float id, vector pos, float didntresize)
+void HUD_Panel_SetPosSize(float id, vector resizeorigin)
{
+ vector mySize, myPos;
vector oldPos;
- oldPos = HUD_Panel_GetPos(id);
- if(didntresize == 2)
- pos_x = oldPos_x;
- else if(didntresize == 1)
- pos_y = oldPos_y;
- else if(didntresize == 3)
- return;
- vector mySize;
- mySize = HUD_Panel_GetSize(id);
+ if(resizeCorner == 1) {
+ mySize_x = resizeorigin_x - (mousepos_x - panel_click_distance_x);
+ mySize_y = resizeorigin_y - (mousepos_y - panel_click_distance_y);
+ } else if(resizeCorner == 2) {
+ mySize_x = mousepos_x + panel_click_distance_x - resizeorigin_x;
+ mySize_y = panel_click_distance_y + resizeorigin_y - mousepos_y;
+ } else if(resizeCorner == 3) {
+ mySize_x = resizeorigin_x + panel_click_distance_x - mousepos_x;
+ mySize_y = mousepos_y + panel_click_distance_y - resizeorigin_y;
+ } else { // resizeCorner == 4
+ mySize_x = mousepos_x - (resizeorigin_x - panel_click_distance_x);
+ mySize_y = mousepos_y - (resizeorigin_y - panel_click_distance_y);
+ }
- if(cvar("hud_configure_checkcollisions"))
- pos = HUD_Panel_CheckMove(id, pos, mySize);
+ // minimum panel size cap
+ mySize_x = max(0.025 * vid_conwidth, mySize_x);
+ mySize_y = max(0.025 * vid_conheight, mySize_y);
- pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
- pos_y = bound(0, pos_y, vid_conheight - mySize_y);
+ // cap against panel's own limits
+ vector minSize;
+ minSize = HUD_Panel_GetMinSize(id); // mySize_x at least minSize_x * mySize_y, and vice versa
+
+ mySize_x = max(minSize_x * mySize_y, mySize_x);
+ mySize_y = max(minSize_y * mySize_x, mySize_y);
+
+ // collision testing|
+ // -----------------+
+
+ // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
+ if(resizeCorner == 1) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 2) {
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 3) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y;
+ } else { // resizeCorner == 4
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y;
+ }
+
+ // left/top screen edges
+ mySize_x = min(myPos_x + mySize_x, mySize_x);
+ mySize_y = min(myPos_y + mySize_y, mySize_y);
+
+ // bottom/right screen edges
+ mySize_x = min(vid_conwidth - myPos_x, mySize_x);
+ mySize_y = min(vid_conheight - myPos_y, mySize_y);
+
+ if(cvar("hud_configure_checkcollisions")) {
+ oldPos = myPos;
+ mySize = HUD_Panel_CheckResize(id, myPos, mySize);
+ myPos = HUD_Panel_CheckMove(id, myPos, mySize); // touching myPos won't do anything... unless we make it change mySize somehow, see next line
+ mySize = mySize - myPos + oldPos; // TODO: this is still borked in some situations :(
+ }
+
+ if(cvar("hud_configure_grid"))
+ {
+ mySize_x = floor(mySize_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
+ mySize_y = floor(mySize_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
+ }
- if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
- pos_x = pos_x - vid_conwidth;
- if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight)
- pos_y = pos_y - vid_conheight;
+ // do another pos check, as size might have changed by now
+ if(resizeCorner == 1) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 2) {
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 3) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y;
+ } else { // resizeCorner == 4
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y;
+ }
string s;
- s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
+ s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
+ cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
+ s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
return false;
}
-vector mousepos, mouseprevpos;
-vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click)
-vector panel_click_pos; // panel pos (saved only upon a click)
-vector panel_click_size; // panel size (saved only upon a click)
-float highlightedPanel;
-float highlightedAction; // 0 = nothing, 1 = move, 2 = resize
void HUD_Panel_Mouse()
{
if(mouseClicked == 0) {
mousepos_x = bound(0, mousepos_x, vid_conwidth);
mousepos_y = bound(0, mousepos_y, vid_conheight);
- drawpic_skin(mousepos, "gfx/menu/default/cursor.tga", '32 32 0', '1 1 1', 1, hud_alpha_fg);
+ drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL);
if(mouseClicked)
{
{
if(prevMouseClicked == 0)
{
- panel_click_distance = mousepos - panelPos;
- panel_click_pos = panelPos;
- panel_click_size = panelSize;
+ if(highlightedAction == 1)
+ panel_click_distance = mousepos - panelPos;
+ else if(highlightedAction == 2)
+ {
+ if(resizeCorner == 1) {
+ panel_click_distance = mousepos - panelPos;
+ panel_click_resizeorigin = panelPos + panelSize;
+ } else if(resizeCorner == 2) {
+ panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
+ panel_click_distance_y = mousepos_y - panelPos_y;
+ panel_click_resizeorigin = panelPos + eY * panelSize_y;
+ } else if(resizeCorner == 3) {
+ panel_click_distance_x = mousepos_x - panelPos_x;
+ panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
+ panel_click_resizeorigin = panelPos + eX * panelSize_x;
+ } else if(resizeCorner == 4) {
+ panel_click_distance = panelSize - mousepos + panelPos;
+ panel_click_resizeorigin = panelPos;
+ }
+ }
}
if(highlightedAction == 1)
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, 0);
+ HUD_Panel_SetPos(i, mousepos - panel_click_distance);
else if(highlightedAction == 2)
- {
- float didntresize; // panel too big/too small, dont resize (also has to affect moving)
- if(resizeCorner == 1) {
- didntresize = HUD_Panel_SetSize(i, panelSize + mouseprevpos - mousepos);
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, didntresize);
- }
- if(resizeCorner == 2) {
- didntresize = HUD_Panel_SetSize(i, eY * panel_click_size_y + eX * (mousepos_x - panelPos_x - (panel_click_distance_x - panel_click_size_x))
- + eY * (panel_click_distance_y + (panel_click_pos_y - mousepos_y)));
- HUD_Panel_SetPos(i, eX * panelPos_x + eY * (mousepos_y - panel_click_distance_y), didntresize);
- }
- if(resizeCorner == 3) {
- didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mouseprevpos_x - mousepos_x) + eY * (mousepos_y - mouseprevpos_y));
- HUD_Panel_SetPos(i, eX * (mousepos_x - panel_click_distance_x) + eY * panelPos_y, didntresize);
- }
- if(resizeCorner == 4) {
- HUD_Panel_SetSize(i, mousepos - panelPos - (panel_click_distance - panel_click_size));
- }
- }
+ HUD_Panel_SetPosSize(i, panel_click_resizeorigin);
}
}
}
- mouseprevpos = mousepos;
prevMouseClicked = mouseClicked;
}
-/*void HUD_DrawDockEdge(float id, vector p1, vector p2, float target)
-{
- vector pos;
- vector size;
-
- pos =
-*/ // maybe one day, since this will be quite complicated
-
// Weapon icons (#0)
//
-
float weaponspace[10];
void HUD_WeaponIcons_Clear()
{
float weaponorder_cmp(float i, float j, entity pass)
{
- float d, ii, ij;
+ float d;
d = mod(weaponorder[i].impulse + 9, 10) - mod(weaponorder[j].impulse + 9, 10);
if(d)
return d;
void HUD_WeaponIcons()
{
- float alpha, height, accuracybar_height, stat_weapons; // "constants"
- vector pos, mySize, mysize, mypos, accuracy_color;
- float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
+ float id = 0;
+ float alpha, stat_weapons; // "constants"
+ vector pos, mySize, accuracy_color;
+ float i, weapid, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
- pos = HUD_Panel_GetPos(0);
- mySize = HUD_Panel_GetSize(0);
- accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
stat_weapons = getstati(STAT_WEAPONS);
for(i = WEP_FIRST; i <= WEP_LAST; ++i)
}
heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world);
- HUD_Panel_DrawBg(0, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
// hits
weapon_stats = getstati(STAT_DAMAGE_HITS);
self = weaponorder[i];
if((self.weapons && (self.impulse >= 0) && (stat_weapons & self.weapons)) || hud_configure)
{
- id = self.impulse;
+ weapid = self.impulse;
alpha = (self.weapon == activeweapon) ? 1 : 0.6;
weapon_hit = weapon_hits[self.weapon-WEP_FIRST];
weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
+ // draw background behind currently selected weapon
if(self.weapon == activeweapon)
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
-
- if(cvar_or("hud_weaponicons_number", 1))
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(id), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
// draw the weapon accuracy on the HUD
if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
accuracy_color = HUD_AccuracyColor(weapon_stats);
if(weapon_damage)
- drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - '2 0 0' + eY * (mySize_y/rows - accuracybar_height), "accuracy_bar.tga", eX * mySize_x*(1/columns) + eY * accuracybar_height, accuracy_color, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, hud_alpha_fg, DRAWFLAG_NORMAL);
}
+
+ // draw the weapon icon
+ drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
+
+ if(cvar_or("hud_weaponicons_number", 1))
+ drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
}
++row;
// Inventory (#1)
//
-
float GetAmmoStat(float i)
{
switch(i)
{
switch(i)
{
- case 0: return "shells";
- case 1: return "bullets";
- case 2: return "rocket";
- case 3: return "cells";
- case 4: return "fuel";
+ case 0: return "ammo_shells";
+ case 1: return "ammo_bullets";
+ case 2: return "ammo_rockets";
+ case 3: return "ammo_cells";
+ case 4: return "ammo_fuel";
default: return "";
}
}
void HUD_Inventory()
{
+ float id = 1;
float i;
float stat_items;
vector pos, mySize, mysize, mypos;
- pos = HUD_Panel_GetPos(1);
- mySize = HUD_Panel_GetSize(1);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- HUD_Panel_DrawBg(1, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
// ammo
stat_items = getstati(STAT_ITEMS);
if(cvar("hud_inventory_onlycurrent")) {
if (stat_items & GetAmmoItemCode(i)) {
- drawpic_skin(pos, "ammobg", mySize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eY * 0.05 * mySize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
} else {
if (a > 0) {
}
if (stat_items & GetAmmoItemCode(i))
- drawpic_skin(mypos, "ammobg", mysize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(mypos, "ammo_current_bg", mysize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
drawpic_skin(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if (a < 10) {
if(stat_items & GetAmmoItemCode(i))
// Powerups (#2)
-float shield_maxtime;
-float strength_maxtime;
+//
void HUD_Powerups() {
+ float id = 2;
float stat_items;
stat_items = getstati(STAT_ITEMS);
}
vector pos, mySize;
- pos = HUD_Panel_GetPos(2);
- mySize = HUD_Panel_GetSize(2);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- HUD_Panel_DrawBg(2, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
float strength_time, shield_time;
- strength_time = bound(0, ceil(getstatf(STAT_STRENGTH_FINISHED) - time), 99);
- shield_time = bound(0, ceil(getstatf(STAT_INVINCIBLE_FINISHED) - time), 99);
+ strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
+ shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
if(hud_configure)
{
shield_time = 27;
}
+ float len;
+
+ vector barpos, barsize;
+ vector picpos;
+ vector numpos;
+
string leftname, rightname;
float leftcnt, rightcnt;
+ float leftexact, rightexact;
float leftalpha, rightalpha;
- if (cvar(strcat("hud_", HUD_Panel_GetName(2), "_flip"))) {
+ if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) {
leftname = "strength";
- leftcnt = strength_time;
+ leftcnt = ceil(strength_time);
+ leftexact = strength_time;
rightname = "shield";
- rightcnt = shield_time;
+ rightcnt = ceil(shield_time);
+ rightexact = shield_time;
} else {
leftname = "shield";
- leftcnt = shield_time;
+ leftcnt = ceil(shield_time);
+ leftexact = shield_time;
rightname = "strength";
- rightcnt = strength_time;
+ rightcnt = ceil(strength_time);
+ rightexact = strength_time;
}
- leftalpha = bound(0, leftcnt, 1);
- rightalpha = bound(0, rightcnt, 1);
+ leftalpha = bound(0, leftexact, 1);
+ rightalpha = bound(0, rightexact, 1);
- float len;
- if (mySize_x/mySize_y > 5)
+ if (mySize_x/mySize_y > 4)
{
if(leftcnt)
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos, "statusbar", eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos, strcat("", leftname), '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/30);
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * 2 * 0.5 * mySize_y + eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
if(rightcnt)
{
- drawpic_skin(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30), "statusbar", eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * mySize_y, strcat("", rightname), '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, rightcnt, 3, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ len = strlen(ftos(rightcnt));
+
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x;
+ numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30);
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y;
+ picpos = pos + eX * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
- else if (mySize_x/mySize_y > 3.2)
+ else if (mySize_x/mySize_y > 1.5)
{
if(leftcnt)
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30), "statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30), HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.4 * mySize_y, strcat("", leftname), '0.7 0.7 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/30);
+ barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
if(rightcnt)
{
len = strlen(ftos(rightcnt));
-
- drawpic_skin(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30), "statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30), HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 1.1 * mySize_y, strcat("", rightname), '0.7 0.7 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * len * 0.5 * mySize_y - eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y;
+ picpos = pos + eY * 0.5 * mySize_y;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
else
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos, strcat("", leftname), '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * 0.5 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30);
+ picpos = pos + eX * 0.05 * mySize_x;
+ numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30);
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x;
+ numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
if(rightcnt)
{
len = strlen(ftos(rightcnt));
- drawpic_skin(pos + eY * 0.5 * mySize_y, "statusbar", eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eY * 0.5 * mySize_y, strcat("", rightname), '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- }
-
- /* TODO: add expand!
- //strength
- if (strength_time) {
- dt = strength_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
- else
- {
- drawpic_skin(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30);
+ picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30) + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
}
- HUD_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
- }
- }
- //invincibility
- if (invincibility_time) {
- dt = invincibility_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
else
- {
- drawpic_skin(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- HUD_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
- */
}
// Health/armor (#3)
//
void HUD_HealthArmor(void)
{
+ float id = 3;
vector pos, mySize;
- pos = HUD_Panel_GetPos(3);
- mySize = HUD_Panel_GetSize(3);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- HUD_Panel_DrawBg(3, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
- float armor, health, x;
+ float armor, health;
armor = getstati(STAT_ARMOR);
health = getstati(STAT_HEALTH);
+
+ float fuel;
+ fuel = getstati(GetAmmoStat(4)); // how much fuel do we have?
+
if(hud_configure)
{
armor = 150;
health = 100;
+ fuel = 70;
}
if(health <= 0)
float len;
- // TODO!
- if(hud_hudselector == 2) // combined health and armor display
+ if(cvar("hud_healtharmor") == 2) // combined health and armor display
{
vector v;
v = healtharmor_maxdamage(health, armor, armorblockpercent);
- vector num_pos;
- num_pos = - '96 28 0';
-
+ float x;
x = floor(v_x + 1);
- if(v_z) // fully armored
+ if(v_z) // NOT fully armored
{
- // here, armorideal > armor
- drawpic_skin(num_pos + '78 -4.5 0', "health", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(num_pos + '108 -4.5 0', "armor", '20 20 0', '1 1 1', hud_alpha_fg * armor / v_y, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 3 * mySize_y, "health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(armor)
+ drawpic_skin(pos + eX * 4 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg * armor / health, DRAWFLAG_NORMAL);
}
else
{
- drawpic_skin(num_pos + '108 -4.5 0', "health", '20 20 0', '1 1 1', hud_alpha_fg * v_y / armor, DRAWFLAG_NORMAL);
- drawpic_skin(num_pos + '78 -4.5 0', "armor", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 4 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg * health / armor, DRAWFLAG_NORMAL);
+ if(armor)
+ drawpic_skin(pos + eX * 3 * mySize_y, "armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
}
- HUD_DrawXNum_Colored(num_pos, x, 3, 24, hud_alpha_fg); // draw the combined health and armor
+ HUD_DrawXNum_Colored(pos, x, 3, mySize_y, hud_alpha_fg); // draw the combined health and armor
}
else
{
+ vector barpos, barsize;
+ vector picpos;
+ vector numpos;
+
string leftname, rightname;
float leftcnt, rightcnt;
float leftactive, rightactive;
float leftalpha, rightalpha;
- // TODO!
- if (cvar(strcat("hud_", HUD_Panel_GetName(3), "_flip"))) { // old style layout with armor left/top of health
+ if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { // old style layout with armor left/top of health
leftname = "armor";
leftcnt = armor;
if(leftcnt)
rightalpha = min((armor+10)/55, 1);
}
- float fuel;
- fuel = getstati(GetAmmoStat(4)); // how much fuel do we have?
-
if (mySize_x/mySize_y > 5)
{
if(leftactive)
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos, "statusbar", eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos, strcat("", leftname), '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_y + eY * 0.25 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200);
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * 3 * 0.5 * mySize_y + eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
if(rightactive)
{
- drawpic_skin(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200), "statusbar", eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * mySize_y, strcat("", rightname), '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, rightcnt, 3, 0.5 * mySize_y, hud_alpha_fg);
+ len = strlen(ftos(rightcnt));
+
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x;
+ numpos = picpos + eX * mySize_y - eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200);
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
+ picpos = pos + eX * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, hud_alpha_fg);
}
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos - eX * mySize_x * min(1, fuel/100);
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
+ }
if(fuel)
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
- else if (mySize_x/mySize_y > 3.2)
+ else if (mySize_x/mySize_y > 2)
{
if(leftactive)
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200), "statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200), HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.4 * mySize_y, strcat("", leftname), '0.7 0.7 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200);
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
if(rightactive)
{
len = strlen(ftos(rightcnt));
-
- drawpic_skin(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200), "statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200), HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 1.1 * mySize_y, strcat("", rightname), '0.7 0.7 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * len * 0.5 * mySize_y - eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eY * 0.5 * mySize_y;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100);
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
+ }
if(fuel)
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.15 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
else
{
{
len = strlen(ftos(leftcnt));
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos, strcat("", leftname), '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200);
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, hud_alpha_fg);
}
if(rightactive)
{
len = strlen(ftos(rightcnt));
- drawpic_skin(pos + eY * 0.5 * mySize_y, "statusbar", eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(pos + eY * 0.5 * mySize_y, strcat("", rightname), '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, hud_alpha_fg);
}
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos;
+ barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100);
+ barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
+ }
if(fuel)
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
}
}
-// Score (#7)
+// ___TODO___ !!!
+// Notification area (#4)
//
-void HUD_Score()
+void HUD_Notify (void)
{
+ float id = 4;
vector pos, mySize;
- pos = HUD_Panel_GetPos(7);
- mySize = HUD_Panel_GetSize(7);
-
- HUD_Panel_DrawBg(7, pos, mySize);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- float score, distribution, leader;
- float score_len, distr_len;
- vector score_pos, secondary_score_pos, distribution_color;
- entity tm, pl, me;
- me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
- if (!teamplay) { // non-teamgames
- // me vector := [team/connected frags id]
- pl = players.sort_next;
+ string s;
+ entity tm;
+ if(spectatee_status && !intermission)
+ {
+ drawfont = hud_bigfont;
+ if(spectatee_status == -1)
+ s = "^1Observing";
+ else
+ s = GetPlayerName(spectatee_status - 1);
+ // spectated player name between HUD and chat area, aligned to the left
+ pos_x = 0;
+ pos_y = - 50 - hud_fontsize_spec_y;
+ s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors);
+ drawcolorcodedstring(pos, s, hud_fontsize_spec, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawfont = hud_font;
+
+ // spectator text in the upper right corner
+ if(spectatee_status == -1)
+ s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
+ else
+ s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
+
+ if(spectatee_status == -1)
+ s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
+ else
+ s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
+
+ s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
+
+ if(gametype == GAME_ARENA)
+ s = "^1Wait for your turn to join";
+ else if(gametype == GAME_LMS)
+ {
+ entity sk;
+ sk = playerslots[player_localentnum - 1];
+ if(sk.(scores[ps_primary]) >= 666)
+ s = "^1Match has already begun";
+ else if(sk.(scores[ps_primary]) > 0)
+ s = "^1You have no more lives left";
+ else
+ s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
+ }
+ else
+ s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
+
+ //show restart countdown:
+ if (time < getstatf(STAT_GAMESTARTTIME)) {
+ float countdown;
+ //we need to ceil, otherwise the countdown would be off by .5 when using round()
+ countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
+ s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
+ }
+ }
+ if(warmup_stage && !intermission)
+ {
+ s = "^2Currently in ^1warmup^2 stage!";
+ }
+
+ // move more important stuff more to the middle so its more visible
+
+ string blinkcolor;
+ if(mod(time, 1) >= 0.5)
+ blinkcolor = "^1";
+ else
+ blinkcolor = "^3";
+
+ if(ready_waiting && !intermission && !spectatee_status)
+ {
+ if(ready_waiting_for_me)
+ {
+ if(warmup_stage)
+ s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
+ else
+ s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
+ }
+ else
+ {
+ if(warmup_stage)
+ s = strcat("^2Waiting for others to ready up to end warmup...");
+ else
+ s = strcat("^2Waiting for others to ready up...");
+ }
+ }
+ else if(warmup_stage && !intermission && !spectatee_status)
+ {
+ s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
+ }
+
+ if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
+ {
+ float ts_min, ts_max;
+ tm = teams.sort_next;
+ if (tm)
+ {
+ for(; tm.sort_next; tm = tm.sort_next)
+ {
+ if(!tm.team_size || tm.team == COLOR_SPECTATOR)
+ continue;
+ if(!ts_min) ts_min = tm.team_size;
+ else ts_min = min(ts_min, tm.team_size);
+ if(!ts_max) ts_max = tm.team_size;
+ else ts_max = max(ts_max, tm.team_size);
+ }
+ if ((ts_max - ts_min) > 1)
+ {
+ s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
+ tm = GetTeam(myteam, false);
+ if (tm)
+ if (tm.team != COLOR_SPECTATOR)
+ if (tm.team_size == ts_max)
+ s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
+
+ }
+ }
+ }
+}
+
+// Timer (#5)
+//
+void HUD_Timer()
+{
+ float id = 5;
+ vector pos, mySize;
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
+
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
+
+ float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
+
+ timelimit = getstatf(STAT_TIMELIMIT);
+
+ timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
+ timeleft = ceil(timeleft);
+ minutesLeft = floor(timeleft / 60);
+ secondsLeft = timeleft - minutesLeft*60;
+
+ vector timer_color;
+ if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit
+ timer_color = '1 1 1'; //white
+ else if(minutesLeft >= 1)
+ timer_color = '1 1 0'; //yellow
+ else
+ timer_color = '1 0 0'; //red
+
+ if (cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
+ if (time < getstatf(STAT_GAMESTARTTIME)) {
+ //while restart is still active, show 00:00
+ minutes = seconds = 0;
+ } else {
+ elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127
+ minutes = floor(elapsedTime / 60);
+ seconds = elapsedTime - minutes*60;
+ }
+ } else {
+ minutes = minutesLeft;
+ seconds = secondsLeft;
+ }
+
+ if(minutes > 999)
+ seconds = 99;
+ minutes = min(minutes, 999);
+ if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 2.57 * mySize_y, "num_colon", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+}
+
+// Radar (#6)
+//
+void HUD_Radar(void)
+{
+ float id = 6;
+ vector pos, mySize;
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
+
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
+
+ local float color1, color2; // color already declared as a global in hud.qc
+ local vector rgb;
+ local entity tm;
+ float scale2d, normalsize, bigsize;
+ float f;
+
+ teamradar_origin2d = pos + 0.5 * mySize;
+ teamradar_size2d = mySize;
+
+ if(minimapname == "")
+ return;
+
+ teamradar_loadcvars();
+
+ switch(hud_radar_zoommode)
+ {
+ default:
+ case 0:
+ f = current_zoomfraction;
+ break;
+ case 1:
+ f = 1 - current_zoomfraction;
+ break;
+ case 2:
+ f = 0;
+ break;
+ case 3:
+ f = 1;
+ break;
+ }
+
+ switch(hud_radar_rotation)
+ {
+ case 0:
+ teamradar_angle = view_angles_y - 90;
+ break;
+ default:
+ teamradar_angle = 90 * hud_radar_rotation;
+ break;
+ }
+
+ scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
+ teamradar_size2d = mySize;
+
+ teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
+
+ // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
+ if(hud_radar_rotation == 0)
+ {
+ // max-min distance must fit the radar in any rotation
+ bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min));
+ }
+ else
+ {
+ vector c0, c1, c2, c3, span;
+ c0 = rotate(mi_min, teamradar_angle * DEG2RAD);
+ c1 = rotate(mi_max, teamradar_angle * DEG2RAD);
+ c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD);
+ c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD);
+ span = '0 0 0';
+ span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x);
+ span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y);
+
+ // max-min distance must fit the radar in x=x, y=y
+ bigsize = min(
+ teamradar_size2d_x * scale2d / (1.05 * span_x),
+ teamradar_size2d_y * scale2d / (1.05 * span_y)
+ );
+ }
+
+ normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / hud_radar_scale;
+ if(bigsize > normalsize)
+ normalsize = bigsize;
+
+ teamradar_size =
+ f * bigsize
+ + (1 - f) * normalsize;
+ teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
+ f * (mi_min + mi_max) * 0.5
+ + (1 - f) * view_origin);
+
+ color1 = GetPlayerColor(player_localentnum-1);
+ rgb = GetTeamRGB(color1);
+
+ drawsetcliparea(
+ pos_x,
+ pos_y,
+ mySize_x,
+ mySize_y
+ );
+
+ draw_teamradar_background(hud_radar_background_alpha, hud_radar_foreground_alpha);
+
+ for(tm = world; (tm = find(tm, classname, "radarlink")); )
+ draw_teamradar_link(tm.origin, tm.velocity, tm.team);
+ for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
+ draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_alpha_fg);
+ for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
+ {
+ color2 = GetPlayerColor(tm.sv_entnum);
+ //if(color == COLOR_SPECTATOR || color == color2)
+ draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2));
+ }
+ draw_teamradar_player(view_origin, view_angles, '1 1 1');
+
+ drawresetcliparea();
+};
+
+// Score (#7)
+//
+void HUD_Score()
+{
+ float id = 7;
+ vector pos, mySize;
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
+
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
+
+ float score, distribution, leader;
+ float score_len, distr_len;
+ vector distribution_color;
+ entity tm, pl, me;
+ me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
+
+ // TODO... this (race part) still uses constant coordinates :/
+ if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD
+ /*pl = players.sort_next;
+ if(pl == me)
+ pl = pl.sort_next;
+ if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
+ if(pl.scores[ps_primary] == 0)
+ pl = world;
+
+ score = me.(scores[ps_primary]);
+
+ float racemin, racesec, racemsec;
+ float distsec, distmsec, minusplus;
+
+ racemin = floor(score/(60 * TIME_FACTOR));
+ racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR);
+ racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR;
+
+ if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) {
+ // distribution display
+ distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
+
+ if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR)
+ distmsec = fabs(distribution);
+ else {
+ distsec = floor(fabs(distribution)/TIME_FACTOR);
+ distmsec = fabs(distribution) - distsec*TIME_FACTOR;
+ if (distribution < 0)
+ distsec = -distsec;
+ }
+
+ if (distribution <= 0) {
+ distribution_color = eY;
+ minusplus = 1; // minusplus 1: always prefix with minus sign
+ }
+ else {
+ distribution_color = eX;
+ minusplus = 2; // minusplus 1: always prefix with plus sign
+ }
+ HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, hud_alpha_fg, DRAWFLAG_ADDITIVE);
+ }
+ // race record display
+ if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
+ drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
+
+ HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
+ */
+ } else if (!teamplay) { // non-teamgames
+ // me vector := [team/connected frags id]
+ pl = players.sort_next;
if(pl == me)
pl = pl.sort_next;
HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else { // teamgames
float max_fragcount;
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else {
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("highlight_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("num_leading_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
teamnum += 1;
}
// Race timer (#8)
//
void HUD_RaceTimer (void) {
+ float id = 8;
vector pos, mySize;
- pos = HUD_Panel_GetPos(8);
- mySize = HUD_Panel_GetSize(8);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- HUD_Panel_DrawBg(8, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
drawfont = hud_bigfont;
float a, t;
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.25 * mySize_y) + eY * 0.75 * mySize_y, s, '1 1 0' * 0.25 * mySize_y, hud_alpha_fg * a, DRAWFLAG_NORMAL);
}
+ // ___ TODO!!!___
if(race_penaltytime)
{
a = bound(0, 2 - (time - race_penaltyeventtime), 1);
drawfont = hud_font;
}
-// Notification area (#4)
-void HUD_Notify (void)
-{
- vector pos, mySize;
- pos = HUD_Panel_GetPos(4);
- mySize = HUD_Panel_GetSize(4);
-
- HUD_Panel_DrawBg(4, pos, mySize);
-
- string s;
- entity tm;
- if(spectatee_status && !intermission)
- {
- drawfont = hud_bigfont;
- if(spectatee_status == -1)
- s = "^1Observing";
- else
- s = GetPlayerName(spectatee_status - 1);
- // spectated player name between HUD and chat area, aligned to the left
- pos_x = 0;
- pos_y = - 50 - hud_fontsize_spec_y;
- s = textShortenToWidth(s, vid_conwidth/2.5, hud_fontsize_spec, stringwidth_colors);
- drawcolorcodedstring(pos, s, hud_fontsize_spec, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawfont = hud_font;
-
- // spectator text in the upper right corner
- if(spectatee_status == -1)
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
- else
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
-
- if(spectatee_status == -1)
- s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
- else
- s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
-
- s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
-
- if(gametype == GAME_ARENA)
- s = "^1Wait for your turn to join";
- else if(gametype == GAME_LMS)
- {
- entity sk;
- sk = playerslots[player_localentnum - 1];
- if(sk.(scores[ps_primary]) >= 666)
- s = "^1Match has already begun";
- else if(sk.(scores[ps_primary]) > 0)
- s = "^1You have no more lives left";
- else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
- }
- else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
-
- //show restart countdown:
- if (time < getstatf(STAT_GAMESTARTTIME)) {
- float countdown;
- //we need to ceil, otherwise the countdown would be off by .5 when using round()
- countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
- s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
- }
- }
- if(warmup_stage && !intermission)
- {
- s = "^2Currently in ^1warmup^2 stage!";
- }
-
- // move more important stuff more to the middle so its more visible
-
- string blinkcolor;
- if(mod(time, 1) >= 0.5)
- blinkcolor = "^1";
- else
- blinkcolor = "^3";
-
- if(ready_waiting && !intermission && !spectatee_status)
- {
- if(ready_waiting_for_me)
- {
- if(warmup_stage)
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
- else
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
- }
- else
- {
- if(warmup_stage)
- s = strcat("^2Waiting for others to ready up to end warmup...");
- else
- s = strcat("^2Waiting for others to ready up...");
- }
- }
- else if(warmup_stage && !intermission && !spectatee_status)
- {
- s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
- }
-
- if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
- {
- float ts_min, ts_max;
- tm = teams.sort_next;
- if (tm)
- {
- for(; tm.sort_next; tm = tm.sort_next)
- {
- if(!tm.team_size || tm.team == COLOR_SPECTATOR)
- continue;
- if(!ts_min) ts_min = tm.team_size;
- else ts_min = min(ts_min, tm.team_size);
- if(!ts_max) ts_max = tm.team_size;
- else ts_max = max(ts_max, tm.team_size);
- }
- if ((ts_max - ts_min) > 1)
- {
- s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
- tm = GetTeam(myteam, false);
- if (tm)
- if (tm.team != COLOR_SPECTATOR)
- if (tm.team_size == ts_max)
- s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
-
- }
- }
- }
-}
-
// Vote window (#9)
+//
float vote_yescount;
float vote_nocount;
float vote_needed;
void HUD_VoteWindow(void)
{
+ float id = 9;
vector pos, mySize;
- pos = HUD_Panel_GetPos(9);
- mySize = HUD_Panel_GetSize(9);
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
string s;
float a;
vote_needed = 4;
}
- HUD_Panel_DrawBg(9, pos, mySize);
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
+ {
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
+ }
if(vote_alpha) {
a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
- drawpic_skin(pos, "voteprogress_back", mySize, HUD_GetBgColor(), a * hud_alpha_bg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_back", mySize, HUD_Panel_GetColor(id), a * hud_alpha_bg, DRAWFLAG_NORMAL);
s = "A vote has been called for: ";
drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * hud_alpha_fg, DRAWFLAG_NORMAL);
- s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors);
+ s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors); // TODO: broken?
if(hud_configure)
s = "Configure the HUD";
drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
-// Awards system
-float race_status_time;
-float race_status_prev;
-string race_status_name_prev;
-void HUD_DrawRaceStatus(vector pos)
-{
- if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
- race_status_time = time + 5;
- race_status_prev = race_status;
- if (race_status_name_prev)
- strunzone(race_status_name_prev);
- race_status_name_prev = strzone(race_status_name);
- }
-
- float a;
- a = bound(0, race_status_time - time, 1);
-
- string s;
- s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors);
-
- float rank;
- if(race_status > 0)
- rank = race_CheckName(race_status_name);
- string rankname;
- rankname = race_PlaceName(rank);
-
- if(race_status == 0)
- drawpic_skin(pos, "race_newfail", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- else if(race_status == 1) {
- drawpic_skin(pos, "race_newtime", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- } else if(race_status == 2) {
- if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank)
- drawpic_skin(pos, "race_newrankgreen", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- else
- drawpic_skin(pos, "race_newrankyellow", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- } else if(race_status == 3) {
- drawpic_skin(pos, "race_newrecordserver", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
- }
-
- if (race_status_time - time <= 0) {
- race_status_prev = -1;
- race_status = -1;
- if(race_status_name)
- strunzone(race_status_name);
- race_status_name = string_null;
- if(race_status_name_prev)
- strunzone(race_status_name_prev);
- race_status_name_prev = string_null;
- }
-}
+// Mod icons panel (#10)
+//
// CTF HUD modicon section
float redflag_prevframe, blueflag_prevframe; // status during previous frame
float redflag_prevstatus, blueflag_prevstatus; // last remembered status
float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed
-void CSQC_ctf_hudreset(void)
+void HUD_Mod_CTF_Reset(void)
{
redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0;
}
-void CSQC_ctf_hud(void)
+void HUD_Mod_CTF(vector pos, vector mySize)
{
- vector bottomleft, redflag_pos, blueflag_pos, sz;
+ vector redflag_pos, blueflag_pos;
float f; // every function should have that
- bottomleft_y = vid_conheight;
- bottomleft_z = 0;
float redflag, blueflag; // current status
float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed
redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
+ if(hud_configure)
+ {
+ redflag = 1;
+ blueflag = 2;
+ }
+
// when status CHANGES, set old status into prevstatus and current status into status
if (redflag != redflag_prevframe)
{
if(blueflag == 3)
blue_icon_prevstatus = "flag_blue_carrying"; // make it more visible
else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1))
- blue_icon_prevstatus = "flag_blue_shielded";
- else
- blue_icon_prevstatus = string_null;
- break;
- }
-
- if (myteam == COLOR_TEAM1) { // always draw own flag on left
- redflag_pos = bottomleft - '-4 50 0';
- blueflag_pos = bottomleft - '-62 50 0';
- } else {
- blueflag_pos = bottomleft - '-4 50 0';
- redflag_pos = bottomleft - '-62 50 0';
- }
-
- sz = '52 52 0';
-
- f = bound(0, redflag_statuschange_elapsedtime*2, 1);
- if(red_icon_prevstatus && f < 1)
- drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
- if(red_icon)
- drawpic_skin(redflag_pos, red_icon, sz, '1 1 1', hud_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL);
-
- f = bound(0, blueflag_statuschange_elapsedtime*2, 1);
- if(blue_icon_prevstatus && f < 1)
- drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
- if(blue_icon)
- drawpic_skin(blueflag_pos, blue_icon, sz, '1 1 1', hud_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL);
-}
-
-/*void HUD_Mod_Race (void) {
- if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD
- pl = players.sort_next;
- if(pl == me)
- pl = pl.sort_next;
- if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
- if(pl.scores[ps_primary] == 0)
- pl = world;
-
- score = me.(scores[ps_primary]);
-
- float racemin, racesec, racemsec;
- float distsec, distmsec, minusplus;
-
- racemin = floor(score/(60 * TIME_FACTOR));
- racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR);
- racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR;
-
- if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) {
- // distribution display
- distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
-
- if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR)
- distmsec = fabs(distribution);
- else {
- distsec = floor(fabs(distribution)/TIME_FACTOR);
- distmsec = fabs(distribution) - distsec*TIME_FACTOR;
- if (distribution < 0)
- distsec = -distsec;
- }
-
- if (distribution <= 0) {
- distribution_color = eY;
- minusplus = 1; // minusplus 1: always prefix with minus sign
- }
- else {
- distribution_color = eX;
- minusplus = 2; // minusplus 1: always prefix with plus sign
- }
- HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- // race record display
- if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
- drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
+ blue_icon_prevstatus = "flag_blue_shielded";
+ else
+ blue_icon_prevstatus = string_null;
+ break;
+ }
- HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
+ if (myteam == COLOR_TEAM1) { // always draw own flag on left
+ redflag_pos = pos;
+ blueflag_pos = pos + eX * mySize_y;
+ } else {
+ blueflag_pos = pos;
+ redflag_pos = pos + eX * mySize_y;
}
-}*/
+
+ f = bound(0, redflag_statuschange_elapsedtime*2, 1);
+ if(red_icon_prevstatus && f < 1)
+ drawpic_skin_expanding(redflag_pos, red_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
+ if(red_icon)
+ drawpic_skin(redflag_pos, red_icon, '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL);
+
+ f = bound(0, blueflag_statuschange_elapsedtime*2, 1);
+ if(blue_icon_prevstatus && f < 1)
+ drawpic_skin_expanding(blueflag_pos, blue_icon_prevstatus, '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
+ if(blue_icon)
+ drawpic_skin(blueflag_pos, blue_icon, '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL);
+}
// Keyhunt HUD modicon section
float kh_runheretime;
-void CSQC_kh_hudreset(void)
+void HUD_Mod_KH_Reset(void)
{
kh_runheretime = 0;
}
-void CSQC_kh_hud(void)
+void HUD_Mod_KH(vector pos, vector mySize)
{
float kh_keys;
float keyteam;
float a, aa;
vector p, pa, kh_size, kh_asize;
- p_x = 6;
- p_y = vid_conheight - 34 - 3;
- p_z = 0;
+ p_x = pos_x;
+ p_y = pos_y + 0.25 * mySize_y;
kh_keys = getstati(STAT_KH_KEYS);
- kh_size = '19 34 0';
- kh_asize = '19 10 0';
- pa = p + '0 -10 0';
+ kh_size_x = mySize_x * 0.25;
+ kh_size_y = 0.75 * mySize_y;
+
+ pa = p - eY * 0.25 * mySize_y;
+
+ kh_asize_x = mySize_x * 0.25;
+ kh_asize_y = mySize_y * 0.25;
float i, key;
switch(keyteam)
{
case COLOR_TEAM1:
- drawpic (pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case COLOR_TEAM2:
- drawpic (pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case COLOR_TEAM3:
- drawpic (pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case COLOR_TEAM4:
- drawpic (pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
break;
default:
break;
switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come!
{
case 0:
- drawpic (p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case 1:
- drawpic (p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case 2:
- drawpic (p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
break;
case 3:
- drawpic (p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
+ drawpic_skin(p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
break;
}
}
- p_x += 24;
- pa_x += 24;
+ p_x += 0.25 * mySize_x;
+ pa_x += 0.25 * mySize_x;
}
}
-// Nexball HUD modicon section
-#define NBPB_SIZE '96 38 0'
-#define NBPB_BT 2 //thickness
-#define NBPB_BRGB '1 1 1'
-#define NBPB_BALPH 1 //alpha
-#define NBPB_BFLAG DRAWFLAG_NORMAL
-#define NBPB_IALPH 0.4
-#define NBPB_IFLAG DRAWFLAG_NORMAL
-#define NBPB_IRGB '0.7 0.1 0'
-
-void CSQC_nb_hud(void)
+// Nexball HUD mod icon
+void HUD_Mod_NexBall(vector pos, vector mySize)
{
float stat_items, nb_pb_starttime, dt, p;
- vector pos;
stat_items = getstati(STAT_ITEMS);
nb_pb_starttime = getstatf(STAT_NB_METERSTART);
- pos_x = 4;
- pos_y = vid_conheight - 42;
- pos_z = 0;
-
//Manage the progress bar if any
if (nb_pb_starttime > 0)
{
- vector s;
dt = mod(time - nb_pb_starttime, nb_pb_period);
// one period of positive triangle
p = 2 * dt / nb_pb_period;
if (p > 1)
p = 2 - p;
- s = NBPB_SIZE;
//Draw the filling
- drawfill(pos, p * s_x * eX + s_y * eY, NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG);
-
- //Draw the box
- s = NBPB_SIZE;
- drawline(NBPB_BT, pos , pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos , pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos + s, pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
- drawline(NBPB_BT, pos + s, pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
+ HUD_Panel_DrawProgressBar(pos, 0, eX * p * mySize_x + eY * mySize_y, HUD_Panel_GetProgressBarColor("nexball"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
}
- pos_x += 12; //horizontal margin to the picture
- pos_y += 2; //vertical margin to the picture
+ pos_x += 0.5 * mySize_x - 0.5 * mySize_y; //horizontal margin to the picture
if (stat_items & IT_KEY1)
- drawpic_skin(pos, "nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "nexball_carrying", '1 1 0' * mySize_y, '1 1 1', 1, DRAWFLAG_NORMAL);
}
-// Race/CTS HUD modicon section
+// Race/CTS HUD mod icons
float crecordtime_prev; // last remembered crecordtime
float crecordtime_change_time; // time when crecordtime last changed
float srecordtime_prev; // last remembered srecordtime
float srecordtime_change_time; // time when srecordtime last changed
-void CSQC_race_hud(void)
+
+float race_status_time;
+float race_status_prev;
+string race_status_name_prev;
+void HUD_Mod_Race(vector pos, vector mySize)
{
entity me;
me = playerslots[player_localentnum - 1];
return; // no records in the actual race
drawfont = hud_bigfont;
- vector pos;
- pos_x = 2;
- pos_y = vid_conheight - 48;
// clientside personal record
string rr;
f = time - crecordtime_change_time;
if (f > 1) {
- drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
} else {
- drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
+ drawstring(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring_expanding(pos, "Personal best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
+ drawstring_expanding(pos + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
}
// server record
- pos_y += 26;
t = race_server_record;
if(t != srecordtime_prev) {
srecordtime_prev = t;
f = time - srecordtime_change_time;
if (f > 1) {
- drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
} else {
- drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
- drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
+ drawstring(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring_expanding(pos + eY * 0.5 * mySize_y, "Server best ", '1 1 0' * 0.15 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
+ drawstring_expanding(pos + eY * 0.5 * mySize_y + eY * 0.2 * mySize_y, TIME_ENCODED_TOSTRING(t),'1 1 0' * 0.2 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f);
}
- drawfont = hud_font;
-}
-
-// Timer (#5)
-//
-void HUD_Timer()
-{
- vector pos, mySize;
- pos = HUD_Panel_GetPos(5);
- mySize = HUD_Panel_GetSize(5);
-
- HUD_Panel_DrawBg(5, pos, mySize);
-
- float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
- timelimit = getstatf(STAT_TIMELIMIT);
+ if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
+ race_status_time = time + 5;
+ race_status_prev = race_status;
+ if (race_status_name_prev)
+ strunzone(race_status_name_prev);
+ race_status_name_prev = strzone(race_status_name);
+ }
- HUD_DrawRaceStatus(pos + '0 30 0');
+ pos_x += mySize_x/2;
+ // race "awards"
+ float a;
+ a = bound(0, race_status_time - time, 1);
- timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
- timeleft = ceil(timeleft);
- minutesLeft = floor(timeleft / 60);
- secondsLeft = timeleft - minutesLeft*60;
+ string s;
+ s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors);
- vector timer_color;
- if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit
- timer_color = '1 1 1'; //white
- else if(minutesLeft >= 1)
- timer_color = '1 1 0'; //yellow
- else
- timer_color = '1 0 0'; //red
+ float rank;
+ if(race_status > 0)
+ rank = race_CheckName(race_status_name);
+ string rankname;
+ rankname = race_PlaceName(rank);
- if (cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if (time < getstatf(STAT_GAMESTARTTIME)) {
- //while restart is still active, show 00:00
- minutes = seconds = 0;
- } else {
- elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127
- minutes = floor(elapsedTime / 60);
- seconds = elapsedTime - minutes*60;
- }
- } else {
- minutes = minutesLeft;
- seconds = secondsLeft;
+ if(race_status == 0)
+ drawpic_skin(pos, "race_newfail", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ else if(race_status == 1) {
+ drawpic_skin(pos, "race_newtime", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ } else if(race_status == 2) {
+ if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank)
+ drawpic_skin(pos, "race_newrankgreen", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ else
+ drawpic_skin(pos, "race_newrankyellow", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ } else if(race_status == 3) {
+ drawpic_skin(pos, "race_newrecordserver", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL);
+ drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL);
}
- if(mySize_x/mySize_y > 5.1)
- {
- if(minutes > 999)
- seconds = 99;
- minutes = min(minutes, 999);
- if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if(minutes < 100)
- drawpic_skin(pos + eX * mySize_x - eX * 5.1 * mySize_y, "timer", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 5.1 * mySize_y, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 2.57 * mySize_y, "num_colon", '1 1 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- HUD_DrawXNum(pos + eX * mySize_x - eX * 2 * mySize_y, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else
- {
- if(minutes > 99)
- seconds = 99;
- minutes = min(minutes, 99);
- if(minutesLeft >= 1 || cvar("hud_timer_increment") || timelimit == 0 || warmup_stage) {
- if(minutes < 100)
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y, "timer", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * 0.5 * mySize_x - eX * mySize_y + eY * 0.5 * mySize_y, minutes, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.5 * 0.5 * mySize_y + eY * 0.5 * mySize_y, "num_colon", '0.5 0.5 0' * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- HUD_DrawXNum(pos + eX * 0.51 * mySize_x + eY * 0.5 * mySize_y, seconds, -2, 0, 0.5 * mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if (race_status_time - time <= 0) {
+ race_status_prev = -1;
+ race_status = -1;
+ if(race_status_name)
+ strunzone(race_status_name);
+ race_status_name = string_null;
+ if(race_status_name_prev)
+ strunzone(race_status_name_prev);
+ race_status_name_prev = string_null;
}
+ drawfont = hud_font;
}
-// Radar (#6)
-//
-
-void HUD_Radar(void)
+// TODO: idea: alpha fade in/out empty panels
+void HUD_ModIcons(void)
{
- vector pos, mySize;
- pos = HUD_Panel_GetPos(6);
- mySize = HUD_Panel_GetSize(6);
-
- HUD_Panel_DrawBg(6, pos, mySize);
-
- local float color1, color2; // color already declared as a global in hud.qc
- local vector rgb;
- local entity tm;
- float scale2d, normalsize, bigsize;
- float f;
-
- teamradar_origin2d = pos + 0.5 * mySize; // TODO: stupid compat, should be removed
- teamradar_size2d = mySize;
-
- if(minimapname == "" && !ons_showmap)
+ if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !hud_configure)
return;
+ float id = 10;
+ vector pos, mySize;
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- teamradar_loadcvars();
-
- switch(cl_teamradar_zoommode)
- {
- default:
- case 0:
- f = current_zoomfraction;
- break;
- case 1:
- f = 1 - current_zoomfraction;
- break;
- case 2:
- f = 0;
- break;
- case 3:
- f = 1;
- break;
- }
-
- switch(cl_teamradar_rotation)
- {
- case 0:
- teamradar_angle = view_angles_y - 90;
- break;
- default:
- teamradar_angle = 90 * cl_teamradar_rotation;
- break;
- }
-
- scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
- teamradar_size2d = mySize;
-
- teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
-
- // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
- if(cl_teamradar_rotation == 0)
- {
- // max-min distance must fit the radar in any rotation
- bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min));
- }
- else
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
{
- vector c0, c1, c2, c3, span;
- c0 = rotate(mi_min, teamradar_angle * DEG2RAD);
- c1 = rotate(mi_max, teamradar_angle * DEG2RAD);
- c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD);
- c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD);
- span = '0 0 0';
- span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x);
- span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y);
-
- // max-min distance must fit the radar in x=x, y=y
- bigsize = min(
- teamradar_size2d_x * scale2d / (1.05 * span_x),
- teamradar_size2d_y * scale2d / (1.05 * span_y)
- );
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
}
- normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale;
- if(bigsize > normalsize)
- normalsize = bigsize;
-
- teamradar_size =
- f * bigsize
- + (1 - f) * normalsize;
- teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
- f * (mi_min + mi_max) * 0.5
- + (1 - f) * view_origin);
-
- color1 = GetPlayerColor(player_localentnum-1);
- rgb = GetTeamRGB(color1);
-
- drawsetcliparea(
- pos_x,
- pos_y,
- mySize_x,
- mySize_y
- );
+ // TODO... well make them work in a panel etc
+ if(gametype == GAME_KEYHUNT)
+ HUD_Mod_KH(pos, mySize);
+ else if(gametype == GAME_CTF || hud_configure)
+ HUD_Mod_CTF(pos, mySize);
+ else if(gametype == GAME_NEXBALL)
+ HUD_Mod_NexBall(pos, mySize);
+ else if(gametype == GAME_CTS || gametype == GAME_RACE)
+ HUD_Mod_Race(pos, mySize);
+}
- draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
+// Draw pressed keys (#11)
+//
+void HUD_DrawPressedKeys(void)
+{
+ float id = 11;
+ vector pos, mySize;
+ pos = HUD_Panel_GetPos(id);
+ mySize = HUD_Panel_GetSize(id);
- if(ons_showmap)
+ HUD_Panel_DrawBg(id, pos, mySize);
+ float padding;
+ padding = HUD_Panel_GetPadding(id);
+ if(padding)
{
- drawresetcliparea();
-
- vector frame_origin, frame_size;
- frame_origin = frame_size = '0 0 0';
-
- frame_origin_x = pos_x - teamradar_size2d_x * 0.55859375; // matches the picture
- frame_origin_y = pos_y - teamradar_size2d_y * 0.55859375; // matches the picture
- frame_size_x = pos_x * 1.1171875; // matches the picture
- frame_size_y = pos_y * 1.1171875; // matches the picture
- drawpic_skin(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', hud_alpha_fg, 0);
- drawpic_skin(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, hud_alpha_fg, 0);
-
- drawsetcliparea(
- pos_x - teamradar_size2d_x * 0.5,
- pos_y - teamradar_size2d_y * 0.5,
- teamradar_size2d_x,
- teamradar_size2d_y
- );
+ pos += '1 1 0' * padding;
+ mySize -= '2 2 0' * padding;
}
- for(tm = world; (tm = find(tm, classname, "radarlink")); )
- draw_teamradar_link(tm.origin, tm.velocity, tm.team);
- for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
- draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_alpha_fg);
- for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
- {
- color2 = GetPlayerColor(tm.sv_entnum);
- //if(color == COLOR_SPECTATOR || color == color2)
- draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2));
- }
- draw_teamradar_player(view_origin, view_angles, '1 1 1');
+ float pressedkeys;
- drawresetcliparea();
-};
+ pressedkeys = getstatf(STAT_PRESSED_KEYS);
+ drawpic_skin(pos, "key_bg.tga", mySize, '1 1 1', 0.1 * hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+}
/*
==================
==================
*/
-void HUD_DrawPressedKeys(void)
-{
- vector pos, mySize;
- pos = HUD_Panel_GetPos(10);
- mySize = HUD_Panel_GetSize(10);
-
- HUD_Panel_DrawBg(10, pos, mySize);
-
- float pressedkeys;
-
- pressedkeys = getstatf(STAT_PRESSED_KEYS);
- drawpic_skin(pos, "keys/key_bg.tga", mySize, '1 1 1', 0.1 * hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 0.22 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_CROUCH) ? "keys/key_crouch_inv.tga" : "keys/key_crouch.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.040 * mySize_y, ((pressedkeys & KEY_FORWARD) ? "keys/key_forward_inv.tga" : "keys/key_forward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.023 * mySize_x + eY * 0.195 * mySize_y, ((pressedkeys & KEY_JUMP) ? "keys/key_jump_inv.tga" : "keys/key_jump.tga"), '1 1 0' * (1/3) * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.1 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_LEFT) ? "keys/key_left_inv.tga" : "keys/key_left.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.23 * mySize_y + eY * 0.486 * mySize_y, ((pressedkeys & KEY_BACKWARD) ? "keys/key_backward_inv.tga" : "keys/key_backward.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(pos + eX * mySize_x - eX * 0.372 * mySize_x + eY * 0.486 * mySize_y, ((pressedkeys & KEY_RIGHT) ? "keys/key_right_inv.tga" : "keys/key_right.tga"), '1 1 0' * 0.46 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
-}
-
void HUD_ShowSpeed(void)
{
vector numsize;
}
if (acceleration > 0)
- drawpic_skin(pos, "statusbar", acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
else if (acceleration < 0)
- drawpic_skin(pos + acceleration * scale * '40 0 0', "statusbar", -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
}
void HUD_Reset (void)
{
// reset gametype specific icons
if(gametype == GAME_KEYHUNT)
- CSQC_kh_hudreset();
+ HUD_Mod_KH_Reset();
else if(gametype == GAME_CTF)
- CSQC_ctf_hudreset();
+ HUD_Mod_CTF_Reset();
}
void HUD_Main (void)
hud_configure = cvar("_hud_configure");
// Drawing stuff
- if(cvar("hud_dock"))
- drawpic_skin('0 0 0', "dock", eX * vid_conwidth + eY * vid_conheight, stov(cvar_string("hud_dock_color")), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
+
+ // HUD configure visible grid
+ if(hud_configure && cvar("hud_configure_grid") && cvar("hud_configure_grid_alpha"))
+ {
+ float i;
+ // x-axis
+ for(i = 0; i < vid_conwidth/cvar("hud_configure_grid_x"); ++i)
+ {
+ drawfill(eX * i * cvar("hud_configure_grid_x"), eX + eY * vid_conheight, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL);
+ }
+ // y-axis
+ for(i = 0; i < vid_conheight/cvar("hud_configure_grid_y"); ++i)
+ {
+ drawfill(eY * i * cvar("hud_configure_grid_y"), eY + eX * vid_conwidth, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL);
+ }
+ }
+
+ if(cvar_string("hud_dock") != "")
+ drawpic_skin('0 0 0', cvar_string("hud_dock"), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
if(HUD_Panel_CheckActive(0))
HUD_WeaponIcons();
HUD_Timer();
// TODO hud'ify
if(HUD_Panel_CheckActive(6))
- if(ons_showmap || cvar_string("cl_teamradar") != "0" && (cvar("cl_teamradar") == 2 || teamplay))
+ if(cvar_string("hud_radar") != "0" && (cvar("hud_radar") == 2 || teamplay))
HUD_Radar();
if(HUD_Panel_CheckActive(7))
HUD_Score();
HUD_RaceTimer();
if(HUD_Panel_CheckActive(9))
HUD_VoteWindow();
- // TODO hud'ify
if(HUD_Panel_CheckActive(10))
- if(spectatee_status > 0 || cvar("cl_showpressedkeys") >= 2 || hud_configure)
+ HUD_ModIcons();
+ // TODO hud'ify
+ if(HUD_Panel_CheckActive(11))
+ if(spectatee_status > 0 || cvar("hud_pressedkeys") >= 2 || hud_configure)
HUD_DrawPressedKeys();
// TODO hud_'ify these
HUD_ShowSpeed();
if (cvar("cl_showacceleration"))
HUD_ShowAcceleration();
-
- // TODO... well make them work in a panel etc
- if(gametype == GAME_KEYHUNT)
- CSQC_kh_hud();
- else if(gametype == GAME_CTF)
- CSQC_ctf_hud();
- else if(gametype == GAME_NEXBALL)
- CSQC_nb_hud();
- else if(gametype == GAME_CTS || gametype == GAME_RACE)
- CSQC_race_hud();
- return;
}