drawpic_expanding(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp);
}
+void drawpic_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {
+ drawpic_expanding_two(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp);
+}
+
// return HUD background color
vector HUD_GetBgColor()
{
fputs(fh, strcat("seta hud_skin \"", cvar_string("hud_skin"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg \"", cvar_string("hud_bg"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_color \"", cvar_string("hud_bg_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_bg_color_team \"", cvar_string("hud_bg_color_team"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_alpha \"", cvar_string("hud_bg_alpha"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_border \"", cvar_string("hud_bg_border"), "\"", "\n"));
fputs(fh, strcat("seta hud_bg_padding \"", cvar_string("hud_bg_padding"), "\"", "\n"));
fputs(fh, strcat("seta hud_dock \"", cvar_string("hud_dock"), "\"", "\n"));
fputs(fh, strcat("seta hud_dock_color \"", cvar_string("hud_dock_color"), "\"", "\n"));
+ fputs(fh, strcat("seta hud_dock_color_team \"", cvar_string("hud_dock_color_team"), "\"", "\n"));
fputs(fh, strcat("seta hud_dock_alpha \"", ftos(cvar("hud_dock_alpha")), "\"", "\n"));
fputs(fh, "\n");
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_size \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_size")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color")), "\"", "\n"));
+ fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color_team \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color_team")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_alpha \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_alpha")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_border \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_border")), "\"", "\n"));
fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_padding \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_padding")), "\"", "\n"));
fclose(fh);
}
-vector HUD_Panel_CheckLimitSize(float id, vector mySize)
+vector HUD_Panel_GetMinSize(float id)
{
+ vector mySize;
+ // note: please only set mySize_y on aspect ratio forced panels
switch(id) {
case 0:
- mySize_x = max(mySize_y * (1/10), mySize_x); // at least 1/10 * height
- mySize_y = max(mySize_x * (1/26), mySize_y); // at least 1/26 * width
+ mySize_x = 1/10; // at least 1/10 * height
+ mySize_y = 1/26; // at least 1/26 * width
break;
case 1:
- mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height
+ if(cvar("hud_inventory_onlycurrent"))
+ mySize_y = 2/5; // 2/5 width
+ else
+ mySize_x = 0.7; // at least 0.7 * height
+ break;
+ case 3:
+ if(cvar("hud_healtharmor") == 2)
+ mySize_y = 0.23; // 0.23 * width, trial and error...
break;
- //case 2:
- // mySize_x = max(mySize_y * 1.5, mySize_x); // at least 1.5 * height
- // break;
- //case 3:
- // mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
- // break;
case 5:
- mySize_y = (1/4.1) * mySize_x; // 1/4.1 * width, trial and error...
+ mySize_y = 1/4.1; // 1/4.1 * width, trial and error...
break;
case 7:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 8:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 9:
- mySize_y = (1/4) * mySize_x; // 1/4 * width
+ mySize_y = 1/4; // 1/4 * width
break;
case 10:
- mySize_y = (1/2) * mySize_x; // 1/2 * width
+ mySize_y = 1/2; // 1/2 * width
break;
case 11:
- mySize_y = 0.5898 * mySize_x; // 0.5898 * width, reason: bg has weird dimensions...
+ mySize_y = 0.5898; // 0.5898 * width, reason: bg has weird dimensions...
break;
}
+ if(!mySize_x)
+ mySize_x = 1/mySize_y;
return mySize;
}
vector HUD_Panel_GetColor(float id)
{
+ float f;
+ vector color_vec;
string color;
- color = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color"));
- if(color == "")
+
+ // fetch per-panel color
+ if(teamplay && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")) != "") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color = vtos(colormapPaletteColor(mod(f, 16), 1) * cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")));
+ }
+ else
+ color = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color"));
+ color_vec = stov(color);
+
+ if(color == "") { // fetch default color
color = cvar_string("hud_bg_color");
- return stov(color);
+ color_vec = stov(color);
+ if(teamplay && cvar(strcat("hud_bg_color_team"))) {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_bg_color_team");
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ return color_vec;
+}
+
+vector HUD_Panel_Dock_GetColor(void)
+{
+ float f;
+ vector color_vec;
+ string color;
+ color = cvar_string("hud_dock_color");
+ color_vec = stov(color);
+ if(teamplay && cvar(strcat("hud_dock_color_team"))) {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_dock_color_team");
+ }
+ else if(color == "shirt") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(floor(f / 16), 0);
+ }
+ else if(color == "pants") {
+ f = stof(getplayerkey(self.sv_entnum, "colors"));
+ color_vec = colormapPaletteColor(mod(f, 16), 1);
+ }
+ return color_vec;
}
float HUD_Panel_GetAlpha(float id)
}
}
+void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag)
+{
+//float drawsubpic(vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) = #328;
+ string pic;
+ pic = strcat("gfx/hud/", cvar_string("hud_skin"), "/");
+ if(vertical) {
+ drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0 0', '1 0.25 0', color, alpha, drawflag);
+ if(mySize_y/mySize_x > 2)
+ drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.25 0', '1 0.5 0', color, alpha, drawflag);
+ drawsubpic(pos + eY * mySize_y - eY * min(mySize_y * 0.5, mySize_x), eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, strcat(pic, "statusbar_vertical"), '0 0.75 0', '1 0.25 0', color, alpha, drawflag);
+ } else {
+ drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0 0 0', '0.25 1 0', color, alpha, drawflag);
+ if(mySize_x/mySize_y > 2)
+ drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.25 0 0', '0.5 1 0', color, alpha, drawflag);
+ drawsubpic(pos + eX * mySize_x - eX * min(mySize_x * 0.5, mySize_y), eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, strcat(pic, "statusbar"), '0.75 0 0', '0.25 1 0', color, alpha, drawflag);
+ }
+}
+
vector HUD_Panel_GetProgressBarColor(string item)
{
return stov(cvar_string(strcat("hud_progressbar_", item, "_color")));
}
-float resizeCorner; // 1 = topleft, 2 = topright, 3 = bottomleft, 4 = bottomright
-// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize)
+// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
+vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize)
{
float i;
vector myTarget;
- myTarget = mySize;
+ myTarget = myPos;
vector targPos;
vector targSize;
if(i == id || !HUD_Panel_CheckActive(i))
continue;
- targPos = HUD_Panel_GetPos(i);
- targSize = HUD_Panel_GetSize(i);
-
targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
targCenter_x = targPos_x + 0.5 * targSize_x;
targCenter_y = targPos_y + 0.5 * targSize_y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y && resizeCorner != 1) // top left (of target panel)
+ if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
{
if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
+ myTarget_x = targPos_x - mySize_x;
else // push it upwards
- myTarget_y = targPos_y - myPos_y;
+ myTarget_y = targPos_y - mySize_y;
}
- else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y && resizeCorner != 2) // top right
+ else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
{
if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
myTarget_x = targPos_x + targSize_x;
else // push it upwards
- myTarget_y = targPos_y - myPos_y;
+ myTarget_y = targPos_y - mySize_y;
}
else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
{
if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - myPos_x;
+ myTarget_x = targPos_x - mySize_x;
else // push it downwards
myTarget_y = targPos_y + targSize_y;
}
return myTarget;
}
-// TODO: checkResize
-float HUD_Panel_SetSize(float id, vector mySize)
+void HUD_Panel_SetPos(float id, vector pos)
{
- float didntresize;
-
- vector oldSize;
- oldSize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+ vector oldPos;
+ oldPos = HUD_Panel_GetPos(id);
- vector myPos;
- myPos = HUD_Panel_GetPos(id);
+ vector mySize;
+ mySize = HUD_Panel_GetSize(id);
- // check for collisions
if(cvar("hud_configure_checkcollisions"))
- mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
-
- mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x);
- mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y);
-
- // cap against panel's own limits
- mySize = HUD_Panel_CheckLimitSize(id, mySize);
+ pos = HUD_Panel_CheckMove(id, pos, mySize);
- //mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth);
- //mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight);
+ pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
+ pos_y = bound(0, pos_y, vid_conheight - mySize_y);
if(cvar("hud_configure_grid"))
{
- mySize_x = floor(mySize_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
- mySize_y = floor(mySize_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
+ pos_x = floor(pos_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
+ pos_y = floor(pos_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
}
- // TODO: is this needed?
- // this is to check if (and how) SetPos should be called
- if(mySize_x == oldSize_x && mySize_y == oldSize_y)
- didntresize = 3; // didnt resize either
- else if(mySize_x == oldSize_x && mySize_y != oldSize_y)
- didntresize = 2; // resized Y
- else if(mySize_y == oldSize_y && mySize_x != oldSize_x)
- didntresize = 1; // resized X
+ if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
+ pos_x = pos_x - vid_conwidth;
+ if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight)
+ pos_y = pos_y - vid_conheight;
string s;
- s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
- cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
- return didntresize;
+ s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
+
+ cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
-// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
-vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize)
+// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
+vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize)
{
float i;
vector myTarget;
- myTarget = myPos;
+ myTarget = mySize;
vector targPos;
vector targSize;
if(i == id || !HUD_Panel_CheckActive(i))
continue;
+ targPos = HUD_Panel_GetPos(i);
+ targSize = HUD_Panel_GetSize(i);
+
targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
targCenter_x = targPos_x + 0.5 * targSize_x;
targCenter_y = targPos_y + 0.5 * targSize_y;
- if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
+ if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of target panel)
{
if(myPos_x + mySize_x - targPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
+ myTarget_x = targPos_x - myPos_x;
else // push it upwards
- myTarget_y = targPos_y - mySize_y;
+ myTarget_y = targPos_y - myPos_y;
}
else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
{
if(targPos_x + targSize_x - myPos_x < myPos_y + mySize_y - targPos_y) // push it to the side
myTarget_x = targPos_x + targSize_x;
else // push it upwards
- myTarget_y = targPos_y - mySize_y;
+ myTarget_y = targPos_y - myPos_y;
}
else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
{
if(myPos_x + mySize_x - targPos_x < targPos_y + targSize_y - myPos_y) // push it to the side
- myTarget_x = targPos_x - mySize_x;
+ myTarget_x = targPos_x - myPos_x;
else // push it downwards
myTarget_y = targPos_y + targSize_y;
}
return myTarget;
}
-void HUD_Panel_SetPos(float id, vector pos, float didntresize)
+void HUD_Panel_SetPosSize(float id, vector resizeorigin)
{
+ vector mySize, myPos;
vector oldPos;
- oldPos = HUD_Panel_GetPos(id);
- if(didntresize == 2)
- pos_x = oldPos_x;
- else if(didntresize == 1)
- pos_y = oldPos_y;
- else if(didntresize == 3)
- return;
- vector mySize;
- mySize = HUD_Panel_GetSize(id);
+ if(resizeCorner == 1) {
+ mySize_x = resizeorigin_x - (mousepos_x - panel_click_distance_x);
+ mySize_y = resizeorigin_y - (mousepos_y - panel_click_distance_y);
+ } else if(resizeCorner == 2) {
+ mySize_x = mousepos_x + panel_click_distance_x - resizeorigin_x;
+ mySize_y = panel_click_distance_y + resizeorigin_y - mousepos_y;
+ } else if(resizeCorner == 3) {
+ mySize_x = resizeorigin_x + panel_click_distance_x - mousepos_x;
+ mySize_y = mousepos_y + panel_click_distance_y - resizeorigin_y;
+ } else { // resizeCorner == 4
+ mySize_x = mousepos_x - (resizeorigin_x - panel_click_distance_x);
+ mySize_y = mousepos_y - (resizeorigin_y - panel_click_distance_y);
+ }
- if(cvar("hud_configure_checkcollisions"))
- pos = HUD_Panel_CheckMove(id, pos, mySize);
+ // minimum panel size cap
+ mySize_x = max(0.025 * vid_conwidth, mySize_x);
+ mySize_y = max(0.025 * vid_conheight, mySize_y);
- pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
- pos_y = bound(0, pos_y, vid_conheight - mySize_y);
+ // cap against panel's own limits
+ vector minSize;
+ minSize = HUD_Panel_GetMinSize(id); // mySize_x at least minSize_x * mySize_y, and vice versa
+
+ mySize_x = max(minSize_x * mySize_y, mySize_x);
+ mySize_y = max(minSize_y * mySize_x, mySize_y);
+
+ // collision testing|
+ // -----------------+
+
+ // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
+ if(resizeCorner == 1) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 2) {
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 3) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y;
+ } else { // resizeCorner == 4
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y;
+ }
+
+ // left/top screen edges
+ mySize_x = min(myPos_x + mySize_x, mySize_x);
+ mySize_y = min(myPos_y + mySize_y, mySize_y);
+
+ // bottom/right screen edges
+ mySize_x = min(vid_conwidth - myPos_x, mySize_x);
+ mySize_y = min(vid_conheight - myPos_y, mySize_y);
+
+ if(cvar("hud_configure_checkcollisions")) {
+ oldPos = myPos;
+ mySize = HUD_Panel_CheckResize(id, myPos, mySize);
+ myPos = HUD_Panel_CheckMove(id, myPos, mySize); // touching myPos won't do anything... unless we make it change mySize somehow, see next line
+ mySize = mySize - myPos + oldPos; // TODO: this is still borked in some situations :(
+ }
if(cvar("hud_configure_grid"))
{
- pos_x = floor(pos_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
- pos_y = floor(pos_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
+ mySize_x = floor(mySize_x/cvar("hud_configure_grid_x") + 0.5) * cvar("hud_configure_grid_x");
+ mySize_y = floor(mySize_y/cvar("hud_configure_grid_y") + 0.5) * cvar("hud_configure_grid_y");
}
- if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
- pos_x = pos_x - vid_conwidth;
- if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight)
- pos_y = pos_y - vid_conheight;
+ // do another pos check, as size might have changed by now
+ if(resizeCorner == 1) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 2) {
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y - mySize_y;
+ } else if(resizeCorner == 3) {
+ myPos_x = resizeorigin_x - mySize_x;
+ myPos_y = resizeorigin_y;
+ } else { // resizeCorner == 4
+ myPos_x = resizeorigin_x;
+ myPos_y = resizeorigin_y;
+ }
string s;
- s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
+ s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
+ cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
+ s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
return false;
}
-vector mousepos, mouseprevpos;
-vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click)
-vector panel_click_pos; // panel pos (saved only upon a click)
-vector panel_click_size; // panel size (saved only upon a click)
-float highlightedPanel;
-float highlightedAction; // 0 = nothing, 1 = move, 2 = resize
void HUD_Panel_Mouse()
{
if(mouseClicked == 0) {
{
if(prevMouseClicked == 0)
{
- panel_click_distance = mousepos - panelPos;
- panel_click_pos = panelPos;
- panel_click_size = panelSize;
+ if(highlightedAction == 1)
+ panel_click_distance = mousepos - panelPos;
+ else if(highlightedAction == 2)
+ {
+ if(resizeCorner == 1) {
+ panel_click_distance = mousepos - panelPos;
+ panel_click_resizeorigin = panelPos + panelSize;
+ } else if(resizeCorner == 2) {
+ panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
+ panel_click_distance_y = mousepos_y - panelPos_y;
+ panel_click_resizeorigin = panelPos + eY * panelSize_y;
+ } else if(resizeCorner == 3) {
+ panel_click_distance_x = mousepos_x - panelPos_x;
+ panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
+ panel_click_resizeorigin = panelPos + eX * panelSize_x;
+ } else if(resizeCorner == 4) {
+ panel_click_distance = panelSize - mousepos + panelPos;
+ panel_click_resizeorigin = panelPos;
+ }
+ }
}
if(highlightedAction == 1)
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, 0);
+ HUD_Panel_SetPos(i, mousepos - panel_click_distance);
else if(highlightedAction == 2)
- {
- float didntresize; // panel too big/too small, dont resize (also has to affect moving)
- if(resizeCorner == 1) {
- didntresize = HUD_Panel_SetSize(i, panelSize + mouseprevpos - mousepos);
- HUD_Panel_SetPos(i, mousepos - panel_click_distance, didntresize);
- }
- if(resizeCorner == 2) {
- didntresize = HUD_Panel_SetSize(i, eY * panel_click_size_y + eX * (mousepos_x - panelPos_x - (panel_click_distance_x - panel_click_size_x))
- + eY * (panel_click_distance_y + (panel_click_pos_y - mousepos_y)));
- HUD_Panel_SetPos(i, eX * panelPos_x + eY * (mousepos_y - panel_click_distance_y), didntresize);
- }
- if(resizeCorner == 3) {
- didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mouseprevpos_x - mousepos_x) + eY * (mousepos_y - mouseprevpos_y));
- HUD_Panel_SetPos(i, eX * (mousepos_x - panel_click_distance_x) + eY * panelPos_y, didntresize);
- }
- if(resizeCorner == 4) {
- HUD_Panel_SetSize(i, mousepos - panelPos - (panel_click_distance - panel_click_size));
- }
- }
+ HUD_Panel_SetPosSize(i, panel_click_resizeorigin);
}
}
}
- mouseprevpos = mousepos;
prevMouseClicked = mouseClicked;
}
-/*void HUD_DrawDockEdge(float id, vector p1, vector p2, float target)
-{
- vector pos;
- vector size;
-
- pos =
-*/ // maybe one day, since this will be quite complicated
-
// Weapon icons (#0)
//
float weaponspace[10];
{
case 0: return "ammo_shells";
case 1: return "ammo_bullets";
- case 2: return "ammo_rocket";
+ case 2: return "ammo_rockets";
case 3: return "ammo_cells";
case 4: return "ammo_fuel";
default: return "";
if(cvar("hud_inventory_onlycurrent")) {
if (stat_items & GetAmmoItemCode(i)) {
- drawpic_skin(pos + eY * 0.05 * mySize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
} else {
if (a > 0) {
float strength_time, shield_time;
- strength_time = bound(0, ceil(getstatf(STAT_STRENGTH_FINISHED) - time), 99);
- shield_time = bound(0, ceil(getstatf(STAT_INVINCIBLE_FINISHED) - time), 99);
+ strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
+ shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
if(hud_configure)
{
string leftname, rightname;
float leftcnt, rightcnt;
+ float leftexact, rightexact;
float leftalpha, rightalpha;
if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) {
leftname = "strength";
- leftcnt = strength_time;
+ leftcnt = ceil(strength_time);
+ leftexact = strength_time;
rightname = "shield";
- rightcnt = shield_time;
+ rightcnt = ceil(shield_time);
+ rightexact = shield_time;
} else {
leftname = "shield";
- leftcnt = shield_time;
+ leftcnt = ceil(shield_time);
+ leftexact = shield_time;
rightname = "strength";
- rightcnt = strength_time;
+ rightcnt = ceil(strength_time);
+ rightexact = strength_time;
}
- leftalpha = bound(0, leftcnt, 1);
- rightalpha = bound(0, rightcnt, 1);
+ leftalpha = bound(0, leftexact, 1);
+ rightalpha = bound(0, rightexact, 1);
- // TODO: tile statusbars?
if (mySize_x/mySize_y > 4)
{
if(leftcnt)
numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
numpos = picpos - eX * mySize_y + eY * 0.25 * mySize_y;
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
numpos = picpos + eX * 0.5 * mySize_y;
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
numpos = picpos + eX * 0.5 * mySize_y;
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x;
}
- drawpic_skin(barpos, "statusbar_vertical", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(leftcnt <= 5)
+ drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1));
+ else
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
}
- drawpic_skin(barpos, "statusbar_vertical", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- }
-
- /* TODO: add expand from old code!
- //strength
- if (strength_time) {
- dt = strength_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
- else
- {
- drawpic_skin(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- HUD_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos, "str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
- }
- }
-
- //invincibility
- if (invincibility_time) {
- dt = invincibility_time - time;
- if(dt > 0)
- {
- if(dt < 5)
- {
- drawpic_expanding_two(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, (ceil(dt) - dt) / 0.5, 1));
- }
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ if(rightcnt <= 5)
+ drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1));
else
- {
- drawpic_skin(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE);
- }
- HUD_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
- else if(dt > -1)
- {
- drawpic_expanding(pos - '0 -22 0', "invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE,
- bound(0, -dt / 0.5, 1));
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
}
- */
}
// Health/armor (#3)
float len;
- // TODO!
- /*
- if(hud_hudselector == 2) // combined health and armor display
+ if(cvar("hud_healtharmor") == 2) // combined health and armor display
{
vector v;
v = healtharmor_maxdamage(health, armor, armorblockpercent);
- vector num_pos;
- num_pos = - '96 28 0';
-
+ float x;
x = floor(v_x + 1);
- if(v_z) // fully armored
+ if(v_z) // NOT fully armored
{
- // here, armorideal > armor
- drawpic_skin(num_pos + '78 -4.5 0', "health", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic_skin(num_pos + '108 -4.5 0', "armor", '20 20 0', '1 1 1', hud_alpha_fg * armor / v_y, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 3 * mySize_y, "health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(armor)
+ drawpic_skin(pos + eX * 4 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg * armor / health, DRAWFLAG_NORMAL);
}
else
{
- drawpic_skin(num_pos + '108 -4.5 0', "health", '20 20 0', '1 1 1', hud_alpha_fg * v_y / armor, DRAWFLAG_NORMAL);
- drawpic_skin(num_pos + '78 -4.5 0', "armor", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos + eX * 4 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg * health / armor, DRAWFLAG_NORMAL);
+ if(armor)
+ drawpic_skin(pos + eX * 3 * mySize_y, "armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
}
- HUD_DrawXNum_Colored(num_pos, x, 3, 24, hud_alpha_fg); // draw the combined health and armor
+ HUD_DrawXNum_Colored(pos, x, 3, mySize_y, hud_alpha_fg); // draw the combined health and armor
}
else
{
- */
- vector barpos, barsize;
- vector picpos;
- vector numpos;
-
- string leftname, rightname;
- float leftcnt, rightcnt;
- float leftactive, rightactive;
- float leftalpha, rightalpha;
- // TODO!
- if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { // old style layout with armor left/top of health
- leftname = "armor";
- leftcnt = armor;
- if(leftcnt)
+ vector barpos, barsize;
+ vector picpos;
+ vector numpos;
+
+ string leftname, rightname;
+ float leftcnt, rightcnt;
+ float leftactive, rightactive;
+ float leftalpha, rightalpha;
+ if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { // old style layout with armor left/top of health
+ leftname = "armor";
+ leftcnt = armor;
+ if(leftcnt)
+ leftactive = 1;
+ leftalpha = min((armor+10)/55, 1);
+
+ rightname = "health";
+ rightcnt = health;
+ rightactive = 1;
+ rightalpha = 1;
+ } else {
+ leftname = "health";
+ leftcnt = health;
leftactive = 1;
- leftalpha = min((armor+10)/55, 1);
+ leftalpha = 1;
- rightname = "health";
- rightcnt = health;
- rightactive = 1;
- rightalpha = 1;
- } else {
- leftname = "health";
- leftcnt = health;
- leftactive = 1;
- leftalpha = 1;
-
- rightname = "armor";
- rightcnt = armor;
- if(rightcnt)
- rightactive = 1;
- rightalpha = min((armor+10)/55, 1);
- }
+ rightname = "armor";
+ rightcnt = armor;
+ if(rightcnt)
+ rightactive = 1;
+ rightalpha = min((armor+10)/55, 1);
+ }
- // TODO: tile statusbars?
- if (mySize_x/mySize_y > 5)
- {
- if(leftactive)
+ if (mySize_x/mySize_y > 5)
{
- len = strlen(ftos(leftcnt));
+ if(leftactive)
+ {
+ len = strlen(ftos(leftcnt));
- if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200);
- barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
- picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y;
- numpos = picpos - eX * 3 * 0.5 * mySize_y + eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
- } else {
- barpos = pos;
- barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
- picpos = pos;
- numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y;
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200);
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * 3 * 0.5 * mySize_y + eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
- }
+ if(rightactive)
+ {
+ len = strlen(ftos(rightcnt));
- if(rightactive)
- {
- len = strlen(ftos(rightcnt));
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
+ picpos = pos + eX * 0.5 * mySize_x;
+ numpos = picpos + eX * mySize_y - eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ } else {
+ barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200);
+ barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
+ picpos = pos + eX * mySize_x - eX * mySize_y;
+ numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, hud_alpha_fg);
+ }
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * 0.5 * mySize_x;
- barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
- picpos = pos + eX * 0.5 * mySize_x;
- numpos = picpos + eX * mySize_y - eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y;
+ barpos = pos - eX * mySize_x * min(1, fuel/100);
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
} else {
- barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200);
- barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y;
- picpos = pos + eX * mySize_x - eX * mySize_y;
- numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y;
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
}
-
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, hud_alpha_fg);
+ if(fuel)
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
-
- if(fuel)
- drawpic_skin(pos, "statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
- }
- else if (mySize_x/mySize_y > 2)
- {
- if(leftactive)
+ else if (mySize_x/mySize_y > 2)
{
- len = strlen(ftos(leftcnt));
+ if(leftactive)
+ {
+ len = strlen(ftos(leftcnt));
- if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200);
- barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
- picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y;
- numpos = picpos - eX * len * 0.5 * mySize_y;
- } else {
- barpos = pos;
- barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
- picpos = pos;
- numpos = picpos + eX * 0.5 * mySize_y;
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200);
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
- }
+ if(rightactive)
+ {
+ len = strlen(ftos(rightcnt));
- if(rightactive)
- {
- len = strlen(ftos(rightcnt));
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y;
+ numpos = picpos - eX * len * 0.5 * mySize_y;
+ } else {
+ barpos = pos + eY * 0.5 * mySize_y;
+ barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
+ picpos = pos + eY * 0.5 * mySize_y;
+ numpos = picpos + eX * 0.5 * mySize_y;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ }
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
- barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
- picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y;
- numpos = picpos - eX * len * 0.5 * mySize_y;
+ barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100);
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
} else {
- barpos = pos + eY * 0.5 * mySize_y;
- barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y;
- picpos = pos + eY * 0.5 * mySize_y;
- numpos = picpos + eX * 0.5 * mySize_y;
+ barpos = pos;
+ barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
}
-
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ if(fuel)
+ HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
-
- if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100);
- barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
- } else {
- barpos = pos;
- barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
- }
- if(fuel)
- drawpic_skin(barpos, "statusbar", barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
- }
- else
- {
- if(leftactive)
+ else
{
- len = strlen(ftos(leftcnt));
+ if(leftactive)
+ {
+ len = strlen(ftos(leftcnt));
- if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos;
- barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
- picpos = pos + eX * 0.05 * mySize_x;
- numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x;
- } else {
- barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200);
- barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
- picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x;
- numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x;
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200);
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, hud_alpha_fg);
}
- drawpic_skin(barpos, "statusbar_vertical", barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, hud_alpha_fg);
- }
+ if(rightactive)
+ {
+ len = strlen(ftos(rightcnt));
- if(rightactive)
- {
- len = strlen(ftos(rightcnt));
+ if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
+ barpos = pos + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
+ } else {
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x;
+ barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
+ picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x + eX * 0.5 * mySize_x;
+ numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x;
+ }
+
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, hud_alpha_fg);
+ }
if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos + eX * 0.5 * mySize_x;
- barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
- picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
- numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
+ barpos = pos;
+ barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
} else {
- barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x;
- barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200);
- picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x + eX * 0.5 * mySize_x;
- numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x;
+ barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100);
+ barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
}
-
- drawpic_skin(barpos, "statusbar_vertical", barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, hud_alpha_fg);
- }
-
- if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) {
- barpos = pos;
- barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
- } else {
- barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100);
- barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
+ if(fuel)
+ HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
- if(fuel)
- drawpic_skin(barpos, "statusbar_vertical", barsize, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
}
float scale2d, normalsize, bigsize;
float f;
- teamradar_origin2d = pos + 0.5 * mySize; // TODO: stupid compat, should be removed
+ teamradar_origin2d = pos + 0.5 * mySize;
teamradar_size2d = mySize;
- if(minimapname == "" && !ons_showmap)
+ if(minimapname == "")
return;
teamradar_loadcvars();
- switch(cl_teamradar_zoommode)
+ switch(hud_radar_zoommode)
{
default:
case 0:
break;
}
- switch(cl_teamradar_rotation)
+ switch(hud_radar_rotation)
{
case 0:
teamradar_angle = view_angles_y - 90;
break;
default:
- teamradar_angle = 90 * cl_teamradar_rotation;
+ teamradar_angle = 90 * hud_radar_rotation;
break;
}
teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
// pixels per world qu to match the teamradar_size2d_x range in the longest dimension
- if(cl_teamradar_rotation == 0)
+ if(hud_radar_rotation == 0)
{
// max-min distance must fit the radar in any rotation
bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min));
);
}
- normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale;
+ normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / hud_radar_scale;
if(bigsize > normalsize)
normalsize = bigsize;
mySize_y
);
- draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
-
- if(ons_showmap)
- {
- drawresetcliparea();
-
- vector frame_origin, frame_size;
- frame_origin = frame_size = '0 0 0';
-
- frame_origin_x = pos_x - teamradar_size2d_x * 0.55859375; // matches the picture
- frame_origin_y = pos_y - teamradar_size2d_y * 0.55859375; // matches the picture
- frame_size_x = pos_x * 1.1171875; // matches the picture
- frame_size_y = pos_y * 1.1171875; // matches the picture
- drawpic_skin(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', hud_alpha_fg, 0);
- drawpic_skin(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, hud_alpha_fg, 0);
-
- drawsetcliparea(
- pos_x - teamradar_size2d_x * 0.5,
- pos_y - teamradar_size2d_y * 0.5,
- teamradar_size2d_x,
- teamradar_size2d_y
- );
- }
+ draw_teamradar_background(hud_radar_background_alpha, hud_radar_foreground_alpha);
for(tm = world; (tm = find(tm, classname, "radarlink")); )
draw_teamradar_link(tm.origin, tm.velocity, tm.team);
if(vote_alpha) {
a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
- drawpic_skin(pos, "voteprogress_back", mySize, HUD_GetBgColor(), a * hud_alpha_bg, DRAWFLAG_NORMAL);
+ drawpic_skin(pos, "voteprogress_back", mySize, HUD_Panel_GetColor(id), a * hud_alpha_bg, DRAWFLAG_NORMAL);
s = "A vote has been called for: ";
drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * hud_alpha_fg, DRAWFLAG_NORMAL);
- s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors);
+ s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '10 0 0', stringwidth_colors); // TODO: broken?
if(hud_configure)
s = "Configure the HUD";
drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * hud_alpha_fg, DRAWFLAG_NORMAL);
p = 2 - p;
//Draw the filling
- drawpic_skin(pos, "statusbar", eX * p * mySize_x + eY * mySize_y, HUD_Panel_GetProgressBarColor("nexball"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos, 0, eX * p * mySize_x + eY * mySize_y, HUD_Panel_GetProgressBarColor("nexball"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
}
pos_x += 0.5 * mySize_x - 0.5 * mySize_y; //horizontal margin to the picture
}
if (acceleration > 0)
- drawpic_skin(pos, "statusbar", acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
else if (acceleration < 0)
- drawpic_skin(pos + acceleration * scale * '40 0 0', "statusbar", -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL);
}
void HUD_Reset (void)
hud_configure = cvar("_hud_configure");
// Drawing stuff
- if(cvar("hud_dock"))
- drawpic_skin('0 0 0', "dock", eX * vid_conwidth + eY * vid_conheight, stov(cvar_string("hud_dock_color")), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
+
+ // HUD configure visible grid
+ if(hud_configure && cvar("hud_configure_grid") && cvar("hud_configure_grid_alpha"))
+ {
+ float i;
+ // x-axis
+ for(i = 0; i < vid_conwidth/cvar("hud_configure_grid_x"); ++i)
+ {
+ drawfill(eX * i * cvar("hud_configure_grid_x"), eX + eY * vid_conheight, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL);
+ }
+ // y-axis
+ for(i = 0; i < vid_conheight/cvar("hud_configure_grid_y"); ++i)
+ {
+ drawfill(eY * i * cvar("hud_configure_grid_y"), eY + eX * vid_conwidth, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL);
+ }
+ }
+
+ if(cvar_string("hud_dock") != "")
+ drawpic_skin('0 0 0', cvar_string("hud_dock"), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
if(HUD_Panel_CheckActive(0))
HUD_WeaponIcons();
HUD_Timer();
// TODO hud'ify
if(HUD_Panel_CheckActive(6))
- if(ons_showmap || cvar_string("cl_teamradar") != "0" && (cvar("cl_teamradar") == 2 || teamplay))
+ if(cvar_string("hud_radar") != "0" && (cvar("hud_radar") == 2 || teamplay))
HUD_Radar();
if(HUD_Panel_CheckActive(7))
HUD_Score();