if (autocvar_hud_panel_ammo_onlycurrent)
total_ammo_count = 1;
else
- total_ammo_count = AMMO_COUNT - 1; // fuel
+ total_ammo_count = AMMO_COUNT;
if(draw_nades)
{
row = column = 0;
for(i = 0; i < AMMO_COUNT; ++i)
{
- if(i == 4) continue; // fuel
ammotype = GetAmmoFieldFromNum(i);
DrawAmmoItem(
pos + eX * column * (ammo_size_x + offset_x) + eY * row * (ammo_size_y + offset_y),