s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info"));
drawInfoMessage(s)
- if(gametype == MAPINFO_TYPE_ARENA)
- s = _("^1Wait for your turn to join");
- else if(gametype == MAPINFO_TYPE_LMS)
+ if(gametype == MAPINFO_TYPE_LMS)
{
entity sk;
sk = playerslots[player_localnum];