]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qh
Minigame code and cfg
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qh
index 16a7645fd991819a55fd1b8de4349d318ee15f30..10cc1bc3c6893338b33d0511981ad4bc862512f7 100644 (file)
@@ -102,29 +102,39 @@ string panel_bg_padding_str;
 float current_player;
 
 float GetPlayerColorForce(int i);
-
+float GetPlayerColor(int i);
+.float panel_showflags;
+const float PANEL_SHOW_NEVER    = 0x00;
+const float PANEL_SHOW_MAINGAME = 0x01;
+const float PANEL_SHOW_MINIGAME = 0x02;
+const float PANEL_SHOW_ALWAYS   = 0xff;
+float HUD_Panel_CheckFlags(float showflags);
 
 #define HUD_PANELS(HUD_PANEL)                                                                                                                                                                          \
-       HUD_PANEL(WEAPONS      , HUD_Weapons      , weapons)                                                                                                                    \
-       HUD_PANEL(AMMO         , HUD_Ammo         , ammo)                                                                                                                               \
-       HUD_PANEL(POWERUPS     , HUD_Powerups     , powerups)                                                                                                                   \
-       HUD_PANEL(HEALTHARMOR  , HUD_HealthArmor  , healtharmor)                                                                                                                \
-       HUD_PANEL(NOTIFY       , HUD_Notify       , notify)                                                                                                                     \
-       HUD_PANEL(TIMER        , HUD_Timer        , timer)                                                                                                                              \
-       HUD_PANEL(RADAR        , HUD_Radar        , radar)                                                                                                                              \
-       HUD_PANEL(SCORE        , HUD_Score        , score)                                                                                                                              \
-       HUD_PANEL(RACETIMER    , HUD_RaceTimer    , racetimer)                                                                                                                  \
-       HUD_PANEL(VOTE         , HUD_Vote         , vote)                                                                                                                               \
-       HUD_PANEL(MODICONS     , HUD_ModIcons     , modicons)                                                                                                                   \
-       HUD_PANEL(PRESSEDKEYS  , HUD_PressedKeys  , pressedkeys)                                                                                                                \
-       HUD_PANEL(CHAT         , HUD_Chat         , chat)                                                                                                                               \
-       HUD_PANEL(ENGINEINFO   , HUD_EngineInfo   , engineinfo)                                                                                                                 \
-       HUD_PANEL(INFOMESSAGES , HUD_InfoMessages , infomessages)                                                                                                               \
-       HUD_PANEL(PHYSICS      , HUD_Physics      , physics)                                                                                                                    \
-       HUD_PANEL(CENTERPRINT  , HUD_CenterPrint  , centerprint)                                                                                                                \
-       HUD_PANEL(BUFFS        , HUD_Buffs        , buffs)
-
-#define HUD_PANEL(NAME, draw_func, name)                                                                                                                                                       \
+       HUD_PANEL(WEAPONS      , HUD_Weapons      , weapons,        PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(AMMO         , HUD_Ammo         , ammo,           PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(POWERUPS     , HUD_Powerups     , powerups,       PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(HEALTHARMOR  , HUD_HealthArmor  , healtharmor,    PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(NOTIFY       , HUD_Notify       , notify,         PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(TIMER        , HUD_Timer        , timer,          PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(RADAR        , HUD_Radar        , radar,          PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(SCORE        , HUD_Score        , score,          PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(RACETIMER    , HUD_RaceTimer    , racetimer,      PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(VOTE         , HUD_Vote         , vote,           PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(MODICONS     , HUD_ModIcons     , modicons,       PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(PRESSEDKEYS  , HUD_PressedKeys  , pressedkeys,    PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(CHAT         , HUD_Chat         , chat,           PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(ENGINEINFO   , HUD_EngineInfo   , engineinfo,     PANEL_SHOW_ALWAYS   )                                                               \
+       HUD_PANEL(INFOMESSAGES , HUD_InfoMessages , infomessages,   PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(PHYSICS      , HUD_Physics      , physics,        PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(CENTERPRINT  , HUD_CenterPrint  , centerprint,    PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(BUFFS        , HUD_Buffs        , buffs,          PANEL_SHOW_MAINGAME )                                                               \
+       HUD_PANEL(MINIGAME_BOARD, HUD_MinigameBoard ,minigameboard, PANEL_SHOW_MINIGAME )                                                               \
+       HUD_PANEL(MINIGAME_STATUS,HUD_MinigameStatus,minigamestatus,PANEL_SHOW_MINIGAME )                                                               \
+       HUD_PANEL(MINIGAME_HELP,  HUD_MinigameHelp  ,minigamehelp,  PANEL_SHOW_MINIGAME )                                                               \
+       HUD_PANEL(MINIGAME_MENU,  HUD_MinigameMenu  ,minigamemenu,  PANEL_SHOW_ALWAYS   )
+
+#define HUD_PANEL(NAME, draw_func, name, showflags)                                                                                                                                                    \
        int HUD_PANEL_##NAME;                                                                                                                                                                                   \
        void draw_func(void);                                                                                                                                                                                   \
        void RegisterHUD_Panel_##NAME() {                                                                                                                                                               \
@@ -134,7 +144,8 @@ float GetPlayerColorForce(int i);
                hud_panelent.classname = "hud_panel";                                                                                                                                           \
                hud_panelent.panel_name = #name;                                                                                                                                                        \
                hud_panelent.panel_id = HUD_PANEL_##NAME;                                                                                                                                       \
-               hud_panelent.panel_draw = draw_func;                                                                                                                                            \
+               hud_panelent.panel_draw = draw_func;                                                                                                                                            \
+               hud_panelent.panel_showflags = showflags;                                                                                                                                       \
                HUD_PANEL_NUM++;                                                                                                                                                                                        \
        }                                                                                                                                                                                                                               \
        ACCUMULATE_FUNCTION(RegisterHUD_Panels, RegisterHUD_Panel_##NAME);