// --------------------------------------------------------------------------
// BEGIN OPTIONAL CSQC FUNCTIONS
+.void(entity) predraw_qc;
+void PreDraw_self()
+{
+ if(self.predraw_qc)
+ self.predraw_qc(self);
+}
+
+void setpredraw(entity this, void(entity) pdfunc)
+{
+ this.predraw = PreDraw_self;
+ this.predraw_qc = pdfunc;
+}
+
void Ent_Remove(entity this);
void Ent_RemovePlayerScore(entity this)