spectatorbutton_zoom = (f & 4);
- if(f & 8)
- {
- angles_held_status = 1;
- angles_held.x = ReadAngle();
- angles_held.y = ReadAngle();
- angles_held.z = 0;
- }
- else
- angles_held_status = 0;
-
if(f & 16)
{
num_spectators = ReadByte();
{
make_pure(this);
gametype = ReadRegistered(Gametypes);
+ teamplay = _MapInfo_GetTeamPlayBool(gametype);
HUD_ModIcons_SetFunc();
FOREACH(Scores, true, {
if (scores_label(it)) strunzone(scores_label(it));