#include "main.qh"
+#include <client/command/cl_cmd.qh>
+#include <client/draw.qh>
+#include <client/hud/_mod.qh>
+#include <client/hud/panel/centerprint.qh>
+#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/quickmenu.qh>
+#include <client/hud/panel/scoreboard.qh>
#include <client/items/items.qh>
-#include <common/ent_cs.qh>
-#include "miscfunctions.qh"
-#include <common/effects/effect.qh>
-#include <common/effects/qc/_mod.qh>
-#include <common/effects/all.qh>
-#include <common/effects/all.inc>
-#include "hud/_mod.qh"
-#include "command/cl_cmd.qh"
-#include "mapvoting.qh"
+#include <client/mapvoting.qh>
#include <client/mutators/_mod.qh>
-#include "hud/panel/centerprint.qh"
-#include "hud/panel/scoreboard.qh"
-#include "hud/panel/quickmenu.qh"
-#include "shownames.qh"
-#include "view.qh"
-#include "weapons/projectile.qh"
+#include <client/shownames.qh>
+#include <client/view.qh>
+#include <client/weapons/projectile.qh>
#include <common/deathtypes/all.qh>
-#include <common/items/_mod.qh>
+#include <common/effects/all.inc>
+#include <common/effects/all.qh>
+#include <common/effects/effect.qh>
+#include <common/effects/qc/_mod.qh>
+#include <common/ent_cs.qh>
#include <common/gamemodes/gamemode/nexball/cl_nexball.qh>
+#include <common/items/_mod.qh>
#include <common/mapinfo.qh>
+#include <common/mapobjects/_mod.qh>
#include <common/minigames/cl_minigames.qh>
#include <common/minigames/cl_minigames_hud.qh>
#include <common/net_linked.qh>
#include <common/net_notice.qh>
#include <common/scores.qh>
-#include <common/mapobjects/_mod.qh>
#include <common/vehicles/all.qh>
#include <lib/csqcmodel/cl_model.qh>
#include <lib/csqcmodel/interpolate.qh>
prvm_language = strzone(cvar_string("prvm_language"));
#ifdef WATERMARK
- LOG_INFOF("^4CSQC Build information: ^1%s", WATERMARK);
+ LOG_TRACEF("^4CSQC Build information: ^1%s", WATERMARK);
#endif
{
{
get_mi_min_max_texcoords(1); // try the CLEVER way first
- minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
+ minimapname = strcat("gfx/", mi_shortname, "_radar");
shortmapname = mi_shortname;
if (precache_pic(minimapname) == "")
{
// but maybe we have a non-clever minimap
- minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
+ minimapname = strcat("gfx/", mi_shortname, "_mini");
if (precache_pic(minimapname) == "")
minimapname = ""; // FAIL
else
if(autocvar_chase_active < 0)
cvar_set("chase_active", "0");
+ if (autocvar_r_drawviewmodel < 0)
+ cvar_set("r_drawviewmodel", "0");
+
cvar_set("slowmo", cvar_defstring("slowmo")); // reset it back to 'default'
if (!isdemo())
deactivate_minigame();
HUD_MinigameMenu_Close(NULL, NULL, NULL);
- ReplicateVars(true); // destroy
+ ReplicateVars(REPLICATEVARS_DESTROY);
+}
+
+void AuditLists()
+{
+ entity e;
+ entity prev;
+
+ prev = players;
+ for(e = prev.sort_next; e; prev = e, e = e.sort_next)
+ {
+ if(prev != e.sort_prev)
+ error(strcat("sort list chain error\nplease submit the output of 'prvm_edicts client' to the developers"));
+ }
+
+ prev = teams;
+ for(e = prev.sort_next; e; prev = e, e = e.sort_next)
+ {
+ if(prev != e.sort_prev)
+ error(strcat("sort list chain error\nplease submit the output of 'prvm_edicts client' to the developers"));
+ }
+}
+
+float RegisterPlayer(entity player)
+{
+ entity pl;
+ AuditLists();
+ for(pl = players.sort_next; pl; pl = pl.sort_next)
+ if(pl == player)
+ error("Player already registered!");
+ player.sort_next = players.sort_next;
+ player.sort_prev = players;
+ if(players.sort_next)
+ players.sort_next.sort_prev = player;
+ players.sort_next = player;
+ AuditLists();
+ return true;
+}
+
+void RemovePlayer(entity player)
+{
+ entity pl, parent;
+ AuditLists();
+ parent = players;
+ for(pl = players.sort_next; pl && pl != player; pl = pl.sort_next)
+ parent = pl;
+
+ if(!pl)
+ {
+ error("Trying to remove a player which is not in the playerlist!");
+ return;
+ }
+ parent.sort_next = player.sort_next;
+ if(player.sort_next)
+ player.sort_next.sort_prev = parent;
+ AuditLists();
+}
+
+void MoveToLast(entity e)
+{
+ AuditLists();
+ entity ent = e.sort_next;
+ while(ent)
+ {
+ SORT_SWAP(ent, e);
+ ent = e.sort_next;
+ }
+ AuditLists();
+}
+
+float RegisterTeam(entity Team)
+{
+ assert_once(Team.team, eprint(Team));
+ entity tm;
+ AuditLists();
+ for(tm = teams.sort_next; tm; tm = tm.sort_next)
+ if(tm == Team)
+ error("Team already registered!");
+ Team.sort_next = teams.sort_next;
+ Team.sort_prev = teams;
+ if(teams.sort_next)
+ teams.sort_next.sort_prev = Team;
+ teams.sort_next = Team;
+ if(Team.team && Team.team != NUM_SPECTATOR)
+ ++team_count;
+ AuditLists();
+ return true;
+}
+
+void RemoveTeam(entity Team)
+{
+ entity tm, parent;
+ AuditLists();
+ parent = teams;
+ for(tm = teams.sort_next; tm && tm != Team; tm = tm.sort_next)
+ parent = tm;
+
+ if(!tm)
+ {
+ LOG_INFO(_("Trying to remove a team which is not in the teamlist!"));
+ return;
+ }
+ parent.sort_next = Team.sort_next;
+ if(Team.sort_next)
+ Team.sort_next.sort_prev = parent;
+ if(Team.team && Team.team != NUM_SPECTATOR)
+ --team_count;
+ AuditLists();
+}
+
+entity GetTeam(int Team, bool add)
+{
+ TC(int, Team); TC(bool, add);
+ int num = (Team == NUM_SPECTATOR) ? 16 : Team;
+ if(teamslots[num])
+ return teamslots[num];
+ if (!add)
+ return NULL;
+ entity tm = new_pure(team);
+ tm.team = Team;
+ teamslots[num] = tm;
+ RegisterTeam(tm);
+ return tm;
}
.float has_team;
{
TC(int, bInputType);
bool override = false;
+
override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
if (override)
return true;
+ override |= HUD_Panel_Chat_InputEvent(bInputType, nPrimary, nSecondary);
+
override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
if(override)
return true;
+ if(bInputType == 3 || bInputType == 2)
+ return false;
+
+ // at this point bInputType can only be 0 or 1 (key pressed or released)
+ bool key_pressed = (bInputType == 0);
+
+ if(key_pressed) {
+ if(nPrimary == K_ALT) hudShiftState |= S_ALT;
+ if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
+ if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+ }
+ else {
+ if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
+ if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
+ if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+ }
+
+ if (nPrimary == K_ESCAPE && !(hudShiftState & S_SHIFT) && key_pressed)
+ {
+ if (!isdemo() && cvar("_menu_gamemenu_dialog_available"))
+ {
+ localcmd("\nmenu_showgamemenudialog\n");
+ return true;
+ }
+ }
+
return false;
}
spectatee_status = newspectatee_status;
// we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
+
+ // this can't be called in CSQC_Init as it'd send cvars too early
+ ReplicateVars_Start();
}
NET_HANDLE(ENT_CLIENT_NAGGER, bool isnew)
}
// CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
-// The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
+// The parameter isnew reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
void CSQC_Ent_Update(entity this, bool isnew)
{
this.sourceLoc = __FILE__":"STR(__LINE__);
{
LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)", etof(this), this.entnum, this.enttype, t);
Ent_Remove(this);
+ ONREMOVE(this);
clearentity(this);
isnew = true;
}
FOREACH(LinkedEntities, it.m_id == t, {
if (isnew) this.classname = it.netname;
if (autocvar_developer_csqcentities)
- LOG_INFOF("CSQC_Ent_Update(%d) at %f with this=%i {.entnum=%d, .enttype=%d} t=%s (%d)", isnew, savetime, this, this.entnum, this.enttype, this.classname, t);
+ LOG_INFOF("CSQC_Ent_Update(%i, %d) at %f {.entnum=%d, .enttype=%d} t=%s (%d)", this, isnew, savetime, this.entnum, this.enttype, this.classname, t);
done = it.m_read(this, NULL, isnew);
MUTATOR_CALLHOOK(Ent_Update, this, isnew);
break;
time = savetime;
if (!done)
{
- LOG_FATALF("CSQC_Ent_Update(%d) at %f with this=%i {.entnum=%d, .enttype=%d} t=%s (%d)", isnew, savetime, this, this.entnum, this.enttype, this.classname, t);
+ LOG_FATALF("CSQC_Ent_Update(%i, %d) at %f {.entnum=%d, .enttype=%d} t=%s (%d)", this, isnew, savetime, this.entnum, this.enttype, this.classname, t);
}
}
localcmd(sprintf("\nfog %s\nr_fog_exp2 0\nr_drawfog 1\n", forcefog));
}
+bool net_handle_ServerWelcome();
NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
{
make_pure(this);
strcpy(teamscores_label(i), ReadString());
teamscores_flags(i) = ReadByte();
}
+ bool welcome_msg_too = ReadByte();
+ if (welcome_msg_too)
+ net_handle_ServerWelcome();
return = true;
Scoreboard_InitScores();
Gamemode_Init();
case RACE_NET_SPEED_AWARD:
race_speedaward = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
strcpy(race_speedaward_holder, ReadString());
- strcpy(race_speedaward_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
break;
case RACE_NET_SPEED_AWARD_BEST:
race_speedaward_alltimebest = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
strcpy(race_speedaward_alltimebest_holder, ReadString());
- strcpy(race_speedaward_alltimebest_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
break;
case RACE_NET_RANKINGS_CNT:
RANKINGS_DISPLAY_CNT = ReadByte();
}
}
+string translate_modifications(string s)
+{
+ return build_mutator_list(s);
+}
+
+string translate_weaponarena(string s)
+{
+ if (s == "") return s;
+ if (s == "All Weapons Arena") return _("All Weapons Arena");
+ if (s == "All Available Weapons Arena") return _("All Available Weapons Arena");
+ if (s == "Most Weapons Arena") return _("Most Weapons Arena");
+ if (s == "Most Available Weapons Arena") return _("Most Available Weapons Arena");
+ if (s == "Dev All Weapons Arena") return s; // development option, do not translate
+ if (s == "Dev All Available Weapons Arena") return s; // development option, do not translate
+ if (s == "No Weapons Arena") return _("No Weapons Arena");
+
+ int n = tokenizebyseparator(s, " & ");
+ string wpn_list = "";
+ for (int i = 0; i < n; i++)
+ {
+ Weapon wep = Weapon_from_name(argv(i));
+ if (wep == WEP_Null)
+ LOG_INFO("^3Warning: ^7server sent an invalid weapon name\n");
+ wpn_list = cons_mid(wpn_list, " & ", wep.m_name);
+ }
+ if (wpn_list != "")
+ return sprintf(_("%s Arena"), wpn_list);
+ else
+ return _("No Weapons Arena");
+}
+
+string GetVersionMessage(string hostversion, bool version_mismatch, bool version_check)
+{
+ string xonotic_hostversion = strcat("Xonotic ", hostversion);
+ if (version_mismatch)
+ {
+ if(!version_check)
+ return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+ _("Your client version is outdated."), "\n\n\n",
+ _("### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###"), "\n\n\n",
+ _("Please update!"));
+ else
+ return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+ _("This server is using an outdated Xonotic version."), "\n\n\n",
+ _("### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###"));
+ }
+ return sprintf(_("Welcome to %s"), xonotic_hostversion);
+}
+
+bool net_handle_ServerWelcome()
+{
+ bool campaign = ReadByte();
+ if (campaign)
+ {
+ string campaign_title = ReadString();
+ int campaign_level = ReadByte();
+ string campaign_msg = ReadString();
+ string welcomedialog_args;
+ welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+ string key = getcommandkey(_("jump"), "+jump");
+ string msg = strcat(
+ CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
+ sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+ sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
+ msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
+ welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+ localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+ return true;
+ }
+
+ welcome_msg_force_centerprint = ReadByte();
+ strcpy(hostname, ReadString());
+
+ string hostversion = ReadString();
+ bool version_mismatch = ReadByte();
+ bool version_check = ReadByte();
+ string ver = GetVersionMessage(hostversion, version_mismatch, version_check);
+
+ string modifications = translate_modifications(ReadString());
+ string weaponarena_list = translate_weaponarena(ReadString());
+ string cache_mutatormsg = ReadString();
+ string motd = ReadString();
+
+ string msg = "";
+ msg = strcat(msg, ver);
+ msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n");
+
+ modifications = cons_mid(modifications, ", ", weaponarena_list);
+ if(modifications != "")
+ msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n");
+
+ if (cache_mutatormsg != "")
+ msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg);
+ string mutator_msg = "";
+ MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
+ mutator_msg = M_ARGV(0, string);
+ msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting
+
+ if (motd != "")
+ msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd);
+
+ strcpy(welcome_msg, msg);
+ welcome_msg_menu_check_maxtime = time + 1; // wait for menu to load before showing the welcome dialog
+ return true;
+}
+
+void Welcome_Message_Show_Try()
+{
+ if (!welcome_msg_menu_check_maxtime)
+ return;
+
+ bool want_dialog = (!welcome_msg_force_centerprint && !isdemo() && autocvar_cl_welcome_in_menu_dialog);
+ // if want dialog check if menu is initialized but for a short time
+ if (!want_dialog || cvar("_menu_initialized") == 2 || time > welcome_msg_menu_check_maxtime)
+ {
+ if (want_dialog && cvar("_menu_welcome_dialog_available"))
+ {
+ string welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
+ string msg = MakeConsoleSafe(strreplace("\n", "\\n", welcome_msg));
+ welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+ localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+ }
+ else
+ centerprint_Add(ORDINAL(CPID_MOTD), strcat(hostname, "\n\n\n", welcome_msg), -1, 0);
+
+ strfree(welcome_msg);
+ welcome_msg_menu_check_maxtime = 0;
+ }
+}
+
+NET_HANDLE(TE_CSQC_SERVERWELCOME, bool isNew)
+{
+ return net_handle_ServerWelcome();
+}
+
string _getcommandkey(string cmd_name, string command, bool forcename)
{
string keys;
else
return keys;
}
+
+/** engine callback */
+void URI_Get_Callback(int id, int status, string data)
+{
+ TC(int, id); TC(int, status);
+ if(url_URI_Get_Callback(id, status, data))
+ {
+ // handled
+ }
+ else if (id == URI_GET_DISCARD)
+ {
+ // discard
+ }
+ else if (id >= URI_GET_CURL && id <= URI_GET_CURL_END)
+ {
+ // sv_cmd curl
+ Curl_URI_Get_Callback(id, status, data);
+ }
+ else
+ {
+ LOG_INFOF("Received HTTP request data for an invalid id %d.", id);
+ }
+}