// --------------------------------------------------------------------------
// MENU Functionality
-void setpredraw(entity this, void(entity) pdfunc);
-
// --------------------------------------------------------------------------
// Onslaught
float hud;
float view_quality;
+
+int num_spectators;
+const int MAX_SPECTATORS = 7;
+int spectatorlist[MAX_SPECTATORS];
+
int framecount;
.float health;