-float mv_num_maps;
+#include "mapvoting.qh"
+#include "_all.qh"
+
+#include "hud.qh"
+#include "scoreboard.qh"
+
+#include "../common/mapinfo.qh"
+#include "../common/util.qh"
+
+#include "../dpdefs/keycodes.qh"
+
+
+int mv_num_maps;
float mv_active;
string mv_maps[MAPVOTE_COUNT];
string mv_pics[MAPVOTE_COUNT];
-string mv_pk3[MAPVOTE_COUNT];
+string mv_pk3[MAPVOTE_COUNT]; // map pk3 name or gametype human readable name
+string mv_desc[MAPVOTE_COUNT];
float mv_preview[MAPVOTE_COUNT];
float mv_votes[MAPVOTE_COUNT];
+float mv_flags[MAPVOTE_COUNT];
+float mv_flags_start[MAPVOTE_COUNT];
entity mv_pk3list;
float mv_abstain;
float mv_ownvote;
float mv_detail;
float mv_timeout;
-float mv_maps_mask;
float mv_top2_time;
float mv_top2_alpha;
vector mv_mousepos;
-float mv_selection;
+int mv_selection;
+int mv_columns;
+int mv_mouse_selection;
+int mv_selection_keyboard;
-string MapVote_FormatMapItem(float id, string map, float count, float maxwidth, vector fontsize)
+float gametypevote;
+string mapvote_chosenmap;
+vector gtv_text_size;
+vector gtv_text_size_small;
+
+const int NUM_SSDIRS = 4;
+string ssdirs[NUM_SSDIRS];
+int n_ssdirs;
+
+string MapVote_FormatMapItem(int id, string map, float _count, float maxwidth, vector fontsize)
{
string pre, post;
pre = sprintf("%d. ", id+1);
if(mv_detail)
{
- if(count == 1)
+ if(_count == 1)
post = _(" (1 vote)");
- else if(count >= 0)
- post = sprintf(_(" (%d votes)"), count);
+ else if(_count >= 0 && (mv_flags[id] & GTV_AVAILABLE))
+ post = sprintf(_(" (%d votes)"), _count);
else
post = "";
}
else
post = "";
- maxwidth -= stringwidth(pre, FALSE, fontsize) + stringwidth(post, FALSE, fontsize);
+ maxwidth -= stringwidth(pre, false, fontsize) + stringwidth(post, false, fontsize);
map = textShortenToWidth(map, maxwidth, fontsize, stringwidth_nocolors);
return strcat(pre, map, post);
}
-vector MapVote_RGB(float id, float count)
+vector MapVote_RGB(int id)
{
- if(count < 0)
+ if(!(mv_flags[id] & GTV_AVAILABLE))
return '1 1 1';
if(id == mv_ownvote)
return '0 1 0';
return '1 1 1';
}
-void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float count, float id)
+void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, float _count, int id)
+{
+ // Find the correct alpha
+ float alpha;
+ if(!(mv_flags_start[id] & GTV_AVAILABLE))
+ alpha = 0.2; // The gametype isn't supported by the map
+ else if ( !(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
+ alpha = mv_top2_alpha; // Fade away if not one of the top 2 choice
+ else
+ alpha = 1; // Normal, full alpha
+
+ // Bounding box details
+ float rect_margin = hud_fontsize.y / 2;
+
+ pos.x += rect_margin + autocvar_scoreboard_border_thickness;
+ pos.y += rect_margin + autocvar_scoreboard_border_thickness;
+ maxh -= 2 * (rect_margin + autocvar_scoreboard_border_thickness);
+ tsize -= 2 * (rect_margin + autocvar_scoreboard_border_thickness);
+
+ vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
+ vector rect_size = '1 1 0';
+ rect_size.x = tsize + rect_margin;
+ rect_size.y = maxh + rect_margin;
+
+ // Highlight selected item
+ if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
+ {
+ drawfill(rect_pos, rect_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
+ }
+
+ // Highlight current vote
+ vector rgb = MapVote_RGB(id);
+ if(id == mv_ownvote)
+ {
+ drawfill(rect_pos, rect_size, rgb, 0.1*alpha, DRAWFLAG_NORMAL);
+ drawborderlines(autocvar_scoreboard_border_thickness, rect_pos, rect_size, rgb, alpha, DRAWFLAG_NORMAL);
+ }
+
+ vector offset = pos;
+
+ float title_gap = gtv_text_size.y * 1.4; // distance between the title and the description
+ pos.y += title_gap;
+ maxh -= title_gap;
+
+ // Evaluate the image size
+ vector image_size = '1 1 0' * gtv_text_size.x * 3;
+ if ( maxh < image_size.y )
+ image_size = '1 1 0' * maxh;
+ image_size *= 0.8;
+ float desc_padding = gtv_text_size.x * 0.6;
+ pos.x += image_size.x + desc_padding;
+ tsize -= image_size.x + desc_padding;
+
+ // Split the description into lines
+ entity title;
+ title = spawn();
+ title.message = MapVote_FormatMapItem(id, mv_pk3[id], _count, tsize, gtv_text_size);
+
+ string thelabel = mv_desc[id], ts;
+ entity last = title;
+ entity next = world;
+ float nlines = 0;
+ if( thelabel != "")
+ {
+ float i,n = tokenizebyseparator(thelabel, "\n");
+ for(i = 0; i < n && maxh > (nlines+1)*gtv_text_size_small.y; ++i)
+ {
+ getWrappedLine_remaining = argv(i);
+ while(getWrappedLine_remaining && maxh > (nlines+1)*gtv_text_size_small.y)
+ {
+ ts = getWrappedLine(tsize, gtv_text_size_small, stringwidth_colors);
+ if (ts != "")
+ {
+ next = spawn();
+ next.message = ts;
+ next.origin = pos-offset;
+ last.chain = next;
+ last = next;
+ pos.y += gtv_text_size_small.y;
+ nlines++;
+ }
+ }
+ }
+ }
+
+ // Center the contents in the bounding box
+ maxh -= max(nlines*gtv_text_size_small.y,image_size.y);
+ if ( maxh > 0 )
+ offset.y += maxh/2;
+
+ // Draw the title
+ drawstring(offset, title.message, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL);
+
+ // Draw the icon
+ if(pic != "")
+ drawpic('0 1 0'*title_gap+'0.5 0 0'*desc_padding+offset, pic, image_size, '1 1 1', alpha, DRAWFLAG_NORMAL);
+
+ // Draw the description
+ for ( last = title.chain; last ; )
+ {
+ drawstring(last.origin+offset, last.message, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL);
+ next = last;
+ last = last.chain;
+ remove(next);
+ }
+
+ // Cleanup
+ remove(title);
+}
+
+void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float _count, int id)
{
vector img_size = '0 0 0';
vector rgb;
string label;
float text_size;
- isize -= hud_fontsize_y; // respect the text when calculating the image size
+ rgb = MapVote_RGB(id);
+
+ float padding = hud_fontsize.y / 2;
- rgb = MapVote_RGB(id, count);
+ pos.x += padding;
+ pos.y += padding;
+ isize -= 2 * padding;
+ tsize -= 2 * padding;
- img_size_y = isize;
- img_size_x = isize / 0.75; // 4:3 x can be stretched easily, height is defined in isize
+ float img_ar = 4/3;
+ img_size.x = min(tsize, isize * img_ar);
+ img_size.y = img_size.x / img_ar;
+ img_size.y -= hud_fontsize.y - autocvar_scoreboard_border_thickness * 2;
+ img_size.x = img_size.y * img_ar;
- pos_y = pos_y + img_size_y;
+ pos.y += (isize - img_size.y - hud_fontsize.y) / 2;
- label = MapVote_FormatMapItem(id, map, count, tsize, hud_fontsize);
+ label = MapVote_FormatMapItem(id, map, _count, tsize, hud_fontsize);
text_size = stringwidth(label, false, hud_fontsize);
+ vector text_pos = '0 0 0';
+ text_pos.x = pos.x + (tsize - text_size) / 2;
+ text_pos.y = pos.y + img_size.y + autocvar_scoreboard_border_thickness;
+
+ pos.x += (tsize - img_size.x) / 2;
+
float theAlpha;
- if (count < 0 && mv_top2_alpha)
+ if (!(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
theAlpha = mv_top2_alpha;
else
theAlpha = 1;
+ drawstring(text_pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL);
- pos_x -= text_size*0.5;
- drawstring(pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL);
-
- pos_x = pos_x + text_size*0.5 - img_size_x*0.5;
- pos_y = pos_y - img_size_y;
-
- pos += autocvar_scoreboard_border_thickness * '1 1 0';
- img_size -= (autocvar_scoreboard_border_thickness * 2) * '1 1 0';
if(pic == "")
{
drawfill(pos, img_size, '.5 .5 .5', .7 * theAlpha, DRAWFLAG_NORMAL);
else
drawborderlines(autocvar_scoreboard_border_thickness, pos, img_size, '0 0 0', theAlpha, DRAWFLAG_NORMAL);
- if(id == mv_selection && count >= 0)
+ if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
drawfill(pos, img_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
}
-void MapVote_DrawAbstain(vector pos, float isize, float tsize, float count, float id)
+void MapVote_DrawAbstain(vector pos, float isize, float tsize, float _count, int id)
{
vector rgb;
float text_size;
string label;
- rgb = MapVote_RGB(id, count);
-
- pos_y = pos_y + hud_fontsize_y;
+ rgb = MapVote_RGB(id);
- label = MapVote_FormatMapItem(id, _("Don't care"), count, tsize, hud_fontsize);
+ label = MapVote_FormatMapItem(id, _("Don't care"), _count, tsize, hud_fontsize);
text_size = stringwidth(label, false, hud_fontsize);
- pos_x -= text_size*0.5;
+ pos.x -= text_size*0.5;
drawstring(pos, label, hud_fontsize, rgb, 1, DRAWFLAG_NORMAL);
}
-vector MapVote_GridVec(vector gridspec, float i, float m)
+vector MapVote_GridVec(vector gridspec, int i, int m)
{
- float r;
- r = mod(i, m);
+ int r = i % m;
return
- '1 0 0' * (gridspec_x * r)
+ '1 0 0' * (gridspec.x * r)
+
- '0 1 0' * (gridspec_y * (i - r) / m);
+ '0 1 0' * (gridspec.y * (i - r) / m);
}
float MapVote_Selection(vector topleft, vector cellsize, float rows, float columns)
{
- float cell;
+
float c, r;
- cell = -1;
+ mv_mouse_selection = -1;
for (r = 0; r < rows; ++r)
for (c = 0; c < columns; ++c)
{
- if (mv_mousepos_x >= topleft_x + cellsize_x * c &&
- mv_mousepos_x <= topleft_x + cellsize_x * (c + 1) &&
- mv_mousepos_y >= topleft_y + cellsize_y * r &&
- mv_mousepos_y <= topleft_y + cellsize_y * (r + 1))
+ if (mv_mousepos.x >= topleft.x + cellsize.x * c &&
+ mv_mousepos.x <= topleft.x + cellsize.x * (c + 1) &&
+ mv_mousepos.y >= topleft.y + cellsize.y * r &&
+ mv_mousepos.y <= topleft.y + cellsize.y * (r + 1))
{
- cell = r * columns + c;
+ mv_mouse_selection = r * columns + c;
break;
}
}
- if (cell >= mv_num_maps)
- cell = -1;
+ if (mv_mouse_selection >= mv_num_maps)
+ mv_mouse_selection = -1;
+
+ if (mv_abstain && mv_mouse_selection < 0)
+ mv_mouse_selection = mv_num_maps;
- if (mv_abstain && cell < 0)
- return mv_num_maps;
+ if ( mv_selection_keyboard )
+ return mv_selection;
- return cell;
+ return mv_mouse_selection;
}
+vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspect);
void MapVote_Draw()
{
string map;
- float i, tmp;
+ int i;
+ float tmp;
vector pos;
- float isize;
float center;
- float columns, rows;
- float tsize;
+ float rows;
vector dist = '0 0 0';
+ //if(intermission != 2) return;
if(!mv_active)
return;
if (!autocvar_hud_cursormode)
{
- mv_mousepos = mv_mousepos + getmousepos();
+ vector mpos = mv_mousepos + getmousepos();
+ mpos.x = bound(0, mpos.x, vid_conwidth);
+ mpos.y = bound(0, mpos.y, vid_conheight);
+
+ if ( mpos.x != mv_mousepos.x || mpos.y != mv_mousepos.y )
+ mv_selection_keyboard = 0;
+ mv_mousepos = mpos;
- mv_mousepos_x = bound(0, mv_mousepos_x, vid_conwidth);
- mv_mousepos_y = bound(0, mv_mousepos_y, vid_conheight);
}
center = (vid_conwidth - 1)/2;
xmin = vid_conwidth*0.05; // 5% border must suffice
xmax = vid_conwidth - xmin;
ymin = 20;
- i = autocvar_con_chatpos; //*autocvar_con_chatsize;
+ i = autocvar_con_chatpos; // *autocvar_con_chatsize;
if(i < 0)
ymax = vid_conheight + (i - autocvar_con_chat) * autocvar_con_chatsize;
if(i >= 0 || ymax < (vid_conheight*0.5))
hud_fontsize = HUD_GetFontsize("hud_fontsize");
- pos_y = ymin;
- pos_z = 0;
+ pos.y = ymin;
+ pos.z = 0;
draw_beginBoldFont();
- map = _("Vote for a map");
- pos_x = center - stringwidth(map, false, '12 0 0');
- drawstring(pos, map, '24 24 0', '1 1 1', 1, DRAWFLAG_NORMAL);
- pos_y += 26;
+
+ map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
+ pos.x = center - stringwidth(map, false, hud_fontsize * 2) * 0.5;
+ drawstring(pos, map, hud_fontsize * 2, '1 1 1', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 2;
+
+ if( mapvote_chosenmap != "" )
+ {
+ pos.y += hud_fontsize.y * 0.25;
+ pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize * 1.5) * 0.5;
+ drawstring(pos, mapvote_chosenmap, hud_fontsize * 1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 1.5;
+ pos.y += hud_fontsize.y * 0.5;
+ }
+ else
+ pos.y += hud_fontsize.y * 0.5;
+
+ draw_endBoldFont();
i = ceil(max(0, mv_timeout - time));
map = sprintf(_("%d seconds left"), i);
- pos_x = center - stringwidth(map, false, '8 0 0');
- drawstring(pos, map, '16 16 0', '0 1 0', 1, DRAWFLAG_NORMAL);
- pos_y += 22;
- pos_x = xmin;
- draw_endBoldFont();
+ pos.x = center - stringwidth(map, false, hud_fontsize * 1.5) * 0.5;
+ drawstring(pos, map, hud_fontsize * 1.5, '0 1 0', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 1.5;
+ pos.y += hud_fontsize.y * 0.5;
// base for multi-column stuff...
- ymin = pos_y;
+ pos.y += hud_fontsize.y;
+ pos.x = xmin;
+ ymin = pos.y;
if(mv_abstain)
mv_num_maps -= 1;
- if(mv_num_maps > 3)
+ HUD_Panel_UpdateCvars();
+
+ // higher than the image itself ratio for mapvote items to reserve space for long map names
+ int item_aspect = (gametypevote) ? 3/1 : 5/3;
+ vector table_size = HUD_GetTableSize_BestItemAR(mv_num_maps, eX * (xmax - xmin) + eY * (ymax - ymin), item_aspect);
+ mv_columns = table_size.x;
+ rows = table_size.y;
+
+ dist.x = (xmax - xmin) / mv_columns;
+ dist.y = (ymax - pos.y) / rows;
+
+ // reduce size of too wide items
+ tmp = vid_conwidth / 3; // max width
+ if(dist.x > tmp)
{
- columns = 3;
- } else {
- columns = mv_num_maps;
+ dist.x = tmp;
+ dist.y = min(dist.y, dist.x / item_aspect);
+ }
+ tmp = vid_conheight / 3; // max height
+ if(dist.y > tmp)
+ {
+ dist.y = tmp;
+ dist.x = min(dist.x, dist.y * item_aspect);
}
- rows = ceil(mv_num_maps / columns);
-
- dist_x = (xmax - xmin) / columns;
- dist_y = (ymax - pos_y) / rows;
- tsize = dist_x - 10;
- isize = min(dist_y - 10, 0.75 * tsize);
- mv_selection = MapVote_Selection(pos, dist, rows, columns);
+ // reduce size to fix aspect ratio
+ if(dist.x / dist.y > item_aspect)
+ dist.x = dist.y * item_aspect;
+ else
+ dist.y = dist.x / item_aspect;
+
+ // adjust table pos and size according to the new size
+ float offset;
+ offset = ((xmax - pos.x) - dist.x * mv_columns) / 2;
+ xmin = pos.x += offset;
+ xmax -= offset;
+ offset = ((ymax - pos.y) - dist.y * rows) / 2;
+ ymax -= 2 * offset;
+
+ // override panel_pos and panel_size
+ panel_pos.x = pos.x;
+ panel_pos.y = pos.y;
+ panel_size.x = xmax - xmin;
+ panel_size.y = ymax - ymin;
+ HUD_Panel_DrawBg(1);
+
+ if(panel_bg_padding)
+ {
+ // FIXME item AR gets slightly changed here...
+ // it's rather hard to avoid it at this point
+ dist.x -= 2 * panel_bg_padding / mv_columns;
+ dist.y -= 2 * panel_bg_padding / rows;
+ xmin = pos.x += panel_bg_padding;
+ ymin = pos.y += panel_bg_padding;
+ xmax -= 2 * panel_bg_padding;
+ ymax -= 2 * panel_bg_padding;
+ }
- pos_x += (xmax - xmin) / (2 * columns);
- pos_y += (dist_y - isize) / 2;
- ymax -= isize;
+ mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
if (mv_top2_time)
mv_top2_alpha = max(0.2, 1 - (time - mv_top2_time)*(time - mv_top2_time));
+ void (vector, float, float, string, string, float, float) DrawItem;
+
+ if(gametypevote)
+ DrawItem = GameTypeVote_DrawGameTypeItem;
+ else
+ DrawItem = MapVote_DrawMapItem;
+
for(i = 0; i < mv_num_maps; ++i)
{
tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up
map = mv_maps[i];
if(mv_preview[i])
- MapVote_DrawMapItem(pos + MapVote_GridVec(dist, i, columns), isize, tsize, map, mv_pics[i], tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, mv_pics[i], tmp, i);
else
- MapVote_DrawMapItem(pos + MapVote_GridVec(dist, i, columns), isize, tsize, map, "", tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, "", tmp, i);
}
if(mv_abstain)
if(mv_abstain && i < mv_num_maps) {
tmp = mv_votes[i];
- pos_y = ymax + isize - hud_fontsize_y;
- pos_x = (xmax+xmin)*0.5;
- MapVote_DrawAbstain(pos, isize, xmax - xmin, tmp, i);
+ pos.y = ymax + 2 * hud_fontsize.y;
+ pos.x = (xmax+xmin)*0.5;
+ MapVote_DrawAbstain(pos, dist.x, xmax - xmin, tmp, i);
}
drawpic(mv_mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), '32 32 0', '1 1 1', 1 - autocvar__menu_alpha, DRAWFLAG_NORMAL);
void Cmd_MapVote_MapDownload(float argc)
{
- float id;
entity pak;
if(argc != 2 || !mv_pk3list)
return;
}
- id = stof(argv(1));
+ int id = stof(argv(1));
for(pak = mv_pk3list; pak; pak = pak.chain)
if(pak.sv_entnum == id)
break;
}
}
-void MapVote_CheckPK3(string pic, string pk3, float id)
+void MapVote_CheckPK3(string pic, string pk3, int id)
{
entity pak;
pak = spawn();
}
}
-void MapVote_CheckPic(string pic, string pk3, float id)
+void MapVote_CheckPic(string pic, string pk3, int id)
{
// never try to retrieve a pic for the "don't care" 'map'
if(mv_abstain && id == mv_num_maps - 1)
MapVote_CheckPK3(pic, pk3, id);
}
-#define NUM_SSDIRS 4
-string ssdirs[NUM_SSDIRS];
-float n_ssdirs;
-void MapVote_Init()
+void MapVote_ReadMask()
{
- float i, j, power;
- string map, pk3, s;
+ int i;
+ if ( mv_num_maps < 24 )
+ {
+ int mask, power;
+ if(mv_num_maps < 8)
+ mask = ReadByte();
+ else if(mv_num_maps < 16)
+ mask = ReadShort();
+ else
+ mask = ReadLong();
+ for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ {
+ if ( mask & power )
+ mv_flags[i] |= GTV_AVAILABLE;
+ else
+ mv_flags[i] &= ~GTV_AVAILABLE;
+ }
+ }
+ else
+ {
+ for(i = 0; i < mv_num_maps; ++i )
+ mv_flags[i] = ReadByte();
+ }
+}
+
+void MapVote_ReadOption(int i)
+{
+ string map = strzone(ReadString());
+ string pk3 = strzone(ReadString());
+ int j = bound(0, ReadByte(), n_ssdirs - 1);
+
+ mv_maps[i] = map;
+ mv_pk3[i] = pk3;
+ mv_flags[i] = GTV_AVAILABLE;
+
+ string pic = strzone(strcat(ssdirs[j], "/", map));
+ mv_pics[i] = pic;
+ mv_preview[i] = false;
+ MapVote_CheckPic(pic, pk3, i);
+}
+
+void GameTypeVote_ReadOption(int i)
+{
+ string gt = strzone(ReadString());
+
+ mv_maps[i] = gt;
+ mv_flags[i] = ReadByte();
+
+ string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, gt);
+ if(precache_pic(mv_picpath) == "")
+ mv_picpath = strcat("gfx/menu/default/gametype_", gt);
+ string pic = strzone(mv_picpath);
+ mv_pics[i] = pic;
+ mv_preview[i] = PreviewExists(pic);
+
+ if ( mv_flags[i] & GTV_CUSTOM )
+ {
+ string name = ReadString();
+ if ( strlen(name) < 1 )
+ name = gt;
+ mv_pk3[i] = strzone(name);
+ mv_desc[i] = strzone(ReadString());
+ }
+ else
+ {
+ int type = MapInfo_Type_FromString(gt);
+ mv_pk3[i] = strzone(MapInfo_Type_ToText(type));
+ mv_desc[i] = MapInfo_Type_Description(type);
+ }
+}
+
+void MapVote_Init()
+{
precache_sound ("misc/invshot.wav");
mv_active = 1;
if(autocvar_hud_cursormode) { setcursormode(1); }
else { mv_mousepos = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight; }
mv_selection = -1;
+ mv_selection_keyboard = 0;
+ string s;
for(n_ssdirs = 0; ; ++n_ssdirs)
{
s = ReadString();
mv_ownvote = -1;
mv_timeout = ReadCoord();
- if(mv_num_maps <= 8)
- mv_maps_mask = ReadByte();
- else
- mv_maps_mask = ReadShort();
+ gametypevote = ReadByte();
+
+ if(gametypevote)
+ {
+ mapvote_chosenmap = strzone(ReadString());
+ if ( gametypevote == 2 )
+ gametypevote = 0;
+
+ gtv_text_size = hud_fontsize*1.4;
+ gtv_text_size_small = hud_fontsize*1.1;
+ }
+
+ MapVote_ReadMask();
+ int i;
+ for(i = 0; i < mv_num_maps; ++i )
+ mv_flags_start[i] = mv_flags[i];
// Assume mv_pk3list is world, there should only be 1 mapvote per round
mv_pk3list = world; // I'm still paranoid!
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ for(i = 0; i < mv_num_maps; ++i)
{
mv_votes[i] = 0;
- if(mv_maps_mask & power)
- {
- map = strzone(ReadString());
- pk3 = strzone(ReadString());
- j = bound(0, ReadByte(), n_ssdirs - 1);
-
- mv_maps[i] = map;
- mv_pk3[i] = pk3;
- map = strzone(strcat(ssdirs[j], "/", map));
- mv_pics[i] = map;
-
- mv_preview[i] = false;
-
- MapVote_CheckPic(map, pk3, i);
- }
+ if ( gametypevote )
+ GameTypeVote_ReadOption(i);
else
- {
- mv_maps[i] = strzone("if-you-see-this-the-code-is-broken");
- mv_pk3[i] = strzone("if-you-see-this-the-code-is-broken");
- mv_pics[i] = strzone("if-you-see-this-the-code-is-broken");
- mv_preview[i] = false;
- }
+ MapVote_ReadOption(i);
}
for(i = 0; i < n_ssdirs; ++i)
n_ssdirs = 0;
}
+void MapVote_SendChoice(float index)
+{
+ localcmd(strcat("\nimpulse ", ftos(index+1), "\n"));
+}
+
+int MapVote_MoveLeft(int pos)
+{
+ int imp;
+ if ( pos < 0 )
+ imp = mv_num_maps - 1;
+ else
+ imp = pos < 1 ? mv_num_maps - 1 : pos - 1;
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
+ imp = MapVote_MoveLeft(imp);
+ return imp;
+}
+int MapVote_MoveRight(int pos)
+{
+ int imp;
+ if ( pos < 0 )
+ imp = 0;
+ else
+ imp = pos >= mv_num_maps - 1 ? 0 : pos + 1;
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
+ imp = MapVote_MoveRight(imp);
+ return imp;
+}
+int MapVote_MoveUp(int pos)
+{
+ int imp;
+ if ( pos < 0 )
+ imp = mv_num_maps - 1;
+ else
+ {
+ imp = pos - mv_columns;
+ if ( imp < 0 )
+ {
+ imp = floor(mv_num_maps/mv_columns)*mv_columns + pos % mv_columns;
+ if ( imp >= mv_num_maps )
+ imp -= mv_columns;
+ }
+ }
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
+ imp = MapVote_MoveUp(imp);
+ return imp;
+}
+int MapVote_MoveDown(int pos)
+{
+ int imp;
+ if ( pos < 0 )
+ imp = 0;
+ else
+ {
+ imp = pos + mv_columns;
+ if ( imp >= mv_num_maps )
+ imp = imp % mv_columns;
+ }
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
+ imp = MapVote_MoveDown(imp);
+ return imp;
+}
+
float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary)
{
float imp;
if(bInputType == 3)
{
- mv_mousepos_x = nPrimary;
- mv_mousepos_y = nSecondary;
+ mv_mousepos.x = nPrimary;
+ mv_mousepos.y = nSecondary;
+ mv_selection_keyboard = 0;
return true;
}
case K_KP_8: localcmd("\nimpulse 8\n"); return true;
case K_KP_9: localcmd("\nimpulse 9\n"); return true;
case K_KP_0: localcmd("\nimpulse 10\n"); return true;
+
+ case K_RIGHTARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveRight(mv_selection);
+ return true;
+ case K_LEFTARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveLeft(mv_selection);
+ return true;
+ case K_DOWNARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveDown(mv_selection);
+ return true;
+ case K_UPARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveUp(mv_selection);
+ return true;
+ case K_KP_ENTER:
+ case K_ENTER:
+ case K_SPACE:
+ if ( mv_selection_keyboard )
+ MapVote_SendChoice(mv_selection);
+ return true;
}
if (nPrimary == K_MOUSE1)
+ {
+ mv_selection_keyboard = 0;
+ mv_selection = mv_mouse_selection;
if (mv_selection >= 0)
{
imp = min(mv_selection + 1, mv_num_maps);
localcmd(strcat("\nimpulse ", ftos(imp), "\n"));
return true;
}
+ }
return false;
}
void MapVote_UpdateMask()
{
- float i, power;
- float oldmask;
-
- oldmask = mv_maps_mask;
- if(mv_num_maps <= 8)
- mv_maps_mask = ReadByte();
- else
- mv_maps_mask = ReadShort();
-
- if((oldmask & mv_maps_mask) != oldmask)
- if((oldmask & mv_maps_mask) == mv_maps_mask)
- sound(world, CH_INFO, "misc_invshot.wav", VOL_BASE, ATTEN_NONE);
-
- // remove votes that no longer apply
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
- if (!(mv_maps_mask & power))
- mv_votes[i] = -1;
-
+ MapVote_ReadMask();
mv_top2_time = time;
}
void MapVote_UpdateVotes()
{
- float i, power;
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ int i;
+ for(i = 0; i < mv_num_maps; ++i)
{
- if(mv_maps_mask & power)
+ if(mv_flags[i] & GTV_AVAILABLE)
{
if(mv_detail)
mv_votes[i] = ReadByte();
void Ent_MapVote()
{
- float sf;
-
- sf = ReadByte();
+ int sf = ReadByte();
if(sf & 1)
MapVote_Init();
void Net_MapVote_Picture()
{
- float type;
- type = ReadByte();
+ int type = ReadByte();
mv_preview[type] = true;
mv_pics[type] = strzone(ReadPicture());
}