-float mv_num_maps;
+#if defined(CSQC)
+ #include "../dpdefs/csprogsdefs.qc"
+ #include "Defs.qc"
+ #include "../dpdefs/keycodes.qc"
+ #include "../common/constants.qh"
+ #include "../common/util.qh"
+ #include "../common/mapinfo.qh"
+ #include "autocvars.qh"
+ #include "main.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+#endif
+
+
+int mv_num_maps;
float mv_active;
string mv_maps[MAPVOTE_COUNT];
float mv_top2_alpha;
vector mv_mousepos;
-float mv_selection;
-float mv_columns;
-float mv_mouse_selection;
-float mv_selection_keyboard;
+int mv_selection;
+int mv_columns;
+int mv_mouse_selection;
+int mv_selection_keyboard;
float gametypevote;
string mapvote_chosenmap;
vector gtv_text_size;
vector gtv_text_size_small;
-string MapVote_FormatMapItem(float id, string map, float count, float maxwidth, vector fontsize)
+string MapVote_FormatMapItem(int id, string map, float count, float maxwidth, vector fontsize)
{
string pre, post;
pre = sprintf("%d. ", id+1);
}
else
post = "";
- maxwidth -= stringwidth(pre, FALSE, fontsize) + stringwidth(post, FALSE, fontsize);
+ maxwidth -= stringwidth(pre, false, fontsize) + stringwidth(post, false, fontsize);
map = textShortenToWidth(map, maxwidth, fontsize, stringwidth_nocolors);
return strcat(pre, map, post);
}
return MapInfo_Type_Description(MapInfo_Type_FromString(mv_maps[id]));
}
-vector MapVote_RGB(float id)
+vector MapVote_RGB(int id)
{
if(mv_avail[id] != GTV_AVAILABLE)
return '1 1 1';
return '1 1 1';
}
-void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, float count, float id)
+void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, float count, int id)
{
float alpha;
- float desc_padding = gtv_text_size_x * 3;
- float rect_margin = hud_fontsize_y / 2;
+ float desc_padding = gtv_text_size.x * 3;
+ float rect_margin = hud_fontsize.y / 2;
vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
vector rect_size = '1 1 0';
rect_size_x = tsize + rect_margin;
count, tsize, gtv_text_size);
title.origin = pos-offset;
- pos_y += gtv_text_size_small_y;
- pos_y += gtv_text_size_y/2;
+ pos.y += gtv_text_size_small.y;
+ pos.y += gtv_text_size.y/2;
- maxh -= gtv_text_size_y;
+ maxh -= gtv_text_size.y;
entity picent = spawn();
picent.origin = pos-offset;
picent.maxs = '1 1 0 ' * min(maxh, desc_padding) * 0.8;
- pos_x += desc_padding;
+ pos.x += desc_padding;
tsize -= desc_padding;
string thelabel = GameTypeVote_DescriptionByID(id), ts;
if( thelabel != "")
{
float i,n = tokenizebyseparator(thelabel, "\n");
- for(i = 0; i < n && maxh > (nlines+1)*gtv_text_size_small_y; ++i)
+ for(i = 0; i < n && maxh > (nlines+1)*gtv_text_size_small.y; ++i)
{
getWrappedLine_remaining = argv(i);
- while(getWrappedLine_remaining && maxh > (nlines+1)*gtv_text_size_small_y)
+ while(getWrappedLine_remaining && maxh > (nlines+1)*gtv_text_size_small.y)
{
ts = getWrappedLine(tsize, gtv_text_size_small, stringwidth_colors);
if (ts != "")
next.origin = pos-offset;
last.chain = next;
last = next;
- pos_y += gtv_text_size_small_y;
+ pos.y += gtv_text_size_small.y;
nlines++;
}
}
}
}
- maxh -= max(nlines*gtv_text_size_small_y,picent.maxs_y);
+ maxh -= max(nlines*gtv_text_size_small.y,picent.maxs.y);
if ( maxh > 0 )
- offset_y += maxh/2;
+ offset.y += maxh/2;
drawstring(title.origin+offset, title.message, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL);
if(pic != "")
remove(title);
}
-void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float count, float id)
+void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float count, int id)
{
vector img_size = '0 0 0';
vector rgb;
string label;
float text_size;
- isize -= hud_fontsize_y; // respect the text when calculating the image size
+ isize -= hud_fontsize.y; // respect the text when calculating the image size
rgb = MapVote_RGB(id);
img_size_y = isize;
img_size_x = isize / 0.75; // 4:3 x can be stretched easily, height is defined in isize
- pos_y = pos_y + img_size_y;
+ pos_y = pos.y + img_size.y;
label = MapVote_FormatMapItem(id, map, count, tsize, hud_fontsize);
else
theAlpha = 1;
- pos_x -= text_size*0.5;
+ pos.x -= text_size*0.5;
drawstring(pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL);
- pos_x = pos_x + text_size*0.5 - img_size_x*0.5;
- pos_y = pos_y - img_size_y;
+ pos_x = pos.x + text_size*0.5 - img_size.x*0.5;
+ pos_y = pos.y - img_size.y;
pos += autocvar_scoreboard_border_thickness * '1 1 0';
img_size -= (autocvar_scoreboard_border_thickness * 2) * '1 1 0';
drawfill(pos, img_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
}
-void MapVote_DrawAbstain(vector pos, float isize, float tsize, float count, float id)
+void MapVote_DrawAbstain(vector pos, float isize, float tsize, float count, int id)
{
vector rgb;
float text_size;
rgb = MapVote_RGB(id);
- pos_y = pos_y + hud_fontsize_y;
+ pos_y = pos.y + hud_fontsize.y;
label = MapVote_FormatMapItem(id, _("Don't care"), count, tsize, hud_fontsize);
text_size = stringwidth(label, false, hud_fontsize);
- pos_x -= text_size*0.5;
+ pos.x -= text_size*0.5;
drawstring(pos, label, hud_fontsize, rgb, 1, DRAWFLAG_NORMAL);
}
-vector MapVote_GridVec(vector gridspec, float i, float m)
+vector MapVote_GridVec(vector gridspec, int i, int m)
{
- float r;
- r = mod(i, m);
+ int r = i % m;
return
- '1 0 0' * (gridspec_x * r)
+ '1 0 0' * (gridspec.x * r)
+
- '0 1 0' * (gridspec_y * (i - r) / m);
+ '0 1 0' * (gridspec.y * (i - r) / m);
}
float MapVote_Selection(vector topleft, vector cellsize, float rows, float columns)
for (r = 0; r < rows; ++r)
for (c = 0; c < columns; ++c)
{
- if (mv_mousepos_x >= topleft_x + cellsize_x * c &&
- mv_mousepos_x <= topleft_x + cellsize_x * (c + 1) &&
- mv_mousepos_y >= topleft_y + cellsize_y * r &&
- mv_mousepos_y <= topleft_y + cellsize_y * (r + 1))
+ if (mv_mousepos.x >= topleft.x + cellsize.x * c &&
+ mv_mousepos.x <= topleft.x + cellsize.x * (c + 1) &&
+ mv_mousepos.y >= topleft.y + cellsize.y * r &&
+ mv_mousepos.y <= topleft.y + cellsize.y * (r + 1))
{
mv_mouse_selection = r * columns + c;
break;
void MapVote_Draw()
{
string map;
- float i, tmp;
+ int i;
+ float tmp;
vector pos;
float isize;
float center;
if (!autocvar_hud_cursormode)
{
vector mpos = mv_mousepos + getmousepos();
- mpos_x = bound(0, mpos_x, vid_conwidth);
- mpos_y = bound(0, mpos_y, vid_conheight);
+ mpos_x = bound(0, mpos.x, vid_conwidth);
+ mpos_y = bound(0, mpos.y, vid_conheight);
- if ( mpos_x != mv_mousepos_x || mpos_y != mv_mousepos_y )
+ if ( mpos.x != mv_mousepos.x || mpos.y != mv_mousepos.y )
mv_selection_keyboard = 0;
mv_mousepos = mpos;
map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
pos_x = center - stringwidth(map, false, '12 0 0');
drawstring(pos, map, '24 24 0', '1 1 1', 1, DRAWFLAG_NORMAL);
- pos_y += 26;
+ pos.y += 26;
if( mapvote_chosenmap != "" )
{
pos_x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize*1.5/2);
drawstring(pos, mapvote_chosenmap, hud_fontsize*1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
- pos_y += hud_fontsize_y*2;
+ pos.y += hud_fontsize.y*2;
}
i = ceil(max(0, mv_timeout - time));
map = sprintf(_("%d seconds left"), i);
pos_x = center - stringwidth(map, false, '8 0 0');
drawstring(pos, map, '16 16 0', '0 1 0', 1, DRAWFLAG_NORMAL);
- pos_y += 22;
+ pos.y += 22;
pos_x = xmin;
draw_endBoldFont();
// base for multi-column stuff...
- ymin = pos_y;
+ ymin = pos.y;
if(mv_abstain)
mv_num_maps -= 1;
rows = ceil(mv_num_maps / mv_columns);
dist_x = (xmax - xmin) / mv_columns;
- dist_y = (ymax - pos_y) / rows;
+ dist_y = (ymax - pos.y) / rows;
if ( gametypevote )
{
- tsize = dist_x - hud_fontsize_y;
- isize = dist_y;
- float maxheight = (ymax - pos_y) / 3;
+ tsize = dist.x - hud_fontsize.y;
+ isize = dist.y;
+ float maxheight = (ymax - pos.y) / 3;
if ( isize > maxheight )
{
- pos_x += (isize - maxheight)/2;
+ pos.x += (isize - maxheight)/2;
isize = maxheight;
}
else
- dist_y += hud_fontsize_y;
- pos_x = ( vid_conwidth - dist_x * mv_columns ) / 2;
+ dist.y += hud_fontsize.y;
+ pos_x = ( vid_conwidth - dist.x * mv_columns ) / 2;
}
else
{
- tsize = dist_x - 10;
- isize = min(dist_y - 10, 0.75 * tsize);
+ tsize = dist.x - 10;
+ isize = min(dist.y - 10, 0.75 * tsize);
}
mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
if ( !gametypevote )
- pos_x += dist_x / 2;
- pos_y += (dist_y - isize) / 2;
+ pos.x += dist.x / 2;
+ pos.y += (dist.y - isize) / 2;
ymax -= isize;
if (mv_top2_time)
if(mv_abstain && i < mv_num_maps) {
tmp = mv_votes[i];
- pos_y = ymax + isize - hud_fontsize_y;
+ pos_y = ymax + isize - hud_fontsize.y;
pos_x = (xmax+xmin)*0.5;
MapVote_DrawAbstain(pos, isize, xmax - xmin, tmp, i);
}
}
}
-void MapVote_CheckPK3(string pic, string pk3, float id)
+void MapVote_CheckPK3(string pic, string pk3, int id)
{
entity pak;
pak = spawn();
}
}
-void MapVote_CheckPic(string pic, string pk3, float id)
+void MapVote_CheckPic(string pic, string pk3, int id)
{
// never try to retrieve a pic for the "don't care" 'map'
if(mv_abstain && id == mv_num_maps - 1)
void MapVote_ReadMask()
{
- float i;
+ int i;
if ( mv_num_maps < 24 )
{
- float mask, power;
+ int mask, power;
if(mv_num_maps < 8)
mask = ReadByte();
else if(mv_num_maps < 16)
}
}
-#define NUM_SSDIRS 4
+const int NUM_SSDIRS = 4;
string ssdirs[NUM_SSDIRS];
-float n_ssdirs;
+int n_ssdirs;
void MapVote_Init()
{
- float i, j;
+ int i, j;
string map, pk3, s;
precache_sound ("misc/invshot.wav");
localcmd(strcat("\nimpulse ", ftos(index+1), "\n"));
}
-float MapVote_MoveLeft(float pos)
+int MapVote_MoveLeft(int pos)
{
- float imp;
+ int imp;
if ( pos < 0 )
imp = mv_num_maps - 1;
else
imp = MapVote_MoveLeft(imp);
return imp;
}
-float MapVote_MoveRight(float pos)
+int MapVote_MoveRight(int pos)
{
- float imp;
+ int imp;
if ( pos < 0 )
imp = 0;
else
imp = MapVote_MoveRight(imp);
return imp;
}
-float MapVote_MoveUp(float pos)
+int MapVote_MoveUp(int pos)
{
- float imp;
+ int imp;
if ( pos < 0 )
imp = mv_num_maps - 1;
else
imp = MapVote_MoveUp(imp);
return imp;
}
-float MapVote_MoveDown(float pos)
+int MapVote_MoveDown(int pos)
{
- float imp;
+ int imp;
if ( pos < 0 )
imp = 0;
else
void MapVote_UpdateVotes()
{
- float i;
+ int i;
for(i = 0; i < mv_num_maps; ++i)
{
if(mv_avail[i] == GTV_AVAILABLE)
void Ent_MapVote()
{
- float sf;
-
- sf = ReadByte();
+ int sf = ReadByte();
if(sf & 1)
MapVote_Init();
void Net_MapVote_Picture()
{
- float type;
- type = ReadByte();
+ int type = ReadByte();
mv_preview[type] = true;
mv_pics[type] = strzone(ReadPicture());
}