]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/monsters.qc
Remove marine
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / monsters.qc
index 39ef4e8a11038161f8e44a0e9b6fe1063d66679e..ff2a3d00e13d066580d3fa8882ef2031d32c313e 100644 (file)
@@ -24,9 +24,9 @@ void monster_precache(float _mid)
                        precache_model(OGRE_MODEL);
                        break;
                }
-               case MONSTER_DEMON:
+               case MONSTER_ANIMUS:
                {
-                       precache_model(DEMON_MODEL);
+                       precache_model(ANIMUS_MODEL);
                        break;
                }
                case MONSTER_SHAMBLER:
@@ -34,40 +34,30 @@ void monster_precache(float _mid)
                        precache_model(SHAMBLER_MODEL);
                        break;
                }
-               case MONSTER_KNIGHT:
+               case MONSTER_BRUISER:
                {
-                       precache_model(KNIGHT_MODEL);
+                       precache_model(BRUISER_MODEL);
                        break;
                }
-               case MONSTER_MARINE:
+               case MONSTER_WYVERN:
                {
-                       precache_model(SOLDIER_MODEL);
-                       precache_sound("weapons/shotgun_fire.wav");
-                       precache_sound("weapons/uzi_fire.wav");
-                       precache_sound("weapons/laser_fire.wav");
-                       precache_sound("weapons/reload.wav");
-                       precache_model("models/weapons/v_seeker.md3");
+                       precache_model(WYVERN_MODEL);
                        break;
                }
-               case MONSTER_SCRAG:
+               case MONSTER_CERBERUS:
                {
-                       precache_model(WIZARD_MODEL);
+                       precache_model(CERBERUS_MODEL);
                        break;
                }
-               case MONSTER_DOG:
+               case MONSTER_SLIME:
                {
-                       precache_model(DOG_MODEL);
-                       break;
-               }
-               case MONSTER_TARBABY:
-               {
-                       precache_model(TARBABY_MODEL);
+                       precache_model(SLIME_MODEL);
                        precache_sound("weapons/rocket_impact.wav");
                        break;
                }
-               case MONSTER_HELLKNIGHT:
+               case MONSTER_KNIGHT:
                {
-                       precache_model(HELLKNIGHT_MODEL);
+                       precache_model(KNIGHT_MODEL);
                        break;
                }
                case MONSTER_FISH:
@@ -77,7 +67,7 @@ void monster_precache(float _mid)
                }
                case MONSTER_MAGE:
                {
-                       precache_model(SHALRATH_MODEL);
+                       precache_model(MAGE_MODEL);
                        break;
                }
                case MONSTER_SPIDER:
@@ -117,12 +107,13 @@ void monster_mid2info(float _mid)
                        mid2info_max = OGRE_MAX;
                        break;
                }
-               case MONSTER_DEMON:
+               case MONSTER_ANIMUS:
                {
-                       mid2info_model = DEMON_MODEL;
-                       mid2info_name = "Fiend";
-                       mid2info_min = DEMON_MIN;
-                       mid2info_max = DEMON_MAX;
+                       mid2info_model = ANIMUS_MODEL;
+                       mid2info_name = "Animus";
+                       mid2info_min = ANIMUS_MIN;
+                       mid2info_max = ANIMUS_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
                case MONSTER_SHAMBLER:
@@ -131,54 +122,50 @@ void monster_mid2info(float _mid)
                        mid2info_name = "Shambler";
                        mid2info_min = SHAMBLER_MIN;
                        mid2info_max = SHAMBLER_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
-               case MONSTER_KNIGHT:
-               {
-                       mid2info_model = KNIGHT_MODEL;
-                       mid2info_name = "Knight";
-                       mid2info_min = KNIGHT_MIN;
-                       mid2info_max = KNIGHT_MAX;
-                       break;
-               }
-               case MONSTER_MARINE:
+               case MONSTER_BRUISER:
                {
-                       mid2info_model = SOLDIER_MODEL;
-                       mid2info_name = "Marine";
-                       mid2info_min = SOLDIER_MIN;
-                       mid2info_max = SOLDIER_MAX;
+                       mid2info_model = BRUISER_MODEL;
+                       mid2info_name = "Bruiser";
+                       mid2info_min = BRUISER_MIN;
+                       mid2info_max = BRUISER_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
-               case MONSTER_SCRAG:
+               case MONSTER_WYVERN:
                {
-                       mid2info_model = WIZARD_MODEL;
-                       mid2info_name = "Scrag";
-                       mid2info_min = WIZARD_MIN;
-                       mid2info_max = WIZARD_MAX;
+                       mid2info_model = WYVERN_MODEL;
+                       mid2info_name = "Wyvern";
+                       mid2info_min = WYVERN_MIN;
+                       mid2info_max = WYVERN_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
-               case MONSTER_DOG:
+               case MONSTER_CERBERUS:
                {
-                       mid2info_model = DOG_MODEL;
+                       mid2info_model = CERBERUS_MODEL;
                        mid2info_name = "Cerberus";
-                       mid2info_min = DOG_MIN;
-                       mid2info_max = DOG_MAX;
+                       mid2info_min = CERBERUS_MIN;
+                       mid2info_max = CERBERUS_MAX;
                        break;
                }
-               case MONSTER_TARBABY:
+               case MONSTER_SLIME:
                {
-                       mid2info_model = TARBABY_MODEL;
-                       mid2info_name = "Spawn";
-                       mid2info_min = TARBABY_MIN;
-                       mid2info_max = TARBABY_MAX;
+                       mid2info_model = SLIME_MODEL;
+                       mid2info_name = "Slime";
+                       mid2info_min = SLIME_MIN;
+                       mid2info_max = SLIME_MAX;
                        break;
                }
-               case MONSTER_HELLKNIGHT:
+               case MONSTER_KNIGHT:
                {
-                       mid2info_model = HELLKNIGHT_MODEL;
-                       mid2info_name = "Hell-Knight";
-                       mid2info_min = HELLKNIGHT_MIN;
-                       mid2info_max = HELLKNIGHT_MAX;
+                       mid2info_model = KNIGHT_MODEL;
+                       mid2info_name = "Knight";
+                       mid2info_min = KNIGHT_MIN;
+                       mid2info_max = KNIGHT_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
                case MONSTER_FISH:
@@ -187,14 +174,15 @@ void monster_mid2info(float _mid)
                        mid2info_name = "Rotfish";
                        mid2info_min = FISH_MIN;
                        mid2info_max = FISH_MAX;
+                       if(self) self.scale = 1.3;
                        break;
                }
                case MONSTER_MAGE:
                {
-                       mid2info_model = SHALRATH_MODEL;
+                       mid2info_model = MAGE_MODEL;
                        mid2info_name = "Mage";
-                       mid2info_min = SHALRATH_MIN;
-                       mid2info_max = SHALRATH_MAX;
+                       mid2info_min = MAGE_MIN;
+                       mid2info_max = MAGE_MAX;
                        break;
                }
                case MONSTER_SPIDER:
@@ -221,6 +209,8 @@ void monster_changeteam()
        
        if(self.team)
                self.colormap = 1024 + (self.team - 1) * 17;
+       else
+               self.colormap = 1024;
 }
 
 void monster_die()
@@ -272,7 +262,7 @@ void ent_monster()
        sf = ReadByte();
 
        if(sf & MSF_SETUP)
-       {               
+       {
                self.monsterid = ReadByte();
                                
                self.origin_x = ReadCoord();
@@ -283,27 +273,12 @@ void ent_monster()
                self.angles_x = ReadAngle();
                self.angles_y = ReadAngle();
                
-               self.scale = ReadByte();
                self.skin = ReadByte();
+               self.team = ReadByte();
                
                monster_precache(self.monsterid);
                monster_construct();
-               self.colormap = 1024;
-               self.glowmod = '0 1 1'; 
-       }
-       
-       if(sf & MSF_SIZE)
-       {
-               self.scale = ReadByte();
-               self.mins_x = ReadCoord();
-               self.mins_y = ReadCoord();
-               self.mins_z = ReadCoord();
-               
-               self.maxs_x = ReadCoord();
-               self.maxs_y = ReadCoord();
-               self.maxs_z = ReadCoord();
-
-               setsize(self, self.mins, self.maxs);
+               monster_changeteam();
        }
        
        if(sf & MSF_ANG)