/** Return true to not draw scoreboard */
MUTATOR_HOOKABLE(DrawScoreboard, EV_NO_ARGS);
+/** Return true to force showing of the scoreboard */
+MUTATOR_HOOKABLE(DrawScoreboard_Force, EV_NO_ARGS);
+
/** Return true to not draw scoreboard while dead */
MUTATOR_HOOKABLE(DrawDeathScoreboard, EV_NO_ARGS);