else
Projectile_ResetTrail(trailorigin);
+ self.drawmask = 0;
+
if(!drawn)
return;
break;
}
- R_AddEntity(self);
+ self.drawmask = MASK_NORMAL;
}
void loopsound(entity e, float ch, string samp, float vol, float attn)
self.move_bounce_stopspeed = g_balance_grenadelauncher_secondary_bouncestop;
break;
case PROJECTILE_MINE:
- self.mins = '-6 -6 -6';
- self.maxs = '6 6 6';
+ self.mins = '-4 -4 -4';
+ self.maxs = '4 4 4';
break;
case PROJECTILE_PORTO_RED:
self.colormod = '2 1 1';