#include <client/draw.qh>
#include <client/hud/_mod.qh>
-#include <client/resources.qh>
#include <client/view.qh>
#include <common/constants.qh>
#include <common/ent_cs.qh>
#include <common/net_linked.qh>
+#include <common/resources/cl_resources.qh>
#include <common/teams.qh>
#include <lib/csqcmodel/cl_model.qh>
.vector box_org;
const float SHOWNAMES_FADESPEED = 4;
-const float SHOWNAMES_FADEDELAY = 0.4;
+const float SHOWNAMES_FADEDELAY = 0;
void Draw_ShowNames(entity this)
{
if (this.sv_entnum == current_player + 1) // self or spectatee