-.float healthvalue;
-.float armorvalue;
-.float sameteam;
-.float the_entnum;
+#pragma once
+entityclass(ShowNames);
+classfield(ShowNames) .float healthvalue;
+classfield(ShowNames) .float armorvalue;
+classfield(ShowNames) .float sameteam;
+classfield(ShowNames) .float fadedelay;
+classfield(ShowNames) .float pointtime;
+
+void Draw_ShowNames_All();